Add water_ambient cap

This commit is contained in:
ancientmarinerdev 2023-05-29 20:06:03 +01:00
parent ae32ce4a0a
commit 4d3e8e25e5
3 changed files with 3 additions and 3 deletions

View file

@ -31,7 +31,7 @@ local S = minetest.get_translator(minetest.get_current_modname())
local cod = {
type = "animal",
spawn_class = "water",
spawn_class = "water_ambient",
can_despawn = true,
passive = true,
hp_min = 3,

View file

@ -11,7 +11,7 @@ local S = minetest.get_translator(minetest.get_current_modname())
local salmon = {
type = "animal",
spawn_class = "water",
spawn_class = "water_ambient",
can_despawn = true,
passive = true,
hp_min = 3,

View file

@ -59,7 +59,7 @@ end
local tropical_fish = {
type = "animal",
spawn_class = "water",
spawn_class = "water_ambient",
can_despawn = true,
passive = true,
hp_min = 3,