mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-22 10:31:06 +01:00
Add ocean temple
This commit is contained in:
parent
3c287d84d2
commit
4ceecffc8b
2 changed files with 110 additions and 0 deletions
Binary file not shown.
|
@ -172,3 +172,113 @@ mcl_structures.register_structure("shipwreck",{
|
|||
}
|
||||
}
|
||||
})
|
||||
|
||||
local spawnon = { "mcl_stairs:slab_prismarine_dark"}
|
||||
|
||||
mcl_structures.register_structure("ocean_temple",{
|
||||
place_on = {"group:sand","mcl_core:gravel"},
|
||||
spawn_by = {"group:water"},
|
||||
num_spawn_by = 4,
|
||||
noise_params = {
|
||||
offset = 0,
|
||||
scale = 0.00022,
|
||||
spread = {x = 250, y = 250, z = 250},
|
||||
seed = 32345,
|
||||
octaves = 3,
|
||||
persist = 0.001,
|
||||
flags = "absvalue",
|
||||
},
|
||||
sidelen = 32,
|
||||
flags = "force_placement",
|
||||
biomes = ocean_biomes,
|
||||
y_max = water_level-4,
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
filenames = {
|
||||
modpath .. "/schematics/mcl_structures_ocean_temple.mts",
|
||||
},
|
||||
y_offset = function(pr) return pr:next(-2,0) end,
|
||||
after_place = function(p,def,pr)
|
||||
local p1 = vector.offset(p,-9,0,-9)
|
||||
local p2 = vector.offset(p,9,32,9)
|
||||
mcl_structures.spawn_mobs("mobs_mc:guardian",spawnon,p1,p2,pr,5,true)
|
||||
mcl_structures.spawn_mobs("mobs_mc:guardian_elder",spawnon,p1,p2,pr,1,true)
|
||||
mcl_structures.construct_nodes(p1,p2,{"group:wall"})
|
||||
end,
|
||||
loot = {
|
||||
["mcl_chests:chest_small"] = {
|
||||
stacks_min = 3,
|
||||
stacks_max = 10,
|
||||
items = {
|
||||
{ itemstring = "mcl_sus_stew:stew", weight = 10, amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_core:paper", weight = 8, amount_min = 1, amount_max = 12 },
|
||||
{ itemstring = "mcl_farming:wheat_item", weight = 7, amount_min = 8, amount_max = 21 },
|
||||
{ itemstring = "mcl_farming:carrot_item", weight = 7, amount_min = 4, amount_max = 8 },
|
||||
{ itemstring = "mcl_farming:potato_item_poison", weight = 7, amount_min = 2, amount_max = 6 },
|
||||
{ itemstring = "mcl_farming:potato_item", weight = 7, amount_min = 2, amount_max = 6 },
|
||||
--{ itemstring = "TODO:moss_block", weight = 7, amount_min = 1, amount_max = 4 },
|
||||
{ itemstring = "mcl_core:coal_lump", weight = 6, amount_min = 2, amount_max = 8 },
|
||||
{ itemstring = "mcl_mobitems:rotten_flesh", weight = 5, amount_min = 5, amount_max = 24 },
|
||||
{ itemstring = "mcl_farming:potato_item", weight = 3, amount_min = 1, amount_max = 5 },
|
||||
{ itemstring = "mcl_armor:helmet_leather_enchanted", weight = 3, func = function(stack, pr)
|
||||
mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end },
|
||||
{ itemstring = "mcl_armor:chestplate_leather_enchanted", weight = 3, func = function(stack, pr)
|
||||
mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end },
|
||||
{ itemstring = "mcl_armor:leggings_leather_enchanted", weight = 3, func = function(stack, pr)
|
||||
mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end },
|
||||
{ itemstring = "mcl_armor:boots_leather_enchanted", weight = 3, func = function(stack, pr)
|
||||
mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}) end },
|
||||
--{ itemstring = "TODO:bamboo", weight = 2, amount_min = 1, amount_max = 3 },
|
||||
{ itemstring = "mcl_farming:pumpkin", weight = 2, amount_min = 1, amount_max = 3 },
|
||||
{ itemstring = "mcl_tnt:tnt", weight = 1, amount_min = 1, amount_max = 2 },
|
||||
|
||||
},
|
||||
{
|
||||
stacks_min = 2,
|
||||
stacks_max = 6,
|
||||
items = {
|
||||
{ itemstring = "mcl_core:iron_ingot", weight = 90, amount_min = 1, amount_max = 5 },
|
||||
{ itemstring = "mcl_core:iron_nugget", weight = 50, amount_min = 1, amount_max = 10 },
|
||||
{ itemstring = "mcl_core:emerald", weight = 40, amount_min = 1, amount_max = 5 },
|
||||
{ itemstring = "mcl_dye:blue", weight = 20, amount_min = 1, amount_max = 10 },
|
||||
{ itemstring = "mcl_core:gold_ingot", weight = 10, amount_min = 1, amount_max = 5 },
|
||||
{ itemstring = "mcl_core:gold_nugget", weight = 10, amount_min = 1, amount_max = 10 },
|
||||
{ itemstring = "mcl_experience:bottle", weight = 5, amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_core:diamond", weight = 5, amount_min = 1, amount_max = 1 },
|
||||
}
|
||||
},{
|
||||
stacks_min = 3,
|
||||
stacks_max = 3,
|
||||
items = {
|
||||
--{ itemstring = "FIXME TREASURE MAP", weight = 8, amount_min = 1, amount_max = 5 },
|
||||
{ itemstring = "mcl_core:paper", weight = 20, amount_min = 1, amount_max = 10 },
|
||||
{ itemstring = "mcl_mobitems:feather", weight = 10, amount_min = 1, amount_max = 5 },
|
||||
{ itemstring = "mcl_books:book", weight = 5, amount_min = 1, amount_max = 5 },
|
||||
{ itemstring = "mcl_clock:clock", weight = 1, amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_compass:compass", weight = 1, amount_min = 1, amount_max = 1 },
|
||||
{ itemstring = "mcl_maps:empty_map", weight = 1, amount_min = 1, amount_max = 1 },
|
||||
|
||||
}
|
||||
},
|
||||
}
|
||||
}
|
||||
})
|
||||
|
||||
mcl_structures.register_structure_spawn({
|
||||
name = "mobs_mc:guardian",
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
chance = 10,
|
||||
interval = 60,
|
||||
limit = 9,
|
||||
spawnon = spawnon,
|
||||
})
|
||||
|
||||
mcl_structures.register_structure_spawn({
|
||||
name = "mobs_mc:guardian_elder",
|
||||
y_min = mcl_vars.mg_overworld_min,
|
||||
y_max = mcl_vars.mg_overworld_max,
|
||||
chance = 100,
|
||||
interval = 60,
|
||||
limit = 4,
|
||||
spawnon = spawnon,
|
||||
})
|
||||
|
|
Loading…
Reference in a new issue