changed line 82 to vector.new(), and refactored setting food wield item (wield_image doesn't matter)

This commit is contained in:
DinoNuggies4665 2023-06-21 11:50:11 -06:00 committed by ancientmarinerdev
parent 23d6c3d17b
commit 4c59b189dd

View file

@ -91,7 +91,7 @@ function mcl_campfires.cook_item(pos, elapsed)
local food_y = tonumber(meta:get_string("food_y_"..tostring(i))) local food_y = tonumber(meta:get_string("food_y_"..tostring(i)))
local food_z = tonumber(meta:get_string("food_z_"..tostring(i))) local food_z = tonumber(meta:get_string("food_z_"..tostring(i)))
if food_x and food_y and food_z then if food_x and food_y and food_z then
local entites = minetest.get_objects_inside_radius({x = food_x, y = food_y, z = food_z}, 0) local entites = minetest.get_objects_inside_radius(vector.new(food_x, food_y, food_z), 0)
if entites then if entites then
for _, entity in ipairs(entites) do for _, entity in ipairs(entites) do
if entity then if entity then
@ -100,9 +100,7 @@ function mcl_campfires.cook_item(pos, elapsed)
name = luaentity.name name = luaentity.name
if name == "mcl_campfires:food_entity" then if name == "mcl_campfires:food_entity" then
food_entity = entity food_entity = entity
luaentity.wield_item = inv:get_stack("main", i):get_name() food_entity:set_properties({wield_item = inv:get_stack("main", i):get_name()})
luaentity.wield_image = "mcl_mobitems_"..string.sub(inv:get_stack("main", i):get_name(), 14).."_raw.png"
food_entity:set_properties(luaentity)
end end
end end
end end