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Don't allow to go to bed while player moves
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@ -71,6 +71,14 @@ local function lay_down(player, pos, bed_pos, state, skip)
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return
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end
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-- No sleeping while moving. This is a workaround.
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-- TODO: Ideally, the player speed should be force-set to 0,
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-- but this is not possible in Minetest 0.4.17.
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if vector.length(player:get_player_velocity()) > 0.001 then
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minetest.chat_send_player(name, "You have to stop moving before going to bed!")
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return
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end
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-- No sleeping if monsters nearby.
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-- The exceptions above apply.
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-- Zombie pigmen only prevent sleep while they are hostle.
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