If player in creative mode, don't drop experience from destroyed spawners

This commit is contained in:
GuyLiner 2023-02-06 09:19:56 -05:00
parent 0a9be4b79c
commit 48b16a23b6

View file

@ -317,7 +317,11 @@ minetest.register_node("mcl_mobspawners:spawner", {
if obj then if obj then
obj:remove() obj:remove()
end end
mcl_experience.throw_xp(pos, math.random(15, 43)) --Make sure the player is not in creative mode before
--giving them xp
if not minetest.is_creative_enabled(name) then
mcl_experience.throw_xp(pos, math.random(15, 43))
end
end, end,
on_punch = function(pos) on_punch = function(pos)