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If player in creative mode, don't drop experience from destroyed spawners
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1 changed files with 5 additions and 1 deletions
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@ -317,7 +317,11 @@ minetest.register_node("mcl_mobspawners:spawner", {
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if obj then
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obj:remove()
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end
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mcl_experience.throw_xp(pos, math.random(15, 43))
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--Make sure the player is not in creative mode before
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--giving them xp
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if not minetest.is_creative_enabled(name) then
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mcl_experience.throw_xp(pos, math.random(15, 43))
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end
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end,
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on_punch = function(pos)
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