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Make hand range configurable
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commit
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2 changed files with 9 additions and 2 deletions
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@ -25,11 +25,11 @@ local groupcaps, hand_range, hand_groups
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if minetest.is_creative_enabled("") then
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if minetest.is_creative_enabled("") then
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-- Instant breaking in creative mode
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-- Instant breaking in creative mode
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groupcaps = { creative_breakable = { times = {0}, uses = 0 } }
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groupcaps = { creative_breakable = { times = {0}, uses = 0 } }
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hand_range = 5
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hand_range = tonumber(minetest.settings:get("mcl_hand_range_creative")) or 10
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hand_groups = { dig_speed_class = 7 }
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hand_groups = { dig_speed_class = 7 }
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else
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else
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groupcaps = {}
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groupcaps = {}
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hand_range = 4.5
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hand_range = tonumber(minetest.settings:get("mcl_hand_range")) or 4.5
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hand_groups = { dig_speed_class = 1 }
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hand_groups = { dig_speed_class = 1 }
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end
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end
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minetest.register_tool(":", {
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minetest.register_tool(":", {
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@ -69,6 +69,13 @@ mcl_craftguide_progressive_mode (Learn crafting recipes progressively) bool true
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# If disabled, the skin of all players will be character.png
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# If disabled, the skin of all players will be character.png
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mcl_enable_skin_customization (Enable player skin customization) bool true
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mcl_enable_skin_customization (Enable player skin customization) bool true
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# How far the player hand can reach
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# Default:4.5
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mcl_hand_range (Hand range) float 4.5 1 128
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# How far the player hand can reach in creative mode (not gamemode-creative)
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# Default:10
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mcl_hand_range_creative (Creative mode hand range) float 10 1 128
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[Mobs]
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[Mobs]
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# If enabled, mobs will spawn naturally. This does not affect
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# If enabled, mobs will spawn naturally. This does not affect
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