Texture converter: Convert banner overlays

This commit is contained in:
Wuzzy 2018-05-18 23:51:17 +02:00
parent c882f46eb6
commit 4733355851

View file

@ -296,6 +296,56 @@ def convert_textures():
os.system("convert "+tex_dir+"/blocks/"+r[0]+" -rotate 90 "+tempfile1.name) os.system("convert "+tex_dir+"/blocks/"+r[0]+" -rotate 90 "+tempfile1.name)
os.system("composite -compose Dst_Over "+tempfile1.name+" "+tex_dir+"/blocks/"+r[0]+" "+target_dir("/mods/ENTITIES/mcl_minecarts/textures")+"/"+r[3]) os.system("composite -compose Dst_Over "+tempfile1.name+" "+tex_dir+"/blocks/"+r[0]+" "+target_dir("/mods/ENTITIES/mcl_minecarts/textures")+"/"+r[3])
# Convert banner overlays
overlays = [
"base",
"border",
"bricks",
"circle",
"creeper",
"cross",
"curly_border",
"diagonal_left",
"diagonal_right",
"diagonal_up_left",
"diagonal_up_right",
"flower",
"gradient",
"gradient_up",
"half_horizontal_bottom",
"half_horizontal",
"half_vertical",
"half_vertical_right",
"rhombus",
"mojang",
"skull",
"small_stripes",
"straight_cross",
"stripe_bottom",
"stripe_center",
"stripe_downleft",
"stripe_downright",
"stripe_left",
"stripe_middle",
"stripe_right",
"stripe_top",
"square_bottom_left",
"square_bottom_right",
"square_top_left",
"square_top_right",
"triangle_bottom",
"triangles_bottom",
"triangle_top",
"triangles_top",
]
for o in overlays:
orig = tex_dir + "/entity/banner/" + o + ".png"
if os.path.isfile(orig):
if o == "mojang":
o = "thing"
dest = target_dir("/mods/ITEMS/mcl_banners/textures")+"/"+"mcl_banners_"+o+".png"
os.system("convert "+orig+" -transparent-color white -background black -alpha remove -alpha copy -channel RGB -white-threshold 0 "+dest)
# Convert grass # Convert grass
grass_file = tex_dir + "/blocks/grass_top.png" grass_file = tex_dir + "/blocks/grass_top.png"
if os.path.isfile(grass_file): if os.path.isfile(grass_file):
@ -335,14 +385,6 @@ def convert_textures():
colorize_alpha(GRASS, tex_dir+"/blocks/grass_side_overlay.png", o[0], str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_"+o[2]+"_side.png") colorize_alpha(GRASS, tex_dir+"/blocks/grass_side_overlay.png", o[0], str(PXSIZE), target_dir("/mods/ITEMS/mcl_core/textures")+"/default_"+o[2]+"_side.png")
# TODO: Convert banner masks
# if os.path.isdir(tex_dir + "/entity/banner"):
# These are the ImageMagick commands needed to convert the mask images
# os.system("mogrify -transparent-color "+filename)
# os.system("mogrify -clip-mask "+tex_dir+"/entity/banner/base.png"+" -alpha Copy "+filename)
# os.system("mogrify -fill white -colorize 100 "+filename)
print("Textures conversion COMPLETE!") print("Textures conversion COMPLETE!")
if failed_conversions > 0: if failed_conversions > 0:
print("WARNING: Number of missing files in original resource pack: "+str(failed_conversions)) print("WARNING: Number of missing files in original resource pack: "+str(failed_conversions))