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Don't starve player to death if hungry
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@ -232,7 +232,7 @@ minetest.register_globalstep(function(dtime)
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mcl_hunger.update_exhaustion_hud(player, mcl_hunger.get_exhaustion(player))
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elseif h == 0 then
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-- Damage hungry player down to 1 HP
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if hp-1 >= 0 then
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if hp-1 > 0 then
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player:set_hp(hp-1)
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end
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end
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