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synced 2024-11-26 04:21:07 +01:00
Potion Fixes:
Ensure all potion icons disappear after their effect is gone. Stop Breath bar from flashing when water_breathing is in effect.
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1565999134
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44b1d583a7
1 changed files with 8 additions and 0 deletions
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@ -116,6 +116,8 @@ minetest.register_globalstep(function(dtime)
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meta = player:get_meta()
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meta:set_string("_is_invisible", minetest.serialize(EF.invisible[player]))
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end
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potions_set_hud(player)
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end
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end
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@ -195,6 +197,7 @@ minetest.register_globalstep(function(dtime)
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if player:get_pos() then mcl_potions._add_spawner(player, "#2E5299") end
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if player:get_breath() then
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hb.hide_hudbar(player, "breath")
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if player:get_breath() < 10 then player:set_breath(10) end
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end
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@ -203,6 +206,7 @@ minetest.register_globalstep(function(dtime)
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meta:set_string("_is_water_breathing", minetest.serialize(EF.water_breathing[player]))
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EF.water_breathing[player] = nil
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end
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potions_set_hud(player)
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else
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EF.water_breathing[player] = nil
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@ -225,6 +229,7 @@ minetest.register_globalstep(function(dtime)
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meta = player:get_meta()
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meta:set_string("_is_leaping", minetest.serialize(EF.leaping[player]))
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end
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potions_set_hud(player)
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else
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EF.leaping[player] = nil
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@ -247,6 +252,7 @@ minetest.register_globalstep(function(dtime)
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meta = player:get_meta()
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meta:set_string("_is_swift", minetest.serialize(EF.swift[player]))
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end
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potions_set_hud(player)
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else
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EF.swift[player] = nil
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@ -270,6 +276,7 @@ minetest.register_globalstep(function(dtime)
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meta:set_int("night_vision", 0)
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end
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mcl_weather.skycolor.update_sky_color({player})
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potions_set_hud(player)
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else
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EF.night_vision[player] = nil
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@ -293,6 +300,7 @@ minetest.register_globalstep(function(dtime)
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meta = player:get_meta()
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meta:set_string("_is_fire_proof", minetest.serialize(EF.fire_proof[player]))
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end
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potions_set_hud(player)
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else
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EF.fire_proof[player] = nil
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