From 3dd4b0c5226d9a6a47fe46aa0c1dcc41a9c29dae Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 20 May 2017 23:26:54 +0200 Subject: [PATCH] Rename food HUD Bar back to "hunger" --- mods/PLAYER/mcl_hunger/hunger.lua | 4 ++-- mods/PLAYER/mcl_hunger/init.lua | 8 ++++---- 2 files changed, 6 insertions(+), 6 deletions(-) diff --git a/mods/PLAYER/mcl_hunger/hunger.lua b/mods/PLAYER/mcl_hunger/hunger.lua index 117a874ed..ad4d122db 100644 --- a/mods/PLAYER/mcl_hunger/hunger.lua +++ b/mods/PLAYER/mcl_hunger/hunger.lua @@ -82,7 +82,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisen, heal, sou local pos = user:getpos() -- player height pos.y = pos.y + 1.5 - local foodtype = minetest.get_item_group(itemname, "food") + local foodtype = minetest.get_item_group(itemname, "hunger") if foodtype == 3 then -- Item is a drink, only play drinking sound (no particle) minetest.sound_play("survival_thirst_drink", { @@ -147,7 +147,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisen, heal, sou mcl_hunger.set_hunger(user, h, false) end - hb.change_hudbar(user, "food", h) + hb.change_hudbar(user, "hunger", h) mcl_hunger.update_saturation_hud(user, mcl_hunger.get_saturation(user), h) end -- Poison diff --git a/mods/PLAYER/mcl_hunger/init.lua b/mods/PLAYER/mcl_hunger/init.lua index 27f2ddb78..afe0b2ccb 100644 --- a/mods/PLAYER/mcl_hunger/init.lua +++ b/mods/PLAYER/mcl_hunger/init.lua @@ -56,7 +56,7 @@ if set then end local function init_hud(player) - hb.init_hudbar(player, "food", mcl_hunger.get_hunger(player)) + hb.init_hudbar(player, "hunger", mcl_hunger.get_hunger(player)) if debug then hb.init_hudbar(player, "saturation", mcl_hunger.get_saturation(player), mcl_hunger.get_hunger(player)*10) hb.init_hudbar(player, "exhaustion", mcl_hunger.get_exhaustion(player)) @@ -82,7 +82,7 @@ end dofile(minetest.get_modpath("mcl_hunger").."/hunger.lua") -- register saturation hudbar -hb.register_hudbar("food", 0xFFFFFF, S("Food"), { icon = "hbhunger_icon.png", bgicon = "hbhunger_bgicon.png", bar = "hbhunger_bar.png" }, 20, 20, false) +hb.register_hudbar("hunger", 0xFFFFFF, S("Food"), { icon = "hbhunger_icon.png", bgicon = "hbhunger_bgicon.png", bar = "hbhunger_bar.png" }, 20, 20, false) if debug then hb.register_hudbar("saturation", 0xFFFFFF, S("Saturation"), { icon = "mcl_hunger_icon_saturation.png", bgicon = "mcl_hunger_bgicon_saturation.png", bar = "mcl_hunger_bar_saturation.png" }, mcl_hunger.SATURATION_INIT, 200, false, S("%s: %d/%d")) hb.register_hudbar("exhaustion", 0xFFFFFF, S("Exhaust."), { icon = "mcl_hunger_icon_exhaustion.png", bgicon = "mcl_hunger_bgicon_exhaustion.png", bar = "mcl_hunger_bar_exhaustion.png" }, 0, mcl_hunger.EXHAUST_LVL, false, S("%s: %d/%d")) @@ -130,7 +130,7 @@ mcl_hunger.set_hunger = function(player, hunger, update_hudbars) if not ok then return false end if update_hudbars ~= false then - hb.change_hudbar(player, "food", hunger) + hb.change_hudbar(player, "hunger", hunger) mcl_hunger.update_saturation_hud(player, nil, hunger) end return true @@ -179,7 +179,7 @@ minetest.register_on_respawnplayer(function(player) mcl_hunger.set_hunger(player, h, false) mcl_hunger.set_saturation(player, s, false) mcl_hunger.set_exhaustion(player, e, false) - hb.change_hudbar(player, "food", h) + hb.change_hudbar(player, "hunger", h) mcl_hunger.update_saturation_hud(player, s, h) mcl_hunger.update_exhaustion_hud(player, e) end)