Add main nether biomes

Add nether forests

Add soulsand valley decorations

Add Basalt Delta basics
This commit is contained in:
cora 2022-06-16 22:17:11 +02:00
parent 06fdfd2e63
commit 3c79685c48
7 changed files with 269 additions and 161 deletions

View file

@ -139,7 +139,7 @@ minetest.register_node("mcl_crimson:warped_wart_block", {
minetest.register_node("mcl_crimson:shroomlight", { minetest.register_node("mcl_crimson:shroomlight", {
description = S("Shroomlight"), description = S("Shroomlight"),
tiles = {"shroomlight.png"}, tiles = {"shroomlight.png"},
groups = {handy = 1, hoe = 7, swordy = 1, leafdecay = 1, leafdecay_distance = 1, leaves = 1, deco_block = 1}, groups = {handy = 1, hoe = 7, swordy = 1, leafdecay = 5, leaves = 1, deco_block = 1},
-- this is 15 in Minecraft -- this is 15 in Minecraft
light_source = 14, light_source = 14,
_mcl_hardness = 2, _mcl_hardness = 2,
@ -300,28 +300,6 @@ minetest.register_abm({
end end
}) })
minetest.register_abm({
label = "mcl_crimson:warped_checknode",
nodenames = {"mcl_crimson:warped_checknode"},
interval = 1,
chance = 1,
action = function(pos)
local pos1 = vector.offset(pos, 0, 1, 0)
local nodepos = minetest.get_node(pos1)
if nodepos.name == "air" then
minetest.swap_node(pos, { name = "mcl_crimson:warped_nylium" })
local randomg = math.random(1, 40)
if randomg == 2 then
minetest.set_node(pos1, { name = "mcl_crimson:warped_fungus" })
elseif randomg == 7 then
generate_warped_tree(pos1)
end
else
minetest.swap_node(pos, { name = "mcl_nether:netherrack" })
end
end,
})
minetest.register_node("mcl_crimson:crimson_fungus", { minetest.register_node("mcl_crimson:crimson_fungus", {
description = S("Crimson Fungus Mushroom"), description = S("Crimson Fungus Mushroom"),
drawtype = "plantlike", drawtype = "plantlike",
@ -525,138 +503,3 @@ minetest.register_abm({
end end
end end
}) })
minetest.register_abm({
label = "mcl_crimson:crimson_checknode",
nodenames = {"mcl_crimson:crimson_checknode"},
interval = 1,
chance = 1,
action = function(pos)
local pos1 = vector.offset(pos, 0, 1, 0)
local nodepos = minetest.get_node(pos1)
if nodepos.name == "air" then
minetest.swap_node(pos, { name = "mcl_crimson:crimson_nylium" })
local randomg = math.random(1, 400)
if randomg <= 10 then
minetest.set_node(pos1, { name = "mcl_crimson:crimson_fungus" })
elseif randomg > 10 and randomg <= 25 then
generate_crimson_tree(pos1)
elseif randomg > 25 and randomg <= 30 then
minetest.set_node(pos1, { name = "mcl_crimson:warped_fungus" })
elseif randomg > 30 and randomg <= 130 then
minetest.set_node(pos1, { name = "mcl_crimson:crimson_roots" })
end
else
minetest.swap_node(pos, { name = "mcl_nether:netherrack" })
end
end
})
--[[
FIXME: Biomes are to rare
FIXME: Decoration don't do generate
WARNING: Outdatet, the biomes gernerate now different, with Ores
-- biomes in test!
minetest.register_biome({
name = "WarpedForest",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_crimson:warped_nylium",
node_water = "air",
node_river_water = "air",
y_min = -29065,
y_max = -28940,
heat_point = 100,
humidity_point = 0,
_mcl_biome_type = "hot",
_mcl_palette_index = 19,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
noise_params = {
offset = 0.01,
scale = 0.0022,
spread = {x = 250, y = 250, z = 250},
seed = 2,
octaves = 3,
persist = 0.66
},
biomes = {"WarpedForest"},
y_min = -29065,
y_max = -28940 + 80,
decoration = "mcl_crimson:warped_fungus",
})
]]
--[[ No Ore gen for now
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_crimson:warped_checknode",
-- Note: Stone is included only for v6 mapgen support. Netherrack is not generated naturally
-- in v6, but instead set with the on_generated function in mcl_mapgen_core.
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 14 * 14 * 14,
clust_size = 10,
y_min = -29065,
y_max = -28940,
noise_threshold = 0.0,
noise_params = {
offset = 0.5,
scale = 0.1,
spread = {x = 8, y = 8, z = 8},
seed = 4996,
octaves = 1,
persist = 0.0
},
})
minetest.register_ore({
ore_type = "sheet",
ore = "mcl_crimson:crimson_checknode",
-- Note: Stone is included only for v6 mapgen support. Netherrack is not generated naturally
-- in v6, but instead set with the on_generated function in mcl_mapgen_core.
wherein = {"mcl_nether:netherrack", "mcl_core:stone"},
clust_scarcity = 10 * 10 * 10,
clust_size = 10,
y_min = -29065,
y_max = -28940,
noise_threshold = 0.0,
noise_params = {
offset = 1,
scale = 0.5,
spread = {x = 12, y = 12, z = 12},
seed = 12948,
octaves = 1,
persist = 0.0
},
})
--]]
--[[
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
fill_ratio = 0.1,
biomes = {"Nether"},
y_max = -28940,
y_min = -29065,
decoration = "mcl_crimson:warped_fungus",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.1,
biomes = {"Nether"},
y_max = -28940,
y_min = -29065,
decoration = "mcl_crimson:crimson_fungus",
})
]]

View file

@ -9,6 +9,8 @@ local generate_fallen_logs = minetest.settings:get_bool("mcl_generate_fallen_log
local mod_mcl_structures = minetest.get_modpath("mcl_structures") local mod_mcl_structures = minetest.get_modpath("mcl_structures")
local mod_mcl_core = minetest.get_modpath("mcl_core") local mod_mcl_core = minetest.get_modpath("mcl_core")
local mod_mcl_mushrooms = minetest.get_modpath("mcl_mushrooms") local mod_mcl_mushrooms = minetest.get_modpath("mcl_mushrooms")
local mod_mcl_crimson = minetest.get_modpath("mcl_crimson")
local mod_mcl_blackstone = minetest.get_modpath("mcl_blackstone")
-- Jungle bush schematic. In PC/Java Edition it's Jungle Wood + Oak Leaves -- Jungle bush schematic. In PC/Java Edition it's Jungle Wood + Oak Leaves
local jungle_bush_schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts" local jungle_bush_schematic = mod_mcl_core.."/schematics/mcl_core_jungle_bush_oak_leaves.mts"
@ -1490,14 +1492,147 @@ local function register_dimension_biomes()
node_river_water = "air", node_river_water = "air",
node_cave_liquid = "air", node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min, y_min = mcl_vars.mg_nether_min,
-- FIXME: For some reason the Nether stops generating early if this constant is not added.
-- Figure out why.
y_max = mcl_vars.mg_nether_max + 80, y_max = mcl_vars.mg_nether_max + 80,
heat_point = 100, heat_point = 100,
humidity_point = 0, humidity_point = 0,
_mcl_biome_type = "hot", _mcl_biome_type = "hot",
_mcl_palette_index = 17, _mcl_palette_index = 17,
}) })
minetest.register_biome({
name = "SoulsandValley",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_blackstone:soul_soil",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 80,
humidity_point = 20,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone"},
sidelen = 16,
fill_ratio = 10,
biomes = { "SoulsandValley" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_blackstone:soul_soil",
flags = "all_floors, all_ceilings",
param2 = 0,
})
minetest.register_biome({
name = "CrimsonForest",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_crimson:crimson_nylium",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 60,
humidity_point = 40,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone"},
sidelen = 16,
fill_ratio = 10,
biomes = { "CrimsonForest" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_crimson:crimson_nylium",
flags = "all_floors, all_ceilings",
param2 = 0,
})
minetest.register_biome({
name = "WarpedForest",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_crimson:warped_nylium",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 40,
humidity_point = 60,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone"},
sidelen = 16,
fill_ratio = 10,
biomes = { "WarpedForest" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_crimson:warped_nylium",
flags = "all_floors, all_ceilings",
param2 = 0,
})
minetest.register_biome({
name = "BasaltDelta",
node_filler = "mcl_nether:netherrack",
node_stone = "mcl_nether:netherrack",
node_top = "mcl_blackstone:basalt",
node_water = "air",
node_river_water = "air",
node_cave_liquid = "air",
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
heat_point = 20,
humidity_point = 80,
_mcl_biome_type = "hot",
_mcl_palette_index = 17,
})
minetest.register_ore({
ore_type = "blob",
ore = "mcl_blackstone:blackstone",
wherein = { "mcl_nether:netherrack" },
clust_scarcity = 100,
clust_num_ores = 100,
clust_size = 10,
biomes = { "BasaltDelta" },
y_min = mcl_vars.mg_nether_min,
y_max = mcl_vars.mg_nether_max + 80,
noise_params = {
offset = 0,
scale = 1,
spread = { x = 250, y = 250, z = 250 },
seed = 12345,
octaves = 3,
persist = 0.6,
lacunarity = 2,
flags = "defaults",
}
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_nether:netherrack","mcl_nether:glowstone","mcl_blackstone:blackstone"},
sidelen = 16,
fill_ratio = 10,
biomes = { "BasaltDelta" },
y_min = -31000,
y_max = mcl_vars.mg_nether_max,
decoration = "mcl_blackstone:basalt",
flags = "all_floors, all_ceilings",
param2 = 0,
})
--[[ THE END ]] --[[ THE END ]]
minetest.register_biome({ minetest.register_biome({
@ -3913,6 +4048,136 @@ local function register_dimension_decorations()
--[[ NETHER ]] --[[ NETHER ]]
-- TODO: Nether -- TODO: Nether
-- WARPED FOREST
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
fill_ratio = 0.02,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
decoration = "mcl_crimson:warped_fungus",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_crimson:warped_nylium"},
sidelen = 16,
fill_ratio = 0.022,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/warped_mushroom.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:warped_nylium","mcl_crimson:twisting_vines"},
sidelen = 16,
fill_ratio = 0.012,
biomes = {"WarpedForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
height = 3,
max_height = 5,
decoration = "mcl_crimson:twisting_vines",
})
-- CRIMSON FOREST
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.02,
biomes = {"CrimsonForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
decoration = "mcl_crimson:crimson_fungus",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.022,
biomes = {"CrimsonForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_crimson.."/schematics/crimson_mushroom.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_crimson:crimson_nylium"},
sidelen = 16,
fill_ratio = 0.012,
biomes = {"CrimsonForest"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
max_height = 5,
decoration = "mcl_crimson:crimson_roots",
})
--SOULSAND VALLEY
minetest.register_decoration({
deco_type = "simple",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
sidelen = 16,
fill_ratio = 0.012,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors",
max_height = 5,
decoration = "mcl_blackstone:soul_fire",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
sidelen = 16,
fill_ratio = 0.000212,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_1.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
sidelen = 16,
fill_ratio = 0.0002233,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_2.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
sidelen = 16,
fill_ratio = 0.000225,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_3.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
minetest.register_decoration({
deco_type = "schematic",
place_on = {"mcl_blackstone:soul_soil","mcl_nether:soulsand"},
sidelen = 16,
fill_ratio = 0.00022323,
biomes = {"SoulsandValley"},
y_min = mcl_vars.mg_lava_nether_max + 1,
flags = "all_floors, place_center_x, place_center_z",
schematic = mod_mcl_blackstone.."/schematics/mcl_blackstone_nether_fossil_4.mts",
size = {x = 5, y = 8, z = 5},
rotation = "random",
})
--[[ THE END ]] --[[ THE END ]]
-- Chorus plant -- Chorus plant

View file

@ -1,4 +1,4 @@
name = mcl_biomes name = mcl_biomes
author = maikerumine author = maikerumine
description = Adds the various biomes and biome-related things for non-v6 map generators. description = Adds the various biomes and biome-related things for non-v6 map generators.
depends = mcl_init, mcl_mapgen_core, mcl_core, mcl_worlds, mcl_farming, mcl_flowers, mcl_end, mcl_ocean depends = mcl_init, mcl_mapgen_core, mcl_core, mcl_worlds, mcl_farming, mcl_flowers, mcl_end, mcl_ocean, mcl_crimson, mcl_blackstone