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Generate semi-random mese strata
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1 changed files with 44 additions and 17 deletions
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@ -1116,34 +1116,61 @@ local function register_biomelike_ores()
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-- Mesa strata
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-- Colors to use: silver (light grey), brown, orange, red, yellow, white
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local stratum = function(y_min, y_max, color)
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local stratum = function(y_min, height, color, seed)
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if not height then
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height = 1
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end
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if not seed then
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seed = 39
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end
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local y_max = y_min + height-1
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minetest.register_ore({
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ore_type = "sheet",
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ore = "mcl_colorblocks:hardened_clay_"..color,
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wherein = {"mcl_colorblocks:hardened_clay"},
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column_height_min = y_max - y_min,
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column_height_max = y_max - y_min,
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column_height_min = height,
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column_height_max = height,
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y_min = y_min,
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y_max = y_max,
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noise_threshold = 0.0,
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noise_params = {offset=0, scale=1, spread={x=3100, y=3100, z=3100}, seed=23, octaves=3, persist=0.70},
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noise_threshold = -1.0,
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noise_params = {offset=0, scale=1, spread={x=3100, y=3100, z=3100}, seed=seed, octaves=3, persist=0.70},
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biomes = { "mesa" },
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})
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end
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stratum(11, 3, "orange")
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stratum(11, 12, "orange")
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stratum(15, 17, "brown")
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stratum(20, 29, "orange")
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stratum(34, 37, "red")
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stratum(42, 43, "yellow")
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stratum(44, 45, "orange")
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stratum(46, 47, "brown")
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stratum(48, 49, "yellow")
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stratum(50, 52, "white")
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stratum(53, 59, "white")
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stratum(61, 66, "white")
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stratum(70, 75, "silver")
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-- Create strata for up to Y = 256
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-- This is semi-random based on the mapseed.
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local seed = minetest.get_mapgen_setting("seed")
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local i = 0
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repeat
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seed = seed + i
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stratum(17+i, 1, "orange", seed)
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stratum(19+i, 1, "silver", seed)
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stratum(21+i, 1, "brown", seed)
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stratum(22+i, 1, "red", seed)
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stratum(24+i, 1, "silver", seed)
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stratum(26+i, 1, "brown", seed)
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stratum(27+i, 1, "white", seed)
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stratum(29+i, 1, "orange", seed)
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stratum(34+i, 1, "red", seed)
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stratum(42+i, 1, "orange", seed)
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stratum(44+i, 1, "yellow", seed)
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stratum(46+i, 1, "brown", seed)
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stratum(48+i, 1, "silver", seed)
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stratum(51+i, 1, "white", seed)
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stratum(55+i, 2, "yellow", seed)
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stratum(58+i, 2, "orange", seed)
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stratum(62+i, 1, "brown", seed)
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stratum(68+i, 3, "orange", seed)
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stratum(73+i, 2, "brown", seed)
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stratum(76+i, 1, "white", seed)
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-- Repeat strata above Y=76
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i = i + 66
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until i > 256
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end
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-- Non-Overworld ores
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