mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-25 20:11:06 +01:00
Remove debug print(), add game rules maxEntityCramming, snowAccumulationHeight
This commit is contained in:
parent
fdd52bda90
commit
38ed457211
3 changed files with 24 additions and 11 deletions
|
@ -45,7 +45,6 @@ function tunable_class:set(value)
|
|||
end
|
||||
end
|
||||
function tunable_class:get_string()
|
||||
print(dump(self))
|
||||
return self.type.to_string(self[1])
|
||||
end
|
||||
|
||||
|
|
|
@ -1,8 +1,14 @@
|
|||
local modname = minetest.get_current_modname()
|
||||
local S = minetest.get_translator(modname)
|
||||
local math, vector, minetest, mcl_mobs = math, vector, minetest, mcl_mobs
|
||||
local mob_class = mcl_mobs.mob_class
|
||||
local validate_vector = mcl_util.validate_vector
|
||||
|
||||
local ENTITY_CRAMMING_MAX = 24
|
||||
local gamerule_maxEntityCramming = vl_tuning.setting("gamerule:maxEntityCramming", "number", {
|
||||
description = S("The maximum number of pushable entities a mob or player can push, before taking 6♥♥♥ entity cramming damage per half-second."),
|
||||
default = 24,
|
||||
})
|
||||
|
||||
local CRAMMING_DAMAGE = 3
|
||||
local DEATH_DELAY = 0.5
|
||||
local DEFAULT_FALL_SPEED = -9.81*1.5
|
||||
|
@ -903,7 +909,7 @@ function mob_class:check_entity_cramming()
|
|||
local l = o:get_luaentity()
|
||||
if l and l.is_mob and l.health > 0 then table.insert(mobs,l) end
|
||||
end
|
||||
local clear = #mobs < ENTITY_CRAMMING_MAX
|
||||
local clear = #mobs < gamerule_maxEntityCramming[1]
|
||||
local ncram = {}
|
||||
for _,l in pairs(mobs) do
|
||||
if l then
|
||||
|
@ -917,7 +923,7 @@ function mob_class:check_entity_cramming()
|
|||
end
|
||||
end
|
||||
for i,l in pairs(ncram) do
|
||||
if i > ENTITY_CRAMMING_MAX then
|
||||
if i > gamerule_maxEntityCramming[1] then
|
||||
l.cram = true
|
||||
else
|
||||
l.cram = nil
|
||||
|
|
|
@ -1,10 +1,16 @@
|
|||
local get_connected_players = minetest.get_connected_players
|
||||
local modname = minetest.get_current_modname()
|
||||
local S = minetest.get_translator(modname)
|
||||
|
||||
mcl_weather.snow = {}
|
||||
|
||||
local PARTICLES_COUNT_SNOW = tonumber(minetest.settings:get("mcl_weather_snow_particles")) or 100
|
||||
mcl_weather.snow.init_done = false
|
||||
local mgname = minetest.get_mapgen_setting("mg_name")
|
||||
local gamerule_snowAccumulationHeight = vl_tuning.setting("gamerule:snowAccumulationHeight", "number", {
|
||||
description = S("The maximum number of snow layers that can be accumulated on each block"),
|
||||
default = 1, min = 0, max = 8
|
||||
})
|
||||
|
||||
local snow_biomes = {
|
||||
"ColdTaiga_underground",
|
||||
|
@ -141,6 +147,7 @@ minetest.register_abm({
|
|||
if node.name:find("snow") then
|
||||
local l = node.name:sub(-1)
|
||||
l = tonumber(l)
|
||||
if l < gamerule_snowAccumulationHeight[1] then
|
||||
if node.name == "mcl_core:snow" then
|
||||
nn={name = "mcl_core:snow_2"}
|
||||
elseif l and l < 7 then
|
||||
|
@ -149,6 +156,7 @@ minetest.register_abm({
|
|||
nn={name = "mcl_core:snowblock"}
|
||||
end
|
||||
if nn then minetest.set_node(pos,nn) end
|
||||
end
|
||||
else
|
||||
minetest.set_node(above,{name = "mcl_core:snow"})
|
||||
end
|
||||
|
|
Loading…
Reference in a new issue