Fix generated mob spawners sometimes have pig

This commit is contained in:
Wuzzy 2017-08-15 14:16:40 +02:00
parent 9bae398946
commit 3845369237
1 changed files with 14 additions and 1 deletions

View File

@ -214,7 +214,20 @@ minetest.register_node("mcl_mobspawners:spawner", {
is_ground_content = false, is_ground_content = false,
drop = "", drop = "",
on_construct = mcl_mobspawners.setup_spawner, on_place = function(itemstack, placer, pointed_thing)
local node_under = minetest.get_node(pointed_thing.under)
local new_itemstack, success = minetest.item_place(itemstack, placer, pointed_thing)
if success then
local placepos
if minetest.registered_nodes[node_under.name].buildable_to then
placepos = pointed_thing.under
else
placepos = pointed_thing.above
end
mcl_mobspawners.setup_spawner(placepos)
end
return new_itemstack
end,
on_destruct = function(pos) on_destruct = function(pos)
local meta = minetest.get_meta(pos) local meta = minetest.get_meta(pos)