Adjusted mob_light_lvl for changed return value

This commit is contained in:
GuyLiner 2023-02-16 16:39:59 -05:00
parent 48b16a23b6
commit 3830171347

View file

@ -504,8 +504,7 @@ function mcl_mobs.register_egg(mob, desc, background_color, overlay_color, addeg
local name = placer:get_player_name()
local privs = minetest.get_player_privs(name)
local dim = mcl_worlds.pos_to_dimension(placer:get_pos())
local mob_light_lvl = mcl_mobs:mob_light_lvl(itemstack:get_name(),dim)
local mob_light_lvl = {mcl_mobs:mob_light_lvl(itemstack:get_name(),dim)}
if under.name == "mcl_mobspawners:spawner" then
if minetest.is_protected(pointed_thing.under, name) then
minetest.record_protection_violation(pointed_thing.under, name)
@ -515,8 +514,7 @@ function mcl_mobs.register_egg(mob, desc, background_color, overlay_color, addeg
minetest.chat_send_player(name, S("You need the “maphack” privilege to change the mob spawner."))
return itemstack
end
mcl_mobs:mob_light_lvl(itemstack:get_name(),dim)
mcl_mobspawners.setup_spawner(pointed_thing.under, itemstack:get_name(), mob_light_lvl.min_light, mob_light_lvl.max_light)
mcl_mobspawners.setup_spawner(pointed_thing.under, itemstack:get_name(), mob_light_lvl[1], mob_light_lvl[2])
if not minetest.is_creative_enabled(name) then
itemstack:take_item()
end