Fix sneak/R.click bugs.

This commit is contained in:
epCode 2021-02-03 17:12:28 -08:00
parent e0ad09900c
commit 37baf5e69a

View file

@ -27,13 +27,13 @@ minetest.register_globalstep(function(dtime)
-- controls head bone -- controls head bone
pitch = degrees(player:get_look_vertical()) * -1 pitch = degrees(player:get_look_vertical()) * -1
if controls.LMB or controls.RMB then if controls.LMB then
player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(pitch,0,0)) player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(pitch,0,0))
else else
player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(0,0,0)) player:set_bone_position("Arm_Right_Pitch_Control", vector.new(-3,5.785,0), vector.new(0,0,0))
end end
if controls.sneak then if controls.sneak and player:get_attach() == nil then
player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch+36,0,0)) player:set_bone_position("Head", vector.new(0,6.3,0), vector.new(pitch+36,0,0))
if player:get_properties().collisionbox ~= {-0.35,0,-0.35,0.35,1.40,0.35} then if player:get_properties().collisionbox ~= {-0.35,0,-0.35,0.35,1.40,0.35} then
player:set_properties({collisionbox = {-0.35,0,-0.35,0.35,1.35,0.35}, eye_height = 1.35}) player:set_properties({collisionbox = {-0.35,0,-0.35,0.35,1.35,0.35}, eye_height = 1.35})