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Fix incorrect text rotation when sign text updates
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1 changed files with 0 additions and 7 deletions
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@ -220,13 +220,6 @@ local update_sign = function(pos, fields, sender)
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x = pos.x + sign_info.delta.x,
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x = pos.x + sign_info.delta.x,
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y = pos.y + sign_info.delta.y,
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y = pos.y + sign_info.delta.y,
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z = pos.z + sign_info.delta.z}, "mcl_signs:text")
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z = pos.z + sign_info.delta.z}, "mcl_signs:text")
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if nn == "mcl_signs:standing_sign22_5" then
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sign_info.yaw = sign_info.yaw + math.pi / 8
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elseif nn == "mcl_signs:standing_sign45" then
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sign_info.yaw = sign_info.yaw + 2 * (math.pi / 8)
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elseif nn == "mcl_signs:standing_sign67_5" then
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sign_info.yaw = sign_info.yaw + 3 * (math.pi / 8)
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end
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text_entity:get_luaentity()._signnodename = nn
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text_entity:get_luaentity()._signnodename = nn
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text_entity:set_properties({textures={generate_texture(create_lines(text), nn)}})
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text_entity:set_properties({textures={generate_texture(create_lines(text), nn)}})
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