mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-25 20:11:06 +01:00
Completely rework fishing rod to simulate a much more MC-like behaviour
This commit is contained in:
parent
d4facaf503
commit
379dd847ee
4 changed files with 342 additions and 12 deletions
|
@ -1,4 +1,9 @@
|
|||
local S = minetest.get_translator("mcl_fishing")
|
||||
local mod_throwing = minetest.get_modpath("mcl_throwing")
|
||||
|
||||
local entity_mapping = {
|
||||
["mcl_fishing:bobber"] = "mcl_fishing:bobber_entity",
|
||||
}
|
||||
|
||||
local go_fishing = function(itemstack, user, pointed_thing)
|
||||
if pointed_thing and pointed_thing.under then
|
||||
|
@ -83,26 +88,308 @@ local go_fishing = function(itemstack, user, pointed_thing)
|
|||
return nil
|
||||
end
|
||||
|
||||
local bobber_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
textures = {"mcl_fishing_bobber.png"},
|
||||
visual_size = {x=0.5, y=0.5},
|
||||
collisionbox = {0.45,0.45,0.45,0.45,0.45,0.45},
|
||||
pointable = false,
|
||||
|
||||
get_staticdata = get_staticdata,
|
||||
on_activate = on_activate,
|
||||
|
||||
_lastpos={},
|
||||
_dive = false,
|
||||
_waittick = nil,
|
||||
_tick = 0,
|
||||
player=nil,
|
||||
_oldy = nil,
|
||||
objtype="fishing",
|
||||
}
|
||||
|
||||
local fish = function(itemstack, player)
|
||||
local pos = player:get_pos()
|
||||
|
||||
local objs = minetest.get_objects_inside_radius(pos, 250)
|
||||
local num = 0
|
||||
local ent = nil
|
||||
local noent = true
|
||||
|
||||
--Check for bobber if so handle.
|
||||
for n = 1, #objs do
|
||||
ent = objs[n]:get_luaentity()
|
||||
if ent then
|
||||
if ent.player and ent.objtype=="fishing" then
|
||||
if (player:get_player_name() == ent.player) then
|
||||
noent = false
|
||||
if ent._dive == true then
|
||||
local itemname
|
||||
local itemcount = 1
|
||||
local itemwear = 0
|
||||
-- FIXME: Maybe use a better seeding
|
||||
local pr = PseudoRandom(os.time() * math.random(1, 100))
|
||||
local r = pr:next(1, 100)
|
||||
if r <= 85 then
|
||||
-- Fish
|
||||
items = mcl_loot.get_loot({
|
||||
items = {
|
||||
{ itemstring = "mcl_fishing:fish_raw", weight = 60 },
|
||||
{ itemstring = "mcl_fishing:salmon_raw", weight = 25 },
|
||||
{ itemstring = "mcl_fishing:clownfish_raw", weight = 2 },
|
||||
{ itemstring = "mcl_fishing:pufferfish_raw", weight = 13 },
|
||||
}
|
||||
}, pr)
|
||||
elseif r <= 95 then
|
||||
-- Junk
|
||||
items = mcl_loot.get_loot({
|
||||
items = {
|
||||
{ itemstring = "mcl_core:bowl", weight = 10 },
|
||||
{ itemstring = "mcl_fishing:fishing_rod", weight = 2, wear_min = 6554, wear_max = 65535 }, -- 10%-100% damage
|
||||
{ itemstring = "mcl_mobitems:leather", weight = 10 },
|
||||
{ itemstring = "3d_armor:boots_leather", weight = 10, wear_min = 6554, wear_max = 65535 }, -- 10%-100% damage
|
||||
{ itemstring = "mcl_mobitems:rotten_flesh", weight = 10 },
|
||||
{ itemstring = "mcl_core:stick", weight = 5 },
|
||||
{ itemstring = "mcl_mobitems:string", weight = 5 },
|
||||
{ itemstring = "mcl_potions:potion_water", weight = 10 },
|
||||
{ itemstring = "mcl_mobitems:bone", weight = 10 },
|
||||
{ itemstring = "mcl_dye:black", weight = 1, amount_min = 10, amount_max = 10 },
|
||||
{ itemstring = "mcl_mobitems:string", weight = 10 }, -- TODO: Tripwire Hook
|
||||
}
|
||||
}, pr)
|
||||
else
|
||||
-- Treasure
|
||||
items = mcl_loot.get_loot({
|
||||
items = {
|
||||
-- TODO: Enchanted Bow
|
||||
{ itemstring = "mcl_bows:bow", wear_min = 49144, wear_max = 65535 }, -- 75%-100% damage
|
||||
-- TODO: Enchanted Book
|
||||
{ itemstring = "mcl_books:book" },
|
||||
-- TODO: Enchanted Fishing Rod
|
||||
{ itemstring = "mcl_fishing:fishing_rod", wear_min = 49144, wear_max = 65535 }, -- 75%-100% damage
|
||||
{ itemstring = "mcl_mobs:nametag", },
|
||||
{ itemstring = "mcl_mobitems:saddle", },
|
||||
{ itemstring = "mcl_flowers:waterlily", },
|
||||
}
|
||||
}, pr)
|
||||
end
|
||||
local item
|
||||
if #items >= 1 then
|
||||
item = ItemStack(items[1])
|
||||
else
|
||||
item = ItemStack()
|
||||
end
|
||||
local inv = player:get_inventory()
|
||||
if inv:room_for_item("main", item) then
|
||||
inv:add_item("main", item)
|
||||
end
|
||||
if not minetest.settings:get_bool("creative_mode") then
|
||||
local idef = itemstack:get_definition()
|
||||
itemstack:add_wear(65535/65) -- 65 uses
|
||||
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
||||
minetest.sound_play(idef.sound.breaks, {pos=player.get_pos(), gain=0.5})
|
||||
end
|
||||
end
|
||||
end
|
||||
--Check if object is on land.
|
||||
local epos = ent.object:get_pos()
|
||||
epos.y = math.floor(epos.y)
|
||||
local node = minetest.get_node(epos)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
if def.walkable then
|
||||
if not minetest.settings:get_bool("creative_mode") then
|
||||
local idef = itemstack:get_definition()
|
||||
itemstack:add_wear((65535/65)*2) -- if so and not creative then wear double like in MC.
|
||||
if itemstack:get_count() == 0 and idef.sound and idef.sound.breaks then
|
||||
minetest.sound_play(idef.sound.breaks, {pos=player.get_pos(), gain=0.5})
|
||||
end
|
||||
end
|
||||
end
|
||||
--Destroy bobber.
|
||||
ent.object:remove()
|
||||
return itemstack
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--Check for flying bobber.
|
||||
for n = 1, #objs do
|
||||
ent = objs[n]:get_luaentity()
|
||||
if ent then
|
||||
if ent._thrower and ent.objtype=="fishing" then
|
||||
if player:get_player_name() == ent._thrower then
|
||||
noent = false
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
--If no bobber or flying_bobber exists then throw bobber.
|
||||
if noent == true then
|
||||
local playerpos = player:get_pos()
|
||||
local dir = player:get_look_dir()
|
||||
local obj = mcl_throwing.throw("mcl_throwing:flying_bobber", {x=playerpos.x, y=playerpos.y+1.5, z=playerpos.z}, dir, 15)
|
||||
obj:get_luaentity()._thrower = player:get_player_name()
|
||||
end
|
||||
end
|
||||
|
||||
-- Movement function of bobber
|
||||
local bobber_on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local epos = self.object:get_pos()
|
||||
epos.y = math.floor(epos.y)
|
||||
local node = minetest.get_node(epos)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
|
||||
--If we have no player remove self.
|
||||
if self.player == nil then
|
||||
self.object:remove()
|
||||
end
|
||||
|
||||
--Check if player is nearby
|
||||
if self._tick % 5 == 0 and self.player ~= nil then
|
||||
--Destroy bobber if item not wielded.
|
||||
if (minetest.get_player_by_name(self.player):get_wielded_item():get_name() ~= "mcl_fishing:fishing_rod") then
|
||||
self.object:remove()
|
||||
end
|
||||
|
||||
--Destroy bobber if player is too far away.
|
||||
local objpos = self.object:get_pos()
|
||||
local playerpos = minetest.get_player_by_name(self.player):get_pos()
|
||||
if (((playerpos.y - objpos.y) >= 33) or ((playerpos.y - objpos.y) <= -33)) then
|
||||
self.object:remove()
|
||||
elseif (((playerpos.x - objpos.x) >= 33) or ((playerpos.x - objpos.x) <= -33)) then
|
||||
self.object:remove()
|
||||
elseif (((playerpos.z - objpos.z) >= 33) or ((playerpos.z - objpos.z) <= -33)) then
|
||||
self.object:remove()
|
||||
elseif ((((playerpos.z + playerpos.x) - (objpos.z + objpos.x)) >= 33) or ((playerpos.z + playerpos.x) - (objpos.z + objpos.x)) <= -33) then
|
||||
self.object:remove()
|
||||
elseif ((((playerpos.y + playerpos.x) - (objpos.y + objpos.x)) >= 33) or ((playerpos.y + playerpos.x) - (objpos.y + objpos.x)) <= -33) then
|
||||
self.object:remove()
|
||||
elseif ((((playerpos.z + playerpos.y) - (objpos.z + objpos.y)) >= 33) or ((playerpos.z + playerpos.y) - (objpos.z + objpos.y)) <= -33) then
|
||||
self.object:remove()
|
||||
end
|
||||
|
||||
end
|
||||
--if in liquid then bob.
|
||||
if def.liquidtype == "source" then
|
||||
if self._oldy == nil then
|
||||
self.object:set_pos({x=self.object:get_pos().x,y=math.floor(self.object:get_pos().y)+.5,z=self.object:get_pos().z})
|
||||
self._oldy = self.object:get_pos().y
|
||||
end
|
||||
minetest.log(self.object:get_pos().y.." "..self._oldy)
|
||||
-- reset to original position after dive.
|
||||
if self.object:get_pos().y > self._oldy then
|
||||
self.object:set_pos({x=self.object:get_pos().x,y=self._oldy,z=self.object:get_pos().z})
|
||||
self.object:set_velocity({x=0,y=0,z=0})
|
||||
self.object:set_acceleration({x=0,y=0,z=0})
|
||||
end
|
||||
if self._dive then
|
||||
for i=1,2 do
|
||||
--spray bubbles there's a fish.
|
||||
minetest.add_particle({
|
||||
pos = {x=epos["x"]+math.random(-1,1)*math.random()/2,y=epos["y"]+0.1,z=epos["z"]+math.random(-1,1)*math.random()/2},
|
||||
velocity = {x=0, y=4, z=0},
|
||||
acceleration = {x=0, y=-5, z=0},
|
||||
expirationtime = math.random(),
|
||||
size = math.random()+0.5,
|
||||
collisiondetection = true,
|
||||
vertical = false,
|
||||
texture = "mcl_particles_bubble.png",
|
||||
})
|
||||
end
|
||||
if self._tick ~= self._waittick then
|
||||
self._tick = self._tick + 1
|
||||
else
|
||||
self._waittick = nil
|
||||
self._tick = 0
|
||||
self._dive = false
|
||||
end
|
||||
else if self._waittick == nil then
|
||||
--wait for random number of ticks.
|
||||
self._waittick = math.random(50,800)
|
||||
else
|
||||
if self._tick ~= self._waittick then
|
||||
self._tick = self._tick + 1
|
||||
else
|
||||
--wait time is over time to dive.
|
||||
self._dive = true
|
||||
self.object:set_velocity({x=0,y=-2,z=0})
|
||||
self.object:set_acceleration({x=0,y=5,z=0})
|
||||
self._waittick = 30
|
||||
self._tick = 0
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
|
||||
-- Destroy when hitting a solid node
|
||||
--if self._lastpos.x~=nil then
|
||||
-- if (def and def.walkable) or not def then
|
||||
--self.object:remove()
|
||||
-- return
|
||||
-- end
|
||||
--end
|
||||
--self._lastpos={x=pos.x, y=pos.y, z=pos.z} -- Set lastpos-->Node will be added at last pos outside the node
|
||||
end
|
||||
|
||||
bobber_ENTITY.on_step = bobber_on_step
|
||||
|
||||
minetest.register_entity("mcl_fishing:bobber_entity", bobber_ENTITY)
|
||||
|
||||
--If player leaves area remove bobber.
|
||||
minetest.register_on_leaveplayer(function(player)
|
||||
local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
|
||||
local num = 0
|
||||
local ent = nil
|
||||
local noent = true
|
||||
|
||||
for n = 1, #objs do
|
||||
ent = objs[n]:get_luaentity()
|
||||
if ent then
|
||||
if ent.player and ent.objtype=="fishing" then
|
||||
ent.object:remove()
|
||||
elseif ent._thrower and ent.objtype=="fishing" then
|
||||
ent.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
--if player dies remove bobber.
|
||||
minetest.register_on_dieplayer(function(player)
|
||||
local objs = minetest.get_objects_inside_radius(player:get_pos(), 250)
|
||||
local num = 0
|
||||
local ent = nil
|
||||
local noent = true
|
||||
|
||||
for n = 1, #objs do
|
||||
ent = objs[n]:get_luaentity()
|
||||
if ent then
|
||||
if ent.player and ent.objtype=="fishing" then
|
||||
ent.object:remove()
|
||||
elseif ent._thrower and ent.objtype=="fishing" then
|
||||
ent.object:remove()
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
|
||||
-- Fishing Rod
|
||||
minetest.register_tool("mcl_fishing:fishing_rod", {
|
||||
description = S("Fishing Rod"),
|
||||
_doc_items_longdesc = S("Fishing rods can be used to catch fish."),
|
||||
_doc_items_usagehelp = S("Rightclick a water source to try to go fishing. Who knows what you're going to catch?"),
|
||||
_doc_items_usagehelp = S("Rightclick to launch the bobber. When it sinks right-click again to reel in an item. Who knows what you're going to catch?"),
|
||||
-- This item is incomplete, hide it from creative inventory
|
||||
groups = { tool=1, not_in_creative_inventory=1 },
|
||||
groups = { tool=1},
|
||||
inventory_image = "mcl_fishing_fishing_rod.png",
|
||||
stack_max = 1,
|
||||
liquids_pointable = true,
|
||||
on_place = go_fishing,
|
||||
on_place = fish,
|
||||
on_secondary_use = fish,
|
||||
sound = { breaks = "default_tool_breaks" },
|
||||
})
|
||||
|
||||
--[[
|
||||
|
||||
Temporarily removed from crafting as the fishing rod is massively overpowered atm.
|
||||
|
||||
TODO: Re-enable crafting when fishing rod has been improved.
|
||||
|
||||
--Make fishing rods craftable again.
|
||||
minetest.register_craft({
|
||||
output = "mcl_fishing:fishing_rod",
|
||||
recipe = {
|
||||
|
@ -119,8 +406,6 @@ minetest.register_craft({
|
|||
{'mcl_mobitems:string','','mcl_core:stick'},
|
||||
}
|
||||
})
|
||||
]]
|
||||
|
||||
minetest.register_craft({
|
||||
type = "fuel",
|
||||
recipe = "mcl_fishing:fishing_rod",
|
||||
|
|
BIN
mods/ITEMS/mcl_fishing/textures/mcl_fishing_bobber.png
Normal file
BIN
mods/ITEMS/mcl_fishing/textures/mcl_fishing_bobber.png
Normal file
Binary file not shown.
After Width: | Height: | Size: 2.2 KiB |
Binary file not shown.
Before Width: | Height: | Size: 299 B After Width: | Height: | Size: 2.3 KiB |
|
@ -2,6 +2,7 @@ mcl_throwing = {}
|
|||
|
||||
local S = minetest.get_translator("mcl_throwing")
|
||||
local mod_death_messages = minetest.get_modpath("mcl_death_messages")
|
||||
local mod_fishing = minetest.get_modpath("mcl_fishing")
|
||||
|
||||
--
|
||||
-- Snowballs and other throwable items
|
||||
|
@ -10,12 +11,14 @@ local mod_death_messages = minetest.get_modpath("mcl_death_messages")
|
|||
local GRAVITY = tonumber(minetest.settings:get("movement_gravity"))
|
||||
|
||||
local entity_mapping = {
|
||||
["mcl_throwing:flying_bobber"] = "mcl_throwing:flying_bobber_entity",
|
||||
["mcl_throwing:snowball"] = "mcl_throwing:snowball_entity",
|
||||
["mcl_throwing:egg"] = "mcl_throwing:egg_entity",
|
||||
["mcl_throwing:ender_pearl"] = "mcl_throwing:ender_pearl_entity",
|
||||
}
|
||||
|
||||
local velocities = {
|
||||
["mcl_throwing:flying_bobber_entity"] = 5,
|
||||
["mcl_throwing:snowball_entity"] = 22,
|
||||
["mcl_throwing:egg_entity"] = 22,
|
||||
["mcl_throwing:ender_pearl_entity"] = 22,
|
||||
|
@ -117,6 +120,22 @@ local pearl_ENTITY={
|
|||
_thrower = nil, -- Player ObjectRef of the player who threw the ender pearl
|
||||
}
|
||||
|
||||
local flying_bobber_ENTITY={
|
||||
physical = false,
|
||||
timer=0,
|
||||
textures = {"mcl_fishing_bobber.png"}, --FIXME: Replace with correct texture.
|
||||
visual_size = {x=0.5, y=0.5},
|
||||
collisionbox = {0,0,0,0,0,0},
|
||||
pointable = false,
|
||||
|
||||
get_staticdata = get_staticdata,
|
||||
on_activate = on_activate,
|
||||
|
||||
_lastpos={},
|
||||
_thrower = nil,
|
||||
objtype="fishing",
|
||||
}
|
||||
|
||||
-- Snowball on_step()--> called when snowball is moving.
|
||||
local snowball_on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
|
@ -284,13 +303,39 @@ local pearl_on_step = function(self, dtime)
|
|||
self._lastpos={x=pos.x, y=pos.y, z=pos.z} -- Set lastpos-->Node will be added at last pos outside the node
|
||||
end
|
||||
|
||||
-- Movement function of flying bobber
|
||||
local flying_bobber_on_step = function(self, dtime)
|
||||
self.timer=self.timer+dtime
|
||||
local pos = self.object:get_pos()
|
||||
local node = minetest.get_node(pos)
|
||||
local def = minetest.registered_nodes[node.name]
|
||||
--local player = minetest.get_player_by_name(self._thrower)
|
||||
|
||||
-- Destroy when hitting a solid node
|
||||
if self._lastpos.x~=nil then
|
||||
if (def and (def.walkable or def.liquidtype == "flowing" or def.liquidtype == "source")) or not def then
|
||||
local make_child= function(object)
|
||||
local ent = object:get_luaentity()
|
||||
ent.player = self._thrower
|
||||
ent.child = true
|
||||
end
|
||||
make_child(minetest.add_entity(self._lastpos, "mcl_fishing:bobber_entity"))
|
||||
self.object:remove()
|
||||
return
|
||||
end
|
||||
end
|
||||
self._lastpos={x=pos.x, y=pos.y, z=pos.z} -- Set lastpos-->Node will be added at last pos outside the node
|
||||
end
|
||||
|
||||
snowball_ENTITY.on_step = snowball_on_step
|
||||
egg_ENTITY.on_step = egg_on_step
|
||||
pearl_ENTITY.on_step = pearl_on_step
|
||||
flying_bobber_ENTITY.on_step = flying_bobber_on_step
|
||||
|
||||
minetest.register_entity("mcl_throwing:snowball_entity", snowball_ENTITY)
|
||||
minetest.register_entity("mcl_throwing:egg_entity", egg_ENTITY)
|
||||
minetest.register_entity("mcl_throwing:ender_pearl_entity", pearl_ENTITY)
|
||||
minetest.register_entity("mcl_throwing:flying_bobber_entity", flying_bobber_ENTITY)
|
||||
|
||||
local how_to_throw = S("Use the punch key to throw.")
|
||||
|
||||
|
|
Loading…
Reference in a new issue