From 378b5b30c92cb8ae473772e72130b179dda42e35 Mon Sep 17 00:00:00 2001 From: cora Date: Tue, 15 Feb 2022 02:53:23 +0100 Subject: [PATCH] fix beds dropping when burning up --- mods/ITEMS/mcl_beds/api.lua | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/mods/ITEMS/mcl_beds/api.lua b/mods/ITEMS/mcl_beds/api.lua index 85873f3c6..86cc079fe 100644 --- a/mods/ITEMS/mcl_beds/api.lua +++ b/mods/ITEMS/mcl_beds/api.lua @@ -248,7 +248,7 @@ function mcl_beds.register_bed(name, def) paramtype2 = "facedir", is_ground_content = false, -- FIXME: Should be bouncy=66, but this would be a higher bounciness than slime blocks! - groups = {handy = 1, flammable = 3, bed = 2, dig_by_piston=1, bouncy=33, fall_damage_add_percent=-50, not_in_creative_inventory = 1}, + groups = {handy = 1, flammable = -1, bed = 2, dig_by_piston=1, bouncy=33, fall_damage_add_percent=-50, not_in_creative_inventory = 1}, _mcl_hardness = 0.2, _mcl_blast_resistance = 1, sounds = def.sounds or default_sounds,