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Add wolf sounds
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parent
22a0b107ba
commit
376e1c32c5
10 changed files with 14 additions and 1 deletions
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@ -216,6 +216,13 @@ Origin of those models:
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* [ebcrosby](https://freesound.org/people/ebcrosby/)
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* [ebcrosby](https://freesound.org/people/ebcrosby/)
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* `mobs_mc_ocelot_hurt.ogg` (CC BY 3.0)
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* `mobs_mc_ocelot_hurt.ogg` (CC BY 3.0)
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* Source: <https://freesound.org/people/ebcrosby/sounds/332979/>
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* Source: <https://freesound.org/people/ebcrosby/sounds/332979/>
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* Hybrid Dog (forum.minetest.net)
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* `mobs_mc_wolf_hurt.*.ogg` (CC0)
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* `mobs_mc_wolf_bark.*.ogg` (CC0)
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* `mobs_mc_wolf_death.*.ogg` (CC0)
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* `mobs_mc_wolf_growl.*.ogg` (CC0)
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* Sounds modified and simplified
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* Source: "dogblocks" mod by Hybrid Dog <https://github.com/HybridDog/dogblocks/>
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* [Inocodum](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=3115)
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* [Inocodum](https://forum.minetest.net/memberlist.php?mode=viewprofile&u=3115)
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* `mobs_mc_silverfish_hurt.ogg` (CC BY-SA 4.0)
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* `mobs_mc_silverfish_hurt.ogg` (CC BY-SA 4.0)
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* `mobs_mc_silverfish_death.ogg` (CC BY-SA 4.0)
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* `mobs_mc_silverfish_death.ogg` (CC BY-SA 4.0)
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BIN
mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_bark.1.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_bark.1.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_bark.2.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_bark.2.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_bark.3.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_bark.3.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_death.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_death.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_growl.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_growl.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_hurt.1.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_hurt.1.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_hurt.2.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_hurt.2.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_hurt.3.ogg
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mods/ENTITIES/mobs_mc/sounds/mobs_mc_wolf_hurt.3.ogg
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@ -34,7 +34,13 @@ local wolf = {
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},
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},
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visual_size = {x=3, y=3},
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visual_size = {x=3, y=3},
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makes_footstep_sound = true,
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makes_footstep_sound = true,
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-- TODO: sounds
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sounds = {
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attack = "mobs_mc_wolf_bark",
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war_cry = "mobs_mc_wolf_growl",
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damage = {name = "mobs_mc_wolf_hurt", gain=0.6},
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death = {name = "mobs_mc_wolf_death", gain=0.6},
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distance = 16,
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},
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pathfinding = 1,
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pathfinding = 1,
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floats = 1,
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floats = 1,
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view_range = 16,
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view_range = 16,
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