decrease damage animspeed

This commit is contained in:
epCode 2022-10-16 17:41:45 -07:00
parent c3425a69b1
commit 3557f02b8f
2 changed files with 1 additions and 4 deletions

View file

@ -148,7 +148,7 @@ minetest.register_on_punchplayer(function(player, hitter, time_from_last_punch,
end
player:add_velocity({x=d.x*4,y=yy,z=d.z*4})
end
if hitter:is_player() then
local wielditem = hitter:get_wielded_item()
if wielditem then

View file

@ -232,9 +232,6 @@ minetest.register_globalstep(function(dtime)
local velocity = player:get_velocity() or player:get_player_velocity()
local mod_speed = 5
if player:get_meta():get("punched") and tonumber(player:get_meta():get("punched")) > 0 then
mod_speed = 10
end
-- Apply animations based on what the player is doing
if player:get_hp() == 0 then
player_set_animation(player, "die")