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enable simple villager breeding
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2 changed files with 9 additions and 0 deletions
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@ -169,6 +169,7 @@ mobs_mc.follow = {
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dog = { mobs_mc.items.rabbit_raw, mobs_mc.items.rabbit_cooked, mobs_mc.items.mutton_raw, mobs_mc.items.mutton_cooked, mobs_mc.items.beef_raw, mobs_mc.items.beef_cooked, mobs_mc.items.chicken_raw, mobs_mc.items.chicken_cooked, mobs_mc.items.rotten_flesh,
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dog = { mobs_mc.items.rabbit_raw, mobs_mc.items.rabbit_cooked, mobs_mc.items.mutton_raw, mobs_mc.items.mutton_cooked, mobs_mc.items.beef_raw, mobs_mc.items.beef_cooked, mobs_mc.items.chicken_raw, mobs_mc.items.chicken_cooked, mobs_mc.items.rotten_flesh,
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-- Mobs Redo items
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-- Mobs Redo items
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"mobs:meat", "mobs:meat_raw" },
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"mobs:meat", "mobs:meat_raw" },
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villager = { "mcl_farming:bread" },
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}
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}
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-- Contents for replace_what
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-- Contents for replace_what
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@ -1016,11 +1016,19 @@ mobs:register_mob("mobs_mc:villager", {
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die_end = 220,
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die_end = 220,
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die_loop = false,
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die_loop = false,
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},
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},
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follow = mobs_mc.follow.villager,
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view_range = 16,
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view_range = 16,
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fear_height = 4,
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fear_height = 4,
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jump = true,
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jump = true,
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walk_chance = DEFAULT_WALK_CHANCE,
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walk_chance = DEFAULT_WALK_CHANCE,
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on_rightclick = function(self, clicker)
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on_rightclick = function(self, clicker)
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if clicker:get_wielded_item():get_name() == "mcl_farming:bread" then
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if mobs:feed_tame(self, clicker, 1, true, true) then return end
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if mobs:protect(self, clicker) then return end
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end
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if self.child then
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return
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end
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-- Initiate trading
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-- Initiate trading
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local name = clicker:get_player_name()
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local name = clicker:get_player_name()
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self._trading_players[name] = true
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self._trading_players[name] = true
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