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Add support for empty bucket in dispenser
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1 changed files with 32 additions and 0 deletions
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@ -100,6 +100,38 @@ local dispenserdef = {
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minetest.set_node(droppos, {name = iname})
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tnt.ignite(droppos)
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stack:take_item()
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inv:set_stack("main", stack_id, stack)
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end
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elseif iname == "bucket:bucket_empty" then
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-- Fill empty bucket with liquid or drop bucket if no liquid
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local collect_liquid = false
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local bucket_id
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if dropnode.name == "mcl_core:water_source" then
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collect_liquid = true
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bucket_id = "bucket:bucket_water"
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elseif dropnode.name == "mcl_core:lava_source" then
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collect_liquid = true
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bucket_id = "bucket:bucket_lava"
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end
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if collect_liquid then
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minetest.swap_node(droppos, {name="air"})
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-- Fill bucket with liquid and put it back into inventory
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-- if there's still space. If not, drop it.
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stack:take_item()
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inv:set_stack("main", stack_id, stack)
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local new_bucket = ItemStack(bucket_id)
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if inv:room_for_item("main", new_bucket) then
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inv:add_item("main", new_bucket)
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else
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minetest.add_item(droppos, dropitem)
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end
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else
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-- No liquid found: Drop empty bucket
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minetest.add_item(droppos, dropitem)
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stack:take_item()
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inv:set_stack("main", stack_id, stack)
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end
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