From 34f394d8dcc50554cc46d3597066502f6d67e5df Mon Sep 17 00:00:00 2001 From: teknomunk Date: Sat, 30 Mar 2024 22:02:06 +0000 Subject: [PATCH] Change connection rules again to allow building parallel track, tees and crosses), start implementing rail rules callbacks --- .../ENTITIES/mcl_minecarts/rails/standard.lua | 181 +++++++++++++----- 1 file changed, 135 insertions(+), 46 deletions(-) diff --git a/mods/ENTITIES/mcl_minecarts/rails/standard.lua b/mods/ENTITIES/mcl_minecarts/rails/standard.lua index e5aa00778..db757bb6d 100644 --- a/mods/ENTITIES/mcl_minecarts/rails/standard.lua +++ b/mods/ENTITIES/mcl_minecarts/rails/standard.lua @@ -15,40 +15,55 @@ local function table_merge(base, overlay) end local north = vector.new( 0, 0, 1); local N = 1 -local south = vector.new( 0, 0,-1); local S = 2 -- Note: this is overwritten below +local south = vector.new( 0, 0,-1); local S = 2 -- Note: S is overwritten below with the translator local east = vector.new( 1, 0, 0); local E = 4 local west = vector.new(-1, 0, 0); local W = 8 -local HORIZONTAL_CONNECTIONS = { north, south, east, west } -local HORIZONTAL_STANDARD_MAPPINGS = { - [N] = { "", 0 }, - [S] = { "", 0 }, - [N+S] = { "", 0 }, +local CONNECTIONS = { north, south, east, west } +local HORIZONTAL_STANDARD_RULES = { + [N] = { "", 0, mask = N, score = 1 }, + [S] = { "", 0, mask = S, score = 1 }, + [N+S] = { "", 0, mask = N+S, score = 2 }, - [E] = { "", 1 }, - [W] = { "", 1 }, - [E+W] = { "", 1 }, + [E] = { "", 1, mask = E, score = 1 }, + [W] = { "", 1, mask = W, score = 1 }, + [E+W] = { "", 1, mask = E+W, score = 2 }, } -local HORIZONTAL_CURVES_MAPPINGS = { - [N+E] = { "_corner", 3 }, - [N+W] = { "_corner", 2 }, - [S+E] = { "_corner", 0 }, - [S+W] = { "_corner", 1 }, - [N+E+W] = { "_tee_off", 3 }, - [S+E+W] = { "_tee_off", 1 }, - [N+S+E] = { "_tee_off", 0 }, - [N+S+W] = { "_tee_off", 2 }, +local HORIZONTAL_CURVES_RULES = { + [N+E] = { "_corner", 3, name = "ne corner", mask = N+E, score = 3 }, + [N+W] = { "_corner", 2, name = "nw corner", mask = N+W, score = 3 }, + [S+E] = { "_corner", 0, name = "se corner", mask = S+E, score = 3 }, + [S+W] = { "_corner", 1, name = "sw corner", mask = S+W, score = 3 }, --- [N+S+E+W] = "_cross", + [N+E+W] = { "_tee_off", 3, mask = N+E+W, score = 4 }, + [S+E+W] = { "_tee_off", 1, mask = S+E+W, score = 4 }, + [N+S+E] = { "_tee_off", 0, mask = N+S+E, score = 4 }, + [N+S+W] = { "_tee_off", 2, mask = N+S+W, score = 4 }, + + [N+S+E+W] = { "_cross", 0, mask = N+S+E+W, score = 5 }, } -table_merge(HORIZONTAL_CURVES_MAPPINGS, HORIZONTAL_STANDARD_MAPPINGS) -local HORIZONTAL_MAPPINGS_BY_RAIL_GROUP = { - [1] = HORIZONTAL_STANDARD_MAPPINGS, - [2] = HORIZONTAL_CURVES_MAPPINGS, + +table_merge(HORIZONTAL_CURVES_RULES, HORIZONTAL_STANDARD_RULES) +local HORIZONTAL_RULES_BY_RAIL_GROUP = { + [1] = HORIZONTAL_STANDARD_RULES, + [2] = HORIZONTAL_CURVES_RULES, } -print(dump(HORIZONTAL_MAPPINGS_BY_RAIL_GROUP)) -local DIRECTION_BITS = {N, S, E, W} + +local function check_connection_rule(pos, connections, rule) + -- All bits in the mask must be set for the connection to be possible + if bit.band(rule.mask,connections) ~= rule.mask then + --print("Mask mismatch ("..tostring(rule.mask)..","..tostring(connections)..")") + return false + end + + -- If there is an allow filter, that mush also return true + if rule.allow and rule.allow(rule, connections, pos) then + return false + end + + return true +end local function update_rail_connections(pos, update_neighbors) local node = minetest.get_node(pos) @@ -59,38 +74,105 @@ local function update_rail_connections(pos, update_neighbors) end -- Get the mappings to use - local mappings = HORIZONTAL_MAPPINGS_BY_RAIL_GROUP[nodedef.groups.rail] - if not mappings then return end + local rules = HORIZONTAL_RULES_BY_RAIL_GROUP[nodedef.groups.rail] + if nodedef._mcl_minecarts and nodedef._mcl_minecarts.connection_rules then -- Custom connection rules + rules = nodedef._mcl_minecarts.connection_rules + end + if not rules then return end -- Horizontal rules, Check for rails on each neighbor local connections = 0 - for i = 1,4 do - local neighbor = vector.add(pos, HORIZONTAL_CONNECTIONS[i]) + for i,dir in ipairs(CONNECTIONS) do + local neighbor = vector.add(pos, dir) local node = minetest.get_node(neighbor) local nodedef = minetest.registered_nodes[node.name] - if nodedef.groups.rail then - connections = connections + DIRECTION_BITS[i] - end - - if update_neighbors then - update_rail_connections(neighbor, false) + -- TODO: modify to only allow connections to the ends of rails (direction rules) + if (nodedef.groups or {}).rail and nodedef._mcl_minecarts and nodedef._mcl_minecarts.get_next_dir then + local diff = vector.direction(neighbor, pos) + local next_dir = nodedef._mcl_minecarts.get_next_dir(neighbor, diff, node) + if next_dir == diff then + connections = connections + bit.lshift(1,i - 1) + end end end - local mapping = mappings[connections] - if mapping then - local new_name = nodedef._mcl_minecarts.base_name..mapping[1] - if new_name ~= node.name or node.param2 ~= mapping[2] then - print("swapping "..node.name.." for "..new_name..","..tostring(mapping[2]).." at "..tostring(pos)) - node.name = new_name - node.param2 = mapping[2] - minetest.swap_node(pos, node) + -- Select the best allowed connection + local rule = nil + local score = 0 + for k,r in pairs(rules) do + if check_connection_rule(pos, connections, r) then + if r.score > score then + --print("Best rule so far is "..dump(r)) + score = r.score + rule = r + end end end + if not rule then return end + + -- Apply the mapping + local new_name = nodedef._mcl_minecarts.base_name..rule[1] + if new_name ~= node.name or node.param2 ~= rule[2] then + print("swapping "..node.name.." for "..new_name..","..tostring(rule[2]).." at "..tostring(pos)) + node.name = new_name + node.param2 = rule[2] + minetest.swap_node(pos, node) + end + + if rule.after then + rule.after(rule, pos, connections) + end end mod.update_rail_connections = update_rail_connections +local function rail_dir_straight(pos, dir, node) + if node.param2 == 0 or node.param2 == 2 then + if vector.equals(dir, north) then + return north + else + return south + end + else + if vector.equals(dir,east) then + return east + else + return west + end + end +end +local function rail_dir_curve(pos, dir, node) + if node.param2 == 0 then + -- South and East + if vector.equals(dir, south) then return south end + if vector.equals(dir, north) then return east end + if vector.equals(dir, west) then return south end + if vector.equals(dir, east) then return east end + elseif node.param2 == 1 then + -- South and West + if vector.equals(dir, south) then return south end + if vector.equals(dir, north) then return west end + if vector.equals(dir, west) then return west end + if vector.equals(dir, east) then return south end + elseif node.param2 == 2 then + -- North and West + if vector.equals(dir, south) then return west end + if vector.equals(dir, north) then return north end + if vector.equals(dir, west) then return west end + if vector.equals(dir, east) then return north end + elseif node.param2 == 3 then + -- North and East + if vector.equals(dir, south) then return east end + if vector.equals(dir, north) then return north end + if vector.equals(dir, west) then return north end + if vector.equals(dir, east) then return east end + end +end + +local function rail_dir_cross(pos, dir, node) + -- Always continue in the same direction. No direction changes allowed + return dir +end -- Now get the translator after we have finished using S for other things local S = minetest.get_translator(modname) local BASE_DEF = { @@ -119,12 +201,18 @@ local function register_curves_rail(base_name, tiles, def) -- Register the base node mod.register_rail(base_name, table_merge(table.copy(base_def),{ tiles = { tiles[1] }, + _mcl_minecarts = { + get_next_dir = rail_dir_straight + } })) BASE_DEF.craft = nil -- Corner variants mod.register_rail(base_name.."_corner", table_merge(table.copy(base_def),{ tiles = { tiles[2] }, + _mcl_minecarts = { + get_next_dir = rail_dir_curve, + }, groups = { not_in_creative_inventory = 1, }, @@ -163,18 +251,19 @@ local function register_curves_rail(base_name, tiles, def) })) mod.register_rail_sloped(base_name.."_sloped", table_merge(table.copy(base_def),{ description = S("Sloped Rail"), -- Temporary name to make debugging easier + _mcl_minecarts = { + get_next_dir = rail_dir_cross, + }, tiles = { tiles[1] }, })) -- Cross variant - --[[ mod.register_rail(base_name.."_cross", table_merge(table.copy(base_def),{ - tiles = { tiles[4] }, + tiles = { tiles[5] }, groups = { not_in_creative_inventory = 1, }, })) - ]] end mod.register_curves_rail = register_curves_rail register_curves_rail("mcl_minecarts:rail_v2", {