From 34263c2ef385126d7ced0f94dfcd918aaa6a8819 Mon Sep 17 00:00:00 2001 From: Michieal Date: Thu, 29 Dec 2022 12:28:42 -0500 Subject: [PATCH] Change bamboo back to Axey, instead of swordy. --- mods/ITEMS/mcl_bamboo/init.lua | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/mods/ITEMS/mcl_bamboo/init.lua b/mods/ITEMS/mcl_bamboo/init.lua index 5c867e194..c856cbf01 100644 --- a/mods/ITEMS/mcl_bamboo/init.lua +++ b/mods/ITEMS/mcl_bamboo/init.lua @@ -155,7 +155,7 @@ local function create_nodes() tiles = {"mcl_bamboo_bamboo_bottom.png", "mcl_bamboo_bamboo_bottom.png", "mcl_bamboo_bamboo.png"}, drawtype = "nodebox", paramtype = "light", - groups = {handy = 1, swordy = 1, choppy = 1, flammable = 3}, + groups = {handy = 1, axey = 1, choppy = 1, flammable = 3}, sounds = node_sound, drop = { @@ -321,7 +321,7 @@ local function create_nodes() minetest.register_node(bamboo, bamboo_def) local bamboo_top = table.copy(bamboo_def) - bamboo_top.groups = {not_in_creative_inventory = 1, handy = 1, swordy = 1, choppy = 1, flammable = 3} + bamboo_top.groups = {not_in_creative_inventory = 1, handy = 1, axey = 1, choppy = 1, flammable = 3} bamboo_top.tiles = {"mcl_bamboo_endcap.png"} bamboo_top.drawtype = "plantlike" bamboo_top.paramtype2 = "meshoptions"