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Increase hear distance of trapdoors
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0a9eee6100
commit
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1 changed files with 2 additions and 2 deletions
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@ -520,11 +520,11 @@ function mcl_doors:register_trapdoor(name, def)
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local oben = {x=pos.x, y=pos.y+1, z=pos.z}
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local oben = {x=pos.x, y=pos.y+1, z=pos.z}
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if state == 1 then
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if state == 1 then
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state = 0
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state = 0
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minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 10})
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minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 16})
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tmp_node = {name=name, param1=me.param1, param2=me.param2}
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tmp_node = {name=name, param1=me.param1, param2=me.param2}
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else
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else
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state = 1
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state = 1
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minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 10})
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minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 16})
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tmp_node = {name=name.."_open", param1=me.param1, param2=me.param2}
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tmp_node = {name=name.."_open", param1=me.param1, param2=me.param2}
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end
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end
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update_door(pos, tmp_node)
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update_door(pos, tmp_node)
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