Increase hear distance of trapdoors

This commit is contained in:
Wuzzy 2017-03-12 04:21:59 +01:00
parent 0a9eee6100
commit 31617009fc

View file

@ -520,11 +520,11 @@ function mcl_doors:register_trapdoor(name, def)
local oben = {x=pos.x, y=pos.y+1, z=pos.z} local oben = {x=pos.x, y=pos.y+1, z=pos.z}
if state == 1 then if state == 1 then
state = 0 state = 0
minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 10}) minetest.sound_play(def.sound_close, {pos = pos, gain = 0.3, max_hear_distance = 16})
tmp_node = {name=name, param1=me.param1, param2=me.param2} tmp_node = {name=name, param1=me.param1, param2=me.param2}
else else
state = 1 state = 1
minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 10}) minetest.sound_play(def.sound_open, {pos = pos, gain = 0.3, max_hear_distance = 16})
tmp_node = {name=name.."_open", param1=me.param1, param2=me.param2} tmp_node = {name=name.."_open", param1=me.param1, param2=me.param2}
end end
update_door(pos, tmp_node) update_door(pos, tmp_node)