still over it

This commit is contained in:
Sumyjkl 2022-08-12 13:03:11 +10:00
parent 6cab000b2a
commit 307140b9a4

View file

@ -289,14 +289,8 @@ minetest.register_globalstep(function(dtime)
local is_just_jumped = control.jump and not mcl_playerplus.is_pressing_jump[name] and not elytra.active local is_just_jumped = control.jump and not mcl_playerplus.is_pressing_jump[name] and not elytra.active
mcl_playerplus.is_pressing_jump[name] = control.jump mcl_playerplus.is_pressing_jump[name] = control.jump
if is_just_jumped and not elytra.active then if is_just_jumped and not elytra.active then
elytra.speed = clamp(get_overall_velocity(player:get_velocity()), 1, 3) local direction = player:get_look_dir()
-- don't let player get too fast by spamming jump elytra.speed = 1 - (direction.y/2 + 0.5)
local block_below = minetest.get_node(vector.offset(fly_pos, 0, -0.9, 0)).name
local block_below2 = minetest.get_node(vector.offset(fly_pos, 0, -1.9, 0)).name
if minetest.registered_nodes[block_below].walkable
or minetest.registered_nodes[block_below2].walkable then
elytra.speed = 1
end
end end
elytra.active = player:get_inventory():get_stack("armor", 3):get_name() == "mcl_armor:elytra" elytra.active = player:get_inventory():get_stack("armor", 3):get_name() == "mcl_armor:elytra"