mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-12-22 16:09:33 +01:00
Update translations to follow string changes
This commit is contained in:
parent
7fcb54806f
commit
306f10b3b8
88 changed files with 418 additions and 408 deletions
|
@ -14,5 +14,5 @@ This is a player.=Dies ist ein Spieler.
|
|||
OK=OK
|
||||
Lookup Tool=Nachschlagewerkzeug
|
||||
Show help for pointed thing=Hilfe für das angezeigte Objekt anzeigen
|
||||
This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Dieser nützliche kleine Helfer kann verwendet werden, um schnell mehr über die nähere Umgebung zu erfahren. Er identifiziert und analysiert Blöcke, Gegenstände und andere Dinge und zeigt ausführliche Informationen über das, worauf er angewendet wird.
|
||||
This useful little helper can be used to quickly learn more about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Dieser nützliche kleine Helfer kann verwendet werden, um schnell mehr über die nähere Umgebung zu erfahren. Er identifiziert und analysiert Blöcke, Gegenstände und andere Dinge und zeigt ausführliche Informationen über das, worauf er angewendet wird.
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by using. In liquid mode, this tool points to liquids as well while in solid mode this is not the case.=Schlagen Sie einen beliebigen Block, Gegenstand oder irgendetwas, worüber Sie mehr erfahren wollen. Das wird den passenden Hilfseintrag öffnen. Das Werkzeug hat zwei Modi, die durch Benutzen gewechselt werden können. Im Flüssigmodus zeigt das Werkzeug auch auf Flüssigkeiten. Im Festmodus ist dies nicht der Fall.
|
||||
|
|
|
@ -14,5 +14,5 @@ This is a player.=Dette er en spiller.
|
|||
OK=OK
|
||||
Lookup Tool=Opslagsværktøj
|
||||
Show help for pointed thing=Vis hjælp til tingen
|
||||
This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Denne smarte lille hjælper kan bruges til hurtigt at lære mere om omgivelserne. Den identificerer og analyserer blokke, genstande og andre ting, og den viser udtømmende informationer om den ting den bliver brugt på.
|
||||
This useful little helper can be used to quickly learn more about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Denne smarte lille hjælper kan bruges til hurtigt at lære mere om omgivelserne. Den identificerer og analyserer blokke, genstande og andre ting, og den viser udtømmende informationer om den ting den bliver brugt på.
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by using. In liquid mode, this tool points to liquids as well while in solid mode this is not the case.=Slå en hvilkensomhelst blok, genstand eller andre ting som du ønsker at vide mere om. Dette vil åbne den relevante hjælpeindtastning. Værktøjet findes i to tilstande som skiftes ved brug. I flydende tilstand vil værktøjet også peje på væsker, mens dette ikke er tilfældet i fast tilstand.
|
||||
|
|
|
@ -14,5 +14,5 @@ This is a player.=Este es un jugador.
|
|||
OK=Aceptar
|
||||
Lookup Tool=Herramienta lupa
|
||||
Show help for pointed thing=
|
||||
This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Este útil pequeño ayudante se puede utilizar para aprender rápidamente sobre el entorno más cercano. Identifica y analiza bloques, elementos y otras cosas y muestra información extensa sobre la cosa en la que se utiliza.
|
||||
This useful little helper can be used to quickly learn more about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Este útil pequeño ayudante se puede utilizar para aprender rápidamente sobre el entorno más cercano. Identifica y analiza bloques, elementos y otras cosas y muestra información extensa sobre la cosa en la que se utiliza.
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by using. In liquid mode, this tool points to liquids as well while in solid mode this is not the case.=Perfore cualquier bloque, elemento u otra cosa sobre la que desee obtener más información. Esto abrirá la entrada de ayuda apropiada. La herramienta viene en dos modos que se cambian mediante el uso. En modo líquido, esta herramienta también apunta a líquidos, mientras que en modo sólido este no es el caso.
|
||||
|
|
|
@ -14,5 +14,5 @@ This is a player.=Ceci est un joueur.
|
|||
OK=OK
|
||||
Lookup Tool=Outil de recherche
|
||||
Show help for pointed thing=Affiche l'aide des choses pointées
|
||||
This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Ce pratique petit assistant peut être utilisé pour en savoir plus rapidement sur son environnement proche. Il identifie et analyse les blocs, articles et autres choses et il affiche des informations détaillées sur la chose sur laquelle il est utilisé.
|
||||
This useful little helper can be used to quickly learn more about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Ce pratique petit assistant peut être utilisé pour en savoir plus rapidement sur son environnement proche. Il identifie et analyse les blocs, articles et autres choses et il affiche des informations détaillées sur la chose sur laquelle il est utilisé.
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by using. In liquid mode, this tool points to liquids as well while in solid mode this is not the case.=Frappez n'importe quel bloc, élément ou autre chose sur lequel vous souhaitez en savoir plus. Cela ouvrira l'entrée d'aide appropriée. L'outil est disponible en deux modes qui changent suivant l'usage. En mode liquide, cet outil pointe également sur les liquides tandis qu'en mode solide, ce n'est pas le cas.
|
||||
|
|
|
@ -14,5 +14,5 @@ This is a player.=このブロックは、この時点ではまだ世界が具
|
|||
OK=OK
|
||||
Lookup Tool=検索ツール
|
||||
Show help for pointed thing=ポイントしたものをヘルプで表示する
|
||||
This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=この便利な小さいヘルプ機能は、自分の身近な環境について手っ取り早く知るために使えます。ブロックやアイテムなどを識別して分析し、使用されているものに関する幅広い情報を表示します。
|
||||
This useful little helper can be used to quickly learn more about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=この便利な小さいヘルプ機能は、自分の身近な環境について手っ取り早く知るために使えます。ブロックやアイテムなどを識別して分析し、使用されているものに関する幅広い情報を表示します。
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by using. In liquid mode, this tool points to liquids as well while in solid mode this is not the case.=ブロックやアイテムなど、詳しく知りたいものをパンチしてください。すると適切なヘルプエントリーが表示されます。この道具には2つのモードがあり、使用することで変更されます。液体モードでは、この道具は液体もポイントしますが、固体モードではそのようなことはありません。
|
||||
|
|
|
@ -14,5 +14,5 @@ This is a player.=Dette er en spiller.
|
|||
OK=OK
|
||||
Lookup Tool=Oppslagsverktøy
|
||||
Show help for pointed thing=Vis hjelp for påpekt objekt
|
||||
This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Denne nyttige lille hjelperen kan brukes til raskt å lære mer om ens nære omgivelser. Den identifiserer og analyserer blokker, gjenstander og andre ting og viser omfattende informasjon om det den brukes på.
|
||||
This useful little helper can be used to quickly learn more about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Denne nyttige lille hjelperen kan brukes til raskt å lære mer om ens nære omgivelser. Den identifiserer og analyserer blokker, gjenstander og andre ting og viser omfattende informasjon om det den brukes på.
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by using. In liquid mode, this tool points to liquids as well while in solid mode this is not the case.=Slå på en hvilken som helst blokk, gjenstand eller annet du ønsker å lære mer om. Dette vil åpne riktig hjelpetekst. Verktøyet har to moduser som kan endres ved bruk. I væskemodus peker dette verktøyet også mot væsker, mens i faststoffmodus gjør det ikke det.
|
||||
|
|
|
@ -14,5 +14,5 @@ This is a player.=To jest gracz.
|
|||
OK=OK
|
||||
Lookup Tool=Narzędzie rozpoznające
|
||||
Show help for pointed thing=Pokaż pomoc dla wskazywanej rzeczy
|
||||
This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=To jest małe pomocnicze narzędzie, które może być użyte by szybko dowiedzieć się więcej na temat bliskiego otoczenia. Identyfikuje ono oraz analizuje bloki, przedmioty i inne rzeczy oraz pokazuje dokładne informacje na temat tego na czym zostanie użyte.
|
||||
This useful little helper can be used to quickly learn more about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=To jest małe pomocnicze narzędzie, które może być użyte by szybko dowiedzieć się więcej na temat bliskiego otoczenia. Identyfikuje ono oraz analizuje bloki, przedmioty i inne rzeczy oraz pokazuje dokładne informacje na temat tego na czym zostanie użyte.
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by using. In liquid mode, this tool points to liquids as well while in solid mode this is not the case.=Uderz dowolny blok, przedmiot lub inną rzecz aby dowiedzieć się o niej czegoś. To otworzy odpowiedni wpis pomocniczy. Narzędzie jest dostępne w dwóch trybach które można zmienić przez kliknięcie Użyj. W trybie płynów narzędzie to wskazuje również na płyny, podczas gdy w trybie stałym tak nie jest.
|
||||
|
|
|
@ -14,7 +14,7 @@ This is a player.=Este é um jogador.
|
|||
OK=OK
|
||||
Lookup Tool=
|
||||
Show help for pointed thing=
|
||||
This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Esse pequeno e útil ajudante pode ser usado para aprender rapidamente sobre as coisas em sua volta. Ele identifica e analisa blocos, itens e outras coisas e mostra informações abrangentes sobre a coisa na qual é usado.
|
||||
This useful little helper can be used to quickly learn more about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Esse pequeno e útil ajudante pode ser usado para aprender rapidamente sobre as coisas em sua volta. Ele identifica e analisa blocos, itens e outras coisas e mostra informações abrangentes sobre a coisa na qual é usado.
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by using. In liquid mode, this tool points to liquids as well while in solid mode this is not the case.=
|
||||
|
||||
|
||||
|
@ -25,4 +25,4 @@ It appears to originate from the mod “%s”, which is enabled.=Parece originar
|
|||
It appears to originate from the mod “%s”, which is not enabled!=Parece originar do mod “%s”, que não está habilitado.
|
||||
Its identifier is “%s”.=Seu identificador é “%s”.
|
||||
Lookup tool=Ferramenta de Pesquisa
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by a rightclick. In liquid mode (blue) this tool points to liquids as well while in solid mode (red) this is not the case. Liquid mode is required if you want to identify a liquid.=Soque qualquer bloco, item ou outra coisa sobre a qual você deseja aprender mais. Isso abrirá a entrada de ajuda apropriada. A ferramenta vem em dois modos que são alterados por um clique direito. No modo líquido (azul), esta ferramenta também aponta para líquidos, enquanto no modo sólido (vermelho) não é esse o caso. O modo líquido é necessário se você quiser identificar um líquido.
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by a right-click. In liquid mode (blue) this tool points to liquids as well while in solid mode (red) this is not the case. Liquid mode is required if you want to identify a liquid.=Soque qualquer bloco, item ou outra coisa sobre a qual você deseja aprender mais. Isso abrirá a entrada de ajuda apropriada. A ferramenta vem em dois modos que são alterados por um clique direito. No modo líquido (azul), esta ferramenta também aponta para líquidos, enquanto no modo sólido (vermelho) não é esse o caso. O modo líquido é necessário se você quiser identificar um líquido.
|
||||
|
|
|
@ -14,7 +14,7 @@ This is a player.=Este é um jogador.
|
|||
OK=OK
|
||||
Lookup Tool=
|
||||
Show help for pointed thing=
|
||||
This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Esse pequeno e útil ajudante pode ser usado para aprender rapidamente sobre as coisas em sua volta. Ele identifica e analisa blocos, itens e outras coisas e mostra informações abrangentes sobre a coisa na qual é usado.
|
||||
This useful little helper can be used to quickly learn more about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Esse pequeno e útil ajudante pode ser usado para aprender rapidamente sobre as coisas em sua volta. Ele identifica e analisa blocos, itens e outras coisas e mostra informações abrangentes sobre a coisa na qual é usado.
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by using. In liquid mode, this tool points to liquids as well while in solid mode this is not the case.=
|
||||
|
||||
|
||||
|
@ -25,4 +25,4 @@ It appears to originate from the mod “%s”, which is enabled.=Parece originar
|
|||
It appears to originate from the mod “%s”, which is not enabled!=Parece originar do mod “%s”, que não está habilitado.
|
||||
Its identifier is “%s”.=Seu identificador é “%s”.
|
||||
Lookup tool=Ferramenta de Pesquisa
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by a rightclick. In liquid mode (blue) this tool points to liquids as well while in solid mode (red) this is not the case. Liquid mode is required if you want to identify a liquid.=Soque qualquer bloco, item ou outra coisa sobre a qual você deseja aprender mais. Isso abrirá a entrada de ajuda apropriada. A ferramenta vem em dois modos que são alterados por um clique direito. No modo líquido (azul), esta ferramenta também aponta para líquidos, enquanto no modo sólido (vermelho) não é esse o caso. O modo líquido é necessário se você quiser identificar um líquido.
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by a right-click. In liquid mode (blue) this tool points to liquids as well while in solid mode (red) this is not the case. Liquid mode is required if you want to identify a liquid.=Soque qualquer bloco, item ou outra coisa sobre a qual você deseja aprender mais. Isso abrirá a entrada de ajuda apropriada. A ferramenta vem em dois modos que são alterados por um clique direito. No modo líquido (azul), esta ferramenta também aponta para líquidos, enquanto no modo sólido (vermelho) não é esse o caso. O modo líquido é necessário se você quiser identificar um líquido.
|
||||
|
|
|
@ -14,5 +14,5 @@ This is a player.=Это игрок.
|
|||
OK=ОК
|
||||
Lookup Tool=Инструмент просмотра
|
||||
Show help for pointed thing=Справка по выбранной вещи
|
||||
This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Этот маленький помощник выдаст вам быструю справку о чём-то из ближайшего окружения. Он идентифицирует и анализирует блоки, предметы и другие вещи и показывает подробную информацию о вещах, к которым они применимы.
|
||||
This useful little helper can be used to quickly learn more about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=Этот маленький помощник выдаст вам быструю справку о чём-то из ближайшего окружения. Он идентифицирует и анализирует блоки, предметы и другие вещи и показывает подробную информацию о вещах, к которым они применимы.
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by using. In liquid mode, this tool points to liquids as well while in solid mode this is not the case.=Ударьте по любому блоку, предмету и прочим вещам, про который вы хотите узнать больше. Откроется соответствующая справочная запись. Инструмент работает в двух режимах, меняющихся при использовании. В жидкостном режиме инструмент указывает на жидкости, в твёрдом режиме нет.
|
||||
|
|
|
@ -14,5 +14,5 @@ This is a player.=这是一名玩家。
|
|||
OK=确定
|
||||
Lookup Tool=查找工具
|
||||
Show help for pointed thing=显示所指向事物的帮助信息。
|
||||
This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=这个实用的小帮手可用于快速了解周围环境的更多信息。它能识别并分析方块、物品及其他事物,而且会显示所作用事物的详细信息。
|
||||
This useful little helper can be used to quickly learn more about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=这个实用的小帮手可用于快速了解周围环境的更多信息。它能识别并分析方块、物品及其他事物,而且会显示所作用事物的详细信息。
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by using. In liquid mode, this tool points to liquids as well while in solid mode this is not the case.=击打你想进一步了解的任何方块、物品或其他东西,这将打开相应的帮助条目。该工具有两种模式,可通过使用来切换。在液体模式下,此工具也会指向液体,而在固体模式下则不会这样。
|
||||
|
|
|
@ -14,5 +14,5 @@ This is a player.=這是一個玩家。
|
|||
OK=OK
|
||||
Lookup Tool=幫助工具
|
||||
Show help for pointed thing=顯示選中方塊的資訊
|
||||
This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=這個有用的小幫手可以用來快速了解自己所處的近距離環境。它可以識別和分析區塊、物品和其他事物。當你對着一個方塊、物品或實體使用它時,可以顯示出那個事物的大量信息。
|
||||
This useful little helper can be used to quickly learn more about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=這個有用的小幫手可以用來快速了解自己所處的近距離環境。它可以識別和分析區塊、物品和其他事物。當你對着一個方塊、物品或實體使用它時,可以顯示出那個事物的大量信息。
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by using. In liquid mode, this tool points to liquids as well while in solid mode this is not the case.=擊打任何你想了解更多的方塊、物品或其他事情。這將打開相應的幫助條目。該工具有兩種模式,可以通過使用來改變。在液體模式下,這個工具也會指向液體,而在固體模式下則不會這樣。
|
||||
|
|
|
@ -14,5 +14,5 @@ This is a player.=
|
|||
OK=
|
||||
Lookup Tool=
|
||||
Show help for pointed thing=
|
||||
This useful little helper can be used to quickly learn more about about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=
|
||||
This useful little helper can be used to quickly learn more about one's closer environment. It identifies and analyzes blocks, items and other things and it shows extensive information about the thing on which it is used.=
|
||||
Punch any block, item or other thing about you wish to learn more about. This will open up the appropriate help entry. The tool comes in two modes which are changed by using. In liquid mode, this tool points to liquids as well while in solid mode this is not the case.=
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# textdomain:doc_items
|
||||
This is a decorational block.=Dieser Block ist ein Dekorationsblock.
|
||||
This is a decorative block.=Dieser Block ist ein Dekorationsblock.
|
||||
This block is a building block for creating various buildings.=Dieser Block ist ein Baumaterial für das Erschaffen verschiedener Gebäude.
|
||||
This item is primarily used for crafting other items.=Dieser Gegenstand wird hauptsächlich für das Herstellen anderer Gegenstände verwendet.
|
||||
Hold it in your hand, then leftclick to eat it.=Halten Sie es in Ihrer Hand, dann klicken Sie mit der linken Maustaste, um es zu essen.
|
||||
Hold it in your hand, then leftclick to eat it. But why would you want to do this?=Halten Sie es in Ihrer Hand, dann klicken Sie mit der linken Maustaste, um es zu essen. Aber warum sollten Sie das tun wollen?
|
||||
Hold it in your hand, then left-click to eat it.=Halten Sie es in Ihrer Hand, dann klicken Sie mit der linken Maustaste, um es zu essen.
|
||||
Hold it in your hand, then left-click to eat it. But why would you want to do this?=Halten Sie es in Ihrer Hand, dann klicken Sie mit der linken Maustaste, um es zu essen. Aber warum sollten Sie das tun wollen?
|
||||
This block's rotation is affected by the way you place it: Place it on the floor or ceiling for a vertical orientation; place it at the side for a horizontal orientation. Sneaking while placing it leads to a perpendicular orientation instead.=Die Rotation dieses Blocks hängt davon ab, wie Sie ihn platzieren: Platzieren Sie ihn auf den Boden oder an die Decke, um ihn vertikal aufzustellen; platzieren Sie ihn an der Seite für eine horizontale Ausrichtung. Wenn Sie beim Platzieren schleichen, wird der Block stattdessen senkrecht zur üblichen Ausrichtung rotiert.
|
||||
Hand=Hand
|
||||
Air=Luft
|
||||
|
@ -30,10 +30,10 @@ Maximum damage per hit:=Maximaler Schaden pro Treffer:
|
|||
Full punch interval: @1 s=Schlagintervall: @1 s
|
||||
This block can be mined by any mining tool in half a second.=Dieser Block kann von einem beliebigen Grabewerkzeug in einer halben Sekunde abgebaut werden.
|
||||
This block can be mined by any mining tool immediately.=Dieser Block kann von einem beliebigen Grabewerkzeug sofort abgebaut werden.
|
||||
This block can not be mined by ordinary mining tools.=Dieser Block kann nicht von gewöhnlichen Grabewerkzeugen abgebaut werden.
|
||||
This block cannot be mined by ordinary mining tools.=Dieser Block kann nicht von gewöhnlichen Grabewerkzeugen abgebaut werden.
|
||||
This block can be destroyed by any mining tool in half a second.=Dieser Block kann von einem beliebigen Grabewerkzeug in einer halben Sekunde zerstört werden.
|
||||
This block can be destroyed by any mining tool immediately.=Dieser Block kann von einem beliebigen Grabewerkzeug sofort zerstört werden.
|
||||
This block can not be destroyed by ordinary mining tools.=Dieser Block kann nicht von gewöhnlichen Grabewerkzeugen zerstört werden.
|
||||
This block cannot be destroyed by ordinary mining tools.=Dieser Block kann nicht von gewöhnlichen Grabewerkzeugen zerstört werden.
|
||||
This block can be mined by mining tools which match any of the following mining ratings and its toughness level.=Dieser Block kann von Grabewerkzeugen abgebaut werden, die auf eine der folgenden Grabewertungen sowie dessen Härtegrad passen.
|
||||
Mining ratings:=Grabewertungen:
|
||||
Toughness level: @1=Härtegrad: @1
|
||||
|
@ -78,9 +78,9 @@ This block causes a damage of @1 hit point per second.=Dieser Block verursacht e
|
|||
This block decreases your breath and causes a drowning damage of @1 hit points every 2 seconds.=Dieser Block verringert Ihren Atem und verursacht beim Ertrinken @1 Trefferpunkte Schaden alle 2 Sekunden.
|
||||
This block decreases your breath and causes a drowning damage of @1 hit point every 2 seconds.=Dieser Block verringert Ihren Atem und verursacht beim Ertrinken @1 Trefferpunkt Schaden alle 2 Sekunden.
|
||||
The fall damage on this block is increased by @1%.=Der Fallschaden auf diesem Block ist um @1% erhöht.
|
||||
This block negates all fall damage.=Dieser Block verhindert sämtlichen Fallschaden.
|
||||
This block cancels any fall damage.=Dieser Block verhindert sämtlichen Fallschaden.
|
||||
The fall damage on this block is reduced by @1%.=Der Fallschaden auf diesem Block ist um @1% reduziert.
|
||||
You can not jump while standing on this block.=Man kann von diesem Block nicht abspringen.
|
||||
You cannot jump while standing on this block.=Man kann von diesem Block nicht abspringen.
|
||||
This block can be climbed.=Dieser Block kann beklettert werden.
|
||||
This block will make you bounce off with an elasticity of @1%.=Dieser Block lässt dich mit einer Elastizität von @1% abprallen.
|
||||
This block is slippery.=Dieser Block ist rutschig.
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# textdomain:doc_items
|
||||
This is a decorational block.=Dette er en pynteblok.
|
||||
This is a decorative block.=Dette er en pynteblok.
|
||||
This block is a building block for creating various buildings.=Denne blok er en byggesten til at bygge forskellige bygninger.
|
||||
This item is primarily used for crafting other items.=Denne genstand bruges mest til at lave andre genstande.
|
||||
Hold it in your hand, then leftclick to eat it.=Hold det i din hånd, og venstre-klik for at spise det.
|
||||
Hold it in your hand, then leftclick to eat it. But why would you want to do this?=Hold det i din hånd, og venstre-klik for at spise det. Men hvorfor i alverden ville du have lyst til dét?
|
||||
Hold it in your hand, then left-click to eat it.=Hold det i din hånd, og venstre-klik for at spise det.
|
||||
Hold it in your hand, then left-click to eat it. But why would you want to do this?=Hold det i din hånd, og venstre-klik for at spise det. Men hvorfor i alverden ville du have lyst til dét?
|
||||
This block's rotation is affected by the way you place it: Place it on the floor or ceiling for a vertical orientation; place it at the side for a horizontal orientation. Sneaking while placing it leads to a perpendicular orientation instead.=Denne bloks rotation påvirkes af måden du placerer den på: Placér den på gulvet eller loftet for en lodret orientering; placér den på siden for en horisontal orientering. Hvis du sniger dig mens den placeres den vinkelret i stedet.
|
||||
Hand=Hånd
|
||||
Air=Luft
|
||||
|
@ -30,10 +30,10 @@ Maximum damage per hit:=Højeste skade per slag:
|
|||
Full punch interval: @1 s=Tid mellem hele slag: @1
|
||||
This block can be mined by any mining tool in half a second.=Denne blok kan udvindes på et halvt sekund med ethvert udvindingsværktøj.
|
||||
This block can be mined by any mining tool immediately.=Denne blok kan udvindes straks med ethvert udvindingsværktøj.
|
||||
This block can not be mined by ordinary mining tools.=Denne blok kan ikke udvindes med normalt udvindingsværktøj.
|
||||
This block cannot be mined by ordinary mining tools.=Denne blok kan ikke udvindes med normalt udvindingsværktøj.
|
||||
This block can be destroyed by any mining tool in half a second.=Denne blok kan ødelægges på et halvt sekund med ethvert udvindingsværktøj.
|
||||
This block can be destroyed by any mining tool immediately.=Denne blok kan ødelægges straks med ethvert udvindingsværktøj.
|
||||
This block can not be destroyed by ordinary mining tools.=Denne blok kan ikke ødelægges af normalt udvindingsværktøj.
|
||||
This block cannot be destroyed by ordinary mining tools.=Denne blok kan ikke ødelægges af normalt udvindingsværktøj.
|
||||
This block can be mined by mining tools which match any of the following mining ratings and its toughness level.=Denne blok kan udvindes med ethvert udvindingsværktøj som svarer til en hvilkensomhelst af følgende udvindingsvurderinger og hårdhedsgrad.
|
||||
Mining ratings:=Udvindelsesvurdering
|
||||
Toughness level: @1=Hårdhedsgrad: @1
|
||||
|
@ -78,9 +78,9 @@ This block causes a damage of @1 hit point per second.=Denne blok giver @1 skade
|
|||
This block decreases your breath and causes a drowning damage of @1 hit points every 2 seconds.=Denne blok nedsætter dit åndedræt og giver @1 drukneskade hvert 2. sekund.
|
||||
This block decreases your breath and causes a drowning damage of @1 hit point every 2 seconds.=Denne blok nedsætter dit åndedræt og giver @1 drukningsskade hvert 2. sekund.
|
||||
The fall damage on this block is increased by @1%.=Faldskade på denne blok er øget med @1%.
|
||||
This block negates all fall damage.=Denne blok modvirker al faldskade.
|
||||
This block cancels any fall damage.=Denne blok modvirker al faldskade.
|
||||
The fall damage on this block is reduced by @1%.=Faldskade på denne blok er reduceret med @1%.
|
||||
You can not jump while standing on this block.=Du kan ikke hoppe mens du står på dene blok.
|
||||
You cannot jump while standing on this block.=Du kan ikke hoppe mens du står på dene blok.
|
||||
This block can be climbed.=Man kan klatre på denne blok.
|
||||
This block will make you bounce off with an elasticity of @1%.=Denne blok får dig til at hoppe af med en elasticitet på @1%.
|
||||
This block is slippery.=Denne blok er glat.
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# textdomain:doc_items
|
||||
This is a decorational block.=C'est un bloc de décoration.
|
||||
This is a decorative block.=C'est un bloc de décoration.
|
||||
This block is a building block for creating various buildings.=Ce bloc est un bloc de construction pour créer différentes bâtisses.
|
||||
This item is primarily used for crafting other items.=Cet objet est principalement utilisé pour fabriquer d'autres objets.
|
||||
Hold it in your hand, then leftclick to eat it.=Tenez-le en main, puis cliquez-gauche pour le manger.
|
||||
Hold it in your hand, then leftclick to eat it. But why would you want to do this?=Tenez-le en main, puis cliquez-gauche pour le manger. Mais pourquoi feriez-vous cela ?
|
||||
Hold it in your hand, then left-click to eat it.=Tenez-le en main, puis cliquez-gauche pour le manger.
|
||||
Hold it in your hand, then left-click to eat it. But why would you want to do this?=Tenez-le en main, puis cliquez-gauche pour le manger. Mais pourquoi feriez-vous cela ?
|
||||
This block's rotation is affected by the way you place it: Place it on the floor or ceiling for a vertical orientation; place it at the side for a horizontal orientation. Sneaking while placing it leads to a perpendicular orientation instead.=La manière dont vous placez ce bloc affecte sa rotation : placez-le au sol ou au plafond pour une orientation verticale ; placez-le sur un coté pour une orientation horizontale. Pour le placer de manière perpendiculaire, utilisez la touche déplacement discrêt en le plaçant.
|
||||
Hand=Main
|
||||
Air=Air
|
||||
|
@ -30,10 +30,10 @@ Maximum damage per hit:=Dégâts maximaux par frappe :
|
|||
Full punch interval: @1 s=Intervalle de frappe : @1
|
||||
This block can be mined by any mining tool in half a second.=Ce bloc peut être miné avec n'importe quel outil de minage en une demi-seconde.
|
||||
This block can be mined by any mining tool immediately.=Ce bloc peut être miné avec n'importe quel outil de minage instantanément.
|
||||
This block can not be mined by ordinary mining tools.=Ce bloc ne peut pas être miné avec les outils de minage ordinaires.
|
||||
This block cannot be mined by ordinary mining tools.=Ce bloc ne peut pas être miné avec les outils de minage ordinaires.
|
||||
This block can be destroyed by any mining tool in half a second.=Ce bloc peut être détruit pas n'importe quel outil de minage en une demi-seconde.
|
||||
This block can be destroyed by any mining tool immediately.=Ce bloc peut être détruit pas n'importe quel outil de minage instantanément.
|
||||
This block can not be destroyed by ordinary mining tools.=Ce bloc ne peut pas être détruit avec les outils de minage ordinaires.
|
||||
This block cannot be destroyed by ordinary mining tools.=Ce bloc ne peut pas être détruit avec les outils de minage ordinaires.
|
||||
This block can be mined by mining tools which match any of the following mining ratings and its toughness level.=Ce bloc peut être miné avec les outils de minages qui ont les notes de minage et les niveaux de robustesse suivants :
|
||||
Mining ratings:=Notes de minage :
|
||||
Toughness level: @1=Niveau de robustesse : @1
|
||||
|
@ -78,9 +78,9 @@ This block causes a damage of @1 hit point per second.=Ce bloc cause des domages
|
|||
This block decreases your breath and causes a drowning damage of @1 hit points every 2 seconds.=Ce bloc réduit votre souffle et cause des domages de noyade de @1 points de vie toutes les 2 secondes.
|
||||
This block decreases your breath and causes a drowning damage of @1 hit point every 2 seconds.=Ce bloc réduit votre souffle et cause des domages de noyade de @1 point de vie toutes les 2 secondes.
|
||||
The fall damage on this block is increased by @1%.=Les domages de chute sur ce bloc sont augmentés de @1%.
|
||||
This block negates all fall damage.=Ce bloc annule tous les domages de chute.
|
||||
This block cancels any fall damage.=Ce bloc annule tous les domages de chute.
|
||||
The fall damage on this block is reduced by @1%.=Les domages de chute sur ce bloc sont réduits de @1%.
|
||||
You can not jump while standing on this block.=Vous ne pouvez pas sauter en étant sur ce bloc.
|
||||
You cannot jump while standing on this block.=Vous ne pouvez pas sauter en étant sur ce bloc.
|
||||
This block can be climbed.=Ce bloc peut être escaladé.
|
||||
This block will make you bounce off with an elasticity of @1%.=Ce bloc vous fera rebondir avec une élasticité de @1%.
|
||||
This block is slippery.=Ce bloc est glissant.
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# textdomain:doc_items
|
||||
This is a decorational block.=これは装飾用のブロックです。
|
||||
This is a decorative block.=これは装飾用のブロックです。
|
||||
This block is a building block for creating various buildings.=このブロックは、さまざまな建物を作るための建築ブロックです。
|
||||
This item is primarily used for crafting other items.=このアイテムは主に、他のアイテムのクラフトに使われます。
|
||||
Hold it in your hand, then leftclick to eat it.=手に持って、左クリックで食べます。
|
||||
Hold it in your hand, then leftclick to eat it. But why would you want to do this?=手に持って、左クリックで食べます。しかし、なぜこんなことをしたいのでしょうか?
|
||||
Hold it in your hand, then left-click to eat it.=手に持って、左クリックで食べます。
|
||||
Hold it in your hand, then left-click to eat it. But why would you want to do this?=手に持って、左クリックで食べます。しかし、なぜこんなことをしたいのでしょうか?
|
||||
This block's rotation is affected by the way you place it: Place it on the floor or ceiling for a vertical orientation; place it at the side for a horizontal orientation. Sneaking while placing it leads to a perpendicular orientation instead.=このブロックの回転は、置き方に影響されます:床や天井に置くと垂直方向、横に置くと水平方向になります。スニークしながら置くと、代わって直角の方向に向きます。
|
||||
Hand=手
|
||||
Air=空気
|
||||
|
@ -30,10 +30,10 @@ Maximum damage per hit:=一発あたりの最大ダメージ:
|
|||
Full punch interval: @1 s=全力攻撃の間隔:@1秒
|
||||
This block can be mined by any mining tool in half a second.=このブロックは、どの採掘道具でもコンマ5秒で掘れます。
|
||||
This block can be mined by any mining tool immediately.=このブロックは、どの採掘道具でも即座に掘れます。
|
||||
This block can not be mined by ordinary mining tools.=このブロックは、通常の採掘道具では掘れません。
|
||||
This block cannot be mined by ordinary mining tools.=このブロックは、通常の採掘道具では掘れません。
|
||||
This block can be destroyed by any mining tool in half a second.=このブロックは、どの採掘道具でもコンマ5秒で壊せます。
|
||||
This block can be destroyed by any mining tool immediately.=このブロックは、どの採掘道具でも即座に壊せます。
|
||||
This block can not be destroyed by ordinary mining tools.=このブロックは、通常の採掘道具では壊せません。
|
||||
This block cannot be destroyed by ordinary mining tools.=このブロックは、通常の採掘道具では壊せません。
|
||||
This block can be mined by mining tools which match any of the following mining ratings and its toughness level.=このブロックは、以下の採掘レートとタフネスレベルのいずれかに合致する採掘道具で掘れます。
|
||||
Mining ratings:=採掘レート:
|
||||
Toughness level: @1=タフネスレベル:@1
|
||||
|
@ -78,9 +78,9 @@ This block causes a damage of @1 hit point per second.=このブロックは、
|
|||
This block decreases your breath and causes a drowning damage of @1 hit points every 2 seconds.=このブロックは呼吸を減少させ, 2秒毎に@1HPの窒息ダメージを与えます.
|
||||
This block decreases your breath and causes a drowning damage of @1 hit point every 2 seconds.=このブロックは呼吸を減少させ, 2秒毎に@1HPの窒息ダメージを与えます.
|
||||
The fall damage on this block is increased by @1%.=このブロックでの落下ダメージが@1%増加する。
|
||||
This block negates all fall damage.=このブロックは、すべての落下ダメージを無効化します。
|
||||
This block cancels any fall damage.=このブロックは、すべての落下ダメージを無効化します。
|
||||
The fall damage on this block is reduced by @1%.=このブロックでの落下ダメージが@1%軽減する。
|
||||
You can not jump while standing on this block.=このブロックの上に立っている間は、ジャンプできません。
|
||||
You cannot jump while standing on this block.=このブロックの上に立っている間は、ジャンプできません。
|
||||
This block can be climbed.=このブロックはよじ登ることができます。
|
||||
This block will make you bounce off with an elasticity of @1%.=このブロックは、@1%の弾力性で跳ね返します。
|
||||
This block is slippery.=このブロックは滑りやすいです。
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# textdomain:doc_items
|
||||
This is a decorational block.=Dette er en dekorativ blokk.
|
||||
This is a decorative block.=Dette er en dekorativ blokk.
|
||||
This block is a building block for creating various buildings.=Denne blokken er en byggeblokk for å lage ulike bygninger.
|
||||
This item is primarily used for crafting other items.=Denne gjenstanden brukes primært til å lage andre gjenstander.
|
||||
Hold it in your hand, then leftclick to eat it.=Hold den i hånden, og venstreklikk for å spise den.
|
||||
Hold it in your hand, then leftclick to eat it. But why would you want to do this?=Hold den i hånden, og venstreklikk for å spise den. Men hvorfor skulle du ønske å gjøre dette?
|
||||
Hold it in your hand, then left-click to eat it.=Hold den i hånden, og venstreklikk for å spise den.
|
||||
Hold it in your hand, then left-click to eat it. But why would you want to do this?=Hold den i hånden, og venstreklikk for å spise den. Men hvorfor skulle du ønske å gjøre dette?
|
||||
This block's rotation is affected by the way you place it: Place it on the floor or ceiling for a vertical orientation; place it at the side for a horizontal orientation. Sneaking while placing it leads to a perpendicular orientation instead.=Rotasjonen til denne blokken påvirkes av hvordan du plasserer den: Plasser den på gulvet eller taket for en vertikal orientering; plasser den på siden for en horisontal orientering. Å snike seg mens du plasserer den fører til en vinkelrett orientering i stedet.
|
||||
Hand=Hånd
|
||||
Air=Luft
|
||||
|
@ -30,10 +30,10 @@ Maximum damage per hit:=Maksimal skade per slag:
|
|||
Full punch interval: @1 s=Fullt slagintervall: @1 s
|
||||
This block can be mined by any mining tool in half a second.=Denne blokken kan graves opp av hvilket som helst gruveverktøy på et halvt sekund.
|
||||
This block can be mined by any mining tool immediately.=Denne blokken kan graves opp umiddelbart av hvilket som helst gruveverktøy.
|
||||
This block can not be mined by ordinary mining tools.=Denne blokken kan ikke graves opp av vanlige gruveverktøy.
|
||||
This block cannot be mined by ordinary mining tools.=Denne blokken kan ikke graves opp av vanlige gruveverktøy.
|
||||
This block can be destroyed by any mining tool in half a second.=Denne blokken kan ødelegges av hvilket som helst gruveverktøy på et halvt sekund.
|
||||
This block can be destroyed by any mining tool immediately.=Denne blokken kan ødelegges umiddelbart av hvilket som helst gruveverktøy.
|
||||
This block can not be destroyed by ordinary mining tools.=Denne blokken kan ikke ødelegges av vanlige gruveverktøy.
|
||||
This block cannot be destroyed by ordinary mining tools.=Denne blokken kan ikke ødelegges av vanlige gruveverktøy.
|
||||
This block can be mined by mining tools which match any of the following mining ratings and its toughness level.=Denne blokken kan graves opp av gruveverktøy som samsvarer med en av de følgende gruverangeringene og blokkas hardhetsnivå.
|
||||
Mining ratings:=Gruverangeringer:
|
||||
Toughness level: @1=Hardhetsnivå: @1
|
||||
|
@ -79,9 +79,9 @@ This block causes a damage of @1 hit point per second.=Denne blokken gir en skad
|
|||
This block decreases your breath and causes a drowning damage of @1 hit points every 2 seconds.=Denne blokken reduserer pusten din og gir en drukningsskade på @1 livspoeng hvert 2. sekund.
|
||||
This block decreases your breath and causes a drowning damage of @1 hit point every 2 seconds.=Denne blokken reduserer pusten din og gir en drukningsskade på @1 livspoeng hvert 2. sekund.
|
||||
The fall damage on this block is increased by @1%.=Fallskaden på denne blokken økes med @1%.
|
||||
This block negates all fall damage.=Denne blokken eliminerer all fallskade.
|
||||
This block cancels any fall damage.=Denne blokken eliminerer all fallskade.
|
||||
The fall damage on this block is reduced by @1%.=Fallskaden på denne blokken reduseres med @1%.
|
||||
You can not jump while standing on this block.=Du kan ikke hoppe mens du står på denne blokken.
|
||||
You cannot jump while standing on this block.=Du kan ikke hoppe mens du står på denne blokken.
|
||||
This block can be climbed.=Denne blokken kan klatres på.
|
||||
This block will make you bounce off with an elasticity of @1%.=Denne blokken vil få deg til å sprette av med en elastisitet på @1%.
|
||||
This block is slippery.=Denne blokken er glatt.
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# textdomain:doc_items
|
||||
This is a decorational block.=Ten blok jest dekoracyjny.
|
||||
This is a decorative block.=Ten blok jest dekoracyjny.
|
||||
This block is a building block for creating various buildings.=Ten blok jest blokiem budowlanym do tworzenia różnych budowli.
|
||||
This item is primarily used for crafting other items.=Ten przedmiot jest głównie wykorzystywany do wytwarzania innych przedmiotów.
|
||||
Hold it in your hand, then leftclick to eat it.=Weź to do ręki, następnie kliknij lewy przycisk by je zjeść.
|
||||
Hold it in your hand, then leftclick to eat it. But why would you want to do this?=Weź to do ręki, następnie kliknij lewy przycisk by je zjeść. Ale dlaczego chciałabyś to zrobić?
|
||||
Hold it in your hand, then left-click to eat it.=Weź to do ręki, następnie kliknij lewy przycisk by je zjeść.
|
||||
Hold it in your hand, then left-click to eat it. But why would you want to do this?=Weź to do ręki, następnie kliknij lewy przycisk by je zjeść. Ale dlaczego chciałabyś to zrobić?
|
||||
This block's rotation is affected by the way you place it: Place it on the floor or ceiling for a vertical orientation; place it at the side for a horizontal orientation. Sneaking while placing it leads to a perpendicular orientation instead.=Na rotację tego bloku wpływa sposób postawienia: Postaw go na podłodze lub suficie aby uzyskać pionową orientację; postaw go na boku by uzyskać poziomą orientację. Skradanie się podczas postawiania sprawia, że zostanie postawiony prostopadle.
|
||||
Hand=Ręka
|
||||
Air=Powietrze
|
||||
|
@ -30,10 +30,10 @@ Maximum damage per hit:=Maksymalne obrażenia przy uderzeniu:
|
|||
Full punch interval: @1 s=Pełny okres uderzenia: @1 s
|
||||
This block can be mined by any mining tool in half a second.=Ten blok może być wykopany przez dowolne narzędzie do kopania w pół sekundy.
|
||||
This block can be mined by any mining tool immediately.=Ten blok może być wykopany przez dowolne narzędzie do kopania natychmiastowo.
|
||||
This block can not be mined by ordinary mining tools.=Ten blok nie może być wykopany przez typowe narzędzia do kopania.
|
||||
This block cannot be mined by ordinary mining tools.=Ten blok nie może być wykopany przez typowe narzędzia do kopania.
|
||||
This block can be destroyed by any mining tool in half a second.=Ten blok może być zniszczony przez dowolne narzędzie do kopania w pół sekundy.
|
||||
This block can be destroyed by any mining tool immediately.=Ten blok może być zniszczony przez dowolne narzędzie do kopania natychmiastowo.
|
||||
This block can not be destroyed by ordinary mining tools.=Ten blok nie może być zniszczony przez typowe narzędzia do kopania.
|
||||
This block cannot be destroyed by ordinary mining tools.=Ten blok nie może być zniszczony przez typowe narzędzia do kopania.
|
||||
This block can be mined by mining tools which match any of the following mining ratings and its toughness level.=Ten blok może zostać wykopany przez narzędzia do kopania, które pasują do którychkolwiek klasyfikacji kopania i poziomu twardości.
|
||||
Mining ratings:=Klasyfikacja kopania
|
||||
Toughness level: @1=Poziom twardości: @1
|
||||
|
@ -78,9 +78,9 @@ This block causes a damage of @1 hit point per second.=Ten blok zadaje @1 obraż
|
|||
This block decreases your breath and causes a drowning damage of @1 hit points every 2 seconds.=Ten blok zmniejsza twój tlen i zadaje @1 obrażeń co 2 sekundy.
|
||||
This block decreases your breath and causes a drowning damage of @1 hit point every 2 seconds.=Ten blok zmniejsza twój tlen i zadaje @1 obrażenie co 2 sekundy.
|
||||
The fall damage on this block is increased by @1%.=Obrażenia od upadku na tym bloku są zwiększone o @1%.
|
||||
This block negates all fall damage.=Ten blok neguje wszystkie obrażenia od upadku.
|
||||
This block cancels any fall damage.=Ten blok neguje wszystkie obrażenia od upadku.
|
||||
The fall damage on this block is reduced by @1%.=Obrażenia od upadku na tym bloku są zmniejszone o @1%.
|
||||
You can not jump while standing on this block.=Nie możesz skakać gdy stoisz na tym bloku.
|
||||
You cannot jump while standing on this block.=Nie możesz skakać gdy stoisz na tym bloku.
|
||||
This block can be climbed.=Na ten blok można się wspiąć.
|
||||
This block will make you bounce off with an elasticity of @1%.=Od tego bloku odbijesz się z elastycznością @1%.
|
||||
This block is slippery.=Ten blok jest śliski.
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# textdomain:doc_items
|
||||
This is a decorational block.=Esse é um bloco decorativo.
|
||||
This is a decorative block.=Esse é um bloco decorativo.
|
||||
This block is a building block for creating various buildings.=Esse bloco é um bloco de construção para criar vários edifícios.
|
||||
This item is primarily used for crafting other items.=Esse item é usado principalmente para criar outros itens.
|
||||
Hold it in your hand, then leftclick to eat it.=Segure-o na sua mão, depois clique com o botão esquerdo para comer.
|
||||
Hold it in your hand, then leftclick to eat it. But why would you want to do this?=Segure-o na sua mão, depois clique com o botão esquerdo para comer. Mas por que você quer fazer isso?
|
||||
Hold it in your hand, then left-click to eat it.=Segure-o na sua mão, depois clique com o botão esquerdo para comer.
|
||||
Hold it in your hand, then left-click to eat it. But why would you want to do this?=Segure-o na sua mão, depois clique com o botão esquerdo para comer. Mas por que você quer fazer isso?
|
||||
This block's rotation is affected by the way you place it: Place it on the floor or ceiling for a vertical orientation; place it at the side for a horizontal orientation. Sneaking while placing it leads to a perpendicular orientation instead.=
|
||||
Hand=Mão
|
||||
Air=Ár
|
||||
|
@ -30,10 +30,10 @@ Maximum damage per hit:=Dano máximo por acerto:
|
|||
Full punch interval: @1 s=Intervalo completo de golpe: @1 s
|
||||
This block can be mined by any mining tool in half a second.=Esse bloco pode ser extraído em meio segundo por qualquer ferramenta de mineração.
|
||||
This block can be mined by any mining tool immediately.=Esse bloco pode ser extraído de forma imediata por qualquer ferramenta de mineração.
|
||||
This block can not be mined by ordinary mining tools.=Esse bloco não pode ser extraído por ferramentas de mineração comuns.
|
||||
This block cannot be mined by ordinary mining tools.=Esse bloco não pode ser extraído por ferramentas de mineração comuns.
|
||||
This block can be destroyed by any mining tool in half a second.=Esse bloco pode ser destruído em meio segundo por qualquer ferramenta de mineração.
|
||||
This block can be destroyed by any mining tool immediately.=Esse bloco pode ser destruído de forma imediata por qualquer ferramenta de mineração.
|
||||
This block can not be destroyed by ordinary mining tools.=Esse bloco não pode ser destruído por ferramentas de mineração comuns.
|
||||
This block cannot be destroyed by ordinary mining tools.=Esse bloco não pode ser destruído por ferramentas de mineração comuns.
|
||||
This block can be mined by mining tools which match any of the following mining ratings and its toughness level.=Esse bloco pode ser extraído por ferramentas de mineração que correspondem a qualquer uma das seguintes classificações de mineração e seu nível de resistência.
|
||||
Mining ratings:=Classificações de mineração:
|
||||
Toughness level: @1=
|
||||
|
@ -78,9 +78,9 @@ This block causes a damage of @1 hit point per second.=Esse bloco causa um dano
|
|||
This block decreases your breath and causes a drowning damage of @1 hit points every 2 seconds.=Esse bloco diminui a sua respiração e causa um dano por afogamento de @1 pontos de vida a cada 2 segundos.
|
||||
This block decreases your breath and causes a drowning damage of @1 hit point every 2 seconds.=Esse bloco diminui a sua respiração e causa um dano por afogamento de @1 ponto de vida a cada 2 segundos.
|
||||
The fall damage on this block is increased by @1%.=O dano por queda nesse bloco é aumentado em @1%.
|
||||
This block negates all fall damage.=Esse bloco nega todos os danos por queda.
|
||||
This block cancels any fall damage.=Esse bloco nega todos os danos por queda.
|
||||
The fall damage on this block is reduced by @1%.=O dano por queda nesse bloco é reduzido em @1%.
|
||||
You can not jump while standing on this block.= Você não pode pular enquanto estiver neste bloco.
|
||||
You cannot jump while standing on this block.= Você não pode pular enquanto estiver neste bloco.
|
||||
This block can be climbed.=Esse bloco pode ser escalado.
|
||||
This block will make you bounce off with an elasticity of @1%.=Esse bloco fará você saltar com uma elasticidade de @1%.
|
||||
This block is slippery.=
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# textdomain:doc_items
|
||||
This is a decorational block.=Esse é um bloco decorativo.
|
||||
This is a decorative block.=Esse é um bloco decorativo.
|
||||
This block is a building block for creating various buildings.=Esse bloco é um bloco de construção para criar vários edifícios.
|
||||
This item is primarily used for crafting other items.=Esse item é usado principalmente para criar outros itens.
|
||||
Hold it in your hand, then leftclick to eat it.=Segure-o na sua mão, depois clique com o botão esquerdo para comer.
|
||||
Hold it in your hand, then leftclick to eat it. But why would you want to do this?=Segure-o na sua mão, depois clique com o botão esquerdo para comer. Mas por que você quer fazer isso?
|
||||
Hold it in your hand, then left-click to eat it.=Segure-o na sua mão, depois clique com o botão esquerdo para comer.
|
||||
Hold it in your hand, then left-click to eat it. But why would you want to do this?=Segure-o na sua mão, depois clique com o botão esquerdo para comer. Mas por que você quer fazer isso?
|
||||
This block's rotation is affected by the way you place it: Place it on the floor or ceiling for a vertical orientation; place it at the side for a horizontal orientation. Sneaking while placing it leads to a perpendicular orientation instead.=
|
||||
Hand=Mão
|
||||
Air=Ar
|
||||
|
@ -30,10 +30,10 @@ Maximum damage per hit:=Dano máximo por acerto:
|
|||
Full punch interval: @1 s=Intervalo completo de golpe: @1 s
|
||||
This block can be mined by any mining tool in half a second.=Esse bloco pode ser extraído em meio segundo por qualquer ferramenta de mineração.
|
||||
This block can be mined by any mining tool immediately.=Esse bloco pode ser extraído de forma imediata por qualquer ferramenta de mineração.
|
||||
This block can not be mined by ordinary mining tools.=Esse bloco não pode ser extraído por ferramentas de mineração comuns.
|
||||
This block cannot be mined by ordinary mining tools.=Esse bloco não pode ser extraído por ferramentas de mineração comuns.
|
||||
This block can be destroyed by any mining tool in half a second.=Esse bloco pode ser destruído em meio segundo por qualquer ferramenta de mineração.
|
||||
This block can be destroyed by any mining tool immediately.=Esse bloco pode ser destruído de forma imediata por qualquer ferramenta de mineração.
|
||||
This block can not be destroyed by ordinary mining tools.=Esse bloco não pode ser destruído por ferramentas de mineração comuns.
|
||||
This block cannot be destroyed by ordinary mining tools.=Esse bloco não pode ser destruído por ferramentas de mineração comuns.
|
||||
This block can be mined by mining tools which match any of the following mining ratings and its toughness level.=Esse bloco pode ser extraído por ferramentas de mineração que correspondem a qualquer uma das seguintes classificações de mineração e seu nível de resistência.
|
||||
Mining ratings:=Classificações de mineração:
|
||||
Toughness level: @1=
|
||||
|
@ -78,9 +78,9 @@ This block causes a damage of @1 hit point per second.=Esse bloco causa um dano
|
|||
This block decreases your breath and causes a drowning damage of @1 hit points every 2 seconds.=Esse bloco diminui a sua respiração e causa um dano por afogamento de @1 pontos de vida a cada 2 segundos.
|
||||
This block decreases your breath and causes a drowning damage of @1 hit point every 2 seconds.=Esse bloco diminui a sua respiração e causa um dano por afogamento de @1 ponto de vida a cada 2 segundos.
|
||||
The fall damage on this block is increased by @1%.=O dano por queda nesse bloco é aumentado em @1%.
|
||||
This block negates all fall damage.=Esse bloco nega todos os danos por queda.
|
||||
This block cancels any fall damage.=Esse bloco nega todos os danos por queda.
|
||||
The fall damage on this block is reduced by @1%.=O dano por queda nesse bloco é reduzido em @1%.
|
||||
You can not jump while standing on this block.= Você não pode pular enquanto estiver neste bloco.
|
||||
You cannot jump while standing on this block.= Você não pode pular enquanto estiver neste bloco.
|
||||
This block can be climbed.=Esse bloco pode ser escalado.
|
||||
This block will make you bounce off with an elasticity of @1%.=Esse bloco fará você saltar com uma elasticidade de @1%.
|
||||
This block is slippery.=
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# textdomain:doc_items
|
||||
This is a decorational block.=Это декоративный блок.
|
||||
This is a decorative block.=Это декоративный блок.
|
||||
This block is a building block for creating various buildings.=Это строительный блок для создания разных конструкций.
|
||||
This item is primarily used for crafting other items.=Этот предмет в основном используется для крафта других предметов.
|
||||
Hold it in your hand, then leftclick to eat it.=Возьмите это в руку и кликните левой кнопкой мыши, чтобы съесть.
|
||||
Hold it in your hand, then leftclick to eat it. But why would you want to do this?=Возьмите это в руку и кликните левой кнопкой мыши, чтобы съесть. Но зачем вы хотите это сделать?
|
||||
Hold it in your hand, then left-click to eat it.=Возьмите это в руку и кликните левой кнопкой мыши, чтобы съесть.
|
||||
Hold it in your hand, then left-click to eat it. But why would you want to do this?=Возьмите это в руку и кликните левой кнопкой мыши, чтобы съесть. Но зачем вы хотите это сделать?
|
||||
This block's rotation is affected by the way you place it: Place it on the floor or ceiling for a vertical orientation; place it at the side for a horizontal orientation. Sneaking while placing it leads to a perpendicular orientation instead.=Поворот этого блока зависит от того как вы его ставите: поставьте его на пол или потолок для вертикальной ориентации; поместите на стену для горизонтальной ориентации. Удерживайте [Красться] при размещении для перпендикулярной ориентации.
|
||||
Hand=Рука
|
||||
Air=Воздух
|
||||
|
@ -30,10 +30,10 @@ Maximum damage per hit:=Максимальный урон за один удар
|
|||
Full punch interval: @1 s=Интервал полного удара: @1 с
|
||||
This block can be mined by any mining tool in half a second.=Этот блок можно добыть любым добывающим инструментом за полсекунды.
|
||||
This block can be mined by any mining tool immediately.=Этот блок можно мгновенно добыть любым добывающим инструментом.
|
||||
This block can not be mined by ordinary mining tools.=Этот блок нельзя добыть обычным добывающим инструментом.
|
||||
This block cannot be mined by ordinary mining tools.=Этот блок нельзя добыть обычным добывающим инструментом.
|
||||
This block can be destroyed by any mining tool in half a second.=Этот блок можно уничтожить любым добывающим инструментом за полсекунды.
|
||||
This block can be destroyed by any mining tool immediately.=Этот блок можно мгновенно уничтожить любым добывающим инструментом.
|
||||
This block can not be destroyed by ordinary mining tools.=Этот блок нельзя уничтожить добывающим инструментом.
|
||||
This block cannot be destroyed by ordinary mining tools.=Этот блок нельзя уничтожить добывающим инструментом.
|
||||
This block can be mined by mining tools which match any of the following mining ratings and its toughness level.=Этот блок можно добыть любым добывающим инструментом, соответствующим одному из следующих рейтингов и его уровню твёрдости.
|
||||
Mining ratings:=Рейтинг добывания:
|
||||
Toughness level: @1=Уровень твёрдости: @1
|
||||
|
@ -78,9 +78,9 @@ This block causes a damage of @1 hit point per second.=Этот блок нан
|
|||
This block decreases your breath and causes a drowning damage of @1 hit points every 2 seconds.=Этот блок уменьшает ваш запас кислорода и наносит урон от утопления в @1 единиц здоровья каждые 2 секунды.
|
||||
This block decreases your breath and causes a drowning damage of @1 hit point every 2 seconds.=Этот блок уменьшает ваш запас кислорода и наносит урон от утопления в @1 единицу здоровья каждые 2 секунды.
|
||||
The fall damage on this block is increased by @1%.=При падении на этот блок получаемый урон увеличивается на @1%.
|
||||
This block negates all fall damage.=Этот блок отменяет весь урон от падения.
|
||||
This block cancels any fall damage.=Этот блок отменяет весь урон от падения.
|
||||
The fall damage on this block is reduced by @1%.=При падении на этот блок получаемый урон уменьшается на @1%.
|
||||
You can not jump while standing on this block.=Вы не можете прыгать, пока стоите на этом блоке.
|
||||
You cannot jump while standing on this block.=Вы не можете прыгать, пока стоите на этом блоке.
|
||||
This block can be climbed.=По этому блоку можно карабкаться.
|
||||
This block will make you bounce off with an elasticity of @1%.=Этот блок заставит вас отскакивать с упругостью @1%.
|
||||
This block is slippery.=Этот блок скользкий.
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# textdomain:doc_items
|
||||
This is a decorational block.=
|
||||
This is a decorative block.=
|
||||
This block is a building block for creating various buildings.=
|
||||
This item is primarily used for crafting other items.=
|
||||
Hold it in your hand, then leftclick to eat it.=
|
||||
Hold it in your hand, then leftclick to eat it. But why would you want to do this?=
|
||||
Hold it in your hand, then left-click to eat it.=
|
||||
Hold it in your hand, then left-click to eat it. But why would you want to do this?=
|
||||
This block's rotation is affected by the way you place it: Place it on the floor or ceiling for a vertical orientation; place it at the side for a horizontal orientation. Sneaking while placing it leads to a perpendicular orientation instead.=
|
||||
Hand=
|
||||
Air=
|
||||
|
@ -30,10 +30,10 @@ Maximum damage per hit:=
|
|||
Full punch interval: @1 s=
|
||||
This block can be mined by any mining tool in half a second.=
|
||||
This block can be mined by any mining tool immediately.=
|
||||
This block can not be mined by ordinary mining tools.=
|
||||
This block cannot be mined by ordinary mining tools.=
|
||||
This block can be destroyed by any mining tool in half a second.=
|
||||
This block can be destroyed by any mining tool immediately.=
|
||||
This block can not be destroyed by ordinary mining tools.=
|
||||
This block cannot be destroyed by ordinary mining tools.=
|
||||
This block can be mined by mining tools which match any of the following mining ratings and its toughness level.=
|
||||
Mining ratings:=
|
||||
Toughness level: @1=
|
||||
|
@ -78,9 +78,9 @@ This block causes a damage of @1 hit point per second.=
|
|||
This block decreases your breath and causes a drowning damage of @1 hit points every 2 seconds.=
|
||||
This block decreases your breath and causes a drowning damage of @1 hit point every 2 seconds.=
|
||||
The fall damage on this block is increased by @1%.=
|
||||
This block negates all fall damage.=
|
||||
This block cancels any fall damage.=
|
||||
The fall damage on this block is reduced by @1%.=
|
||||
You can not jump while standing on this block.=
|
||||
You cannot jump while standing on this block.=
|
||||
This block can be climbed.=
|
||||
This block will make you bounce off with an elasticity of @1%.=
|
||||
This block is slippery.=
|
||||
|
@ -161,8 +161,8 @@ Description: @1 = 描述:@1
|
|||
Falling blocks can go through this block; they destroy it when doing so. = 下落的方块可以穿过这个方块,穿过时会将其破坏。
|
||||
Full punch interval: @1 s = 完整击打间隔:@1秒
|
||||
Hand = 手
|
||||
Hold it in your hand, then leftclick to eat it. = 把它拿在手里,然后左键点击来食用它。
|
||||
Hold it in your hand, then leftclick to eat it. But why would you want to do this? = 把它拿在手里,然后左键点击来食用它。但你为什么要这么做呢?
|
||||
Hold it in your hand, then left-click to eat it. = 把它拿在手里,然后左键点击来食用它。
|
||||
Hold it in your hand, then left-click to eat it. But why would you want to do this? = 把它拿在手里,然后左键点击来食用它。但你为什么要这么做呢?
|
||||
Item reference of all wieldable tools and weapons = 所有可手持工具及武器的物品参考信息
|
||||
Item reference of blocks and other things which are capable of occupying space = 所有能够占据空间的方块及其他物品的参考信息
|
||||
Item reference of items which are neither blocks, tools or weapons (esp. crafting items) = 既不是方块、工具也不是武器的物品(尤其是制作材料类物品)的参考信息
|
||||
|
@ -203,8 +203,8 @@ This block can be destroyed by any mining tool in half a second. = 这个方块
|
|||
This block can be mined by any mining tool immediately. = 这个方块可以立即被任何挖掘工具挖掘。
|
||||
This block can be mined by any mining tool in half a second. = 这个方块可以在半秒钟内被任何挖掘工具挖掘。
|
||||
This block can be mined by mining tools which match any of the following mining ratings and its toughness level. = 这个方块可以被符合以下任何挖掘评级及其硬度等级的挖掘工具挖掘。
|
||||
This block can not be destroyed by ordinary mining tools. = 这个方块无法被普通挖掘工具破坏。
|
||||
This block can not be mined by ordinary mining tools. = 这个方块无法被普通挖掘工具挖掘。
|
||||
This block cannot be destroyed by ordinary mining tools. = 这个方块无法被普通挖掘工具破坏。
|
||||
This block cannot be mined by ordinary mining tools. = 这个方块无法被普通挖掘工具挖掘。
|
||||
This block can serve as a smelting fuel with a burning time of @1. = 这个方块可以用作熔炼燃料,燃烧时间为@1。
|
||||
This block causes a damage of @1 hit point per second. = 这个方块每秒造成@1点生命值的伤害。
|
||||
This block causes a damage of @1 hit points per second. = 这个方块每秒造成@1点生命值的伤害。
|
||||
|
@ -222,7 +222,7 @@ This block is affected by gravity and can fall. = 这个方块受重力影响,
|
|||
This block is completely silent when mined or built. = 这个方块在被挖掘或建造时完全没有声音。
|
||||
This block is completely silent when walked on, mined or built. = 在这个方块上行走、挖掘或建造它时都完全没有声音。
|
||||
This block is destroyed when a falling block ends up inside it. = 当有下落的方块落入这个方块内部时,它会被破坏。
|
||||
This block negates all fall damage. = 这个方块可抵消所有坠落伤害。
|
||||
This block cancels all fall damage. = 这个方块可抵消所有坠落伤害。
|
||||
This block points to liquids. = 这个方块指向液体。
|
||||
This block will drop as an item when a falling block ends up inside it. = 当有下落的方块落入这个方块内部时,它会作为物品掉落。
|
||||
This block will drop as an item when it is not attached to a surrounding block. = 当这个方块未与周围方块相连时,它会作为物品掉落。
|
||||
|
@ -234,7 +234,7 @@ This block will make you bounce off with an elasticity of @1%. = 这个方块会
|
|||
This block will randomly drop one of the following when mined: @1. = 挖掘这个方块时,会随机掉落以下物品中的一个:@1。
|
||||
This block will randomly drop up to @1 drops of the following possible drops when mined: @2. = 挖掘这个方块时,会随机掉落多达@1个以下可能掉落的物品:@2。
|
||||
This block won't drop anything when mined. = 挖掘这个方块时不会掉落任何东西。
|
||||
This is a decorational block. = 这是一个装饰性方块。
|
||||
This is a decorative block. = 这是一个装饰性方块。
|
||||
This is a melee weapon which deals damage by punching. = 这是一种通过击打造成伤害的近战武器。
|
||||
Maximum damage per hit: = 每次击打最大伤害:
|
||||
This item belongs to the @1 group. = 这个物品属于@1组。
|
||||
|
@ -254,7 +254,7 @@ Usage help: @1 = 使用帮助:@1
|
|||
Walking on this block is completely silent. = 在这个方块上行走时完全没有声音。
|
||||
Whenever you are not wielding any item, you use the hand which acts as a tool with its own capabilities. When you are wielding an item which is not a mining tool or a weapon it will behave as if it would be the hand. = 无论何时你没有手持任何物品,你使用的手就相当于一个有自身功能的工具。当你手持的物品不是挖掘工具或武器时,它的作用就如同空手时一样。
|
||||
Yes = 是
|
||||
You can not jump while standing on this block. = 站在这个方块上时你无法跳跃。
|
||||
You cannot jump while standing on this block. = 站在这个方块上时你无法跳跃。
|
||||
any level = 任何等级
|
||||
level 0 = 0级
|
||||
level 0-@1 = 0 - @1级
|
||||
|
|
|
@ -1,9 +1,9 @@
|
|||
# textdomain:doc_items
|
||||
This is a decorational block.=
|
||||
This is a decorative block.=
|
||||
This block is a building block for creating various buildings.=
|
||||
This item is primarily used for crafting other items.=
|
||||
Hold it in your hand, then leftclick to eat it.=
|
||||
Hold it in your hand, then leftclick to eat it. But why would you want to do this?=
|
||||
Hold it in your hand, then left-click to eat it.=
|
||||
Hold it in your hand, then left-click to eat it. But why would you want to do this?=
|
||||
This block's rotation is affected by the way you place it: Place it on the floor or ceiling for a vertical orientation; place it at the side for a horizontal orientation. Sneaking while placing it leads to a perpendicular orientation instead.=
|
||||
Hand=
|
||||
Air=
|
||||
|
@ -30,10 +30,10 @@ Maximum damage per hit:=
|
|||
Full punch interval: @1 s=
|
||||
This block can be mined by any mining tool in half a second.=
|
||||
This block can be mined by any mining tool immediately.=
|
||||
This block can not be mined by ordinary mining tools.=
|
||||
This block cannot be mined by ordinary mining tools.=
|
||||
This block can be destroyed by any mining tool in half a second.=
|
||||
This block can be destroyed by any mining tool immediately.=
|
||||
This block can not be destroyed by ordinary mining tools.=
|
||||
This block cannot be destroyed by ordinary mining tools.=
|
||||
This block can be mined by mining tools which match any of the following mining ratings and its toughness level.=
|
||||
Mining ratings:=
|
||||
Toughness level: @1=
|
||||
|
@ -78,9 +78,9 @@ This block causes a damage of @1 hit point per second.=
|
|||
This block decreases your breath and causes a drowning damage of @1 hit points every 2 seconds.=
|
||||
This block decreases your breath and causes a drowning damage of @1 hit point every 2 seconds.=
|
||||
The fall damage on this block is increased by @1%.=
|
||||
This block negates all fall damage.=
|
||||
This block cancels any fall damage.=
|
||||
The fall damage on this block is reduced by @1%.=
|
||||
You can not jump while standing on this block.=
|
||||
You cannot jump while standing on this block.=
|
||||
This block can be climbed.=
|
||||
This block will make you bounce off with an elasticity of @1%.=
|
||||
This block is slippery.=
|
||||
|
|
|
@ -2,7 +2,7 @@
|
|||
Water can flow into this block and cause it to drop as an item.=Wasser kann in diesen Block fließen und ihn als Gegenstand fallen lassen.
|
||||
This block can be turned into dirt with a hoe.=Dieser Block kann mit einer Hacke zu Erde gemacht werden.
|
||||
This block can be turned into farmland with a hoe.=Dieser Block kann mit einer Hacke zu Ackerboden gemacht werden.
|
||||
This block can be turned into grass path with a shovel.=
|
||||
This block can be turned into grass path with a shovel.=Dieser Block kann mit einer Schaufel in einen Graspfad gemacht werden.
|
||||
This block acts as a soil for all saplings.=Dieser Block eignet sich als Nährboden für alle Setzlinge.
|
||||
This block acts as a soil for some saplings.=Dieser Block eignet sich als Nährboden für einige Setzlinge.
|
||||
Sugar canes will grow on this block.=Zuckerrohr wird auf diesem Block wachsen.
|
||||
|
@ -13,14 +13,14 @@ This plant can only grow on grass blocks and dirt. To survive, it needs to have
|
|||
This plant can grow on grass blocks, podzol, dirt and coarse dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher.=Diese Pflanze wächst auf Grasblöcken, Podsol, Erde und grober Erde. Zum Überleben muss sie einen ungehinderten Blick zum Himmel haben oder einer Lichtstärke von mindestens 8 ausgesetzt sein.
|
||||
This block is flammable.=Dieser Block ist entflammbar.
|
||||
This block destroys any item it touches.=Dieser Block zerstört jeden Gegenstand, den er berührt.
|
||||
To eat it, wield it, then rightclick.=Um dies zu essen, halten Sie es in der Hand und rechtsklicken Sie.
|
||||
To eat it, wield it, then rightc-lick.=Um dies zu essen, halten Sie es in der Hand und rechtsklicken Sie.
|
||||
You can eat this even when your hunger bar is full.=Sie können dies essen, auch wenn Ihre Hungerleiste voll ist.
|
||||
You cannot eat this when your hunger bar is full.=Sie können dies nicht essen, wenn Ihre Hungerleiste voll ist.
|
||||
To drink it, wield it, then rightclick.=Um dies zu trinken, halten Sie es in der Hand und rechtsklicken Sie.
|
||||
To drink it, wield it, then right-click.=Um dies zu trinken, halten Sie es in der Hand und rechtsklicken Sie.
|
||||
You cannot drink this when your hunger bar is full.=Sie können dies nicht trinken, wenn Ihre Hungerleiste voll ist.
|
||||
To consume it, wield it, then rightclick.=Um dies zu konsumieren, halten Sie es in der Hand und rechtsklicken Sie.
|
||||
To consume it, wield it, then right-click.=Um dies zu konsumieren, halten Sie es in der Hand und rechtsklicken Sie.
|
||||
You cannot consume this when your hunger bar is full.=Sie können dies nicht konsumieren, wenn Ihre Hungerleiste voll ist.
|
||||
You have to wait for about 2 seconds before you can eat or drink again.=Sie müssen etwa 2 Sekunden warten, bevor Sie erneut essen oder trinken können.
|
||||
You have to wait for around 2 seconds before you can eat or drink again.=Sie müssen etwa 2 Sekunden warten, bevor Sie erneut essen oder trinken können.
|
||||
Hunger points restored: @1=Wiederhergestellte Hungerpunkte: @1
|
||||
Saturation points restored: @1%.1f=Wiederhergestellte Sättigungspunkte: @1
|
||||
It can be worn on the head.=Es kann auf dem Kopf getragen werden.
|
||||
|
@ -50,7 +50,7 @@ Iron Shovel=Eisenschaufel
|
|||
Stone Shovel=Steinschaufel
|
||||
Golden Shovel=Goldschaufel
|
||||
Wooden Shovel=Holzschaufel
|
||||
This block can be mined by any tool instantly.=Dieser Block kann mit jedem Werkzeug sofort abgebaut werden.
|
||||
This block can be mined instantly by any tool.=Dieser Block kann mit jedem Werkzeug sofort abgebaut werden.
|
||||
• Shears=• Schere
|
||||
• Sword=• Schwert
|
||||
• Hand=• Hand
|
||||
|
@ -60,7 +60,7 @@ Hardness: @1=Härte: @1
|
|||
This block will not be destroyed by TNT explosions.=Dieser Block wird von TNT-Explosionen nicht zerstört.
|
||||
This block drops itself when mined by shears.=Dieser Block wirft sich selbst ab, wenn er mit einer Schere abgebaut wird.
|
||||
@1×@2=@1×@2
|
||||
This blocks drops the following when mined by shears: @1=Dieser Block wirft Folgendes ab, wenn er mit einer Schere abgebaut wird: @1
|
||||
This block drops the following when mined by shears: @1=Dieser Block wirft Folgendes ab, wenn er mit einer Schere abgebaut wird: @1
|
||||
, =,
|
||||
Painfully slow=Furchtbar langsam
|
||||
Very slow=Sehr langsam
|
||||
|
@ -75,6 +75,6 @@ Mining speed: @1=Abbaugeschwindigkeit: @1
|
|||
Durability: @1=Haltbarkeit: @1
|
||||
This tool is capable of mining.=Dieses Werkzeug kann Blöcke abbauen.
|
||||
Block breaking strength: @1=Blockbruchstärke: @1
|
||||
This is a melee weapon which deals damage by punching.=Dies ist eine Nahkampfwaffe, die Schaden durch Schläge verursacht.
|
||||
This is a melee weapon that deals damage by punching.=Dies ist eine Nahkampfwaffe, die Schaden durch Schläge verursacht.
|
||||
Maximum damage: @1 HP=Maximalschaden: @1 TP
|
||||
Full punch interval: @1 s=Vollständiges Schlagintervall: @1 s
|
||||
|
|
|
@ -13,14 +13,14 @@ This plant can only grow on grass blocks and dirt. To survive, it needs to have
|
|||
This plant can grow on grass blocks, podzol, dirt and coarse dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher.=Denne plante kan gro på græsblokke, podsol, jord eller grov jord. For at overleve, har den brug for direkte udsyn til himlen, eller et lysniveau på 8 eller derover.
|
||||
This block is flammable.=Denne blok er brændfarlig.
|
||||
This block destroys any item it touches.=Denne blok ødelægger enhver genstand den berør.
|
||||
To eat it, wield it, then rightclick.=For at spise det skal du bære det og højre-klikke.
|
||||
To eat it, wield it, then right-click.=For at spise det skal du bære det og højre-klikke.
|
||||
You can eat this even when your hunger bar is full.=Du kan spise dette selvom din sultbjælke er fuld.
|
||||
You cannot eat this when your hunger bar is full.=Du kan ikke spise dette når din sultbjælke er fuld.
|
||||
To drink it, wield it, then rightclick.=For at drikke det skal du bære det og højre-klikke.
|
||||
To drink it, wield it, then right-click.=For at drikke det skal du bære det og højre-klikke.
|
||||
You cannot drink this when your hunger bar is full.=Du kan ikke drikke dette når din sultbjælke er fuld.
|
||||
To consume it, wield it, then rightclick.=For at indtage det skal du bære det og højre-klikke.
|
||||
To consume it, wield it, then right-click.=For at indtage det skal du bære det og højre-klikke.
|
||||
You cannot consume this when your hunger bar is full.=Du kan ikke indtage dette når din sultbjælke er fuld.
|
||||
You have to wait for about 2 seconds before you can eat or drink again.=Du er nødt til at vente omkring 2 sekunder før du kan drikke eller spise igen.
|
||||
You have to wait for around 2 seconds before you can eat or drink again.=Du er nødt til at vente omkring 2 sekunder før du kan drikke eller spise igen.
|
||||
Hunger points restored: @1=Sultpoint genvundet: @1
|
||||
Saturation points restored: @1%.1f=Mæthedspoint genvundet: @1%.1f
|
||||
It can be worn on the head.=Den kan bæres på hovedet.
|
||||
|
@ -50,7 +50,7 @@ Iron Shovel=Jernskovl
|
|||
Stone Shovel=Stenskovl
|
||||
Golden Shovel=Guldskovl
|
||||
Wooden Shovel=Træskovl
|
||||
This block can be mined by any tool instantly.=Denne blok kan udvindes momentant med ethvert værktøj.
|
||||
This block can be mined instantly by any tool.=Denne blok kan udvindes momentant med ethvert værktøj.
|
||||
• Shears=• Sakse
|
||||
• Sword=• Sværd
|
||||
• Hand=• Hånd
|
||||
|
@ -60,7 +60,7 @@ Hardness: @1=Hårdhed @1
|
|||
This block will not be destroyed by TNT explosions.=Denne blok ødelægges ikke af TNT-eksplosioner.
|
||||
This block drops itself when mined by shears.=Denne blok dropper sig selv når den udvindes med sakse.
|
||||
@1×@2=@1x@2
|
||||
This blocks drops the following when mined by shears: @1=Denne blok dropper følgende når den udvindes med sakse: @1
|
||||
This block drops the following when mined by shears: @1=Denne blok dropper følgende når den udvindes med sakse: @1
|
||||
, =,
|
||||
Painfully slow=Pinagtig langsom
|
||||
Very slow=Meget langsom
|
||||
|
@ -75,6 +75,10 @@ Mining speed: @1=Udvindingshastighed: @1
|
|||
Durability: @1=Holdbarhed: @1
|
||||
This tool is capable of mining.=Dette værktøj kan bruges til udvinding.
|
||||
Block breaking strength: @1=Blokkens brudstyrke: @1
|
||||
This is a melee weapon which deals damage by punching.=Dette er et nærkampsvåben som giver skade ved at slå.
|
||||
This is a melee weapon that deals damage by punching.=Dette er et nærkampsvåben som giver skade ved at slå.
|
||||
Maximum damage: @1 HP=Højeste skade: @1
|
||||
Full punch interval: @1 s=Helt interval mellem slag: @1 s
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
||||
|
|
|
@ -13,14 +13,14 @@ This plant can only grow on grass blocks and dirt. To survive, it needs to have
|
|||
This plant can grow on grass blocks, podzol, dirt and coarse dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher.=Cette plante peut pousser sur des blocs d'herbe, du podzol, de la terre et de la terre grossière. Pour survivre, il doit avoir une vue dégagée sur le ciel au-dessus ou être exposé à un niveau de lumière de 8 ou plus.
|
||||
This block is flammable.=Ce bloc est inflammable.
|
||||
This block destroys any item it touches.=Ce bloc détruit tout élément qu'il touche.
|
||||
To eat it, wield it, then rightclick.=Pour le manger, maniez-le, puis faites un clic droit.
|
||||
To eat it, wield it, then right-click.=Pour le manger, maniez-le, puis faites un clic droit.
|
||||
You can eat this even when your hunger bar is full.=Vous pouvez le manger même lorsque votre barre de faim est pleine.
|
||||
You cannot eat this when your hunger bar is full.=Vous ne pouvez pas manger cela lorsque votre barre de faim est pleine.
|
||||
To drink it, wield it, then rightclick.=Pour le boire, maniez-le, puis faites un clic droit.
|
||||
To drink it, wield it, then right-click.=Pour le boire, maniez-le, puis faites un clic droit.
|
||||
You cannot drink this when your hunger bar is full.=Vous ne pouvez pas boire cela lorsque votre barre de faim est pleine.
|
||||
To consume it, wield it, then rightclick.=Pour le consommer, maniez-le, puis faites un clic droit.
|
||||
To consume it, wield it, then right-click.=Pour le consommer, maniez-le, puis faites un clic droit.
|
||||
You cannot consume this when your hunger bar is full.=Vous ne pouvez pas consommer cela lorsque votre barre de faim est pleine.
|
||||
You have to wait for about 2 seconds before you can eat or drink again.=Vous devez attendre environ 2 secondes avant de pouvoir à nouveau manger ou boire.
|
||||
You have to wait for around 2 seconds before you can eat or drink again.=Vous devez attendre environ 2 secondes avant de pouvoir à nouveau manger ou boire.
|
||||
Hunger points restored: @1=Points de faim restaurés: @1
|
||||
Saturation points restored: @1%.1f=Points de saturation restaurés: @1%.1f
|
||||
It can be worn on the head.=Il peut être porté sur la tête.
|
||||
|
@ -50,7 +50,7 @@ Iron Shovel=Pelle en fer
|
|||
Stone Shovel=Pelle en pierre
|
||||
Golden Shovel=Pelle en or
|
||||
Wooden Shovel=Pelle en bois
|
||||
This block can be mined by any tool instantly.=Ce bloc peut être miné par n'importe quel outil instantanément.
|
||||
This block can be mined instantly by any tool.=Ce bloc peut être miné par n'importe quel outil instantanément.
|
||||
• Shears=• Cisailles
|
||||
• Sword=• Epées
|
||||
• Hand=• Mains
|
||||
|
@ -60,7 +60,7 @@ Hardness: @1=Dureté : @1
|
|||
This block will not be destroyed by TNT explosions.=Ce bloc ne sera pas détruit par les explosions de TNT.
|
||||
This block drops itself when mined by shears.=Ce bloc se laisse tomber lorsqu'il est exploité par cisaille.
|
||||
@1×@2=@1×@2
|
||||
This blocks drops the following when mined by shears: @1=Ce bloc laisse tomber les choses suivantes lorsqu'il est exploité par cisaille : @1
|
||||
This block drops the following when mined by shears: @1=Ce bloc laisse tomber les choses suivantes lorsqu'il est exploité par cisaille : @1
|
||||
, =,
|
||||
Painfully slow=Péniblement lent
|
||||
Very slow=Très lent
|
||||
|
@ -75,6 +75,6 @@ Mining speed: @1=Vitesse de minage : @1
|
|||
Durability: @1=Durabilité : @1
|
||||
This tool is capable of mining.=Cet outil est capable d'exploiter.
|
||||
Block breaking strength: @1=Résistance de rupture de bloc : @1
|
||||
This is a melee weapon which deals damage by punching.=Il s'agit d'une arme de mêlée qui inflige des dégâts en frappant.
|
||||
This is a melee weapon that deals damage by punching.=Il s'agit d'une arme de mêlée qui inflige des dégâts en frappant.
|
||||
Maximum damage: @1 HP=Dégâts maximum : @1 PV
|
||||
Full punch interval: @1 s=Interval de coup : @1 s
|
||||
|
|
|
@ -13,14 +13,14 @@ This plant can only grow on grass blocks and dirt. To survive, it needs to have
|
|||
This plant can grow on grass blocks, podzol, dirt and coarse dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher.=この植物は、草原、ポドゾル、土、粗い土の上に生育できます。生え抜くためには、上空に遮るものがないか、明るさ8以上で照らされる環境が必要です。
|
||||
This block is flammable.=このブロックは可燃性です。
|
||||
This block destroys any item it touches.=このブロックは、それに触れたどんなアイテムも壊します。
|
||||
To eat it, wield it, then rightclick.=食べるには、手に持ってから右クリックします。
|
||||
To eat it, wield it, then right-click.=食べるには、手に持ってから右クリックします。
|
||||
You can eat this even when your hunger bar is full.=満腹ゲージが満タンでも、これは食べられます。
|
||||
You cannot eat this when your hunger bar is full.=満腹ゲージが満タンなら、これは食べられません。
|
||||
To drink it, wield it, then rightclick.=飲むには、手に持ってから右クリックします。
|
||||
To drink it, wield it, then right-click.=飲むには、手に持ってから右クリックします。
|
||||
You cannot drink this when your hunger bar is full.=満腹ゲージが満タンなら、これは飲めません。
|
||||
To consume it, wield it, then rightclick.=消費するには、手に持ってから右クリックします。
|
||||
To consume it, wield it, then right-click.=消費するには、手に持ってから右クリックします。
|
||||
You cannot consume this when your hunger bar is full.=満腹ゲージが満タンなら、これは消費できません。
|
||||
You have to wait for about 2 seconds before you can eat or drink again.=また飲み食いできるようになるまで、2秒くらい待たねばなりません。
|
||||
You have to wait for around 2 seconds before you can eat or drink again.=また飲み食いできるようになるまで、2秒くらい待たねばなりません。
|
||||
Hunger points restored: @1=満腹度回復:@1
|
||||
Saturation points restored: @1%.1f=隠し満腹度回復:@1.1f
|
||||
It can be worn on the head.=頭に装着することもできます。
|
||||
|
@ -50,7 +50,7 @@ Iron Shovel=鉄のシャベル
|
|||
Stone Shovel=石のシャベル
|
||||
Golden Shovel=金のシャベル
|
||||
Wooden Shovel=木製のシャベル
|
||||
This block can be mined by any tool instantly.=このブロックは、どんな道具を使ってもすぐに掘れます。
|
||||
This block can be mined instantly by any tool.=このブロックは、どんな道具を使ってもすぐに掘れます。
|
||||
• Shears=・ハサミ
|
||||
• Sword=・剣
|
||||
• Hand=・手
|
||||
|
@ -60,7 +60,7 @@ Hardness: @1=硬さ:@1
|
|||
This block will not be destroyed by TNT explosions.=このブロックは、TNTの爆発では壊れません。
|
||||
This block drops itself when mined by shears.=このブロックはハサミで掘ると、それ自体をドロップします。
|
||||
@1×@2=@1×@2
|
||||
This blocks drops the following when mined by shears: @1=このブロックはハサミで掘ると、次のものをドロップします:@1
|
||||
This block drops the following when mined by shears: @1=このブロックはハサミで掘ると、次のものをドロップします:@1
|
||||
, =,
|
||||
Painfully slow=苦痛レベルで遅い
|
||||
Very slow=とても遅い
|
||||
|
@ -75,6 +75,6 @@ Mining speed: @1=採掘速度:@1
|
|||
Durability: @1=耐久性:@1
|
||||
This tool is capable of mining.=この道具は採掘が可能です。
|
||||
Block breaking strength: @1=ブロック破壊力:@1
|
||||
This is a melee weapon which deals damage by punching.=これは殴りつけることでダメージを与える近接武器です。
|
||||
This is a melee weapon that deals damage by punching.=これは殴りつけることでダメージを与える近接武器です。
|
||||
Maximum damage: @1 HP=最大ダメージ:@1 HP
|
||||
Full punch interval: @1 s=全力攻撃の間隔:@1秒
|
||||
|
|
|
@ -13,14 +13,14 @@ This plant can only grow on grass blocks and dirt. To survive, it needs to have
|
|||
This plant can grow on grass blocks, podzol, dirt and coarse dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher.=Ta roślina może rosnąć na blokach trawy, bielicy, ziemi i twardej ziemi. Aby przetrwać musi mieć nieblokowany dostęp do nieba powyżej lub być oświetlana światłem o poziomie 8 lub wyższym.
|
||||
This block is flammable.=Ten blok jest łatwopalny.
|
||||
This block destroys any item it touches.=Ten blok niszczy się gdy dowolny przedmiot go dotyka.
|
||||
To eat it, wield it, then rightclick.=Aby to zjeść, weź to, następnie kliknij prawy przycisk myszy.
|
||||
To eat it, wield it, then right-click.=Aby to zjeść, weź to, następnie kliknij prawy przycisk myszy.
|
||||
You can eat this even when your hunger bar is full.=Możesz to zjeść nawet gdy twój pasek nasycenia jest pełny.
|
||||
You cannot eat this when your hunger bar is full.=Nie możesz tego jeść gdy twój pasek nasycenia jest pełny.
|
||||
To drink it, wield it, then rightclick.=Aby to wypić, weź to, następnie kliknij prawy przycisk myszy.
|
||||
To drink it, wield it, then right-click.=Aby to wypić, weź to, następnie kliknij prawy przycisk myszy.
|
||||
You cannot drink this when your hunger bar is full.=Nie możesz tego pić gdy twój pasek nasycenia jest pełny.
|
||||
To consume it, wield it, then rightclick.=Aby to skonsumować, weź to, następnie kliknij prawy przycisk myszy.
|
||||
To consume it, wield it, then right-click.=Aby to skonsumować, weź to, następnie kliknij prawy przycisk myszy.
|
||||
You cannot consume this when your hunger bar is full.=Nie możesz tego skonsumować gdy twój pasek nasycenia jest pełny.
|
||||
You have to wait for about 2 seconds before you can eat or drink again.=Musisz poczekać przez 2 sekundy zanim znów będziesz mogła jeść lub pić.
|
||||
You have to wait for around 2 seconds before you can eat or drink again.=Musisz poczekać przez 2 sekundy zanim znów będziesz mogła jeść lub pić.
|
||||
Hunger points restored: @1=Przywrócone punkty głodu: @1
|
||||
Saturation points restored: @1%.1f=Przywrócone punkty nasycenia: @1%.1f
|
||||
It can be worn on the head.=Może być noszony na głowie.
|
||||
|
@ -50,7 +50,7 @@ Iron Shovel=Żelazna łopata
|
|||
Stone Shovel=Kamienna łopata
|
||||
Golden Shovel=Złota łopata
|
||||
Wooden Shovel=Drewniana łopata
|
||||
This block can be mined by any tool instantly.=Ten blok może zostać wykopany dowolnym narzędziem natychmiastowo.
|
||||
This block can be mined instantly by any tool.=Ten blok może zostać wykopany dowolnym narzędziem natychmiastowo.
|
||||
• Shears=• Nożyce
|
||||
• Sword=• Miecz
|
||||
• Hand=• Ręka
|
||||
|
@ -60,7 +60,7 @@ Hardness: @1=Twardość: @1
|
|||
This block will not be destroyed by TNT explosions.=Ten blok nie będzie zniszczony przez eksplozję trotylu.
|
||||
This block drops itself when mined by shears.=Ten blok wyrzuca siebie gdy wykopany nożycami.
|
||||
@1×@2=@1×@2
|
||||
This blocks drops the following when mined by shears: @1=Ten blok wyrzuca siebie gdy wykopany nożycami.
|
||||
This block drops the following when mined by shears: @1=Ten blok wyrzuca siebie gdy wykopany nożycami.
|
||||
, =,
|
||||
Painfully slow=Boleśnie powolne
|
||||
Very slow=Bardzo wolne
|
||||
|
@ -75,6 +75,6 @@ Mining speed: @1=Szybkość kopania: @1
|
|||
Durability: @1=Wytrzymałość: @1
|
||||
This tool is capable of mining.=To narzędzie jest w stanie kopać.
|
||||
Block breaking strength: @1=Siła niszczenia bloku: @1
|
||||
This is a melee weapon which deals damage by punching.=To jest broń ręczna która zadaje obrażenia przy uderzenia.
|
||||
This is a melee weapon that deals damage by punching.=To jest broń ręczna która zadaje obrażenia przy uderzenia.
|
||||
Maximum damage: @1 HP=Maksymalne obrażenia: @1 HP
|
||||
Full punch interval: @1 s=Pełny okres uderzenia: @1 s
|
||||
|
|
|
@ -13,14 +13,14 @@ This plant can only grow on grass blocks and dirt. To survive, it needs to have
|
|||
This plant can grow on grass blocks, podzol, dirt and coarse dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher.=Это растение может расти только на блоках дёрна, грязи, подзола и твёрдой земли. Для жизни ему нужно иметь беспрепятственный обзор на небо сверху, либо уровень света 8 и выше.
|
||||
This block is flammable.=Этот блок воспламеним.
|
||||
This block destroys any item it touches.=Этот блок уничтожает любой предмет, который его касается.
|
||||
To eat it, wield it, then rightclick.=Чтобы съесть это, возьмите в руки и кликните правой кнопкой мыши.
|
||||
To eat it, wield it, then right-click.=Чтобы съесть это, возьмите в руки и кликните правой кнопкой мыши.
|
||||
You can eat this even when your hunger bar is full.=Вы можете есть это, даже когда ваша полоска голода заполнена.
|
||||
You cannot eat this when your hunger bar is full.=Вы не можете есть это, когда ваша полоска голода заполнена.
|
||||
To drink it, wield it, then rightclick.=Чтобы выпить это, возьмите его в руки и кликните правой кнопкой мыши.
|
||||
To drink it, wield it, then right-click.=Чтобы выпить это, возьмите его в руки и кликните правой кнопкой мыши.
|
||||
You cannot drink this when your hunger bar is full.=Вы не можете пить это, когда ваша полоска голода заполнена.
|
||||
To consume it, wield it, then rightclick.=Чтобы употребить это, возьмите в руки и кликните правой кнопкой мыши.
|
||||
To consume it, wield it, then right-click.=Чтобы употребить это, возьмите в руки и кликните правой кнопкой мыши.
|
||||
You cannot consume this when your hunger bar is full.=Вы не можете употребить это, когда ваша полоска голода заполнена.
|
||||
You have to wait for about 2 seconds before you can eat or drink again.=Вам нужно подождать 2 секунды, прежде чем снова пить или есть.
|
||||
You have to wait for around 2 seconds before you can eat or drink again.=Вам нужно подождать 2 секунды, прежде чем снова пить или есть.
|
||||
Hunger points restored: @1=Восстанавливает очков голода: @1
|
||||
Saturation points restored: @1%.1f=Восстанавливает очков насыщения: @1
|
||||
It can be worn on the head.=Это можно носить на голове.
|
||||
|
@ -50,7 +50,7 @@ Iron Shovel=Железная лопата
|
|||
Stone Shovel=Каменная лопата
|
||||
Golden Shovel=Золотая лопата
|
||||
Wooden Shovel=Деревянная лопата
|
||||
This block can be mined by any tool instantly.=Этот блок можно мгновенно добыть любым инструментом.
|
||||
This block can be mined instantly by any tool.=Этот блок можно мгновенно добыть любым инструментом.
|
||||
• Shears=• Ножницы
|
||||
• Sword=• Меч
|
||||
• Hand=• Рука
|
||||
|
@ -60,7 +60,7 @@ Hardness: @1=Твёрдость: @1
|
|||
This block will not be destroyed by TNT explosions.=Этот блок не будет уничтожен при взрыве ТНТ.
|
||||
This block drops itself when mined by shears.=При добыче этого блока ножницами выпадает этот же блок.
|
||||
@1×@2=@1×@2
|
||||
This blocks drops the following when mined by shears: @1=При добыче этого блока ножницами выпадает следующее: @1
|
||||
This block drops the following when mined by shears: @1=При добыче этого блока ножницами выпадает следующее: @1
|
||||
, = ,
|
||||
Painfully slow=крайне медленно
|
||||
Very slow=очень медленно
|
||||
|
@ -75,6 +75,6 @@ Mining speed: @1=Скорость добычи: @1
|
|||
Durability: @1=Прочность: @1
|
||||
This tool is capable of mining.=Этим инструментом можно добывать
|
||||
Block breaking strength: @1=Сила добычи: @1
|
||||
This is a melee weapon which deals damage by punching.=Это оружие ближнего боя, оно наносит урон при ударе.
|
||||
This is a melee weapon that deals damage by punching.=Это оружие ближнего боя, оно наносит урон при ударе.
|
||||
Maximum damage: @1 HP=Максимальный урон: @1 HP
|
||||
Full punch interval: @1 s=Интервал удара: @1 с
|
||||
|
|
|
@ -13,14 +13,14 @@ This plant can only grow on grass blocks and dirt. To survive, it needs to have
|
|||
This plant can grow on grass blocks, podzol, dirt and coarse dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher.=这种植物可以生长在草方块、灰化土、泥土和砂土上。为了存活,它需要上方视野无遮挡,或者处于8级及以上光照等级环境中。
|
||||
This block is flammable.=这个方块是可燃的。
|
||||
This block destroys any item it touches.=这个方块会破坏它接触到的任何物品。
|
||||
To eat it, wield it, then rightclick.=要食用它,将其拿在手中,然后右键点击。
|
||||
To eat it, wield it, then right-click.=要食用它,将其拿在手中,然后右键点击。
|
||||
You can eat this even when your hunger bar is full.=即便你的饥饿值条已满,你也可以食用这个物品。
|
||||
You cannot eat this when your hunger bar is full.=当你的饥饿值条已满时,你不能食用这个物品。
|
||||
To drink it, wield it, then rightclick.=要饮用它,将其拿在手中,然后右键点击。
|
||||
To drink it, wield it, then right-click.=要饮用它,将其拿在手中,然后右键点击。
|
||||
You cannot drink this when your hunger bar is full.=当你的饥饿值条已满时,你不能饮用这个物品。
|
||||
To consume it, wield it, then rightclick.=要使用它,将其拿在手中,然后右键点击。
|
||||
To consume it, wield it, then right-click.=要使用它,将其拿在手中,然后右键点击。
|
||||
You cannot consume this when your hunger bar is full.=当你的饥饿值条已满时,你不能使用这个物品。
|
||||
You have to wait for about 2 seconds before you can eat or drink again.=你需要等待大约2秒才能再次进食或饮水。
|
||||
You have to wait for around 2 seconds before you can eat or drink again.=你需要等待大约2秒才能再次进食或饮水。
|
||||
Hunger points restored: @1=恢复饥饿值点数:@1
|
||||
Saturation points restored: @1%.1f=恢复饱和度点数:@1
|
||||
It can be worn on the head.=它可以佩戴在头上。
|
||||
|
@ -50,7 +50,7 @@ Iron Shovel=铁锹
|
|||
Stone Shovel=石锹
|
||||
Golden Shovel=金锹
|
||||
Wooden Shovel=木锹
|
||||
This block can be mined by any tool instantly.=这个方块可以被任何工具瞬间挖掘。
|
||||
This block can be mined instantly by any tool.=这个方块可以被任何工具瞬间挖掘。
|
||||
• Shears=• 剪刀
|
||||
• Sword=• 剑
|
||||
• Hand=• 手
|
||||
|
@ -60,7 +60,7 @@ Hardness: @1=硬度:@1
|
|||
This block will not be destroyed by TNT explosions.=这个方块不会被TNT爆炸摧毁。
|
||||
This block drops itself when mined by shears.=用剪刀挖掘这个方块时,它会掉落自身。
|
||||
@1×@2=@1×@2
|
||||
This blocks drops the following when mined by shears: @1=用剪刀挖掘这个方块时,会掉落以下物品:@1
|
||||
This block drops the following when mined by shears: @1=用剪刀挖掘这个方块时,会掉落以下物品:@1
|
||||
, =,
|
||||
Painfully slow=极其缓慢
|
||||
Very slow=非常缓慢
|
||||
|
@ -75,6 +75,6 @@ Mining speed: @1=挖掘速度:@1
|
|||
Durability: @1=耐久度:@1
|
||||
This tool is capable of mining.=这个工具可用于挖掘。
|
||||
Block breaking strength: @1=破坏方块强度:@1
|
||||
This is a melee weapon which deals damage by punching.=这是一种通过击打造成伤害的近战武器。
|
||||
This is a melee weapon that deals damage by punching.=这是一种通过击打造成伤害的近战武器。
|
||||
Maximum damage: @1 HP=最大伤害:@1生命值
|
||||
Full punch interval: @1 s=完整击打间隔:@1秒
|
||||
|
|
|
@ -13,14 +13,14 @@ This plant can only grow on grass blocks and dirt. To survive, it needs to have
|
|||
This plant can grow on grass blocks, podzol, dirt and coarse dirt. To survive, it needs to have an unobstructed view to the sky above or be exposed to a light level of 8 or higher.=
|
||||
This block is flammable.=
|
||||
This block destroys any item it touches.=
|
||||
To eat it, wield it, then rightclick.=
|
||||
To eat it, wield it, then right-click.=
|
||||
You can eat this even when your hunger bar is full.=
|
||||
You cannot eat this when your hunger bar is full.=
|
||||
To drink it, wield it, then rightclick.=
|
||||
To drink it, wield it, then right-click.=
|
||||
You cannot drink this when your hunger bar is full.=
|
||||
To consume it, wield it, then rightclick.=
|
||||
To consume it, wield it, then right-click.=
|
||||
You cannot consume this when your hunger bar is full.=
|
||||
You have to wait for about 2 seconds before you can eat or drink again.=
|
||||
You have to wait for around 2 seconds before you can eat or drink again.=
|
||||
Hunger points restored: @1=
|
||||
Saturation points restored: @1%.1f=
|
||||
It can be worn on the head.=
|
||||
|
@ -50,7 +50,7 @@ Iron Shovel=
|
|||
Stone Shovel=
|
||||
Golden Shovel=
|
||||
Wooden Shovel=
|
||||
This block can be mined by any tool instantly.=
|
||||
This block can be mined instantly by any tool.=
|
||||
• Shears=
|
||||
• Sword=
|
||||
• Hand=
|
||||
|
@ -60,7 +60,7 @@ Hardness: @1=
|
|||
This block will not be destroyed by TNT explosions.=
|
||||
This block drops itself when mined by shears.=
|
||||
@1×@2=
|
||||
This blocks drops the following when mined by shears: @1=
|
||||
This block drops the following when mined by shears: @1=
|
||||
, =
|
||||
Painfully slow=
|
||||
Very slow=
|
||||
|
@ -75,6 +75,6 @@ Mining speed: @1=
|
|||
Durability: @1=
|
||||
This tool is capable of mining.=
|
||||
Block breaking strength: @1=
|
||||
This is a melee weapon which deals damage by punching.=
|
||||
This is a melee weapon that deals damage by punching.=
|
||||
Maximum damage: @1 HP=
|
||||
Full punch interval: @1 s=
|
||||
|
|
|
@ -31,7 +31,7 @@ How to play:=Spielanleitung
|
|||
Minetest=Minetest
|
||||
Minetest is a free software game engine for games based on voxel gameplay, inspired by InfiniMiner, Minecraft, and the like. Minetest was originally created by Perttu Ahola (alias “celeron55”).=Minetest ist eine freie Spiel-Engine für Spiele auf Voxelbasis, inspiriert von InfiniMiner, Minecraft und ähnlichen Spielen. Minetest wurde ursprünglich von Perttu Ahola (alias „celeron55“) entwickelt.
|
||||
The player is thrown into a huge world made out of cubes or blocks. These cubes usually make the landscape they blocks can be removed and placed almost entirely freely. Using the collected items, new tools and other items can be crafted. Games in Minetest can, however, be much more complex than this.=Der Spieler wird in eine riesige Welt aus Würfeln bzw. Blöcken geworfen. Diese Würfel bilden die Landschaft, und sie können frei entfernt und platziert werden. Mit den gesammelten Gegenständen können neue Werkzeuge und andere Dinge gefertigt werden. Spiele in Minetest können jedoch viel komplexer sein.
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorational blocks or be very complex by e.g. introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=Ein zentrales Feature von Minetest ist die eingebaute Modding-Funktionalität. Mods ändern das bestehende Spielgeschehen. Sie können so einfach sein wie das Hinzufügen einiger dekorativer Blöcke oder sehr komplex, indem sie z.B. völlig neue Spielkonzepte einführen, eine ganz andere Art von Welt erschaffen und viele andere Dinge.
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorative blocks or be very complex by, e.g., introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=Ein zentrales Feature von Minetest ist die eingebaute Modding-Funktionalität. Mods ändern das bestehende Spielgeschehen. Sie können so einfach sein wie das Hinzufügen einiger dekorativer Blöcke oder sehr komplex, indem sie z.B. völlig neue Spielkonzepte einführen, eine ganz andere Art von Welt erschaffen und viele andere Dinge.
|
||||
Minetest can be played alone or online together with multiple players. Online play will work out of the box with any mods, with no need for additional software as they are entirely provided by the server.=Minetest kann alleine oder online mit mehreren Spielern gespielt werden. Das Onlinespiel funktioniert mit beliebigen Mods, ohne dass zusätzliche Software benötigt wird, da die Mods vollständig vom Server bereitgestellt werden.
|
||||
Minetest is usually bundled with a simple default game, named “Minetest Game” (shown in images 1 and 2). You probably already have it. Other games for Minetest can be downloaded from the official Minetest forums <https://forum.minetest.net/viewforum.php?f@=48>.=Minetest wird normalerweise mit einem einfachen Standardspiel ausgeliefert, das „Minetest Game“ heißt (siehe Bilder 1 und 2). Sie haben es vermutlich schon. Andere Spiele für Minetest können von den offiziellen Minetest-Foren <https://forum.minetest.net/viewforum.php?f@=48> heruntergeladen werden.
|
||||
Sneaking=Schleichen
|
||||
|
@ -135,7 +135,7 @@ There is a rule which sometimes makes attacks impossible: Players, animate objec
|
|||
Pointing=Zeigen
|
||||
“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, players, computer enemies and objects.=„Zeigen“ bedeutet, dass man auf etwas mit dem Fadenkreuz in Reichweite schaut. Zeigen wird für die Interaktion benutzt, wie Graben, Schlagen, Benutzen, usw. Zu zeigbaren Dingen gehören Blöcke, Spieler, computergesteuerte Feinde und Objekte.
|
||||
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=Um auf etwas zu zeigen, muss es sich in der Zeigereichweite (kurz „Reichweite“) Ihres gehaltenen Gegenstands befinden. Es gibt eine Standardreichweite, wenn Sie nichts halten. Ein gezeigtes Ding wird umrandet oder hervorgehoben (abhängig von Ihren Einstellungen). Zeigen ist nicht möglich mit der Dritten-Person-Vorderkamera.
|
||||
A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=Ein paar Dinge können nicht gezeigt werden. Die meisten Blöcke sind zeigbar. Ein paar Blöcke, wie Luft, können niemals gezeigt werden. Andere Blöcke, wie Flüssigkeiten, können nur mit besonderen Gegenständen gezeigt werden.
|
||||
A few things cannot be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=Ein paar Dinge können nicht gezeigt werden. Die meisten Blöcke sind zeigbar. Ein paar Blöcke, wie Luft, können niemals gezeigt werden. Andere Blöcke, wie Flüssigkeiten, können nur mit besonderen Gegenständen gezeigt werden.
|
||||
Camera=Kamera
|
||||
There are 3 different views which determine the way you see the world. The modes are:=Es gibt 3 verschiedene Ansichten, die bestimmen, wie Sie die Welt sehen. Die Modi sind:
|
||||
• 1: First-person view (default)=• 1: Erste Person (Standard)
|
||||
|
@ -149,7 +149,7 @@ Zooming is a gameplay feature that might be enabled or disabled by the game. By
|
|||
Blocks=Blöcke
|
||||
The world is made entirely out of blocks (voxels, to be precise). Blocks can be added or removed with the correct tools.=Die Welt besteht aus Blöcken (oder Voxeln, um genau zu sein). Blöcke können mit den richtigen Werkzeugen gebaut oder entfernt werden.
|
||||
Blocks can have a wide range of different properties which determine mining times, behavior, looks, shape, and much more. Their properties include:=Blöcke haben eine Reihe an verschiedenen Eigenschaften, die die Abbauzeit, ihr Verhalten, Aussehen, Form und vieles mehr beeinflussen. Zu ihren Eigenschaften zählen:
|
||||
• Collidable: Collidable blocks can not be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• Kollisionsfähig: Kollisionsfähige Blöcke können nicht passiert werden, Spieler können auf ihnen gehen. Nicht kollisionsfähige Blöcke können frei passiert werden
|
||||
• Collidable: Collidable blocks cannot be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• Kollisionsfähig: Kollisionsfähige Blöcke können nicht passiert werden, Spieler können auf ihnen gehen. Nicht kollisionsfähige Blöcke können frei passiert werden
|
||||
• Pointable: Pointable blocks show a wireframe or a halo box when pointed. But you will just point through non-pointable blocks. Liquids are usually non-pointable but they can be pointed at by some special tools=• Zeigbar: Zeigbare Blöcke zeigen ein Drahtmodell oder eine scheinende Box, wenn sie gezeigt werden. Aber durch nicht-zeigbare Blöcke werden Sie hindurch zeigen. Flüssigkeiten sind üblicherweise nicht-zeigbar, aber mit besonderen Werkzeugen können sie gezeigt werden.
|
||||
• Mining properties: By which tools it can be mined, how fast and how much it wears off tools=• Grabeeigenschaften: Mit welchen Werkzeugen es abgebaut werden kann, wie schnell und wie stark es Werkzeuge abnutzt
|
||||
• Climbable: While you are at a climbable block, you won't fall and you can move up and down with the jump and sneak keys=• Kletterbar: Wenn Sie sich an einem kletterbaren Block befinden, werden Sie nicht fallen und Sie können sich mit den Sprung- und Schleichtasten auf- und ab bewegen
|
||||
|
@ -158,7 +158,7 @@ Blocks can have a wide range of different properties which determine mining time
|
|||
• Group memberships: Group memberships are used to determine mining properties, crafting, interactions between blocks and more=• Gruppenmitgliedschaften: Gruppenmitgliedschaften werden benutzt, um Grabeeigenschaften, Fertigungen, Interaktionen zwischen Blöcken und mehr festzulegen
|
||||
Mining=Abbauen
|
||||
Mining (or digging) is the process of breaking blocks to remove them. To mine a block, point it and hold down the left mouse button until it breaks.=Das Abbauen (oder Ausgraben) ist der Prozess, bei dem Blöcke abgebrochen werden, um sie zu entfernen. Um einen Block abzubauen, zeigen Sie auf ihn und halten die linke Maustaste, bis er bricht.
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks can not be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=Blöcke benötigen ein Grabewerkzeug, um abgebaut werden zu können. Verschiedene Blöcke werden von verschiedenen Grabewerkzeugen abgebaut, und einige Blöcke können mit keinem Werkzeug abgebaut werden. Blöcke variieren in der Härte und Werkzeuge variieren in ihrer Stärke. Grabewerkzeuge nutzen sich im Laufe der Zeit ab. Die Abbauzeit und die Werkzeugabnutzung hängen vom Block und dem Grabewerkzeug ab. Die schnellste Methode, um herauszufinden, wie effizient Ihre Grabewerkzeuge sind, ist es, sie einfach an verschiedenen Blöcken auszuprobieren. Alles, was Sie beim Abbau erhalten, wird zu Boden fallen und kann eingesammelt werden.
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks cannot be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=Blöcke benötigen ein Grabewerkzeug, um abgebaut werden zu können. Verschiedene Blöcke werden von verschiedenen Grabewerkzeugen abgebaut, und einige Blöcke können mit keinem Werkzeug abgebaut werden. Blöcke variieren in der Härte und Werkzeuge variieren in ihrer Stärke. Grabewerkzeuge nutzen sich im Laufe der Zeit ab. Die Abbauzeit und die Werkzeugabnutzung hängen vom Block und dem Grabewerkzeug ab. Die schnellste Methode, um herauszufinden, wie effizient Ihre Grabewerkzeuge sind, ist es, sie einfach an verschiedenen Blöcken auszuprobieren. Alles, was Sie beim Abbau erhalten, wird zu Boden fallen und kann eingesammelt werden.
|
||||
After mining, a block may leave a “drop” behind. This is a number of items you get after mining. Most commonly, you will get the block itself. There are other possibilities for a drop which depends on the block type. The following drops are possible:=Nach dem Abbauen kann ein Block einen „Abwurf“ hinterlassen. Dies sind eine Anzahl von Gegenständen, die Sie nach dem Abbau erhalten. Üblicherweise erhalten Sie den Block selbst. Es gibt andere Möglichkeiten für einen Abwurf, die vom Blocktyp abhängen. Die folgenden Abwürfe sind möglich:
|
||||
• Always drops itself (the usual case)=• Wirft nur sich selbst ab (der übliche Fall)
|
||||
• Always drops the same items=• Wirft immer die gleichen Gegenstände ab
|
||||
|
@ -173,7 +173,7 @@ Liquids=Flüssigkeiten
|
|||
Liquids are special dynamic blocks. Liquids like to spread and flow to their surrounding blocks. Players can swim and drown in them.=Flüssigkeiten sind besondere dynamische Blöcke. Flüssigkeiten neigen dazu, sich auszubreiten und zu ihren Nachbarblöcken zu fließen. Spieler können in Flüssigkeiten schwimmen und ertrinken.
|
||||
Liquids usually come in two forms: In source form (S) and in flowing form (F).=Flüssigkeiten gibt es normalerweise in zwei Formen: Quelle (S) und fließend (F).
|
||||
Liquid sources have the shape of a full cube. A liquid source will generate flowing liquids around it from time to time, and, if the liquid is renewable, it also generates liquid sources. A liquid source can sustain itself. As long it is left alone, a liquid source will normally keep its place and does not drain out.=Flüssigkeitsquellen haben die Form eines vollen Würfels. Eine Flüssigkeitsquelle erzeugt um sich herum fließende Flüssigkeiten, und wenn die Flüssigkeit erneuerbar ist, wird sie auch Flüssigkeitsquellen erzeugen. Eine Flüssigkeitsquelle kann sich selbst erhalten. Solange nichts passiert, wird eine Flüssigkeitsquelle normalerweise ihren Platz behalten und nicht austrocknen.
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid can not sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=Fließende Flüssigkeiten nehmen eine schräge Form an. Fließende Flüssigkeiten breiten sich in der Welt aus, bis sie austrocknen. Eine fließende Flüssigkeit kann sich nicht selbst erhalten und kommt immer aus einer Flüssigkeitsquelle, entweder direkt oder indirekt. Ohne eine Flüssigkeitsquelle wird eine fließende Flüssigkeit irgendwann austrocknen und verschwinden.
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid cannot sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=Fließende Flüssigkeiten nehmen eine schräge Form an. Fließende Flüssigkeiten breiten sich in der Welt aus, bis sie austrocknen. Eine fließende Flüssigkeit kann sich nicht selbst erhalten und kommt immer aus einer Flüssigkeitsquelle, entweder direkt oder indirekt. Ohne eine Flüssigkeitsquelle wird eine fließende Flüssigkeit irgendwann austrocknen und verschwinden.
|
||||
All liquids share the following properties:=Alle Flüssigkeiten teilen die folgenden Eigenschaften:
|
||||
• All properties of blocks (including drowning damage)=• Alle Eigenschaften von Blöcken (einschließlich Ertrinkenschaden)
|
||||
• Renewability: Renewable liquids can create new sources=• Erneuerbarkeit: Erneuerbare Flüssigkeiten können neue Quellen erschaffen
|
||||
|
@ -193,8 +193,8 @@ The physics for swimming and diving in a liquid are:=Die Physik für das Schwimm
|
|||
Liquids are often not pointable. But some special items are able to point all liquids.=Flüssigkeiten sind oft nicht zeigbar. Aber einige besondere Gegenstände können auf alle Flüssigkeiten zeigen.
|
||||
Crafting=Fertigung
|
||||
Crafting is the task of combining several items to form a new item.=Fertigen ist die Tätigkeit, mehrere Gegenstände zu kombinieren, um einen neuen Gegenstand zu erhalten.
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you placed items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limits the possible recipes you can craft.=Um etwas zu fertigen, brauchen Sie einen oder mehrere Gegenstände, ein Fertigungsgitter (C) und ein Fertigungsrezept. Ein Fertigungsgitter ist wie ein normales Inventar, das auch zum Fertigen verwendet werden kann. Gegenstände müssen in ein bestimmtes Muster im Fertigungsgitter platziert werden. Neben dem Fertigungsgitter befindet sich ein Ausgabeplatz (O). Hier erscheint das Ergebnis, wenn Sie die Gegenstände korrekt platziert haben. Das ist nur eine Vorschau, nicht der tatsächliche Gegenstand. Fertigungsgitter können in verschiedenen Größen vorkommen, was die möglichen Rezepte einschränkt.
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and creates a new item. It is not possible to place items into the output slot.=Um die Fertigung abzuschließen, nehmen Sie das Ergebnis vom Ausgabeplatz, was die Gegenstände aus dem Fertigungsgitter verbraucht und einen neuen Gegenstand erstellt. Es ist nicht möglich, Gegenstände in den Ausgabeplatz zu platzieren.
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you place items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limit the possible recipes you can craft.=Um etwas zu fertigen, brauchen Sie einen oder mehrere Gegenstände, ein Fertigungsgitter (C) und ein Fertigungsrezept. Ein Fertigungsgitter ist wie ein normales Inventar, das auch zum Fertigen verwendet werden kann. Gegenstände müssen in ein bestimmtes Muster im Fertigungsgitter platziert werden. Neben dem Fertigungsgitter befindet sich ein Ausgabeplatz (O). Hier erscheint das Ergebnis, wenn Sie die Gegenstände korrekt platziert haben. Das ist nur eine Vorschau, nicht der tatsächliche Gegenstand. Fertigungsgitter können in verschiedenen Größen vorkommen, was die möglichen Rezepte einschränkt.
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and create a new item. It is not possible to place items into the output slot.=Um die Fertigung abzuschließen, nehmen Sie das Ergebnis vom Ausgabeplatz, was die Gegenstände aus dem Fertigungsgitter verbraucht und einen neuen Gegenstand erstellt. Es ist nicht möglich, Gegenstände in den Ausgabeplatz zu platzieren.
|
||||
A description on how to craft an item is called a “crafting recipe”. You need this knowledge to craft. There are multiple ways to learn crafting recipes. One way is by using a crafting guide, which contains a list of available crafting recipes. Some games provide crafting guides. There are also some mods which you can download online for installing a crafting guide. Another way is by reading the online manual of the game (if one is available).=Eine Beschreibung, wie man einen Gegenstand fertigt, nennt man „Fertigungsrezept“. Sie benötigen dieses Wissen, um etwas zu fertigen. Es gibt verschiedene Möglichkeiten, Fertigungsrezepte zu lernen. Eine Möglichkeit ist es, einen Fertigungsführer zu benutzen, der eine Liste der verfügbaren Fertigungsrezepte enthält. Einige Spiele bieten Fertigungsführer an. Es gibt auch einige Mods, die Sie online herunterladen können, um einen Fertigungsführer zu installieren. Eine andere Möglichkeit ist, das Online-Handbuch des Spiels zu lesen (falls verfügbar).
|
||||
Crafting recipes consist of at least one input item and exactly one stack of output items. When performing a single craft, it will consume exactly one item from each stack of the crafting grid, unless the crafting recipe defines replacements.=Fertigungsrezepte bestehen aus mindestens einem Eingabegegenstand und genau einem Stapel von Ausgabegegenständen. Bei einer einzelnen Fertigung wird genau ein Gegenstand aus jedem Stapel im Fertigungsgitter verbraucht, es sei denn, das Fertigungsrezept definiert Ersatzgegenstände.
|
||||
There are multiple types of crafting recipes:=Es gibt verschiedene Arten von Fertigungsrezepten:
|
||||
|
@ -203,11 +203,11 @@ There are multiple types of crafting recipes:=Es gibt verschiedene Arten von Fer
|
|||
• Cooking: Explained in “Basics > Cooking”=• Kochen: Siehe „Grundlagen > Kochen“
|
||||
• Repairing (image 5): Place two damaged tools into the crafting grid anywhere to get a tool which is repaired by 5%=• Reparieren (Bild 5): Platzieren Sie zwei gleichartige beschädigte Werkzeuge irgendwo im Fertigungsgitter, um ein Werkzeug zu erhalten, das um zusätzliche 5% repariert wird
|
||||
In some crafting recipes, some input items do not need to be a concrete item, instead they need to be a member of a group (see “Basics > Groups”). These recipes offer a bit more freedom in the input items. Images 6-8 show the same group-based recipe. Here, 8 items of the “stone” group are required, which is true for all of the shown items.=In einigen Fertigungsrezepten müssen einige Eingabegegenstände keine konkreten Gegenstände sein, stattdessen müssen sie Mitglied einer Gruppe sein (siehe „Grundlagen > Gruppen“). Diese Rezepte bieten etwas mehr Freiheit bei den Eingabegegenständen. Bilder 6-8 zeigen das gleiche gruppenbasierte Rezept. Hier werden 8 Gegenstände der „Stein“-Gruppe benötigt, was für alle gezeigten Gegenstände zutrifft.
|
||||
Rarely, crafting recipes have replacements. This means, whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=Selten haben Fertigungsrezepte Ersatzgegenstände. Das bedeutet, dass beim Durchführen einer Fertigung einige Gegenstände im Fertigungsgitter nicht verbraucht, sondern durch einen anderen Gegenstand ersetzt werden.
|
||||
Rarely, crafting recipes have replacements. This means that whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=Selten haben Fertigungsrezepte Ersatzgegenstände. Das bedeutet, dass beim Durchführen einer Fertigung einige Gegenstände im Fertigungsgitter nicht verbraucht, sondern durch einen anderen Gegenstand ersetzt werden.
|
||||
Cooking=Kochen
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), an cookable item, a fuel item and time in order to yield a new item.=Kochen (oder Schmelzen) ist eine Art der Fertigung, die ohne Fertigungsgitter auskommt. Kochen wird mit einem speziellen Block (wie einem Ofen), einem kochbaren Gegenstand, einem Brennstoff und Zeit durchgeführt, um einen neuen Gegenstand zu erhalten.
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), a cookable item, a fuel item and time in order to yield a new item.=Kochen (oder Schmelzen) ist eine Art der Fertigung, die ohne Fertigungsgitter auskommt. Kochen wird mit einem speziellen Block (wie einem Ofen), einem kochbaren Gegenstand, einem Brennstoff und Zeit durchgeführt, um einen neuen Gegenstand zu erhalten.
|
||||
Each fuel item has a burning time. This is the time a single item of the fuel keeps a furnace burning.=Jeder Brennstoff hat eine Brennzeit. Das ist die Zeit, in der ein einzelner Brennstoffgegenstand den Ofen am Brennen hält.
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the whole cooking time to actually yield the result.=Jeder kochbare Gegenstand benötigt Zeit, um gekocht zu werden. Diese Zeit ist vom Gegenstandstyp abhängig, und der Gegenstand muss für die gesamte Kochzeit „im Feuer“ sein, damit das Ergebnis tatsächlich erzielt wird.
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the entire cooking time to actually yield the result.=Jeder kochbare Gegenstand benötigt Zeit, um gekocht zu werden. Diese Zeit ist vom Gegenstandstyp abhängig, und der Gegenstand muss für die gesamte Kochzeit „im Feuer“ sein, damit das Ergebnis tatsächlich erzielt wird.
|
||||
Hotbar=Schnellleiste
|
||||
At the bottom of the screen you see some squares. This is called the “hotbar”. The hotbar allows you to quickly access the first items from your player inventory.=Unten sehen Sie ein paar Quadrate. Dies ist die „Schnellleiste“. Die Schnellleiste ermöglicht es Ihnen, schnell auf die ersten Gegenstände Ihres Spielerinventars zuzugreifen.
|
||||
You can change the selected item with the mouse wheel or the keyboard.=Sie können den gewählten Gegenstand mit dem Mausrad oder der Tastatur wechseln.
|
||||
|
@ -345,7 +345,7 @@ Console=Konsole
|
|||
With [F10] you can open and close the console. The main use of the console is to show the chat log and enter chat messages or server commands.=Mit [F10] öffnen und schließen Sie die Konsole. Der Hauptzweck der Konsole ist die Anzeige des Chatprotokolls und für die Eingabe von Chatnachrichten oder Serverbefehlen.
|
||||
Using the chat or server command key also opens the console, but it is smaller and will be closed after you sent a message.=Wenn Sie die Chat- oder Serverbefehlstaste benutzen, wird die Konsole auch geöffnet, aber sie ist kleiner und wird geschlossen, nachdem Sie eine Nachricht gesendet haben.
|
||||
Use the chat to communicate with other players. This requires you to have the “shout” privilege.=Benutzen Sie den Chat, um mit anderen Spielern zu kommunizieren. Dafür brauchen Sie das „shout“-Privileg.
|
||||
Just type in the message and hit [Enter]. Public chat messages can not begin with “/”.=Geben Sie einfach die Nachricht ein und drücken [Eingabe]. Öffentliche Chatnachrichten können nicht mit „/“ beginnen.
|
||||
Just type in the message and hit [Enter]. Public chat messages cannot begin with “/”.=Geben Sie einfach die Nachricht ein und drücken [Eingabe]. Öffentliche Chatnachrichten können nicht mit „/“ beginnen.
|
||||
You can send private messages: Say “/msg <player> <message>” in chat to send “<message>” which can only be seen by <player>.=Sie können private Nachrichten senden: Sagen Sie „/msg <Spieler> <Nachricht>“ im Chat, um „<Nachricht>“ zu senden, aber nur für <Spieler> sichtbar.
|
||||
There are some special controls for the console:=Besondere Steuerung für die Konsole:
|
||||
• [F10] Open/close console=• [F10] Konsole öffnen/schließen
|
||||
|
@ -444,8 +444,8 @@ Most animals roam the world aimlessly while most hostile mobs hunt players. Anim
|
|||
Animals=Tiere
|
||||
Animals are peaceful beings which roam the world aimlessly. You can feed, tame and breed them.=Tiere sind friedliche Wesen, die ziellos in der Welt umherwandern. Sie können sie füttern, zähmen und züchten.
|
||||
Feeding:=Füttern:
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and rightclick the animal.=Jedes Tier hat eine eigene Vorliebe für Nahrung und akzeptiert nicht einfach jedes Futter. Zum Füttern halten Sie einen Gegenstand in der Hand und klicken mit der rechten Maustaste auf das Tier.
|
||||
Animals are attraced to the food they like and follow you as long you hold the food item in hand.=Tiere werden von Lebensmitteln, die sie mögen, angezogen und folgen Ihnen, solange Sie den Futtergegenstand in der Hand halten.
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and right-click the animal.=Jedes Tier hat eine eigene Vorliebe für Nahrung und akzeptiert nicht einfach jedes Futter. Zum Füttern halten Sie einen Gegenstand in der Hand und klicken mit der rechten Maustaste auf das Tier.
|
||||
Animals are attracted to the food they like and follow you as long you hold the food item in hand.=Tiere werden von Lebensmitteln, die sie mögen, angezogen und folgen Ihnen, solange Sie den Futtergegenstand in der Hand halten.
|
||||
Feeding an animal has three uses: Taming, healing and breeding.=Füttern hat drei Zwecke: Zähmen, Heilen und Züchten.
|
||||
Feeding heals animals instantly, depending on the quality of the food item.=Füttern heilt Tiere sofort, abhängig von der Qualität des Futters.
|
||||
Taming:=Zähmen:
|
||||
|
@ -454,7 +454,7 @@ Breeding:=Züchten:
|
|||
When you have fed an animal up to its maximum health, then feed it again, you will activate “Love Mode” and many hearts appear around the animal.=Wenn Sie ein Tier bis zur vollen Gesundheit gefüttert haben und es erneut füttern, wird der „Liebesmodus“ aktiviert. Viele Herzen erscheinen um das Tier herum.
|
||||
Two animals of the same species will start to breed if they are in Love Mode and close to each other. Soon a baby animal will pop up.=Zwei Tiere derselben Art werden anfangen zu paaren, wenn sie im Liebesmodus sind und sich nahe beieinander befinden. Bald wird ein Baby-Tier erscheinen.
|
||||
Baby animals:=Junge:
|
||||
Baby animals are just like their adult couterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=Junge Tiere sind genauso wie ihre erwachsenen Pendants, aber sie können nicht gezähmt oder gezüchtet werden und werfen nichts ab, wenn sie sterben. Nach kurzer Zeit werden sie erwachsen. Wenn sie gefüttert werden, wachsen sie schneller zu Erwachsenen heran.
|
||||
Baby animals are just like their adult counterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=Junge Tiere sind genauso wie ihre erwachsenen Pendants, aber sie können nicht gezähmt oder gezüchtet werden und werfen nichts ab, wenn sie sterben. Nach kurzer Zeit werden sie erwachsen. Wenn sie gefüttert werden, wachsen sie schneller zu Erwachsenen heran.
|
||||
Hunger=Hunger
|
||||
Hunger affects your health and your ability to sprint. Hunger is not in effect when damage is disabled.=Hunger beeinflusst Ihre Gesundheit und Ihre Fähigkeit, zu sprinten. Hunger hat keine Wirkung, wenn Schaden deaktiviert ist.
|
||||
Core hunger rules:=Haupthungerregeln:
|
||||
|
@ -484,7 +484,7 @@ Saturation decreases by doing things which exhaust you (highest exhaustion first
|
|||
• Swimming=• Schwimmen
|
||||
• Jumping=• Springen
|
||||
• Mining a block=• Einen Block abbauen
|
||||
Other actions, like walking, do not exaust you.=Andere Aktionen, wie Gehen, erschöpfen Sie nicht.
|
||||
Other actions, like walking, do not exhaust you.=Andere Aktionen, wie Gehen, erschöpfen Sie nicht.
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -31,7 +31,7 @@ How to play:=Comment jouer:
|
|||
Minetest=Minetest
|
||||
Minetest is a free software game engine for games based on voxel gameplay, inspired by InfiniMiner, Minecraft, and the like. Minetest was originally created by Perttu Ahola (alias “celeron55”).=Minetest est un moteur de jeu logiciel gratuit pour les jeux basés sur le gameplay voxel, inspiré d'InfiniMiner, Minecraft, etc. Minetest a été créé à l'origine par Perttu Ahola (alias «celeron55»).
|
||||
The player is thrown into a huge world made out of cubes or blocks. These cubes usually make the landscape they blocks can be removed and placed almost entirely freely. Using the collected items, new tools and other items can be crafted. Games in Minetest can, however, be much more complex than this.=Le joueur est jeté dans un monde immense fait de cubes ou de blocs. Ces cubes font généralement le paysage qu'ils blocs peuvent être enlevés et placés presque entièrement librement. En utilisant les objets collectés, de nouveaux outils et autres objets peuvent être fabriqués. Les jeux dans Minetest peuvent cependant être beaucoup plus complexes que cela.
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorational blocks or be very complex by e.g. introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=Une caractéristique essentielle de Minetest est la capacité de modding intégrée. Les mods modifient le gameplay existant. Ils peuvent être aussi simples que l'ajout de quelques blocs décoratifs ou être très complexes par ex. introduisant des concepts de gameplay complètement nouveaux, générant un type de monde complètement différent, et bien d'autres choses.
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorative blocks or be very complex by, e.g., introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=Une caractéristique essentielle de Minetest est la capacité de modding intégrée. Les mods modifient le gameplay existant. Ils peuvent être aussi simples que l'ajout de quelques blocs décoratifs ou être très complexes par ex. introduisant des concepts de gameplay complètement nouveaux, générant un type de monde complètement différent, et bien d'autres choses.
|
||||
Minetest can be played alone or online together with multiple players. Online play will work out of the box with any mods, with no need for additional software as they are entirely provided by the server.=Minetest peut être joué seul ou en ligne avec plusieurs joueurs. Le jeu en ligne fonctionnera immédiatement avec tous les mods, sans avoir besoin de logiciels supplémentaires car ils sont entièrement fournis par le serveur.
|
||||
Minetest is usually bundled with a simple default game, named “Minetest Game” (shown in images 1 and 2). You probably already have it. Other games for Minetest can be downloaded from the official Minetest forums <https://forum.minetest.net/viewforum.php?f@=48>.=Minetest est généralement fourni avec un jeu par défaut simple, nommé «Minetest Game» (illustré dans les images 1 et 2). Vous l'avez probablement déjà. D'autres jeux pour Minetest peuvent être téléchargés à partir des forums officiels Minetest <https://forum.minetest.net/viewforum.php?f@=48>.
|
||||
Sneaking=Se faufiler
|
||||
|
@ -135,7 +135,7 @@ There is a rule which sometimes makes attacks impossible: Players, animate objec
|
|||
Pointing=Pointage
|
||||
“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, players, computer enemies and objects.="Pointage" signifie regarder quelque chose à portée avec le réticule. Le pointage est nécessaire pour l'interaction, comme l'extraction, la frappe, l'utilisation, etc.
|
||||
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=Pour pointer quelque chose, il doit se trouver dans la plage de pointage (également appelée simplement "plage") de votre objet brandi. Il y a une plage par défaut lorsque vous ne maniez rien. Une chose pointue sera soulignée ou mise en évidence (en fonction de vos paramètres). Le pointage n'est pas possible avec la caméra frontale à la 3ème personne.
|
||||
A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=Certaines choses ne peuvent pas être signalées. La plupart des blocs sont pointables. Quelques blocs, comme l'air, ne peuvent jamais être pointés. D'autres blocs, comme les liquides, ne peuvent être pointés que par des objets spéciaux.
|
||||
A few things cannot be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=Certaines choses ne peuvent pas être signalées. La plupart des blocs sont pointables. Quelques blocs, comme l'air, ne peuvent jamais être pointés. D'autres blocs, comme les liquides, ne peuvent être pointés que par des objets spéciaux.
|
||||
Camera=Caméra
|
||||
There are 3 different views which determine the way you see the world. The modes are:=Il y a 3 vues différentes qui déterminent la façon dont vous voyez le monde. Les modes sont :
|
||||
• 1: First-person view (default)=• 1 : Vue à la première personne (par défaut)
|
||||
|
@ -149,7 +149,7 @@ Zooming is a gameplay feature that might be enabled or disabled by the game. By
|
|||
Blocks=Blocs
|
||||
The world is made entirely out of blocks (voxels, to be precise). Blocks can be added or removed with the correct tools.=Le monde est entièrement fait de blocs (voxels, pour être précis). Les blocs peuvent être ajoutés ou supprimés avec les bons outils.
|
||||
Blocks can have a wide range of different properties which determine mining times, behavior, looks, shape, and much more. Their properties include:=Les blocs peuvent avoir un large éventail de propriétés différentes qui déterminent les temps d'exploration, le comportement, l'apparence, la forme et bien plus encore. Leurs propriétés comprennent:
|
||||
• Collidable: Collidable blocks can not be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• Collidable : les blocs collidables ne peuvent pas être traversés; les joueurs peuvent marcher dessus. Les blocs non collidables peuvent passer librement
|
||||
• Collidable: Collidable blocks cannot be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• Collidable : les blocs collidables ne peuvent pas être traversés; les joueurs peuvent marcher dessus. Les blocs non collidables peuvent passer librement
|
||||
• Pointable: Pointable blocks show a wireframe or a halo box when pointed. But you will just point through non-pointable blocks. Liquids are usually non-pointable but they can be pointed at by some special tools=• Pointable : les blocs pointables affichent un filaire ou une boîte de halo lorsqu'ils sont pointés. Mais vous pointerez simplement à travers des blocs non pointables. Les liquides sont généralement non pointables mais ils peuvent être pointés par certains outils spéciaux
|
||||
• Mining properties: By which tools it can be mined, how fast and how much it wears off tools=• Propriétés minières : par quels outils il peut être extrait, à quelle vitesse et combien il s'use
|
||||
• Climbable: While you are at a climbable block, you won't fall and you can move up and down with the jump and sneak keys=• Grimpable : Pendant que vous êtes sur un bloc grimpable, vous ne tomberez pas et vous pouvez vous déplacer de haut en bas avec les touches de saut et de furtivité
|
||||
|
@ -158,7 +158,7 @@ Blocks can have a wide range of different properties which determine mining time
|
|||
• Group memberships: Group memberships are used to determine mining properties, crafting, interactions between blocks and more=• Appartenances aux groupes : les appartenances aux groupes sont utilisées pour déterminer les propriétés minières, l'artisanat, les interactions entre les blocs, etc.
|
||||
Mining=Exploitation minière
|
||||
Mining (or digging) is the process of breaking blocks to remove them. To mine a block, point it and hold down the left mouse button until it breaks.=L'exploitation minière (ou creuser) est le processus de rupture des blocs pour les retirer. Pour extraire un bloc, pointez-le et maintenez enfoncé le bouton gauche de la souris jusqu'à ce qu'il se casse.
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks can not be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=Les blocs nécessitent un outil de minage pour être minés. Différents blocs sont extraits par différents outils d'exploration de données, et certains blocs ne peuvent être extraits par aucun outil. Les blocs varient en dureté et les outils varient en résistance. Les outils miniers s'useront avec le temps. Le temps d'extraction et l'usure de l'outil dépendent du bloc et de l'outil d'extraction. Le moyen le plus rapide de découvrir l'efficacité de vos outils d'exploration est simplement de les essayer sur différents blocs. Tous les objets que vous récupérez par extraction tomberont au sol, prêts à être récupérés.
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks cannot be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=Les blocs nécessitent un outil de minage pour être minés. Différents blocs sont extraits par différents outils d'exploration de données, et certains blocs ne peuvent être extraits par aucun outil. Les blocs varient en dureté et les outils varient en résistance. Les outils miniers s'useront avec le temps. Le temps d'extraction et l'usure de l'outil dépendent du bloc et de l'outil d'extraction. Le moyen le plus rapide de découvrir l'efficacité de vos outils d'exploration est simplement de les essayer sur différents blocs. Tous les objets que vous récupérez par extraction tomberont au sol, prêts à être récupérés.
|
||||
After mining, a block may leave a “drop” behind. This is a number of items you get after mining. Most commonly, you will get the block itself. There are other possibilities for a drop which depends on the block type. The following drops are possible:=Après l'extraction, un bloc peut laisser une «goutte» derrière. Il s'agit d'un certain nombre d'objets que vous obtenez après l'extraction. Le plus souvent, vous obtiendrez le bloc lui-même. Il existe d'autres possibilités de suppression qui dépendent du type de bloc. Les baisses suivantes sont possibles:
|
||||
• Always drops itself (the usual case)=• Se laisse toujours tomber (le cas habituel)
|
||||
• Always drops the same items=• Dépose toujours les mêmes articles
|
||||
|
@ -173,7 +173,7 @@ Liquids=Liquides
|
|||
Liquids are special dynamic blocks. Liquids like to spread and flow to their surrounding blocks. Players can swim and drown in them.=Les liquides sont des blocs dynamiques spéciaux. Les liquides aiment se propager et s'écouler vers leurs blocs environnants. Les joueurs peuvent nager et se noyer en eux.
|
||||
Liquids usually come in two forms: In source form (S) and in flowing form (F).=Les liquides se présentent généralement sous deux formes : sous forme source (S) et sous forme fluide (F).
|
||||
Liquid sources have the shape of a full cube. A liquid source will generate flowing liquids around it from time to time, and, if the liquid is renewable, it also generates liquid sources. A liquid source can sustain itself. As long it is left alone, a liquid source will normally keep its place and does not drain out.=Les sources liquides ont la forme d'un cube plein. Une source de liquide génère de temps à autre des liquides qui coulent autour d'elle et, si le liquide est renouvelable, elle génère également des sources de liquide. Une source liquide peut se maintenir. Tant qu'elle est laissée seule, une source liquide gardera normalement sa place et ne s'écoulera pas.
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid can not sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=Les liquides qui coulent prennent une forme inclinée. Les liquides qui coulent se répandent dans le monde jusqu'à ce qu'ils s'écoulent. Un liquide qui coule ne peut pas subvenir à ses besoins et provient toujours d'une source de liquide, directement ou indirectement. Sans source de liquide, un liquide qui s'écoule finira par s'écouler et disparaître.
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid cannot sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=Les liquides qui coulent prennent une forme inclinée. Les liquides qui coulent se répandent dans le monde jusqu'à ce qu'ils s'écoulent. Un liquide qui coule ne peut pas subvenir à ses besoins et provient toujours d'une source de liquide, directement ou indirectement. Sans source de liquide, un liquide qui s'écoule finira par s'écouler et disparaître.
|
||||
All liquids share the following properties:=Tous les liquides partagent les propriétés suivantes:
|
||||
• All properties of blocks (including drowning damage)=• Toutes les propriétés des blocs (y compris les dégâts de noyade)
|
||||
• Renewability: Renewable liquids can create new sources=• Renouvelabilité : les liquides renouvelables peuvent créer de nouvelles sources
|
||||
|
@ -193,8 +193,8 @@ The physics for swimming and diving in a liquid are:=La physique pour nager et p
|
|||
Liquids are often not pointable. But some special items are able to point all liquids.=Les liquides sont souvent inutiles. Mais certains objets spéciaux sont capables de pointer tous les liquides.
|
||||
Crafting=Artisanat
|
||||
Crafting is the task of combining several items to form a new item.=L'artisanat consiste à combiner plusieurs éléments pour former un nouvel élément.
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you placed items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limits the possible recipes you can craft.=Pour fabriquer quelque chose, vous avez besoin d'un ou plusieurs objets, d'une grille de fabrication (C) et d'une recette de fabrication. Une grille d'artisanat est comme un inventaire normal qui peut également être utilisé pour l'artisanat. Les objets doivent être placés selon un certain modèle dans la grille de fabrication. À côté de la grille de fabrication se trouve un emplacement de sortie (O). Ici, le résultat apparaîtra lorsque vous aurez placé les objets correctement. Ceci n'est qu'un aperçu, pas l'élément réel. Les grilles de fabrication peuvent être de différentes tailles, ce qui limite les recettes possibles que vous pouvez créer.
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and creates a new item. It is not possible to place items into the output slot.=Pour terminer le métier, prenez l'objet résultant de l'emplacement de sortie, qui consommera des objets de la grille de fabrication et créera un nouvel objet. Il n'est pas possible de placer des éléments dans la fente de sortie.
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you place items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limit the possible recipes you can craft.=Pour fabriquer quelque chose, vous avez besoin d'un ou plusieurs objets, d'une grille de fabrication (C) et d'une recette de fabrication. Une grille d'artisanat est comme un inventaire normal qui peut également être utilisé pour l'artisanat. Les objets doivent être placés selon un certain modèle dans la grille de fabrication. À côté de la grille de fabrication se trouve un emplacement de sortie (O). Ici, le résultat apparaîtra lorsque vous aurez placé les objets correctement. Ceci n'est qu'un aperçu, pas l'élément réel. Les grilles de fabrication peuvent être de différentes tailles, ce qui limite les recettes possibles que vous pouvez créer.
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and create a new item. It is not possible to place items into the output slot.=Pour terminer le métier, prenez l'objet résultant de l'emplacement de sortie, qui consommera des objets de la grille de fabrication et créera un nouvel objet. Il n'est pas possible de placer des éléments dans la fente de sortie.
|
||||
A description on how to craft an item is called a “crafting recipe”. You need this knowledge to craft. There are multiple ways to learn crafting recipes. One way is by using a crafting guide, which contains a list of available crafting recipes. Some games provide crafting guides. There are also some mods which you can download online for installing a crafting guide. Another way is by reading the online manual of the game (if one is available).=Une description sur la façon de fabriquer un objet est appelée "recette d'artisanat". Vous avez besoin de ces connaissances pour créer. Il existe plusieurs façons d'apprendre des recettes d'artisanat. Une façon consiste à utiliser un guide d'artisanat, qui contient une liste des recettes d'artisanat disponibles. Certains jeux proposent des guides d'artisanat. Il existe également des mods que vous pouvez télécharger en ligne pour installer un guide d'artisanat. Une autre façon consiste à lire le manuel en ligne du jeu (s'il en existe un).
|
||||
Crafting recipes consist of at least one input item and exactly one stack of output items. When performing a single craft, it will consume exactly one item from each stack of the crafting grid, unless the crafting recipe defines replacements.=Les recettes d'artisanat consistent en au moins un élément d'entrée et exactement une pile d'éléments de sortie. Lors de l'exécution d'un seul métier, il consommera exactement un objet de chaque pile de la grille de fabrication, à moins que la recette de fabrication ne définisse des remplacements.
|
||||
There are multiple types of crafting recipes:=Il existe plusieurs types de recettes d'artisanat:
|
||||
|
@ -203,11 +203,11 @@ There are multiple types of crafting recipes:=Il existe plusieurs types de recet
|
|||
• Cooking: Explained in “Basics > Cooking”=• Cuisine : expliquée dans "Bases> Cuisine"
|
||||
• Repairing (image 5): Place two damaged tools into the crafting grid anywhere to get a tool which is repaired by 5%=• Réparation (image 5) : Placez deux outils endommagés dans la grille d'artisanat n'importe où pour obtenir un outil qui est réparé de 5%
|
||||
In some crafting recipes, some input items do not need to be a concrete item, instead they need to be a member of a group (see “Basics > Groups”). These recipes offer a bit more freedom in the input items. Images 6-8 show the same group-based recipe. Here, 8 items of the “stone” group are required, which is true for all of the shown items.=Dans certaines recettes d'artisanat, certains éléments d'entrée n'ont pas besoin d'être un élément concret, ils doivent plutôt être membres d'un groupe (voir "Bases> Groupes"). Ces recettes offrent un peu plus de liberté dans les éléments d'entrée. Les images 6-8 montrent la même recette de groupe. Ici, 8 éléments du groupe "pierre" sont requis, ce qui est vrai pour tous les éléments affichés.
|
||||
Rarely, crafting recipes have replacements. This means, whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=Rarement, les recettes d'artisanat ont des remplacements. Cela signifie que chaque fois que vous effectuez un métier, certains objets de la grille de fabrication ne seront pas consommés, mais seront remplacés à la place par un autre objet.
|
||||
Rarely, crafting recipes have replacements. This means that whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=Rarement, les recettes d'artisanat ont des remplacements. Cela signifie que chaque fois que vous effectuez un métier, certains objets de la grille de fabrication ne seront pas consommés, mais seront remplacés à la place par un autre objet.
|
||||
Cooking=Cuisine
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), an cookable item, a fuel item and time in order to yield a new item.=La cuisson (ou la fonte) est une forme d'artisanat qui n'implique pas de grille d'artisanat. La cuisson se fait avec un bloc spécial (comme un four), un article à cuire, un article à combustible et du temps afin de produire un nouvel article.
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), a cookable item, a fuel item and time in order to yield a new item.=La cuisson (ou la fonte) est une forme d'artisanat qui n'implique pas de grille d'artisanat. La cuisson se fait avec un bloc spécial (comme un four), un article à cuire, un article à combustible et du temps afin de produire un nouvel article.
|
||||
Each fuel item has a burning time. This is the time a single item of the fuel keeps a furnace burning.=Chaque élément combustible a une durée de combustion. C'est le moment où un seul élément du combustible continue de brûler un four.
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the whole cooking time to actually yield the result.=Chaque élément pouvant être cuit nécessite du temps pour être cuit. Cette durée est spécifique au type d'élément et l'élément doit être «en feu» pendant tout le temps de cuisson pour donner réellement le résultat.
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the entire cooking time to actually yield the result.=Chaque élément pouvant être cuit nécessite du temps pour être cuit. Cette durée est spécifique au type d'élément et l'élément doit être «en feu» pendant tout le temps de cuisson pour donner réellement le résultat.
|
||||
Hotbar=Hotbar
|
||||
At the bottom of the screen you see some squares. This is called the “hotbar”. The hotbar allows you to quickly access the first items from your player inventory.=Au bas de l'écran, vous voyez des carrés. C'est ce qu'on appelle la "hotbar". La barre d'accès vous permet d'accéder rapidement aux premiers éléments de votre inventaire de joueur.
|
||||
You can change the selected item with the mouse wheel or the keyboard.=Vous pouvez modifier l'élément sélectionné avec la molette de la souris ou le clavier.
|
||||
|
@ -345,7 +345,7 @@ Console=Console
|
|||
With [F10] you can open and close the console. The main use of the console is to show the chat log and enter chat messages or server commands.=Avec [F10], vous pouvez ouvrir et fermer la console. L'utilisation principale de la console est d'afficher le journal de discussion et d'entrer des messages de discussion ou des commandes de serveur.
|
||||
Using the chat or server command key also opens the console, but it is smaller and will be closed after you sent a message.=L'utilisation de la touche de commande chat ou serveur ouvre également la console, mais elle est plus petite et sera fermée après l'envoi d'un message.
|
||||
Use the chat to communicate with other players. This requires you to have the “shout” privilege.=Utilisez le chat pour communiquer avec d'autres joueurs. Cela vous oblige à avoir le privilège "shout".
|
||||
Just type in the message and hit [Enter]. Public chat messages can not begin with “/”.=Tapez simplement le message et appuyez sur [Entrée]. Les messages de discussion publique ne peuvent pas commencer par "/".
|
||||
Just type in the message and hit [Enter]. Public chat messages cannot begin with “/”.=Tapez simplement le message et appuyez sur [Entrée]. Les messages de discussion publique ne peuvent pas commencer par "/".
|
||||
You can send private messages: Say “/msg <player> <message>” in chat to send “<message>” which can only be seen by <player>.=Vous pouvez envoyer des messages privés : Dites "/msg <joueur> <message>" dans le chat pour envoyer "<message>" qui ne peut être vu que par <joueur>.
|
||||
There are some special controls for the console:=Il existe des commandes spéciales pour la console:
|
||||
• [F10] Open/close console=• [F10] : Ouvrir/fermer la console
|
||||
|
@ -444,8 +444,8 @@ Most animals roam the world aimlessly while most hostile mobs hunt players. Anim
|
|||
Animals=Animaux
|
||||
Animals are peaceful beings which roam the world aimlessly. You can feed, tame and breed them.=Les animaux sont des êtres pacifiques qui parcourent le monde sans but. Vous pouvez les nourrir, les apprivoiser et les élever.
|
||||
Feeding:=Alimentation:
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and rightclick the animal.=Chaque animal a son propre goût pour la nourriture et n'accepte pas n'importe quelle nourriture. Pour vous nourrir, tenez un objet dans votre main et faites un clic droit sur l'animal.
|
||||
Animals are attraced to the food they like and follow you as long you hold the food item in hand.=Les animaux sont attirés par la nourriture qu'ils aiment et vous suivent aussi longtemps que vous tenez l'aliment en main.
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and right-click the animal.=Chaque animal a son propre goût pour la nourriture et n'accepte pas n'importe quelle nourriture. Pour vous nourrir, tenez un objet dans votre main et faites un clic droit sur l'animal.
|
||||
Animals are attracted to the food they like and follow you as long you hold the food item in hand.=Les animaux sont attirés par la nourriture qu'ils aiment et vous suivent aussi longtemps que vous tenez l'aliment en main.
|
||||
Feeding an animal has three uses: Taming, healing and breeding.=Nourrir un animal a trois usages : Apprivoiser, guérir et se reproduire.
|
||||
Feeding heals animals instantly, depending on the quality of the food item.=Nourrir les animaux guérit instantanément, selon la qualité de l'aliment.
|
||||
Taming:=Apprivoisement:
|
||||
|
@ -454,7 +454,7 @@ Breeding:=Reproduction:
|
|||
When you have fed an animal up to its maximum health, then feed it again, you will activate “Love Mode” and many hearts appear around the animal.=Lorsque vous avez nourri un animal à sa santé maximale, puis le nourrir à nouveau, vous activerez le "Mode Amour" et de nombreux cœurs apparaissent autour de l'animal.
|
||||
Two animals of the same species will start to breed if they are in Love Mode and close to each other. Soon a baby animal will pop up.=Deux animaux de la même espèce commenceront à se reproduire s'ils sont en mode Amour et proches l'un de l'autre. Bientôt, un bébé animal apparaîtra.
|
||||
Baby animals:=Bébés animaux:
|
||||
Baby animals are just like their adult couterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=Les bébés animaux sont comme leurs homologues adultes, mais ils ne peuvent pas être apprivoisés ou élevés et ne laissent rien tomber lorsqu'ils meurent. Ils deviennent adultes après peu de temps. Une fois nourris, ils deviennent plus vite adultes.
|
||||
Baby animals are just like their adult counterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=Les bébés animaux sont comme leurs homologues adultes, mais ils ne peuvent pas être apprivoisés ou élevés et ne laissent rien tomber lorsqu'ils meurent. Ils deviennent adultes après peu de temps. Une fois nourris, ils deviennent plus vite adultes.
|
||||
Hunger=Faim
|
||||
Hunger affects your health and your ability to sprint. Hunger is not in effect when damage is disabled.=La faim affecte votre santé et votre capacité à sprinter. La faim n'est pas active lorsque les dégâts sont désactivés.
|
||||
Core hunger rules:=Règles fondamentales de la faim:
|
||||
|
@ -484,7 +484,7 @@ Saturation decreases by doing things which exhaust you (highest exhaustion first
|
|||
• Swimming=• Nager
|
||||
• Jumping=• Sauter
|
||||
• Mining a block=• Miner un bloc
|
||||
Other actions, like walking, do not exaust you.=D'autres actions, comme la marche, ne vous épuisent pas.
|
||||
Other actions, like walking, do not exhaust you.=D'autres actions, comme la marche, ne vous épuisent pas.
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -31,7 +31,7 @@ How to play:=
|
|||
Minetest=Minetest
|
||||
Minetest is a free software game engine for games based on voxel gameplay, inspired by InfiniMiner, Minecraft, and the like. Minetest was originally created by Perttu Ahola (alias “celeron55”).=Minetest è un programma gratuito che funge da motore di gioco per giochi basati sull'esperienza di gioco coi voxel, ispirato da InfiniMiner, Minecraft, e simili. Minetest in origine è stato creato da Perttu Ahola (cioè “celeron55”).
|
||||
The player is thrown into a huge world made out of cubes or blocks. These cubes usually make the landscape they blocks can be removed and placed almost entirely freely. Using the collected items, new tools and other items can be crafted. Games in Minetest can, however, be much more complex than this.=
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorational blocks or be very complex by e.g. introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=Una caratteristica centrale di Minetest è la capacità integrata di usare moduli. I moduli modificano l'esperienza di gioco esistente. Possono essere tanto semplici da aggiungere qualche blocco decorativo o essere molto complessi, per esempio introducendo concetti di gioco totalmente nuovi, generare un tipo di mondo completamente diverso, e molte altre cose.
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorative blocks or be very complex by, e.g., introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=Una caratteristica centrale di Minetest è la capacità integrata di usare moduli. I moduli modificano l'esperienza di gioco esistente. Possono essere tanto semplici da aggiungere qualche blocco decorativo o essere molto complessi, per esempio introducendo concetti di gioco totalmente nuovi, generare un tipo di mondo completamente diverso, e molte altre cose.
|
||||
Minetest can be played alone or online together with multiple players. Online play will work out of the box with any mods, with no need for additional software as they are entirely provided by the server.=Minetest può essere giocato localmente o in rete assieme a più utenti. Il gioco in rete funzionerà immediatamente senza nessun modulo, senza bisogno di programmi aggiuntivi perché interamente forniti dal server.
|
||||
Minetest is usually bundled with a simple default game, named “Minetest Game” (shown in images 1 and 2). You probably already have it. Other games for Minetest can be downloaded from the official Minetest forums <https://forum.minetest.net/viewforum.php?f@=48>.=Minetest generalmente include un gioco predefinito semplice, chiamato "Minetest Game" (mostrato nelle immagini 1 e 2). Probabilmente lo avete già. Altri giochi per Minetest possono essere scaricati dai forum ufficiali di Minetest <https://forum.minetest.net/viewforum.php?f@=48>.
|
||||
Sneaking=Strisciare
|
||||
|
@ -135,7 +135,7 @@ There is a rule which sometimes makes attacks impossible: Players, animate objec
|
|||
Pointing=Puntare
|
||||
“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, players, computer enemies and objects.=
|
||||
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=Per puntare qualcosa, deve essere nel raggio di puntamento (chiamato anche solo “raggio”) del vostro oggetto impugnato.
|
||||
A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=Un po' di cose non possono essere puntate. La maggior parte dei blocchi sono puntabili. Pochi blocchi, come l'aria, non possono mai essere puntati. Altri blocchi, come i liquidi, possono essere puntati solo da oggetti speciali.
|
||||
A few things cannot be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=Un po' di cose non possono essere puntate. La maggior parte dei blocchi sono puntabili. Pochi blocchi, come l'aria, non possono mai essere puntati. Altri blocchi, come i liquidi, possono essere puntati solo da oggetti speciali.
|
||||
Camera=Telecamera
|
||||
There are 3 different views which determine the way you see the world. The modes are:=
|
||||
• 1: First-person view (default)=
|
||||
|
@ -149,7 +149,7 @@ Zooming is a gameplay feature that might be enabled or disabled by the game. By
|
|||
Blocks=Blocchi
|
||||
The world is made entirely out of blocks (voxels, to be precise). Blocks can be added or removed with the correct tools.=
|
||||
Blocks can have a wide range of different properties which determine mining times, behavior, looks, shape, and much more. Their properties include:=I blocchi possono avere un ampio spettro di proprietà differenti che stabiliscono tempi di scavo, comportamento, aspetto, forma e molto altro. Le loro proprietà includono:
|
||||
• Collidable: Collidable blocks can not be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• Urtabile: non si può passare attraverso i blocchi urtabili; gli/le utenti possono camminare su di essi. I blocchi non urtabili possono essere attraversati liberamente
|
||||
• Collidable: Collidable blocks cannot be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• Urtabile: non si può passare attraverso i blocchi urtabili; gli/le utenti possono camminare su di essi. I blocchi non urtabili possono essere attraversati liberamente
|
||||
• Pointable: Pointable blocks show a wireframe or a halo box when pointed. But you will just point through non-pointable blocks. Liquids are usually non-pointable but they can be pointed at by some special tools=• Puntabile: i blocchi puntabili mostrano una cornice o una scatola luminescente quando vengono puntati. Ma nel caso di blocchi non puntabili potrete solo puntare attraverso di essi. I liquidi normalmente non sono puntabili, ma possono essere puntati da alcuni strumenti speciali.
|
||||
• Mining properties: By which tools it can be mined, how fast and how much it wears off tools=• Proprietà di scavo: tramite quali strumenti possono essere scavati, quanto velocemente e quanto usurano gli strumenti
|
||||
• Climbable: While you are at a climbable block, you won't fall and you can move up and down with the jump and sneak keys=• Scalabile: mentre siete su di un blocco scalabile, non cadrete e potrete muovervi su e giù con i tasti di salto e strisciamento
|
||||
|
@ -158,7 +158,7 @@ Blocks can have a wide range of different properties which determine mining time
|
|||
• Group memberships: Group memberships are used to determine mining properties, crafting, interactions between blocks and more=• Appartenenze a gruppi: le appartenenze ai gruppi sono usate per stabilire le proprietà di scavo, assemblaggio, l'interazione tra blocchi e altro
|
||||
Mining=Scavo
|
||||
Mining (or digging) is the process of breaking blocks to remove them. To mine a block, point it and hold down the left mouse button until it breaks.=Scavare (o minare) è il processo di rompere i blocchi per toglierli. Per scavare un blocco, puntatelo e tenete premuto il pulsante sinistro del mouse finché si rompe.
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks can not be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks cannot be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=
|
||||
After mining, a block may leave a “drop” behind. This is a number of items you get after mining. Most commonly, you will get the block itself. There are other possibilities for a drop which depends on the block type. The following drops are possible:=Dopo averlo scavato, un blocco potrebbe lasciarsi alle spalle un “rilascio”. Questo è un numero di oggetti che ottenete dopo avere scavato. Più comunemente, otterrete il blocco stesso. Ci sono altre possibilità per un rilascio che dipendono dal tipo di blocco. I rilasci seguenti sono possibili:
|
||||
• Always drops itself (the usual case)=• Rilascia sempre sé stesso (il caso normale)
|
||||
• Always drops the same items=• Rilascia sempre gli stessi oggetti
|
||||
|
@ -173,7 +173,7 @@ Liquids=Liquidi
|
|||
Liquids are special dynamic blocks. Liquids like to spread and flow to their surrounding blocks. Players can swim and drown in them.=I liquidi sono blocchi speciali dinamici. Ai liquidi piace espandersi e fluire verso i blocchi circostanti. Gli/le utenti possono affogarci.
|
||||
Liquids usually come in two forms: In source form (S) and in flowing form (F).=I liquidi normalmente sono di due tipi: il tipo fonte (S) e il tipo corrente (F).
|
||||
Liquid sources have the shape of a full cube. A liquid source will generate flowing liquids around it from time to time, and, if the liquid is renewable, it also generates liquid sources. A liquid source can sustain itself. As long it is left alone, a liquid source will normally keep its place and does not drain out.=
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid can not sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=I liquidi correnti assumono una forma inclinata. I liquidi correnti si espandono per il mondo finché si prosciugano. Un liquido corrente non può sostenersi e proviene sempre da una fonte di liquidi, o direttamente o indirettamente. Senza una fonte di liquidi, alla fine un liquido corrente si prosciugherà e sparirà.
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid cannot sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=I liquidi correnti assumono una forma inclinata. I liquidi correnti si espandono per il mondo finché si prosciugano. Un liquido corrente non può sostenersi e proviene sempre da una fonte di liquidi, o direttamente o indirettamente. Senza una fonte di liquidi, alla fine un liquido corrente si prosciugherà e sparirà.
|
||||
All liquids share the following properties:=Tutti i liquidi condividono le proprietà seguenti:
|
||||
• All properties of blocks (including drowning damage)=
|
||||
• Renewability: Renewable liquids can create new sources=• Rinnovabilità: i liquidi rinnvabili possono creare nuove fonti
|
||||
|
@ -193,8 +193,8 @@ The physics for swimming and diving in a liquid are:=Le regole fisiche per nuota
|
|||
Liquids are often not pointable. But some special items are able to point all liquids.=Spesso i liquidi non sono puntabili. Ma alcuni oggetti speciali possono puntare tutti i liquidi.
|
||||
Crafting=Assemblaggio
|
||||
Crafting is the task of combining several items to form a new item.=L'assemblaggio è l'azione di combinare diversi oggetti per formarne uno nuovo.
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you placed items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limits the possible recipes you can craft.=Per assemblare qualcosa, vi servono uno o più oggetti, una griglia di assemblaggio (C) e una ricetta di assemblaggio. Una griglia di assemblaggio è come un comune inventario che può anche essere usata per assemblare. Gli oggetti devono essere messi nella griglia di assemblaggio secondo una certa disposizione. Vicino alla griglia di assemblaggio c'è la casella del prodotto (O). Lì comparirà il risultato quando avrete disposto correttamente gli oggetti. Quella è solo un'anteprima, non il vero oggetto. Le griglie di assemblaggio possono essere di varie dimensioni che limitano le possibili ricette che potete assemblare.
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and creates a new item. It is not possible to place items into the output slot.=Per completare l'assemblaggio, prendete dalla casella del prodotto l'oggetto risultante, così facendo consumerete gli oggetti disposti nella griglia di assemblaggio creando il nuovo oggetto. Non è possibile posizionare oggetti nella casella del prodotto.
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you place items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limit the possible recipes you can craft.=Per assemblare qualcosa, vi servono uno o più oggetti, una griglia di assemblaggio (C) e una ricetta di assemblaggio. Una griglia di assemblaggio è come un comune inventario che può anche essere usata per assemblare. Gli oggetti devono essere messi nella griglia di assemblaggio secondo una certa disposizione. Vicino alla griglia di assemblaggio c'è la casella del prodotto (O). Lì comparirà il risultato quando avrete disposto correttamente gli oggetti. Quella è solo un'anteprima, non il vero oggetto. Le griglie di assemblaggio possono essere di varie dimensioni che limitano le possibili ricette che potete assemblare.
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and create a new item. It is not possible to place items into the output slot.=Per completare l'assemblaggio, prendete dalla casella del prodotto l'oggetto risultante, così facendo consumerete gli oggetti disposti nella griglia di assemblaggio creando il nuovo oggetto. Non è possibile posizionare oggetti nella casella del prodotto.
|
||||
A description on how to craft an item is called a “crafting recipe”. You need this knowledge to craft. There are multiple ways to learn crafting recipes. One way is by using a crafting guide, which contains a list of available crafting recipes. Some games provide crafting guides. There are also some mods which you can download online for installing a crafting guide. Another way is by reading the online manual of the game (if one is available).=
|
||||
Crafting recipes consist of at least one input item and exactly one stack of output items. When performing a single craft, it will consume exactly one item from each stack of the crafting grid, unless the crafting recipe defines replacements.=Le ricette di assemblaggio sono formate da almeno un oggetto iniziale ed esattamente una pila di oggetti finali. Quando si esegue un assemblaggio singolo, questo consumerà esattamente un oggetto dalla griglia di assemblaggio, a meno che la ricetta di assemblaggio stabilisca dei rimpiazzi.
|
||||
There are multiple types of crafting recipes:=
|
||||
|
@ -203,11 +203,11 @@ There are multiple types of crafting recipes:=
|
|||
• Cooking: Explained in “Basics > Cooking”=
|
||||
• Repairing (image 5): Place two damaged tools into the crafting grid anywhere to get a tool which is repaired by 5%=
|
||||
In some crafting recipes, some input items do not need to be a concrete item, instead they need to be a member of a group (see “Basics > Groups”). These recipes offer a bit more freedom in the input items. Images 6-8 show the same group-based recipe. Here, 8 items of the “stone” group are required, which is true for all of the shown items.=In alcune ricette di assemblaggio, alcuni oggetti iniziali non devono essere un oggetto preciso, devono essere invece membri di un gruppo (si veda “Nozioni di base > Gruppi”). Queste ricette offrono una maggiore libertà per gli oggetti iniziali. Le immagini 6-8 mostrano la stessa ricetta basata sui gruppi. In questa, servono otto oggetti del gruppo “stone” (“pietra”), cosa valida per tutti gli oggetti mostrati.
|
||||
Rarely, crafting recipes have replacements. This means, whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=Raramente, le ricette di assemblaggio hanno dei rimpiazzi. Questo significa, ogni volta che eseguite un assemblaggio, alcuni oggetti nella griglia di assemblaggio non verranno consumati, ma invece verranno rimpiazzati da un altro oggetto.
|
||||
Rarely, crafting recipes have replacements. This means that whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=Raramente, le ricette di assemblaggio hanno dei rimpiazzi. Questo significa, ogni volta che eseguite un assemblaggio, alcuni oggetti nella griglia di assemblaggio non verranno consumati, ma invece verranno rimpiazzati da un altro oggetto.
|
||||
Cooking=Cottura
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), an cookable item, a fuel item and time in order to yield a new item.=La cottura (o fusione) è una forma di creazione che non coinvolge una griglia di assemblaggio. La cottura viene eseguita con un blocco speciale (come una fornace), un oggetto cucinabile, un oggetto combustibile e del tempo per ottenere un nuovo oggetto.
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), a cookable item, a fuel item and time in order to yield a new item.=La cottura (o fusione) è una forma di creazione che non coinvolge una griglia di assemblaggio. La cottura viene eseguita con un blocco speciale (come una fornace), un oggetto cucinabile, un oggetto combustibile e del tempo per ottenere un nuovo oggetto.
|
||||
Each fuel item has a burning time. This is the time a single item of the fuel keeps a furnace burning.=Ciascun combustibile possiede un tempo di bruciatura. Questo è il tempo per cui un singolo oggetto di combustibile tiene accesa una fornace.
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the whole cooking time to actually yield the result.=Ciascun oggetto cucinabile richiede del tempo per essere cotto. Questo tempo è specifico per il tipo di oggetto, e l'oggetto deve essere “sulla fiamma” per l'intero tempo di cottura per produrre effettivamente il risultato.
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the entire cooking time to actually yield the result.=Ciascun oggetto cucinabile richiede del tempo per essere cotto. Questo tempo è specifico per il tipo di oggetto, e l'oggetto deve essere “sulla fiamma” per l'intero tempo di cottura per produrre effettivamente il risultato.
|
||||
Hotbar=Barra di uso frequente
|
||||
At the bottom of the screen you see some squares. This is called the “hotbar”. The hotbar allows you to quickly access the first items from your player inventory.=Nella parte inferiore dello schermo si vedono alcuni riquadri. Questi sono chiamati “barra di uso frequente”. La barra di uso frequente vi permette di accedere rapidamente ai primi oggetti dell'inventario del vostro personaggio.
|
||||
You can change the selected item with the mouse wheel or the keyboard.=
|
||||
|
@ -345,7 +345,7 @@ Console=Console
|
|||
With [F10] you can open and close the console. The main use of the console is to show the chat log and enter chat messages or server commands.=Con [F10] potete aprire e chiudere la console. L'uso principale della console è mostrare il registro della messaggistica, o inviare messaggi, o comandi per il sever.
|
||||
Using the chat or server command key also opens the console, but it is smaller and will be closed after you sent a message.=La console può essere aperta anche col tasto della messaggistica, o con quello che precede l'invio dei comandi, ma è più piccola e verrà chiusa dopo che avrete inviato un messaggio.
|
||||
Use the chat to communicate with other players. This requires you to have the “shout” privilege.=Usate la messaggistica per comunicare con gli/le altr* utenti. Ciò richiede il privilegio “shout” (“urlare”).
|
||||
Just type in the message and hit [Enter]. Public chat messages can not begin with “/”.=Scrivete il messaggio e premete [Invio]. I messaggi inviati pubblicamente non possono iniziare con “/”.
|
||||
Just type in the message and hit [Enter]. Public chat messages cannot begin with “/”.=Scrivete il messaggio e premete [Invio]. I messaggi inviati pubblicamente non possono iniziare con “/”.
|
||||
You can send private messages: Say “/msg <player> <message>” in chat to send “<message>” which can only be seen by <player>.=Potete inviare messaggi privati: scrivete “/msg Nome Messaggio” (senza virgolette) nell'area di messaggistica per mandare un “Messaggio” che potrà essere visto solo da “Nome”.
|
||||
There are some special controls for the console:=Per la console esistono alcuni controlli speciali:
|
||||
• [F10] Open/close console=• [F10] apre/chiude la console
|
||||
|
@ -444,8 +444,8 @@ Most animals roam the world aimlessly while most hostile mobs hunt players. Anim
|
|||
Animals=
|
||||
Animals are peaceful beings which roam the world aimlessly. You can feed, tame and breed them.=
|
||||
Feeding:=
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and rightclick the animal.=
|
||||
Animals are attraced to the food they like and follow you as long you hold the food item in hand.=
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and right-click the animal.=
|
||||
Animals are attracted to the food they like and follow you as long you hold the food item in hand.=
|
||||
Feeding an animal has three uses: Taming, healing and breeding.=
|
||||
Feeding heals animals instantly, depending on the quality of the food item.=
|
||||
Taming:=
|
||||
|
@ -454,7 +454,7 @@ Breeding:=
|
|||
When you have fed an animal up to its maximum health, then feed it again, you will activate “Love Mode” and many hearts appear around the animal.=
|
||||
Two animals of the same species will start to breed if they are in Love Mode and close to each other. Soon a baby animal will pop up.=
|
||||
Baby animals:=
|
||||
Baby animals are just like their adult couterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=
|
||||
Baby animals are just like their adult counterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=
|
||||
Hunger=
|
||||
Hunger affects your health and your ability to sprint. Hunger is not in effect when damage is disabled.=
|
||||
Core hunger rules:=
|
||||
|
@ -484,7 +484,7 @@ Saturation decreases by doing things which exhaust you (highest exhaustion first
|
|||
• Swimming=
|
||||
• Jumping=
|
||||
• Mining a block=
|
||||
Other actions, like walking, do not exaust you.=
|
||||
Other actions, like walking, do not exhaust you.=
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
@ -515,7 +515,7 @@ Minetest has 3 different views which determine the way you see the world. The mo
|
|||
By holding down [Z], you can zoom the view at your crosshair. You need the “zoom” privilege to do this.=Tenendo premuto il tasto [Z], potete ingrandire la visuale del vostro mirino. Per fare ciò vi serve il privilegio “zoom”.
|
||||
The world of Minetest is made entirely out of blocks (voxels, to be precise). Blocks can be added or removed with the correct tools.=Il mondo di Minetest è fatto interamente di blocchi (voxel, per la precisione). I blocchi possono essere messi o tolti per mezzo degli strumenti adatti.
|
||||
Short explanation:=Spiegazione breve:
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks can not be mined by any tool. Blocks vary in toughness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining go straight into your inventory.=Per scavare un blocco servono degli strumenti di scavo. Blocchi differenti si scavano con strumenti di scavo diversi, e alcuni blocchi non possono essere scavati da nessuno strumento. I blocchi variano in durezza e gli strumenti variano in forza. Gli strumenti di scavo si usurano nel tempo. Il tempo di scavo e l'usura dello strumento dipendono dal blocco e dallo strumento di scavo. Il modo più veloce di scoprire quanto sono efficienti i vostri strumenti di scavo è quello di provarli su diversi blocchi. Ogni oggetto che ottenete scavando va direttamente nel vostro inventario.
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks cannot be mined by any tool. Blocks vary in toughness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining go straight into your inventory.=Per scavare un blocco servono degli strumenti di scavo. Blocchi differenti si scavano con strumenti di scavo diversi, e alcuni blocchi non possono essere scavati da nessuno strumento. I blocchi variano in durezza e gli strumenti variano in forza. Gli strumenti di scavo si usurano nel tempo. Il tempo di scavo e l'usura dello strumento dipendono dal blocco e dallo strumento di scavo. Il modo più veloce di scoprire quanto sono efficienti i vostri strumenti di scavo è quello di provarli su diversi blocchi. Ogni oggetto che ottenete scavando va direttamente nel vostro inventario.
|
||||
Detailed explanation:=Spiegazione dettagliata:
|
||||
Mineable blocks have mining properties (based on groups) and a toughness level. Mining tools have the same properties. Each mining property of a block also has a rating, while tools can be able to break blocks within a range of ratings.=I blocchi scavabili possiedono proprietà di scavo (basate sui gruppi) e un livello di durezza. Gli strumenti di scavo possiedono le stesse proprietà. Ogni proprietà di scavo di un blocco ha anche un grado, mentre gli strumenti possono rompere blocchi all'interno di una scala di gradi.
|
||||
In order to mine a block, these conditions need to be met:=Per scavare un blocco, è necessario soddisfare queste condizioni:
|
||||
|
|
|
@ -31,7 +31,7 @@ How to play:=プレイ方法
|
|||
Minetest=Minetest(マインテスト)
|
||||
Minetest is a free software game engine for games based on voxel gameplay, inspired by InfiniMiner, Minecraft, and the like. Minetest was originally created by Perttu Ahola (alias “celeron55”).=Minetestは、InfiniMinerやMinecraftなどに影響を受けた、ボクセルゲームプレイに基づいたゲームのためのフリーソフトウェア・ゲームエンジンです。Minetestのオリジナルは、Perttu Ahola (別名"celeron55") によって作成されました。
|
||||
The player is thrown into a huge world made out of cubes or blocks. These cubes usually make the landscape they blocks can be removed and placed almost entirely freely. Using the collected items, new tools and other items can be crafted. Games in Minetest can, however, be much more complex than this.=プレイヤーは、立方体やブロックでできた巨大な世界に放り込まれます。これらのキューブは大抵、ほぼ自由にブロックを削除・配置でき、景観を作りあげます。収集したアイテムを使って、新しい道具や他のアイテムを作れます。Minetestのゲームは、しかし、これよりもはるかに複雑にできます。
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorational blocks or be very complex by e.g. introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=Minetestの中核を成すのは、組み込みのMOD(モディファイ)機能です。MODとは、既存のゲームプレイを改造するものです。装飾ブロックを追加するだけの簡単なものから、全く新しいゲームプレイコンセプトを導入したり、全く異なる種類の世界を生成したりする非常に複雑なものまで、多岐にわたります。
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorative blocks or be very complex by, e.g., introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=Minetestの中核を成すのは、組み込みのMOD(モディファイ)機能です。MODとは、既存のゲームプレイを改造するものです。装飾ブロックを追加するだけの簡単なものから、全く新しいゲームプレイコンセプトを導入したり、全く異なる種類の世界を生成したりする非常に複雑なものまで、多岐にわたります。
|
||||
Minetest can be played alone or online together with multiple players. Online play will work out of the box with any mods, with no need for additional software as they are entirely provided by the server.=Minetestは、一人でプレイすることも、複数のプレイヤーと一緒にオンラインでプレイすることも可能です。サーバーが全てを提供するため、どんなMODでもオンラインプレイはそのまま動作し、追加のソフトウェアも要りません。
|
||||
Minetest is usually bundled with a simple default game, named “Minetest Game” (shown in images 1 and 2). You probably already have it. Other games for Minetest can be downloaded from the official Minetest forums <https://forum.minetest.net/viewforum.php?f@=48>.=Minetestには通常、「Minetest Game」という名前のシンプルな基本のゲームが同梱されています(画像1、2のとおり)。おそらく、すでにお持ちでしょう。Minetest用の他のゲームは、Minetestの公式フォーラム <https://forum.minetest.net/viewforum.php?f@=48> からダウンロードできます。
|
||||
Sneaking=スニーキング
|
||||
|
@ -135,7 +135,7 @@ There is a rule which sometimes makes attacks impossible: Players, animate objec
|
|||
Pointing=ポイントする
|
||||
“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, players, computer enemies and objects.=「ポイントする」とは、 十字線で範囲内の何かを指すことです。採掘、攻撃、使う、等といった相互作用に必要です。ポイント可能なものには、ブロック、プレイヤー、コンピュータの敵やオブジェクトがあります。
|
||||
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=何かをポイントするためには、その何かが、手に持っているアイテムのポイント範囲(単に「範囲」とも呼ばれます)内にある必要があります。何も手に持っていない時のデフォルトの範囲もあります。ポイントされたものは、輪郭が強調されるか、またはハイライトされます(設定による)。3人称視点のフロントカメラでは、ポイントする事はできません。
|
||||
A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=いくつかのものはポイントできません。ほとんどのブロックはポイント可能です。空気のようないくつかのブロックは、決して指すことができません。液体のような他のブロックは、特別なアイテムによってのみ指さすことができます。
|
||||
A few things cannot be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=いくつかのものはポイントできません。ほとんどのブロックはポイント可能です。空気のようないくつかのブロックは、決して指すことができません。液体のような他のブロックは、特別なアイテムによってのみ指さすことができます。
|
||||
Camera=カメラ
|
||||
There are 3 different views which determine the way you see the world. The modes are:=ワールドの見方を決める3つの視点があります。モードは次のとおり:
|
||||
• 1: First-person view (default)=・1:一人称視点(デフォルト)
|
||||
|
@ -149,7 +149,7 @@ Zooming is a gameplay feature that might be enabled or disabled by the game. By
|
|||
Blocks=ブロック
|
||||
The world is made entirely out of blocks (voxels, to be precise). Blocks can be added or removed with the correct tools.=ワールドは、すべてがブロック(正確にはボクセル)で構成されています。ブロックは、適切なツールで追加や削除ができます。
|
||||
Blocks can have a wide range of different properties which determine mining times, behavior, looks, shape, and much more. Their properties include:=ブロックは幅広く多様なプロパティを持つことができ、採掘時間、動作、外観、形状などが定まります。プロパティは次のとおり:
|
||||
• Collidable: Collidable blocks can not be passed through; players can walk on them. Non-collidable blocks can be passed through freely=・衝突性:衝突性ブロックは通過できず、プレイヤーはその上を歩ける。非衝突性ブロックは、自由に通り抜けられる
|
||||
• Collidable: Collidable blocks cannot be passed through; players can walk on them. Non-collidable blocks can be passed through freely=・衝突性:衝突性ブロックは通過できず、プレイヤーはその上を歩ける。非衝突性ブロックは、自由に通り抜けられる
|
||||
• Pointable: Pointable blocks show a wireframe or a halo box when pointed. But you will just point through non-pointable blocks. Liquids are usually non-pointable but they can be pointed at by some special tools=・ポイント可能なブロックは、ポイントするとワイヤーフレームまたはハイライトボックスが表示される。しかしポイント不可能なブロックでは、判定がただ通り抜ける。液体はたいていポイント不可能だが、いくつかの特殊な道具ならポイントできる
|
||||
• Mining properties: By which tools it can be mined, how fast and how much it wears off tools=・採掘のプロパティ:どのような道具で採掘できるか、道具の消耗はどの程度か、など
|
||||
• Climbable: While you are at a climbable block, you won't fall and you can move up and down with the jump and sneak keys=・よじ登り可能:よじ登り可能なブロックにいる間は落下せず、ジャンプキーとスニークキーで上下に移動できる
|
||||
|
@ -158,7 +158,7 @@ Blocks can have a wide range of different properties which determine mining time
|
|||
• Group memberships: Group memberships are used to determine mining properties, crafting, interactions between blocks and more=・グループの帰属関係:グループの帰属関係は、採掘のプロパティ、クラフト、ブロック間の相互作用などを定めるために用いられる
|
||||
Mining=採掘
|
||||
Mining (or digging) is the process of breaking blocks to remove them. To mine a block, point it and hold down the left mouse button until it breaks.=採掘(または掘削)とは、ブロックを掘り壊して取り除く工程のことです。ブロックを掘るには、ブロックをポイントし、それが壊れるまでマウスの左ボタンを押し続けます。
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks can not be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=ブロックを掘るには、採掘道具を要します。採掘道具によって掘れるブロックが異なり、どんな道具でも掘れないブロックもあります。ブロックの硬さはさまざまで、道具の強さもさまざまです。採掘道具は使用時間に応じて消耗します。採掘時間と道具の消耗は、ブロックと採掘道具によって異なります。採掘道具の効率を知るには、様々なブロックで試してみるのが一番早いでしょう。アイテムは採掘によって地面に落ちるので、すぐに収集できます。
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks cannot be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=ブロックを掘るには、採掘道具を要します。採掘道具によって掘れるブロックが異なり、どんな道具でも掘れないブロックもあります。ブロックの硬さはさまざまで、道具の強さもさまざまです。採掘道具は使用時間に応じて消耗します。採掘時間と道具の消耗は、ブロックと採掘道具によって異なります。採掘道具の効率を知るには、様々なブロックで試してみるのが一番早いでしょう。アイテムは採掘によって地面に落ちるので、すぐに収集できます。
|
||||
After mining, a block may leave a “drop” behind. This is a number of items you get after mining. Most commonly, you will get the block itself. There are other possibilities for a drop which depends on the block type. The following drops are possible:=採掘後、ブロックが「ドロップ」を残すことがあります。これは、採掘後に得られるアイテムの数々です。最も一般的なのは、そのブロックそのものを入手することです。その他にも、ブロックの種類によってドロップの可能性があります。考えられるドロップは次の通り:
|
||||
• Always drops itself (the usual case)=・常にそれ自身をドロップ(大抵の場合)
|
||||
• Always drops the same items=・常に同じアイテムをドロップ
|
||||
|
@ -173,7 +173,7 @@ Liquids=液体
|
|||
Liquids are special dynamic blocks. Liquids like to spread and flow to their surrounding blocks. Players can swim and drown in them.=液体は特殊な動的ブロックです。液体は周囲のブロックに広がり、流れていく習性があります。プレイヤーはその中で泳いだり、溺れたりできます。
|
||||
Liquids usually come in two forms: In source form (S) and in flowing form (F).=液体が通常取りうる2つの形態:源泉型(S)と流動型(F)である。
|
||||
Liquid sources have the shape of a full cube. A liquid source will generate flowing liquids around it from time to time, and, if the liquid is renewable, it also generates liquid sources. A liquid source can sustain itself. As long it is left alone, a liquid source will normally keep its place and does not drain out.=液体源は完全な立方体の形を持っています。液体源は時々その周りに流動液体を発生させ、もし液体が再生可能であれば、液体源も発生させます。液体源は自身を維持できます。放っておく限り、液体源は通常その場所を保ち、流出しません。
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid can not sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=流動液体は、傾斜した形状をとります。それらは枯渇するまでワールド中に広がります。流動液体は自身を維持できず、常に直接的または間接的に液体源から生じます。液体源がなければ、流動液体はやがて流出しきって消えます。
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid cannot sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=流動液体は、傾斜した形状をとります。それらは枯渇するまでワールド中に広がります。流動液体は自身を維持できず、常に直接的または間接的に液体源から生じます。液体源がなければ、流動液体はやがて流出しきって消えます。
|
||||
All liquids share the following properties:=すべての液体に共通するプロパティは次のとおり:
|
||||
• All properties of blocks (including drowning damage)=・ブロックのプロパティ全般(溺水ダメージ含む)
|
||||
• Renewability: Renewable liquids can create new sources=・再生可能性:再生可能な液体は、新たな源泉を生み出せる
|
||||
|
@ -193,8 +193,8 @@ The physics for swimming and diving in a liquid are:=液体の中を泳いだり
|
|||
Liquids are often not pointable. But some special items are able to point all liquids.=液体は往々にしてポイント不可能です。しかし一部の特殊なアイテムは、すべての液体をポイントすることができます。
|
||||
Crafting=クラフト
|
||||
Crafting is the task of combining several items to form a new item.=クラフトとは、複数のアイテムを組み合わせて新しいアイテムを作りだす作業です。
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you placed items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limits the possible recipes you can craft.=何かをクラフトするには、1つ以上のアイテム、クラフトグリッド(C)、クラフトレシピが必要です。クラフトグリッドは通常のインベントリのようなもので、クラフトにも使えます。アイテムは、クラフトグリッドに一定のパターンで配置する必要があります。クラフトグリッドの隣には、アウトプットスロット(O)があります。ここにアイテムを正しく配置すると、結果が表示されます。これはあくまでプレビューであり、実際のアイテムではありません。クラフトグリッドの大きさはまちまちなため、クラフトできるレシピが制限されたりもします。
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and creates a new item. It is not possible to place items into the output slot.=クラフトを完成させるには、出力スロットから結果のアイテムを取ります。このとき、クラフトグリッドからアイテムが消費され、新しいアイテムが作成されます。出力スロットにはアイテムを配置できません。
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you place items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limit the possible recipes you can craft.=何かをクラフトするには、1つ以上のアイテム、クラフトグリッド(C)、クラフトレシピが必要です。クラフトグリッドは通常のインベントリのようなもので、クラフトにも使えます。アイテムは、クラフトグリッドに一定のパターンで配置する必要があります。クラフトグリッドの隣には、アウトプットスロット(O)があります。ここにアイテムを正しく配置すると、結果が表示されます。これはあくまでプレビューであり、実際のアイテムではありません。クラフトグリッドの大きさはまちまちなため、クラフトできるレシピが制限されたりもします。
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and create a new item. It is not possible to place items into the output slot.=クラフトを完成させるには、出力スロットから結果のアイテムを取ります。このとき、クラフトグリッドからアイテムが消費され、新しいアイテムが作成されます。出力スロットにはアイテムを配置できません。
|
||||
A description on how to craft an item is called a “crafting recipe”. You need this knowledge to craft. There are multiple ways to learn crafting recipes. One way is by using a crafting guide, which contains a list of available crafting recipes. Some games provide crafting guides. There are also some mods which you can download online for installing a crafting guide. Another way is by reading the online manual of the game (if one is available).=アイテムのクラフト方法を記したものを「クラフトレシピ」と呼びます。この知識は、クラフトをするのに必要です。クラフトレシピを覚えるには、複数の方法があります。1つは、クラフトレシピの使用可能なリストを含むクラフトガイドを使用する方法です。いくつかのゲームではクラフトガイドを提供しています。また、クラフトガイドをインストールするために、オンラインでダウンロードできるMODがいくつかあります。もう1つの方法は、ゲームのオンラインマニュアルを読むことです(利用可能な場合)。
|
||||
Crafting recipes consist of at least one input item and exactly one stack of output items. When performing a single craft, it will consume exactly one item from each stack of the crafting grid, unless the crafting recipe defines replacements.=クラフトレシピは、少なくとも1つの入力アイテムと、ちょうど1つの出力アイテムのスタックから成ります。1つのクラフトを実行するとき、クラフトレシピが置換を定義していない限り、クラフトグリッドの各スタックから正確に1つのアイテムを消費します。
|
||||
There are multiple types of crafting recipes:=クラフトレシピは次のような複数の種類がある:
|
||||
|
@ -203,11 +203,11 @@ There are multiple types of crafting recipes:=クラフトレシピは次のよ
|
|||
• Cooking: Explained in “Basics > Cooking”=・調理:“Basics > Cooking”に解説あり
|
||||
• Repairing (image 5): Place two damaged tools into the crafting grid anywhere to get a tool which is repaired by 5%=修復(画像5):損傷した道具を2つ、任意のクラフトグリッドに置くと、5%修復された道具が手に入る
|
||||
In some crafting recipes, some input items do not need to be a concrete item, instead they need to be a member of a group (see “Basics > Groups”). These recipes offer a bit more freedom in the input items. Images 6-8 show the same group-based recipe. Here, 8 items of the “stone” group are required, which is true for all of the shown items.=・クラフトレシピの中には、入力アイテムが具体的でなくてもよいものがあり、その代わりグループに属している必要があります(“Basics > Groups”参照)。これらのレシピでは、入力アイテムにいくらか自由度があります。画像6-8は、同じグループ基準のレシピを示したものです。ここでは"stone "グループのアイテムが8つ必要であり、これは表示されているすべてのアイテムに当てはまります。
|
||||
Rarely, crafting recipes have replacements. This means, whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=まれに、クラフトレシピには置換があります。これは、クラフトを実行するたびに、クラフトグリッド内の一部のアイテムが消費されず、代わりに別のアイテムに置き換わることを意味します。
|
||||
Rarely, crafting recipes have replacements. This means that whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=まれに、クラフトレシピには置換があります。これは、クラフトを実行するたびに、クラフトグリッド内の一部のアイテムが消費されず、代わりに別のアイテムに置き換わることを意味します。
|
||||
Cooking=調理
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), an cookable item, a fuel item and time in order to yield a new item.=調理(または製錬)は、クラフトグリッドを使用しないクラフトの一形態です。調理は、新しいアイテムを作るために、特別なブロック(かまどみたいな)、調理可能なアイテム、燃料アイテム、時間を使って行われます。
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), a cookable item, a fuel item and time in order to yield a new item.=調理(または製錬)は、クラフトグリッドを使用しないクラフトの一形態です。調理は、新しいアイテムを作るために、特別なブロック(かまどみたいな)、調理可能なアイテム、燃料アイテム、時間を使って行われます。
|
||||
Each fuel item has a burning time. This is the time a single item of the fuel keeps a furnace burning.=各燃料には燃焼時間があります。これは、1つの燃料がかまどの燃焼を維持する時間です。
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the whole cooking time to actually yield the result.=調理可能な各アイテムは、調理するために時間を要します。この時間はアイテムの種類によって異なり、実際に結果を得るためには、調理時間全体にわたってアイテムに「火が通って」いなければいけません。
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the entire cooking time to actually yield the result.=調理可能な各アイテムは、調理するために時間を要します。この時間はアイテムの種類によって異なり、実際に結果を得るためには、調理時間全体にわたってアイテムに「火が通って」いなければいけません。
|
||||
Hotbar=ホットバー
|
||||
At the bottom of the screen you see some squares. This is called the “hotbar”. The hotbar allows you to quickly access the first items from your player inventory.=画面の下に、いくつか四角いものが見えます。これは「ホットバー」と呼ばれるものです。ホットバーを使うと、インベントリの初段のアイテムに素早くアクセスできます。
|
||||
You can change the selected item with the mouse wheel or the keyboard.=選択した項目は、マウスホイールやキーボードで変更できます。
|
||||
|
@ -345,7 +345,7 @@ Console=コンソール
|
|||
With [F10] you can open and close the console. The main use of the console is to show the chat log and enter chat messages or server commands.=[F10]でコンソールを開いたり閉じたりできます。コンソールの主な用途は、チャットログの表示や、チャットメッセージ及びサーバーコマンドの入力です。
|
||||
Using the chat or server command key also opens the console, but it is smaller and will be closed after you sent a message.=チャットやサーバーのコマンドキーを使ってもコンソールを開けますが、サイズが小さく、メッセージ送信後に閉じられることになります。
|
||||
Use the chat to communicate with other players. This requires you to have the “shout” privilege.=他のプレイヤーとの連絡には、チャットを利用します。これには、“shout”権限が必要です。
|
||||
Just type in the message and hit [Enter]. Public chat messages can not begin with “/”.=メッセージを入力し、[Enter]キーを押すだけです。公開チャットのメッセージは、先頭に“/”をつけることはできません。
|
||||
Just type in the message and hit [Enter]. Public chat messages cannot begin with “/”.=メッセージを入力し、[Enter]キーを押すだけです。公開チャットのメッセージは、先頭に“/”をつけることはできません。
|
||||
You can send private messages: Say “/msg <player> <message>” in chat to send “<message>” which can only be seen by <player>.=個人的なメッセージを送信できます:チャットで“/msg <player> <message>”と言うと、<player>だけが見ることができる“<message>”を送れます。
|
||||
There are some special controls for the console:=これらは、コンソール専用の操作方法です:
|
||||
• [F10] Open/close console=・[F10]:コンソールの開/閉
|
||||
|
@ -444,8 +444,8 @@ Most animals roam the world aimlessly while most hostile mobs hunt players. Anim
|
|||
Animals=動物
|
||||
Animals are peaceful beings which roam the world aimlessly. You can feed, tame and breed them.=動物たちは、世界をあてもなく歩き回る平和な存在です。餌をあげたり、飼いならしたり、繁殖させたりすることができます。
|
||||
Feeding:=餌やり:
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and rightclick the animal.=動物にはそれぞれ食べ物の好みがあり、どんな食べ物でもいいというわけではありません。餌を与えるには、アイテムを手に持ち、動物を右クリックします。
|
||||
Animals are attraced to the food they like and follow you as long you hold the food item in hand.=動物は好きな食べ物に惹かれ、餌を手にしている間はついてきます。
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and right-click the animal.=動物にはそれぞれ食べ物の好みがあり、どんな食べ物でもいいというわけではありません。餌を与えるには、アイテムを手に持ち、動物を右クリックします。
|
||||
Animals are attracted to the food they like and follow you as long you hold the food item in hand.=動物は好きな食べ物に惹かれ、餌を手にしている間はついてきます。
|
||||
Feeding an animal has three uses: Taming, healing and breeding.=動物の給餌には3つの用途があります:飼いならす、癒す、繁殖させる
|
||||
Feeding heals animals instantly, depending on the quality of the food item.=餌を与えると、餌の質にもよりますが、動物がすぐに回復します。
|
||||
Taming:=手懐ける:
|
||||
|
@ -454,7 +454,7 @@ Breeding:=繁殖
|
|||
When you have fed an animal up to its maximum health, then feed it again, you will activate “Love Mode” and many hearts appear around the animal.=動物の体力を最大まで回復させてから、再びエサを与えると「ラブモード」が発動し、動物のまわりにたくさんのハートが現れます。
|
||||
Two animals of the same species will start to breed if they are in Love Mode and close to each other. Soon a baby animal will pop up.=同じ種の2匹の動物は、ラブモード状態で近くにいると交配を始めます。すぐに動物の赤ちゃんが飛び出します。
|
||||
Baby animals:=動物の仔
|
||||
Baby animals are just like their adult couterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=動物の仔は成体と同じですが、飼いならしたり繁殖させたりすることはできず、死んでも何もドロップしません。短期間で成体になります。餌を与えると、より早く成体になります。
|
||||
Baby animals are just like their adult counterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=動物の仔は成体と同じですが、飼いならしたり繁殖させたりすることはできず、死んでも何もドロップしません。短期間で成体になります。餌を与えると、より早く成体になります。
|
||||
Hunger=満腹度
|
||||
Hunger affects your health and your ability to sprint. Hunger is not in effect when damage is disabled.=満腹度はヘルスと走る能力に影響します。ダメージ無効モードでは、満腹度は効果を及ぼしません。
|
||||
Core hunger rules:=満腹度の基礎:
|
||||
|
@ -484,7 +484,7 @@ Saturation decreases by doing things which exhaust you (highest exhaustion first
|
|||
• Swimming=・泳ぐ
|
||||
• Jumping=・ジャンプする
|
||||
• Mining a block=・ブロックを採掘する
|
||||
Other actions, like walking, do not exaust you.=歩くなどの他の行動では、消耗しません。
|
||||
Other actions, like walking, do not exhaust you.=歩くなどの他の行動では、消耗しません。
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -31,7 +31,7 @@ How to play:=Hvordan spille:
|
|||
Minetest=Minetest
|
||||
Minetest is a free software game engine for games based on voxel gameplay, inspired by InfiniMiner, Minecraft, and the like. Minetest was originally created by Perttu Ahola (alias “celeron55”).=Minetest er en fri spillmotor for spill basert på voxel-spillmekanikk, inspirert av InfiniMiner, Minecraft og lignende. Minetest ble opprinnelig laget av Perttu Ahola (alias “celeron55”).
|
||||
The player is thrown into a huge world made out of cubes or blocks. These cubes usually make the landscape they blocks can be removed and placed almost entirely freely. Using the collected items, new tools and other items can be crafted. Games in Minetest can, however, be much more complex than this.=Spilleren kastes inn i en enorm verden laget av kuber eller blokker. Disse kubene utgjør vanligvis landskapet, og blokkene kan fjernes og plasseres nesten helt fritt. Med de samlede gjenstandene kan nye verktøy og andre ting lages. Spill i Minetest kan imidlertid være mye mer komplekse enn dette.
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorational blocks or be very complex by e.g. introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=En kjernefunksjon i Minetest er den innebygde modifikasjonsevnen. Mods endrer eksisterende spillmekanikk. De kan være så enkle som å legge til noen få dekorasjonsblokker, eller svært komplekse ved for eksempel å introdusere helt nye spillkonsepter, generere en helt annen type verden og mange andre ting.
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorative blocks or be very complex by, e.g., introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=En kjernefunksjon i Minetest er den innebygde modifikasjonsevnen. Mods endrer eksisterende spillmekanikk. De kan være så enkle som å legge til noen få dekorasjonsblokker, eller svært komplekse ved for eksempel å introdusere helt nye spillkonsepter, generere en helt annen type verden og mange andre ting.
|
||||
Minetest can be played alone or online together with multiple players. Online play will work out of the box with any mods, with no need for additional software as they are entirely provided by the server.=Minetest kan spilles alene eller online sammen med flere spillere. Online-spilling fungerer umiddelbart med alle mods, uten behov for ekstra programvare siden de leveres fullstendig av serveren.
|
||||
Minetest is usually bundled with a simple default game, named “Minetest Game” (shown in images 1 and 2). You probably already have it. Other games for Minetest can be downloaded from the official Minetest forums <https://forum.minetest.net/viewforum.php?f@=48>.=Minetest kommer vanligvis med et enkelt standardspill, kalt “Minetest Game” (vist i bilder 1 og 2). Du har det sannsynligvis allerede. Andre spill for Minetest kan lastes ned fra det offisielle Minetest-forumet <https://forum.minetest.net/viewforum.php?f@=48>.
|
||||
Sneaking=Snike
|
||||
|
@ -135,7 +135,7 @@ There is a rule which sometimes makes attacks impossible: Players, animate objec
|
|||
Pointing=Peke
|
||||
“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, players, computer enemies and objects.=“Peking” betyr å se på noe innen rekkevidde med siktet. Peking er nødvendig for interaksjon, som graving, slåing, bruk osv. Pekbare ting inkluderer blokker, spillere, datastyrte fiender og objekter.
|
||||
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=For å peke på noe, må det være innenfor pekeavstanden (også kalt “rekkevidde”) til din holdte gjenstand. Det er en standard rekkevidde når du ikke holder noe. En utpekt ting vil bli omrisset eller markert (avhengig av innstillingene dine). Peking er ikke mulig med 3. person frontkamera.
|
||||
A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=Noen få ting kan ikke pekes på. De fleste blokker er pekbare. Noen blokker, som luft, kan aldri pekes på. Andre blokker, som væsker, kan bare pekes på med spesielle gjenstander.
|
||||
A few things cannot be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=Noen få ting kan ikke pekes på. De fleste blokker er pekbare. Noen blokker, som luft, kan aldri pekes på. Andre blokker, som væsker, kan bare pekes på med spesielle gjenstander.
|
||||
Camera=Kamera
|
||||
There are 3 different views which determine the way you see the world. The modes are:=Det finnes 3 forskjellige visninger som bestemmer hvordan du ser verden. Modusene er:
|
||||
• 1: First-person view (default)=• 1: Førstepersonsvisning (standard)
|
||||
|
@ -149,7 +149,7 @@ Zooming is a gameplay feature that might be enabled or disabled by the game. By
|
|||
Blocks=Blokker
|
||||
The world is made entirely out of blocks (voxels, to be precise). Blocks can be added or removed with the correct tools.=Verden er laget fullstendig av blokker (voxels, for å være presis). Blokker kan legges til eller fjernes med de riktige verktøyene.
|
||||
Blocks can have a wide range of different properties which determine mining times, behavior, looks, shape, and much more. Their properties include:=Blokker kan ha et bredt spekter av forskjellige egenskaper som bestemmer gravingstid, oppførsel, utseende, form og mye mer. Egenskapene deres inkluderer:
|
||||
• Collidable: Collidable blocks can not be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• Sammenstøtbar: Sammenstøtbare blokker kan ikke passeres gjennom; spillere kan gå på dem. Ikke-sammenstøtbare blokker kan passeres gjennom fritt
|
||||
• Collidable: Collidable blocks cannot be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• Sammenstøtbar: Sammenstøtbare blokker kan ikke passeres gjennom; spillere kan gå på dem. Ikke-sammenstøtbare blokker kan passeres gjennom fritt
|
||||
• Pointable: Pointable blocks show a wireframe or a halo box when pointed. But you will just point through non-pointable blocks. Liquids are usually non-pointable but they can be pointed at by some special tools=• Pekbar: Pekbare blokker viser en trådramme eller en halo-boks når de pekes på. Men du vil bare peke gjennom ikke-pekbare blokker. Væsker er vanligvis ikke-pekbare, men de kan pekes på med noen spesialverktøy
|
||||
• Mining properties: By which tools it can be mined, how fast and how much it wears off tools=• Graveegenskaper: Hvilke verktøy den kan graves med, hvor raskt og hvor mye den sliter ut verktøyene
|
||||
• Climbable: While you are at a climbable block, you won't fall and you can move up and down with the jump and sneak keys=• Klatrebar: Mens du er ved en klatrebar blokk, vil du ikke falle, og du kan bevege deg opp og ned med hopp- og snik-knappene
|
||||
|
@ -158,7 +158,7 @@ Blocks can have a wide range of different properties which determine mining time
|
|||
• Group memberships: Group memberships are used to determine mining properties, crafting, interactions between blocks and more=• Gruppetilhørighet: Gruppetilhørighet brukes til å bestemme graveegenskaper, håndverk, interaksjoner mellom blokker og mer
|
||||
Mining=Graving
|
||||
Mining (or digging) is the process of breaking blocks to remove them. To mine a block, point it and hold down the left mouse button until it breaks.=Graving (eller utgraving) er prosessen med å bryte blokker for å fjerne dem. For å grave en blokk, pek på den og hold nede venstre museknapp til den brekker.
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks can not be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=Blokker krever et gruveverktøy for å graves. Ulike blokker graves av forskjellige gruveverktøy, og noen blokker kan ikke graves av noen verktøy. Blokker varierer i hardhet, og verktøy varierer i styrke. Gruveverktøy vil slites over tid. Gravetiden og verktøyslitasjen avhenger av blokken og gruveverktøyet. Den raskeste måten å finne ut hvor effektive dine gruveverktøy er på, er ved å prøve dem på forskjellige blokker. Gjenstander du samler ved graving vil falle på bakken, klare til å bli samlet opp.
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks cannot be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=Blokker krever et gruveverktøy for å graves. Ulike blokker graves av forskjellige gruveverktøy, og noen blokker kan ikke graves av noen verktøy. Blokker varierer i hardhet, og verktøy varierer i styrke. Gruveverktøy vil slites over tid. Gravetiden og verktøyslitasjen avhenger av blokken og gruveverktøyet. Den raskeste måten å finne ut hvor effektive dine gruveverktøy er på, er ved å prøve dem på forskjellige blokker. Gjenstander du samler ved graving vil falle på bakken, klare til å bli samlet opp.
|
||||
After mining, a block may leave a “drop” behind. This is a number of items you get after mining. Most commonly, you will get the block itself. There are other possibilities for a drop which depends on the block type. The following drops are possible:=Etter graving kan en blokk etterlate et “fall” bak seg. Dette er et antall gjenstander du får etter graving. Vanligvis får du selve blokken. Det er andre muligheter for fall som avhenger av blokktype. Følgende fall er mulig:
|
||||
• Always drops itself (the usual case)=• Faller alltid seg selv (vanlig tilfelle)
|
||||
• Always drops the same items=• Faller alltid de samme gjenstandene
|
||||
|
@ -173,7 +173,7 @@ Liquids=Væsker
|
|||
Liquids are special dynamic blocks. Liquids like to spread and flow to their surrounding blocks. Players can swim and drown in them.=Væsker er spesielle dynamiske blokker. Væsker liker å spre seg og flyte til de omkringliggende blokkene. Spillere kan svømme og drukne i dem.
|
||||
Liquids usually come in two forms: In source form (S) and in flowing form (F).=Væsker kommer vanligvis i to former: I kildeform (S) og i flytende form (F).
|
||||
Liquid sources have the shape of a full cube. A liquid source will generate flowing liquids around it from time to time, and, if the liquid is renewable, it also generates liquid sources. A liquid source can sustain itself. As long it is left alone, a liquid source will normally keep its place and does not drain out.=Væskekilder har formen av en full kube. En væskekilde vil generere flytende væsker rundt seg fra tid til annen, og hvis væsken er fornybar, genererer den også væskekilder. En væskekilde kan opprettholde seg selv. Så lenge den står alene, vil en væskekilde vanligvis holde sin plass og ikke renne ut.
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid can not sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=Flytende væsker tar en skrånende form. Flytende væsker sprer seg rundt i verden til de dreneres. En flytende væske kan ikke opprettholde seg selv og kommer alltid fra en væskekilde, enten direkte eller indirekte. Uten en væskekilde vil en flytende væske til slutt renne ut og forsvinne.
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid cannot sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=Flytende væsker tar en skrånende form. Flytende væsker sprer seg rundt i verden til de dreneres. En flytende væske kan ikke opprettholde seg selv og kommer alltid fra en væskekilde, enten direkte eller indirekte. Uten en væskekilde vil en flytende væske til slutt renne ut og forsvinne.
|
||||
All liquids share the following properties:=Alle væsker deler følgende egenskaper:
|
||||
• All properties of blocks (including drowning damage)=• Alle egenskaper til blokker (inkludert drukningsskade)
|
||||
• Renewability: Renewable liquids can create new sources=• Fornybarhet: Fornybare væsker kan lage nye kilder
|
||||
|
@ -193,8 +193,8 @@ The physics for swimming and diving in a liquid are:=Fysikken for svømming og d
|
|||
Liquids are often not pointable. But some special items are able to point all liquids.=Væsker kan ofte ikke pekes på. Men noen spesielle gjenstander kan peke på alle væsker.
|
||||
Crafting=Håndverk
|
||||
Crafting is the task of combining several items to form a new item.=Håndverk er oppgaven med å kombinere flere gjenstander for å lage en ny gjenstand.
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you placed items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limits the possible recipes you can craft.=For å lage noe trenger du en eller flere gjenstander, et håndverksrutenett (C) og en håndverksoppskrift. Et håndverksrutenett er som et vanlig inventar som også kan brukes til håndverk. Gjenstandene må plasseres i et bestemt mønster i håndverksrutenettet. Ved siden av håndverksrutenettet er en utgangs-slot (O). Her vises resultatet når du har plassert gjenstandene riktig. Dette er bare en forhåndsvisning, ikke selve gjenstanden. Håndverksrutenett kan komme i forskjellige størrelser som begrenser mulige oppskrifter du kan lage.
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and creates a new item. It is not possible to place items into the output slot.=For å fullføre håndverket, ta resultatgjenstanden fra utgangssloten, som vil forbruke gjenstander fra håndverksrutenettet og lage en ny gjenstand. Det er ikke mulig å plassere gjenstander i utgangssloten.
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you place items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limit the possible recipes you can craft.=For å lage noe trenger du en eller flere gjenstander, et håndverksrutenett (C) og en håndverksoppskrift. Et håndverksrutenett er som et vanlig inventar som også kan brukes til håndverk. Gjenstandene må plasseres i et bestemt mønster i håndverksrutenettet. Ved siden av håndverksrutenettet er en utgangs-slot (O). Her vises resultatet når du har plassert gjenstandene riktig. Dette er bare en forhåndsvisning, ikke selve gjenstanden. Håndverksrutenett kan komme i forskjellige størrelser som begrenser mulige oppskrifter du kan lage.
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and create a new item. It is not possible to place items into the output slot.=For å fullføre håndverket, ta resultatgjenstanden fra utgangssloten, som vil forbruke gjenstander fra håndverksrutenettet og lage en ny gjenstand. Det er ikke mulig å plassere gjenstander i utgangssloten.
|
||||
A description on how to craft an item is called a “crafting recipe”. You need this knowledge to craft. There are multiple ways to learn crafting recipes. One way is by using a crafting guide, which contains a list of available crafting recipes. Some games provide crafting guides. There are also some mods which you can download online for installing a crafting guide. Another way is by reading the online manual of the game (if one is available).=En beskrivelse av hvordan man lager en gjenstand kalles en “håndverksoppskrift”. Du trenger denne kunnskapen for å håndverke. Det er flere måter å lære håndverksoppskrifter på. En måte er å bruke en håndverksguide, som inneholder en liste over tilgjengelige håndverksoppskrifter. Noen spill tilbyr håndverksguider. Det finnes også noen mods som du kan laste ned på nettet for å installere en håndverksguide. En annen måte er å lese den nettbaserte manualen for spillet (om en er tilgjengelig).
|
||||
Crafting recipes consist of at least one input item and exactly one stack of output items. When performing a single craft, it will consume exactly one item from each stack of the crafting grid, unless the crafting recipe defines replacements.=Håndverksoppskrifter består av minst én inngangsgjenstand og nøyaktig én stabel med utgangsgjenstander. Når du utfører et enkelt håndverk, vil det forbruke nøyaktig én gjenstand fra hver stabel i håndverksrutenettet, med mindre håndverksoppskriften definerer erstatninger.
|
||||
There are multiple types of crafting recipes:=Det finnes flere typer håndverksoppskrifter:
|
||||
|
@ -203,11 +203,11 @@ There are multiple types of crafting recipes:=Det finnes flere typer håndverkso
|
|||
• Cooking: Explained in “Basics > Cooking”=• Matlaging: Forklart i “Grunnleggende > Matlaging”
|
||||
• Repairing (image 5): Place two damaged tools into the crafting grid anywhere to get a tool which is repaired by 5%=• Reparasjon (bilde 5): Plasser to ødelagte verktøy i håndverksrutenettet for å få et verktøy som er reparert med 5 %
|
||||
In some crafting recipes, some input items do not need to be a concrete item, instead they need to be a member of a group (see “Basics > Groups”). These recipes offer a bit more freedom in the input items. Images 6-8 show the same group-based recipe. Here, 8 items of the “stone” group are required, which is true for all of the shown items.=I noen håndverksoppskrifter trenger noen inngangsgjenstander ikke å være en bestemt gjenstand, men i stedet må de tilhøre en gruppe (se “Grunnleggende > Grupper”). Disse oppskriftene gir litt mer frihet i inngangsgjenstandene. Bildene 6-8 viser samme gruppebaserte oppskrift. Her kreves 8 gjenstander fra “stein”-gruppen, som gjelder for alle de viste gjenstandene.
|
||||
Rarely, crafting recipes have replacements. This means, whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=Sjelden har håndverksoppskrifter erstatninger. Dette betyr at hver gang du utfører et håndverk, vil noen gjenstander i håndverksrutenettet ikke bli forbrukt, men i stedet erstattes av en annen gjenstand.
|
||||
Rarely, crafting recipes have replacements. This means that whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=Sjelden har håndverksoppskrifter erstatninger. Dette betyr at hver gang du utfører et håndverk, vil noen gjenstander i håndverksrutenettet ikke bli forbrukt, men i stedet erstattes av en annen gjenstand.
|
||||
Cooking=Matlaging
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), an cookable item, a fuel item and time in order to yield a new item.=Matlaging (eller smelting) er en form for håndverk som ikke involverer et håndverksrutenett. Matlaging utføres med en spesiell blokk (som en ovn), en kokbar gjenstand, en drivstoffgjenstand og tid for å oppnå en ny gjenstand.
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), a cookable item, a fuel item and time in order to yield a new item.=Matlaging (eller smelting) er en form for håndverk som ikke involverer et håndverksrutenett. Matlaging utføres med en spesiell blokk (som en ovn), en kokbar gjenstand, en drivstoffgjenstand og tid for å oppnå en ny gjenstand.
|
||||
Each fuel item has a burning time. This is the time a single item of the fuel keeps a furnace burning.=Hver drivstoffgjenstand har en brennetid. Dette er tiden en enkelt drivstoffgjenstand holder ovnen brennende.
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the whole cooking time to actually yield the result.=Hver kokbar gjenstand trenger tid for å bli kokt. Denne tiden er spesifikk for gjenstandstypen, og gjenstanden må være “på ild” hele koketiden for å faktisk gi resultatet.
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the entire cooking time to actually yield the result.=Hver kokbar gjenstand trenger tid for å bli kokt. Denne tiden er spesifikk for gjenstandstypen, og gjenstanden må være “på ild” hele koketiden for å faktisk gi resultatet.
|
||||
Hotbar=Hurtigtilgang
|
||||
At the bottom of the screen you see some squares. This is called the “hotbar”. The hotbar allows you to quickly access the first items from your player inventory.=Nederst på skjermen ser du noen firkanter. Dette kalles “hurtigtilgang”. Hurtigtilgangen lar deg raskt få tilgang til de første gjenstandene fra spillerens inventar.
|
||||
You can change the selected item with the mouse wheel or the keyboard.=Du kan bytte valgt gjenstand med musehjulet eller tastaturet.
|
||||
|
@ -345,7 +345,7 @@ Console=Konsoll
|
|||
With [F10] you can open and close the console. The main use of the console is to show the chat log and enter chat messages or server commands.=Med [F10] kan du åpne og lukke konsollen. Hovedbruken av konsollen er å vise chatloggen og skrive inn chatmeldinger eller serverkommandoer.
|
||||
Using the chat or server command key also opens the console, but it is smaller and will be closed after you sent a message.=Bruk av chat- eller serverkommando-tasten åpner også konsollen, men den er mindre og vil lukkes etter at du har sendt en melding.
|
||||
Use the chat to communicate with other players. This requires you to have the “shout” privilege.=Bruk chatten for å kommunisere med andre spillere. Dette krever at du har “shout”-privilegiet.
|
||||
Just type in the message and hit [Enter]. Public chat messages can not begin with “/”.=Bare skriv inn meldingen og trykk [Enter]. Offentlige chatmeldinger kan ikke begynne med “/”.
|
||||
Just type in the message and hit [Enter]. Public chat messages cannot begin with “/”.=Bare skriv inn meldingen og trykk [Enter]. Offentlige chatmeldinger kan ikke begynne med “/”.
|
||||
You can send private messages: Say “/msg <player> <message>” in chat to send “<message>” which can only be seen by <player>.=Du kan sende private meldinger: Skriv “/msg <spiller> <melding>” i chatten for å sende “<melding>” som bare kan sees av <spiller>.
|
||||
There are some special controls for the console:=Det er noen spesielle kontroller for konsollen:
|
||||
• [F10] Open/close console=• [F10] Åpne/lukk konsollen
|
||||
|
@ -444,8 +444,8 @@ Most animals roam the world aimlessly while most hostile mobs hunt players. Anim
|
|||
Animals=Dyr
|
||||
Animals are peaceful beings which roam the world aimlessly. You can feed, tame and breed them.=Dyr er fredelige vesener som vandrer målløst rundt i verden. Du kan mate, temme og avle dem.
|
||||
Feeding:=Mating:
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and rightclick the animal.=Hvert dyr har sin egen smak for mat og aksepterer ikke hvilken som helst mat. For å mate, hold en gjenstand i hånden og høyreklikk på dyret.
|
||||
Animals are attraced to the food they like and follow you as long you hold the food item in hand.=Dyr tiltrekkes av maten de liker og følger deg så lenge du holder matgjenstanden i hånden.
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and right-click the animal.=Hvert dyr har sin egen smak for mat og aksepterer ikke hvilken som helst mat. For å mate, hold en gjenstand i hånden og høyreklikk på dyret.
|
||||
Animals are attracted to the food they like and follow you as long you hold the food item in hand.=Dyr tiltrekkes av maten de liker og følger deg så lenge du holder matgjenstanden i hånden.
|
||||
Feeding an animal has three uses: Taming, healing and breeding.=Mating har tre funksjoner: Temming, helbredelse og avl.
|
||||
Feeding heals animals instantly, depending on the quality of the food item.=Mating helbreder dyr umiddelbart, avhengig av matgjenstandens kvalitet.
|
||||
Taming:=Temming:
|
||||
|
@ -454,7 +454,7 @@ Breeding:=Avl:
|
|||
When you have fed an animal up to its maximum health, then feed it again, you will activate “Love Mode” and many hearts appear around the animal.=Når du har matet et dyr opp til dets maksimale helse, og deretter mater det igjen, aktiverer du “Kjærlighetsmodus” og mange hjerter dukker opp rundt dyret.
|
||||
Two animals of the same species will start to breed if they are in Love Mode and close to each other. Soon a baby animal will pop up.=To dyr av samme art vil begynne å pare seg hvis de er i Kjærlighetsmodus og nær hverandre. Snart vil et baby-dyr dukke opp.
|
||||
Baby animals:=Baby-dyr:
|
||||
Baby animals are just like their adult couterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=Baby-dyr er akkurat som sine voksne motparter, men de kan ikke temmes eller avles og slipper ikke noe når de dør. De vokser til voksne etter kort tid. Når de mates, vokser de til voksne raskere.
|
||||
Baby animals are just like their adult counterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=Baby-dyr er akkurat som sine voksne motparter, men de kan ikke temmes eller avles og slipper ikke noe når de dør. De vokser til voksne etter kort tid. Når de mates, vokser de til voksne raskere.
|
||||
Hunger=Sult
|
||||
Hunger affects your health and your ability to sprint. Hunger is not in effect when damage is disabled.=Sult påvirker helsen din og din evne til å sprinte. Sult er ikke i bruk når skade er deaktivert.
|
||||
Core hunger rules:=Kjerne-regler for sult:
|
||||
|
@ -484,7 +484,7 @@ Saturation decreases by doing things which exhaust you (highest exhaustion first
|
|||
• Swimming=• Svømming
|
||||
• Jumping=• Hopping
|
||||
• Mining a block=• Bryte en blokk
|
||||
Other actions, like walking, do not exaust you.=Andre handlinger, som å gå, utmatter deg ikke.
|
||||
Other actions, like walking, do not exhaust you.=Andre handlinger, som å gå, utmatter deg ikke.
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -31,7 +31,7 @@ How to play:=Jak grać:
|
|||
Minetest=Minetest
|
||||
Minetest is a free software game engine for games based on voxel gameplay, inspired by InfiniMiner, Minecraft, and the like. Minetest was originally created by Perttu Ahola (alias “celeron55”).=Minetest jest wolnym oprogramowaniem i silnikiem do gier opartych o rozgrywkę na voxelach, inspirowanym przez InfiniMinera, Minecrafta i podobnym. Minetest był oryginalnie stworzony przez Perttu Ahola (alias “celeron55”).
|
||||
The player is thrown into a huge world made out of cubes or blocks. These cubes usually make the landscape they blocks can be removed and placed almost entirely freely. Using the collected items, new tools and other items can be crafted. Games in Minetest can, however, be much more complex than this.=Gracz jest wrzucony do ogromnego świata stworzonego z sześcianów lub bloków. Te sześciany zwykle tworzą widoczny krajobraz i mogą być usuwane oraz stawiane niemal całkowicie dowolnie. Korzystając z zebranych przedmiotów nowe narzędzia i inne rzeczy mogą zostać utworzone. Gry w Minetest mogą jednak być dużo bardziej skomplikowane niż to.
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorational blocks or be very complex by e.g. introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=Główną cechą Minetesta jest wbudowana możliwość budowania. Mody modyfikują istniejącą rozgrywkę. Mogą być tak proste jak dodanie kilku bloków dekoracyjnych, lub bardzo skomplikowane np. wprowadzając zupełnie nowe sposoby rozgrywki, generując zupełnie inny rodzaj świata i wiele innych rzeczy.
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorative blocks or be very complex by, e.g., introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=Główną cechą Minetesta jest wbudowana możliwość budowania. Mody modyfikują istniejącą rozgrywkę. Mogą być tak proste jak dodanie kilku bloków dekoracyjnych, lub bardzo skomplikowane np. wprowadzając zupełnie nowe sposoby rozgrywki, generując zupełnie inny rodzaj świata i wiele innych rzeczy.
|
||||
Minetest can be played alone or online together with multiple players. Online play will work out of the box with any mods, with no need for additional software as they are entirely provided by the server.=W Minetest można grać samotnie lub online z kilkoma graczami. Gra online będzie działać od razu z modami, bez potrzeby dodatkowych programów jako, że są one całkowicie dostarczane przez serwer.
|
||||
Minetest is usually bundled with a simple default game, named “Minetest Game” (shown in images 1 and 2). You probably already have it. Other games for Minetest can be downloaded from the official Minetest forums <https://forum.minetest.net/viewforum.php?f@=48>.=Minetest jest zwykle dystrybuowany wraz z prostą domyślną grą, nazwaną "Gra Minetest" (pokazana na obrazka 1 i 2). Prawdopodobnie już ją masz. Inne gry dla Minetesta mogą być pobrane z oficjalnych forum Minetesta <https://forum.minetest.net/viewforum.php?f@=48>.
|
||||
Sneaking=Skradanie
|
||||
|
@ -135,7 +135,7 @@ There is a rule which sometimes makes attacks impossible: Players, animate objec
|
|||
Pointing=Wskazywanie
|
||||
“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, players, computer enemies and objects.="Wskazywanie" oznacza patrzenia na coś w zasięgu celownikiem. Wskazywanie jest wymagane podczas interakcji takich jak kopanie, uderzanie, używanie itp. Wskazywalne obiekty to między innymi bloki, gracze, przeciwnicy komputerowi i obiekty.
|
||||
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=Aby na coś wskazać musi być to w zasięgu wskazywania (zwykle nazywanym po prostu "zasięgiem") trzymanego przez ciebie przedmiotu. Gdy nic nie jest trzymane jest to zasięg domyślny. Wskazywany przedmiot będzie obrysowany lub podświetlony (w zależności od twoich ustawień). Wskazywanie nie jest możliwe gdy włączona jest przednia kamera trzecioosobowa.
|
||||
A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=Na niektóre rzeczy nie można wskazywać. Większość bloków jest wskazywalna. Na niektóre bloki, np. powietrze, nie można wskazać. Inne bloki, takie jak płyny, mogą być wskazane tylko przy użyciu specjalnych przedmiotów.
|
||||
A few things cannot be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=Na niektóre rzeczy nie można wskazywać. Większość bloków jest wskazywalna. Na niektóre bloki, np. powietrze, nie można wskazać. Inne bloki, takie jak płyny, mogą być wskazane tylko przy użyciu specjalnych przedmiotów.
|
||||
Camera=Kamera
|
||||
There are 3 different views which determine the way you see the world. The modes are:=Istnieją 3 różne widoki, które definiują w jaki sposób będziesz obserwował świat. Te widoki to:
|
||||
• 1: First-person view (default)=• 1: Widok pierwszoosobowy (domyślny)
|
||||
|
@ -149,7 +149,7 @@ Zooming is a gameplay feature that might be enabled or disabled by the game. By
|
|||
Blocks=Bloki
|
||||
The world is made entirely out of blocks (voxels, to be precise). Blocks can be added or removed with the correct tools.=Świat jest w całości złożony z bloków (a bardziej precyzyjnie voxeli). Bloki mogą być dodawane lub usuwane przy użyciu odpowiednich narzędzi.
|
||||
Blocks can have a wide range of different properties which determine mining times, behavior, looks, shape, and much more. Their properties include:=Bloki mogą mieć wiele różnych właściwości określających czas kopania, zachowanie, wygląd, kształt i wiele więcej. Te własności to między innymi:
|
||||
• Collidable: Collidable blocks can not be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• Zderzalne: Przez bloki z tą własnością nie można przechodzić; gracze mogą po nich chodzić. Przez nie-zderzalne bloki można swobodnie przechodzić.
|
||||
• Collidable: Collidable blocks cannot be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• Zderzalne: Przez bloki z tą własnością nie można przechodzić; gracze mogą po nich chodzić. Przez nie-zderzalne bloki można swobodnie przechodzić.
|
||||
• Pointable: Pointable blocks show a wireframe or a halo box when pointed. But you will just point through non-pointable blocks. Liquids are usually non-pointable but they can be pointed at by some special tools=• Wskazywalne: Te bloki pokażą obwód lub poświatę gdy zostaną wskazane. Ale przez niewskazywalne bloki będziesz wskazywała bloki znajdujące się za nimi. Płyny są zwykła niewskazywalne, ale można na nie wskazać przy użyciu specjalnych narzędzi.
|
||||
• Mining properties: By which tools it can be mined, how fast and how much it wears off tools=• Własności kopania: Przez jakie narzędzia mogą być wykopane, jak szybko oraz jak bardzo zużyje to narzędzie
|
||||
• Climbable: While you are at a climbable block, you won't fall and you can move up and down with the jump and sneak keys=• Wspinaczkowe: Gdy jesteś obok bloków wspinaczkowych nie spadniesz, oraz możesz poruszać się w górę i w dół korzystając z przycisków do skakania i skradania.
|
||||
|
@ -158,7 +158,7 @@ Blocks can have a wide range of different properties which determine mining time
|
|||
• Group memberships: Group memberships are used to determine mining properties, crafting, interactions between blocks and more=• Przynależność do grup: Przynależności do grup definiują własności kopania, wytwarzania, interakcje między blokami i wiele więcej
|
||||
Mining=Kopanie
|
||||
Mining (or digging) is the process of breaking blocks to remove them. To mine a block, point it and hold down the left mouse button until it breaks.=Kopanie (lub wydobywanie) jest procesem niszczenia i usuwania bloków. Aby wykopać blok, wskaż na niego i przytrzymaj lewy przycisk myszy aż się zniszczy.
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks can not be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=Bloki wymagają narzędzi do kopania aby je wykopać. Różne bloki są wykopywane przez różne narzędzia, a niektóre nie mogą być wykopane przez żadne narzędzie. Najszybszym sposobem testowania jak efektowne są twoje narzędzia do kopania jest po prostu wypróbowanie ich na różnych blokach. Wszystkie przedmioty które wykopiesz zostaną upuszczone na ziemię, gotowe do podniesienia.
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks cannot be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=Bloki wymagają narzędzi do kopania aby je wykopać. Różne bloki są wykopywane przez różne narzędzia, a niektóre nie mogą być wykopane przez żadne narzędzie. Najszybszym sposobem testowania jak efektowne są twoje narzędzia do kopania jest po prostu wypróbowanie ich na różnych blokach. Wszystkie przedmioty które wykopiesz zostaną upuszczone na ziemię, gotowe do podniesienia.
|
||||
After mining, a block may leave a “drop” behind. This is a number of items you get after mining. Most commonly, you will get the block itself. There are other possibilities for a drop which depends on the block type. The following drops are possible:=Po wykopaniu, blok może upuścić "zrzut". Jest to kilka przedmiotów zdobytych przez kopanie. Najczęściej będzie to wykopany blok. Możliwe są inne zrzuty zależne od typu bloku. Następujące zrzuty są możliwe:
|
||||
• Always drops itself (the usual case)=• Zawsze wyrzuca siebie (typowy przypadek)
|
||||
• Always drops the same items=• Zawsze wyrzuca te same przedmioty
|
||||
|
@ -173,7 +173,7 @@ Liquids=Płyny
|
|||
Liquids are special dynamic blocks. Liquids like to spread and flow to their surrounding blocks. Players can swim and drown in them.=Płyny są specjalnymi dynamicznymi blokami. Płyny lubią się rozprzestrzeniać i wpływać na otaczające bloki. Gracze mogą w nich pływać i tonąć.
|
||||
Liquids usually come in two forms: In source form (S) and in flowing form (F).=Płyny zwykle pojawiają się w dwóch formach: W formie źródła (S) oraz w formie bieżącej (F).
|
||||
Liquid sources have the shape of a full cube. A liquid source will generate flowing liquids around it from time to time, and, if the liquid is renewable, it also generates liquid sources. A liquid source can sustain itself. As long it is left alone, a liquid source will normally keep its place and does not drain out.=Źródła płynów są w kształcie pełnej kostki. Źródło płynu od czasu do czasu wygeneruje bieżący formę płynu w swoim otoczeniu oraz jeśli płyn jest odnawialny, utworzy również źródła płynu. Źródło płynu podtrzymuje siebie. Tak długo jak nie jest ruszane, źródło wody zostanie w miejscu i nie kończy się.
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid can not sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=Bieżące płyny przyjmują formę ściętą. Rozprzestrzeniają się one po świecie dopóki się nie wyczerpią. Bieżący płyn nie podtrzymuje sam siebie i zawsze powstaje ze źródła płynu, bezpośrednio lub pośrednio. Bez źródła płynu, płyn bieżący prędzej czy później wyczerpie się i zniknie.
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid cannot sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=Bieżące płyny przyjmują formę ściętą. Rozprzestrzeniają się one po świecie dopóki się nie wyczerpią. Bieżący płyn nie podtrzymuje sam siebie i zawsze powstaje ze źródła płynu, bezpośrednio lub pośrednio. Bez źródła płynu, płyn bieżący prędzej czy później wyczerpie się i zniknie.
|
||||
All liquids share the following properties:=Wszystkie płyny mają następujące własności:
|
||||
• All properties of blocks (including drowning damage)=• Wszystkie własności bloków (włączając w to obrażenia od tonięcia)
|
||||
• Renewability: Renewable liquids can create new sources=• Odnawialność: Odnawialne płyny mogą tworzyć nowe źródła
|
||||
|
@ -193,8 +193,8 @@ The physics for swimming and diving in a liquid are:=Fizyka pływania i nurkowan
|
|||
Liquids are often not pointable. But some special items are able to point all liquids.=Płyny są zwykle niewskazywalne, ale niektóre specjalne przedmioty mogą wskazywać na płyny.
|
||||
Crafting=Wytwarzanie
|
||||
Crafting is the task of combining several items to form a new item.=Wytwarzanie jest procesem łączenia i przetwarzania przedmiotów aby utworzyć nowy przedmiot.
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you placed items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limits the possible recipes you can craft.=Aby coś wytworzyć potrzebujesz jednego lub więcej przedmiotów, siatki do wytwarzania oraz receptury. Siatka do wytwarzania jest jak zwykły ekwipunek, który może być użyty do wytwarzania. Przedmioty muszą być ułożone w konkretny wzór w siatce do wytwarzania. Obok siatki wytwarzania jest miejsce wyjściowe (O). Tutaj pojawi się rezultat gdy poprawnie umieścisz przedmioty. Jest to tylko podgląd, a nie faktyczny przedmiot. Siatki do wytwarzania mogą mieć różne rozmiary, co ogranicza liczbę receptur które możesz wytworzyć.
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and creates a new item. It is not possible to place items into the output slot.=Aby zakończyć wytwarzanie zabierze wynikowy przedmiot z miejsca wyjściowego. Skonsumuje to przedmioty z siatki do wytwarzania i utworzy nowy przedmiot. Nie da się umieszczać przedmiotów w miejscu wyjściowym.
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you place items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limit the possible recipes you can craft.=Aby coś wytworzyć potrzebujesz jednego lub więcej przedmiotów, siatki do wytwarzania oraz receptury. Siatka do wytwarzania jest jak zwykły ekwipunek, który może być użyty do wytwarzania. Przedmioty muszą być ułożone w konkretny wzór w siatce do wytwarzania. Obok siatki wytwarzania jest miejsce wyjściowe (O). Tutaj pojawi się rezultat gdy poprawnie umieścisz przedmioty. Jest to tylko podgląd, a nie faktyczny przedmiot. Siatki do wytwarzania mogą mieć różne rozmiary, co ogranicza liczbę receptur które możesz wytworzyć.
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and create a new item. It is not possible to place items into the output slot.=Aby zakończyć wytwarzanie zabierze wynikowy przedmiot z miejsca wyjściowego. Skonsumuje to przedmioty z siatki do wytwarzania i utworzy nowy przedmiot. Nie da się umieszczać przedmiotów w miejscu wyjściowym.
|
||||
A description on how to craft an item is called a “crafting recipe”. You need this knowledge to craft. There are multiple ways to learn crafting recipes. One way is by using a crafting guide, which contains a list of available crafting recipes. Some games provide crafting guides. There are also some mods which you can download online for installing a crafting guide. Another way is by reading the online manual of the game (if one is available).=Opis w jaki sposób uzyskać dany przedmiot nazywa się "recepturą wytwarzania". Potrzebujesz tej wiedzy do wytwarzania. Jest kilka sposobów by je poznać. Jednym z nich jest korzystanie z przewodnika do wytwarzania, który zawiera listę dostępnych receptur do wytwarzania. Niektóre gry dostarczają takie przewodniki. Istnieją także mody, które możesz pobrać z internetu dodające przewodniki. Innym sposobem jest przeczytanie instrukcji gry w internecie (jeśli taka jest dostępna).
|
||||
Crafting recipes consist of at least one input item and exactly one stack of output items. When performing a single craft, it will consume exactly one item from each stack of the crafting grid, unless the crafting recipe defines replacements.=Receptury do wytwarzania składają się z przynajmniej jednego przedmiotu na wejściu i dokładnie jednej grupy przedmiotów wyjściowych. Podczas dokonywania pojedynczego wytwarzania skonsumowany zostanie dokładnie jeden przedmiot z każdej grupy w siatce wytwarzania, chyba, że receptura definiuje zamienniki.
|
||||
There are multiple types of crafting recipes:=Istnieje kilka typów receptur:
|
||||
|
@ -203,11 +203,11 @@ There are multiple types of crafting recipes:=Istnieje kilka typów receptur:
|
|||
• Cooking: Explained in “Basics > Cooking”=• Pieczenie: Wyjaśnione w "Podstawy > Pieczenie"
|
||||
• Repairing (image 5): Place two damaged tools into the crafting grid anywhere to get a tool which is repaired by 5%=• Naprawianie (obrazek 5): Postaw dwa uszkodzone narzędzia w siatce do wytwarzania w dowolnym miejscu aby uzyskać narzędzie naprawione o 5%
|
||||
In some crafting recipes, some input items do not need to be a concrete item, instead they need to be a member of a group (see “Basics > Groups”). These recipes offer a bit more freedom in the input items. Images 6-8 show the same group-based recipe. Here, 8 items of the “stone” group are required, which is true for all of the shown items.=W niektórych recepturach, niektóre przedmioty wejściowe nie muszą być konkretnymi przedmiotami, tylko przynależeć do pewnej grupy (zobacz "Podstawy > Grupy"). Te receptury są nieco mniej restrykcyjne jeśli chodzi o wejściowe przedmioty. Obrazki 6-8 pokazują tę samą recepturę opartą o grupy. W tym przypadku 8 przedmiotów z grupy "kamień" są potrzebne, a wszystkie pokazane przedmioty do niej należą.
|
||||
Rarely, crafting recipes have replacements. This means, whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=Czasami, receptury mają zamienniki. To oznacza, że po wykonaniu przetwarzania, niektóre przedmioty w siatce nie będą skonsumowane, a jedynie zamienione w inny przedmiot.
|
||||
Rarely, crafting recipes have replacements. This means that whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=Czasami, receptury mają zamienniki. To oznacza, że po wykonaniu przetwarzania, niektóre przedmioty w siatce nie będą skonsumowane, a jedynie zamienione w inny przedmiot.
|
||||
Cooking=Pieczenie
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), an cookable item, a fuel item and time in order to yield a new item.=Pieczenie (lub przetapianie) jest formą wytwarzania, która nie wymaga siatki do wytwarzania. Pieczenie jest wykonywane przy użyciu specjalnego bloku (np. pieca), przedmiotu który można upiec, paliwa oraz czasu potrzebnego na uzyskanie nowego przedmiotu.
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), a cookable item, a fuel item and time in order to yield a new item.=Pieczenie (lub przetapianie) jest formą wytwarzania, która nie wymaga siatki do wytwarzania. Pieczenie jest wykonywane przy użyciu specjalnego bloku (np. pieca), przedmiotu który można upiec, paliwa oraz czasu potrzebnego na uzyskanie nowego przedmiotu.
|
||||
Each fuel item has a burning time. This is the time a single item of the fuel keeps a furnace burning.=Każdy przedmiot będący paliwem ma czas wypalania. Jest to czas przez jaki pojedynczy przedmiot tego paliwa utrzymuje piec zapalony.
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the whole cooking time to actually yield the result.=Każdy przedmiot możliwy do upieczenia potrzebuje czasu by zostać upieczony. Czas ten jest przypisany do typu przedmiotu i każdy przedmiot musi być "na ogniu" przez cały ten czas by uzyskać przedmiot wynikowy.
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the entire cooking time to actually yield the result.=Każdy przedmiot możliwy do upieczenia potrzebuje czasu by zostać upieczony. Czas ten jest przypisany do typu przedmiotu i każdy przedmiot musi być "na ogniu" przez cały ten czas by uzyskać przedmiot wynikowy.
|
||||
Hotbar=Pasek szybkiego dostępu
|
||||
At the bottom of the screen you see some squares. This is called the “hotbar”. The hotbar allows you to quickly access the first items from your player inventory.=Na dole swojego ekwipunku możesz zobaczyć kwadraty. To nazywa się "pasek szybkiego dostępu". Pozwala on na szybki dostęp do pierwszych przedmiotów z twojego ekwipunku.
|
||||
You can change the selected item with the mouse wheel or the keyboard.=Możesz zmieniać wybrany przedmiot przy użyciu kółka myszy lub klawiatury.
|
||||
|
@ -345,7 +345,7 @@ Console=Konsola
|
|||
With [F10] you can open and close the console. The main use of the console is to show the chat log and enter chat messages or server commands.=Naciskając [F10] możesz otworzyć i zamknąć konsolę. Głównym zastosowaniem konsoli jest wyświetlenie czatu oraz wysyłanie wiadomości lub wpisywanie komend serwera.
|
||||
Using the chat or server command key also opens the console, but it is smaller and will be closed after you sent a message.=Korzystanie z przycisku czatu lub komand serwera również otwiera konsolę, będzie ona jednak mniejsza i zostanie zamknięta po wysłaniu wiadomości.
|
||||
Use the chat to communicate with other players. This requires you to have the “shout” privilege.=Użyj czatu by komunikować się z innymi graczami. Wymaga to przywileju "shout".
|
||||
Just type in the message and hit [Enter]. Public chat messages can not begin with “/”.=Aby to zrobić wpisz wiadomość i naciśnij [Enter]. Publiczne wiadomości nie mogą rozpoczynać się od znaku "/".
|
||||
Just type in the message and hit [Enter]. Public chat messages cannot begin with “/”.=Aby to zrobić wpisz wiadomość i naciśnij [Enter]. Publiczne wiadomości nie mogą rozpoczynać się od znaku "/".
|
||||
You can send private messages: Say “/msg <player> <message>” in chat to send “<message>” which can only be seen by <player>.=Możesz wysyłać prywatne wiadomości: Napisz "/msg <gracz> <wiadomość>" w czacie aby wysłać "<wiadomość>" widoczną tylko przez <gracza>.
|
||||
There are some special controls for the console:=W konsoli obowiązuje kilka specjalnych metod sterowania:
|
||||
• [F10] Open/close console=• [F10] Otwórz/zamknij konsolę
|
||||
|
@ -444,8 +444,8 @@ Most animals roam the world aimlessly while most hostile mobs hunt players. Anim
|
|||
Animals=Zwierzęta
|
||||
Animals are peaceful beings which roam the world aimlessly. You can feed, tame and breed them.=Zwierzęta są spokojnymi mobami, które przemierzają świat bez celu. Mogą być karmione, oswajane i rozmnażane.
|
||||
Feeding:=Karmienie:
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and rightclick the animal.=Każde zwierzę ma swój własny gust w jedzeniu i nie przyjmuje byle czego. Aby nakarmić, weź przedmiot do swojej ręki i kliknij prawym przyciskiem na zwierzę.
|
||||
Animals are attraced to the food they like and follow you as long you hold the food item in hand.=Zwierzęta są przyciągane do jedzenia które lubią i będą za tobą podążać tak długo jak będziesz je trzymała w dłoni.
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and right-click the animal.=Każde zwierzę ma swój własny gust w jedzeniu i nie przyjmuje byle czego. Aby nakarmić, weź przedmiot do swojej ręki i kliknij prawym przyciskiem na zwierzę.
|
||||
Animals are attracted to the food they like and follow you as long you hold the food item in hand.=Zwierzęta są przyciągane do jedzenia które lubią i będą za tobą podążać tak długo jak będziesz je trzymała w dłoni.
|
||||
Feeding an animal has three uses: Taming, healing and breeding.=Karmienie zwierząt a trzy zastosowania: Oswajanie, uzdrawianie i rozmnażanie.
|
||||
Feeding heals animals instantly, depending on the quality of the food item.=Karmienie natychmiast uzdrawia zwierzęta w zależności od jakości.
|
||||
Taming:=Oswajanie
|
||||
|
@ -454,7 +454,7 @@ Breeding:=Rozmnażanie
|
|||
When you have fed an animal up to its maximum health, then feed it again, you will activate “Love Mode” and many hearts appear around the animal.=Gdy nakarmisz zwierzę do pełnego zdrowia, a następnie nakarmisz je jeszcze raz, aktywujesz "tryb miłości" i wiele serc pojawi się wokół zwierzęcia.
|
||||
Two animals of the same species will start to breed if they are in Love Mode and close to each other. Soon a baby animal will pop up.=Dwa zwierzęta tego samego gatunku będą się rozmnażać jeśli są blisko siebie i w trybie miłości. Wkrótce potem pojawi się dziecko zwierzątko.
|
||||
Baby animals:=Dzieci zwierzątka
|
||||
Baby animals are just like their adult couterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=Dzieci zwierzątka są takie jak ich dorosłe odpowiedniki, jednak nie mogą być oswojone i rozmnażane oraz nie wyrzucają niczego gdy umierają. Po pewnym czasie wyrastają w dorosłe zwierze. Gdy są karmione wyrastają szybciej.
|
||||
Baby animals are just like their adult counterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=Dzieci zwierzątka są takie jak ich dorosłe odpowiedniki, jednak nie mogą być oswojone i rozmnażane oraz nie wyrzucają niczego gdy umierają. Po pewnym czasie wyrastają w dorosłe zwierze. Gdy są karmione wyrastają szybciej.
|
||||
Hunger=Głód
|
||||
Hunger affects your health and your ability to sprint. Hunger is not in effect when damage is disabled.=Głód wpływa na twoje zdrowie i możliwość biegania. Głód jest wyłączony gdy obrażenia są wyłączone.
|
||||
Core hunger rules:=Główne zasady głodu:
|
||||
|
@ -484,7 +484,7 @@ Saturation decreases by doing things which exhaust you (highest exhaustion first
|
|||
• Swimming=• Pływanie
|
||||
• Jumping=• Skakanie
|
||||
• Mining a block=• Kopanie bloku
|
||||
Other actions, like walking, do not exaust you.=Inne akcje takie jak chodzenie nie męczą cię.
|
||||
Other actions, like walking, do not exhaust you.=Inne akcje takie jak chodzenie nie męczą cię.
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -31,7 +31,7 @@ How to play:=Как играть:
|
|||
Minetest=Minetest
|
||||
Minetest is a free software game engine for games based on voxel gameplay, inspired by InfiniMiner, Minecraft, and the like. Minetest was originally created by Perttu Ahola (alias “celeron55”).=Minetest - свободный игровой движок для воксельных игр, вдохновлённый играми InfiniMiner, Minecraft и подобным. Minetest изначально создан Пертту Ахолой (под псевдонимом “celeron55”).
|
||||
The player is thrown into a huge world made out of cubes or blocks. These cubes usually make the landscape they blocks can be removed and placed almost entirely freely. Using the collected items, new tools and other items can be crafted. Games in Minetest can, however, be much more complex than this.=Игрок попадает в огромный мир из кубиков-блоков. Из этих кубиков состоит ландшафт, их можно убирать и снова размещать как угодно. Используя собранные предметы, вы можете создать(скрафтить) новые инструменты и предметы. Игры для Minetest могут быть и гораздо сложнее и комплекснее чем эта.
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorational blocks or be very complex by e.g. introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=Основной особенностью Minetest является встроенная возможность моддинга. Моды изменяют привычный игровой процесс. Они могут быть очень простыми, например, добавлять нескольких декоративных блоков, или очень сложными - полностью изменяющими игровой процесс, генерирующими новые виды миров и т. д.
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorative blocks or be very complex by, e.g., introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=Основной особенностью Minetest является встроенная возможность моддинга. Моды изменяют привычный игровой процесс. Они могут быть очень простыми, например, добавлять нескольких декоративных блоков, или очень сложными - полностью изменяющими игровой процесс, генерирующими новые виды миров и т. д.
|
||||
Minetest can be played alone or online together with multiple players. Online play will work out of the box with any mods, with no need for additional software as they are entirely provided by the server.=В Minetest можно играть в одиночку или онлайн вместе с другими игроками. Онлайн-игра будет работать “из коробки” с любыми модами без необходимости установки дополнительного программного обеспечения, так как всё необходимое предоставляется сервером.
|
||||
Minetest is usually bundled with a simple default game, named “Minetest Game” (shown in images 1 and 2). You probably already have it. Other games for Minetest can be downloaded from the official Minetest forums <https://forum.minetest.net/viewforum.php?f@=48>.=Обычно Minetest поставляется в комплекте с простой игрой по умолчанию, которая называется “Minetest Game” ( рис. 1 и 2). У вас она, вероятно, есть. Другие игры для Minetest можно скачать с официального форума <https://forum.minetest.net/viewforum.php?f@=48>.
|
||||
Sneaking=Подкрадывание
|
||||
|
@ -135,7 +135,7 @@ There is a rule which sometimes makes attacks impossible: Players, animate objec
|
|||
Pointing=Прицел
|
||||
“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, players, computer enemies and objects.=“Прицел” означает, что вы смотрите на цель через область с крестиком. Прицеливание нужно для таких вещей, как добыча, удар, использование и так далее. Нацеливаемыми вещами являются блоки, игроки, компьютерные враги и объекты.
|
||||
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=Чтобы прицелиться на что-то, это должно быть в пределах расстояния прицела предмета, который вы держите в руках. Существует дальность по умолчанию, когда вы ничего не держите. Вещь под прицелом будет очерчена или подсвечена (в зависимости от настроек). Наведение невозможно выполнить с помощью фронтальной камеры 3-го лица.
|
||||
A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=На некоторые вещи нельзя нацелиться. Большинство блоков нацеливаемые, но некоторые, например, воздух, - нет. На блоки вроде жидкостей можно нацелиться только специальными предметами.
|
||||
A few things cannot be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=На некоторые вещи нельзя нацелиться. Большинство блоков нацеливаемые, но некоторые, например, воздух, - нет. На блоки вроде жидкостей можно нацелиться только специальными предметами.
|
||||
Camera=Камера
|
||||
There are 3 different views which determine the way you see the world. The modes are:=Есть 3 различных способа видеть мир:
|
||||
• 1: First-person view (default)=• 1: вид от первого лица (по умолчанию);
|
||||
|
@ -149,7 +149,7 @@ Zooming is a gameplay feature that might be enabled or disabled by the game. By
|
|||
Blocks=Блоки
|
||||
The world is made entirely out of blocks (voxels, to be precise). Blocks can be added or removed with the correct tools.=Мир целиком состоит из блоков (вокселей, если быть точнее). Блоки могут быть добавлены или удалены с помощью правильных инструментов.
|
||||
Blocks can have a wide range of different properties which determine mining times, behavior, looks, shape, and much more. Their properties include:=Блоки могут иметь широкий спектр различных свойств, которые определяют время добычи, поведение, внешний вид, форму и многое другое. Их свойства включают в себя:
|
||||
• Collidable: Collidable blocks can not be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• Непроходимые: непроходимые блоки не могут быть пройдены насквозь; игроки могут ходить по ним. Проходимые блоки могут свободно пропускать вас сквозь себя
|
||||
• Collidable: Collidable blocks cannot be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• Непроходимые: непроходимые блоки не могут быть пройдены насквозь; игроки могут ходить по ним. Проходимые блоки могут свободно пропускать вас сквозь себя
|
||||
• Pointable: Pointable blocks show a wireframe or a halo box when pointed. But you will just point through non-pointable blocks. Liquids are usually non-pointable but they can be pointed at by some special tools=• Нацеливаемые: нацеливаемые блоки демонстрируют свой контур или ореол, когда вы на них нацеливаетесь. Но через ненацеливаемые блоки ваш прицел просто пройдёт насквозь. Жидкости обычно не подлежат нацеливанию, но в них всё-таки можно целиться с помощью некоторых специальных инструментов
|
||||
• Mining properties: By which tools it can be mined, how fast and how much it wears off tools=• Свойства добычи: с помощью каких инструментов можно добывать эти блоки и как быстро инструмент при этом изнашивается
|
||||
• Climbable: While you are at a climbable block, you won't fall and you can move up and down with the jump and sneak keys=• Карабкательные: пока вы находитесь на блоке, по которому можно карабкаться, вы не упадете и можете перемещаться вверх и вниз клавишами [Прыжок] и [Красться]
|
||||
|
@ -158,7 +158,7 @@ Blocks can have a wide range of different properties which determine mining time
|
|||
• Group memberships: Group memberships are used to determine mining properties, crafting, interactions between blocks and more=• Членство в группах: Членство в группах используется для определения свойств крафта и добычи, взаимодействий между блоками и многое другое
|
||||
Mining=Добывание
|
||||
Mining (or digging) is the process of breaking blocks to remove them. To mine a block, point it and hold down the left mouse button until it breaks.=Добывание (или копание) это процесс разрушения блоков. Чтобы добыть блок, нацельтесь на него указателем и удерживайте левую кнопку мыши, пока он не сломается.
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks can not be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=Для добычи блоков требуется инструмент для добычи. Разные блоки добываются разными инструментами, а некоторые блоки не могут быть добыты никаким инструментом. Блоки различаются по твёрдости, а инструменты - по силе добычи. Инструменты добычи со временем изнашиваются. Время добывания и износ зависят и от блока, и от инструмента. Самый быстрый способ узнать насколько эффективны ваши инструменты это просто попробовать их на различных блоках. Любые предметы, которые вы извлечёте из блоков в качестве добычи, выпадут на землю и их можно будет забрать.
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks cannot be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=Для добычи блоков требуется инструмент для добычи. Разные блоки добываются разными инструментами, а некоторые блоки не могут быть добыты никаким инструментом. Блоки различаются по твёрдости, а инструменты - по силе добычи. Инструменты добычи со временем изнашиваются. Время добывания и износ зависят и от блока, и от инструмента. Самый быстрый способ узнать насколько эффективны ваши инструменты это просто попробовать их на различных блоках. Любые предметы, которые вы извлечёте из блоков в качестве добычи, выпадут на землю и их можно будет забрать.
|
||||
After mining, a block may leave a “drop” behind. This is a number of items you get after mining. Most commonly, you will get the block itself. There are other possibilities for a drop which depends on the block type. The following drops are possible:=После добычи блок может оставить после себя ”дроп“. Это предметы, которые вы получаете в результате добычи. Чаще всего вы получаете сам блок, но в зависимости от его типа блока, может быть следующие варианты:
|
||||
• Always drops itself (the usual case)=• Всегда выпадает сам блок (обычный случай)
|
||||
• Always drops the same items=• Всегда выпадают одни и те же предметы
|
||||
|
@ -173,7 +173,7 @@ Liquids=Жидкости
|
|||
Liquids are special dynamic blocks. Liquids like to spread and flow to their surrounding blocks. Players can swim and drown in them.=Жидкости это специальные динамические блоки. Жидкости распространяются и стекают по окружающим их блокам. Игроки могут плавать и тонуть в них.
|
||||
Liquids usually come in two forms: In source form (S) and in flowing form (F).=Жидкости могут быть двух видов: источник (S) и течение (F).
|
||||
Liquid sources have the shape of a full cube. A liquid source will generate flowing liquids around it from time to time, and, if the liquid is renewable, it also generates liquid sources. A liquid source can sustain itself. As long it is left alone, a liquid source will normally keep its place and does not drain out.=Источники жидкостей имеют форму полного куба. Источник генерирует течение жидкости вокруг себя время от времени, и, если жидкость является возобновляемой, он также генерирует новые источники. Жидкий источник может поддерживать себя сам. Пока вы не трогаете источник, он, как правило, остаётся на месте и никуда сам не утекает.
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid can not sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=Текущие жидкости принимают наклонную форму. Они распространяются по всему миру, пока не пересохнут. Текучая жидкость не может поддерживать себя и всегда поступает из источника. Без источника течение в конце концов высыхает и исчезает.
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid cannot sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=Текущие жидкости принимают наклонную форму. Они распространяются по всему миру, пока не пересохнут. Текучая жидкость не может поддерживать себя и всегда поступает из источника. Без источника течение в конце концов высыхает и исчезает.
|
||||
All liquids share the following properties:=Все жидкости обладают следующими свойствами:
|
||||
• All properties of blocks (including drowning damage)=• Все свойства блоков (включая урон от утопления)
|
||||
• Renewability: Renewable liquids can create new sources=• Возобновляемость: возобновляемые жидкости могут создавать новые источники
|
||||
|
@ -193,8 +193,8 @@ The physics for swimming and diving in a liquid are:=Физика плавани
|
|||
Liquids are often not pointable. But some special items are able to point all liquids.=Жидкости часто ненацеливаемы. Но некоторые специальные предметы способны указывать на все жидкости.
|
||||
Crafting=Крафт
|
||||
Crafting is the task of combining several items to form a new item.=Крафт это комбинирование нескольких предметов для создания нового предмета.
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you placed items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limits the possible recipes you can craft.=Чтобы скрафтить что-либо, вам понадобятся исходные предметы, сетка крафта и рецепт. Сетка крафта действует как инвентарь, который можно использовать для крафта. Предметы должны быть помещены в сетку крафта в определенном порядке. Результат появится сразу, как только вы правильно разместите предметы. Это ещё не сам предмет, а всего лишь предварительный просмотр. Сетки крафта могут быть разных размеров, размер ограничивает рецепты, которые вы можете использовать.
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and creates a new item. It is not possible to place items into the output slot.=Чтобы завершить крафт, возьмите получившийся предмет из выходного слота. Предмет будет при этом создан, а предметы из сетки будут использованы для его производства. Выходной слот предназначен только для извлечения предметов, складывать предметы в него нельзя.
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you place items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limit the possible recipes you can craft.=Чтобы скрафтить что-либо, вам понадобятся исходные предметы, сетка крафта и рецепт. Сетка крафта действует как инвентарь, который можно использовать для крафта. Предметы должны быть помещены в сетку крафта в определенном порядке. Результат появится сразу, как только вы правильно разместите предметы. Это ещё не сам предмет, а всего лишь предварительный просмотр. Сетки крафта могут быть разных размеров, размер ограничивает рецепты, которые вы можете использовать.
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and create a new item. It is not possible to place items into the output slot.=Чтобы завершить крафт, возьмите получившийся предмет из выходного слота. Предмет будет при этом создан, а предметы из сетки будут использованы для его производства. Выходной слот предназначен только для извлечения предметов, складывать предметы в него нельзя.
|
||||
A description on how to craft an item is called a “crafting recipe”. You need this knowledge to craft. There are multiple ways to learn crafting recipes. One way is by using a crafting guide, which contains a list of available crafting recipes. Some games provide crafting guides. There are also some mods which you can download online for installing a crafting guide. Another way is by reading the online manual of the game (if one is available).=Описание того, как создавать предметы, называются “рецептами”. Вам понадобятся эти знания для крафта различных предметов. Есть много способов узнавать рецепты. Один из них это использование встроенной книги рецептов, доступных вам с теми предметами, которые вы успели собрать. Некоторые игры предоставляют собственные руководства по крафту. Существуют моды, скачав и установив которые, вы получите дополнительные руководства. И, наконец, можно узнавать рецепты из онлайн-руководства к игре (если таковое имеется).
|
||||
Crafting recipes consist of at least one input item and exactly one stack of output items. When performing a single craft, it will consume exactly one item from each stack of the crafting grid, unless the crafting recipe defines replacements.=Рецепты состоят, как минимум, из одного входного элемента и стака выходных элементов. При выполнении единичного крафта будет употреблён ровно один предмет из каждого стака в слотах сетки крафта, если только рецепт не предполагает замены.
|
||||
There are multiple types of crafting recipes:=Существует несколько типов рецептов:
|
||||
|
@ -203,11 +203,11 @@ There are multiple types of crafting recipes:=Существует нескол
|
|||
• Cooking: Explained in “Basics > Cooking”=• Приготовление пищи: описано в разделе “Основы > Приготовление пищи”
|
||||
• Repairing (image 5): Place two damaged tools into the crafting grid anywhere to get a tool which is repaired by 5%=• Ремонт (рис. 5): Два поврежденных инструмента помещаются в произвольные слоты сетки крафта, и на выходе получается инструмент, отремонтированный на 5%
|
||||
In some crafting recipes, some input items do not need to be a concrete item, instead they need to be a member of a group (see “Basics > Groups”). These recipes offer a bit more freedom in the input items. Images 6-8 show the same group-based recipe. Here, 8 items of the “stone” group are required, which is true for all of the shown items.=В некоторых рецептах некоторые предметы должны быть не какими-то конкретными, а просто принадлежать нужной группе предметов (см. “Основы > Группы”). Такие рецепты предлагают немного больше свободы в выборе входных предметов. На рисунках 6-8 показан один и тот же групповой рецепт. Здесь требуется 8 предметов из группы “Камни“, к которой относятся все показанные предметы.
|
||||
Rarely, crafting recipes have replacements. This means, whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=В редких случаях в рецептах содержатся замены. Это означает, что при каждом крафтинге некоторые предметы из сетки крафта не будут расходоваться, а будут заменяться другими предметами.
|
||||
Rarely, crafting recipes have replacements. This means that whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=В редких случаях в рецептах содержатся замены. Это означает, что при каждом крафтинге некоторые предметы из сетки крафта не будут расходоваться, а будут заменяться другими предметами.
|
||||
Cooking=Приготовление еды
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), an cookable item, a fuel item and time in order to yield a new item.=Приготовление еды (или переплавка) это вид крафта, для которой не требуется сетка крафта. Приготовление пищи осуществляется с помощью специального блока (например, печи), ингредиента, топлива и времени, которое требуется для получения нового предмета.
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), a cookable item, a fuel item and time in order to yield a new item.=Приготовление еды (или переплавка) это вид крафта, для которой не требуется сетка крафта. Приготовление пищи осуществляется с помощью специального блока (например, печи), ингредиента, топлива и времени, которое требуется для получения нового предмета.
|
||||
Each fuel item has a burning time. This is the time a single item of the fuel keeps a furnace burning.=Каждое топливо имеет своё время горения. В течение этого времени печь будет работать.
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the whole cooking time to actually yield the result.=Процесс готовки требует времени. Это время зависит от типа предмета, и продукт должен быть “на огне” в течение всего времени приготовления, чтобы вы получили желаемый результат.
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the entire cooking time to actually yield the result.=Процесс готовки требует времени. Это время зависит от типа предмета, и продукт должен быть “на огне” в течение всего времени приготовления, чтобы вы получили желаемый результат.
|
||||
Hotbar=Хотбар
|
||||
At the bottom of the screen you see some squares. This is called the “hotbar”. The hotbar allows you to quickly access the first items from your player inventory.=В нижней части экрана вы видите несколько квадратов. Это так называемая “Панель быстрого доступа“ или “Хотбар“. Она позволяет быстро получать доступ к первым предметам вашего инвентаря.
|
||||
You can change the selected item with the mouse wheel or the keyboard.=Вы можете выбирать предмет при помощи колесика мыши или при помощи клавиатуры.
|
||||
|
@ -345,7 +345,7 @@ Console=Консоль
|
|||
With [F10] you can open and close the console. The main use of the console is to show the chat log and enter chat messages or server commands.=С помощью [F10] вы можете открывать и закрывать консоль. Основное назначение консоли - показывать журнал чата и вводить сообщения чата или команды сервера.
|
||||
Using the chat or server command key also opens the console, but it is smaller and will be closed after you sent a message.=Использование чата или клавиши для отправки команд также открывает консоль, но меньшего размера, и будет закрываться сразу после отправки сообщения.
|
||||
Use the chat to communicate with other players. This requires you to have the “shout” privilege.=Используйте чат для общения с другими игроками. Для этого требуется привилегия ”shout“.
|
||||
Just type in the message and hit [Enter]. Public chat messages can not begin with “/”.=Просто введите сообщение и нажмите [Enter]. Сообщения чата не могут начинаться с “/“.
|
||||
Just type in the message and hit [Enter]. Public chat messages cannot begin with “/”.=Просто введите сообщение и нажмите [Enter]. Сообщения чата не могут начинаться с “/“.
|
||||
You can send private messages: Say “/msg <player> <message>” in chat to send “<message>” which can only be seen by <player>.=Вы можете отправлять приватные сообщения: напишите “/msg <игрок> <сообщение>” в чате, чтобы отправить “<сообщение>”, который сможет увидеть только <игрок>.
|
||||
There are some special controls for the console:=Клавиши специального управления консолью:
|
||||
• [F10] Open/close console=• [F10] - открыть/закрыть консоль
|
||||
|
@ -445,8 +445,8 @@ Most animals roam the world aimlessly while most hostile mobs hunt players. Anim
|
|||
Animals=Животные
|
||||
Animals are peaceful beings which roam the world aimlessly. You can feed, tame and breed them.=Животные это мирные существа, которые бесцельно бродят по миру. Вы можете кормить, приручать и разводить их.
|
||||
Feeding:=Кормление:
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and rightclick the animal.=У каждого животного свои вкусовые предпочтения, они не будут есть произвольную еду. Чтобы покормить животное, возьмите съедобный предмет в руку и кликните правой клавишей мыши по животному.
|
||||
Animals are attraced to the food they like and follow you as long you hold the food item in hand.=Животных привлекает еда, которая им нравится, и они следуют за вами, пока вы держите в руках их предмет питания.
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and right-click the animal.=У каждого животного свои вкусовые предпочтения, они не будут есть произвольную еду. Чтобы покормить животное, возьмите съедобный предмет в руку и кликните правой клавишей мыши по животному.
|
||||
Animals are attracted to the food they like and follow you as long you hold the food item in hand.=Животных привлекает еда, которая им нравится, и они следуют за вами, пока вы держите в руках их предмет питания.
|
||||
Feeding an animal has three uses: Taming, healing and breeding.=Кормление животного имеет три цели: приручение, лечение и разведение.
|
||||
Feeding heals animals instantly, depending on the quality of the food item.=Кормление исцеляет животных мгновенно, в зависимости от качества продукта питания.
|
||||
Taming:=Приручение:
|
||||
|
@ -455,7 +455,7 @@ Breeding:=Разведение:
|
|||
When you have fed an animal up to its maximum health, then feed it again, you will activate “Love Mode” and many hearts appear around the animal.=Когда вы кормите животное до его максимального здоровья, а затем кормите его снова, вы активируете “режим любви”, и вокруг животного появляется много сердец.
|
||||
Two animals of the same species will start to breed if they are in Love Mode and close to each other. Soon a baby animal will pop up.=Два животных одного вида начнут размножаться, если они находятся в режиме любви и близко друг к другу. Скоро появится детёныш животного.
|
||||
Baby animals:=Детёныш животного
|
||||
Baby animals are just like their adult couterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=Детёнышы животных точно такие же, как и взрослые, но их нельзя приручить или разводить, и они ничего не дают вам, когда умирают. Они вырастают до взрослых через короткое время. Если кормить их, то они вырастут быстрее.
|
||||
Baby animals are just like their adult counterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=Детёнышы животных точно такие же, как и взрослые, но их нельзя приручить или разводить, и они ничего не дают вам, когда умирают. Они вырастают до взрослых через короткое время. Если кормить их, то они вырастут быстрее.
|
||||
Hunger=Голод
|
||||
Hunger affects your health and your ability to sprint. Hunger is not in effect when damage is disabled.=Голод влияет на ваше здоровье и способность бегать. Голод не действует, если урон отключён.
|
||||
Core hunger rules:=Основные правила голода:
|
||||
|
@ -485,7 +485,7 @@ Saturation decreases by doing things which exhaust you (highest exhaustion first
|
|||
• Swimming=• Плавание
|
||||
• Jumping=• Прыжки
|
||||
• Mining a block=• Добывание блоков
|
||||
Other actions, like walking, do not exaust you.=Другие действия, такие как ходьба, не истощают вас.
|
||||
Other actions, like walking, do not exhaust you.=Другие действия, такие как ходьба, не истощают вас.
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -31,7 +31,7 @@ How to play:=玩法:
|
|||
Minetest=迷你测试
|
||||
Minetest is a free software game engine for games based on voxel gameplay, inspired by InfiniMiner, Minecraft, and the like. Minetest was originally created by Perttu Ahola (alias “celeron55”).=《迷你测试》(Minetest)是一款基于体素游戏玩法的免费软件游戏引擎,其灵感来源于《无限矿工》(InfiniMiner)、《我的世界》(Minecraft)等类似游戏。《迷你测试》最初是由佩尔图·阿霍拉(别名“celeron55”)创建的。
|
||||
The player is thrown into a huge world made out of cubes or blocks. These cubes usually make the landscape they blocks can be removed and placed almost entirely freely. Using the collected items, new tools and other items can be crafted. Games in Minetest can, however, be much more complex than this.=玩家会置身于一个由立方体或方块构成的巨大世界中。这些方块通常组成了地貌景观,它们几乎可以完全自由地被移除和放置。利用收集到的物品,能够制作出新的工具及其他物品。不过,《迷你测试》中的游戏可以比这复杂得多。
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorational blocks or be very complex by e.g. introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=《迷你测试》的一个核心特性是内置的模组功能。模组会改变现有的游戏玩法,它们可以简单到只是添加几个装饰性方块,也可以非常复杂,比如引入全新的游戏玩法概念、生成一种完全不同类型的世界以及其他诸多情况。
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorative blocks or be very complex by, e.g., introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=《迷你测试》的一个核心特性是内置的模组功能。模组会改变现有的游戏玩法,它们可以简单到只是添加几个装饰性方块,也可以非常复杂,比如引入全新的游戏玩法概念、生成一种完全不同类型的世界以及其他诸多情况。
|
||||
Minetest can be played alone or online together with multiple players. Online play will work out of the box with any mods, with no need for additional software as they are entirely provided by the server.=《迷你测试》既可以单人游玩,也可以与多名玩家在线联机游玩。在线联机游玩时,任何模组都能即开即用,无需额外的软件,因为所需的一切都是由服务器提供的。
|
||||
Minetest is usually bundled with a simple default game, named “Minetest Game” (shown in images 1 and 2). You probably already have it. Other games for Minetest can be downloaded from the official Minetest forums <https://forum.minetest.net/viewforum.php?f@=48>.=《迷你测试》通常会附带一款名为“《迷你测试》游戏”(如图片1和2所示)的简单默认游戏。你很可能已经拥有它了。其他适用于《迷你测试》的游戏可以从《迷你测试》官方论坛<https://forum.minetest.net/viewforum.php?f@=48>下载。
|
||||
Sneaking=潜行
|
||||
|
@ -135,7 +135,7 @@ There is a rule which sometimes makes attacks impossible: Players, animate objec
|
|||
Pointing=瞄准
|
||||
“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, players, computer enemies and objects.=“瞄准”指的是通过准星看向射程范围内的某个物体,在进行诸如挖掘、击打、使用等交互操作时需要进行瞄准,可瞄准的物体包括方块、玩家、电脑控制的敌人以及各类物件。
|
||||
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=要瞄准某个物体,它必须处于你所持物品的瞄准范围(也简称为“射程”)内,当你未持有任何物品时,有一个默认的瞄准范围。被瞄准的物体将会被勾勒轮廓或高亮显示(取决于你的设置),使用第三人称正面视角摄像机时无法进行瞄准。
|
||||
A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=有些物体无法被瞄准,大多数方块是可以被瞄准的,但有少数方块,比如空气,永远无法被瞄准,而像液体这类方块,只有通过特殊物品才能瞄准。
|
||||
A few things cannot be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=有些物体无法被瞄准,大多数方块是可以被瞄准的,但有少数方块,比如空气,永远无法被瞄准,而像液体这类方块,只有通过特殊物品才能瞄准。
|
||||
Camera=摄像机
|
||||
There are 3 different views which determine the way you see the world. The modes are:=有三种不同的视角,它们决定了你观察世界的方式,模式如下:
|
||||
• 1: First-person view (default)=• 1:第一人称视角(默认)
|
||||
|
@ -149,7 +149,7 @@ Zooming is a gameplay feature that might be enabled or disabled by the game. By
|
|||
Blocks=方块
|
||||
The world is made entirely out of blocks (voxels, to be precise). Blocks can be added or removed with the correct tools.=世界完全是由方块(准确地说是体素)构成的,使用合适的工具就能对方块进行添加或移除操作。
|
||||
Blocks can have a wide range of different properties which determine mining times, behavior, looks, shape, and much more. Their properties include:=方块可以有各种各样不同的属性,这些属性决定了挖掘时间、行为表现、外观、形状等等,其属性包括:
|
||||
• Collidable: Collidable blocks can not be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• 可碰撞的:可碰撞的方块无法穿过,玩家可以在上面行走,不可碰撞的方块则可以自由穿过
|
||||
• Collidable: Collidable blocks cannot be passed through; players can walk on them. Non-collidable blocks can be passed through freely=• 可碰撞的:可碰撞的方块无法穿过,玩家可以在上面行走,不可碰撞的方块则可以自由穿过
|
||||
• Pointable: Pointable blocks show a wireframe or a halo box when pointed. But you will just point through non-pointable blocks. Liquids are usually non-pointable but they can be pointed at by some special tools=• 可瞄准的:可瞄准的方块在被瞄准时会显示线框或光晕框,但是对于不可瞄准的方块,准星会直接穿过它们,液体通常是不可瞄准的,但通过一些特殊工具可以瞄准它们
|
||||
• Mining properties: By which tools it can be mined, how fast and how much it wears off tools=• 挖掘属性:可以用哪些工具进行挖掘、挖掘速度如何以及会对工具造成多大程度的磨损
|
||||
• Climbable: While you are at a climbable block, you won't fall and you can move up and down with the jump and sneak keys=• 可攀爬的:当你处在可攀爬的方块上时,你不会掉落,并且可以通过跳跃键和潜行键来上下移动
|
||||
|
@ -158,7 +158,7 @@ Blocks can have a wide range of different properties which determine mining time
|
|||
• Group memberships: Group memberships are used to determine mining properties, crafting, interactions between blocks and more=• 所属群组:所属群组用于确定挖掘属性、制作、方块之间的相互作用等等
|
||||
Mining=挖掘
|
||||
Mining (or digging) is the process of breaking blocks to remove them. To mine a block, point it and hold down the left mouse button until it breaks.=挖掘(或挖矿)是破坏方块以便将其移除的过程,要挖掘一个方块,需瞄准它并按住鼠标左键,直至方块被破坏。
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks can not be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=方块需要用挖掘工具来进行挖掘,不同的方块要用不同的挖掘工具挖掘,有些方块无法用任何工具挖掘。方块的硬度各不相同,工具的挖掘能力也各有差异,挖掘工具会随着时间的推移而磨损,挖掘时间以及工具的磨损程度取决于方块和挖掘工具,要想最快了解你的挖掘工具效率如何,只需用它们在各种方块上试试就行,通过挖掘获取的任何物品都会掉落在地面上,可随时收集起来。
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks cannot be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=方块需要用挖掘工具来进行挖掘,不同的方块要用不同的挖掘工具挖掘,有些方块无法用任何工具挖掘。方块的硬度各不相同,工具的挖掘能力也各有差异,挖掘工具会随着时间的推移而磨损,挖掘时间以及工具的磨损程度取决于方块和挖掘工具,要想最快了解你的挖掘工具效率如何,只需用它们在各种方块上试试就行,通过挖掘获取的任何物品都会掉落在地面上,可随时收集起来。
|
||||
After mining, a block may leave a “drop” behind. This is a number of items you get after mining. Most commonly, you will get the block itself. There are other possibilities for a drop which depends on the block type. The following drops are possible:=挖掘后,一个方块可能会留下“掉落物”,这是你挖掘后获得的一些物品。最常见的情况是,你会获得方块本身,但根据方块类型的不同,掉落物也有其他几种可能情况,以下是几种可能的掉落情况:
|
||||
• Always drops itself (the usual case)=• 总是掉落其自身(常见情况)
|
||||
• Always drops the same items=• 总是掉落相同的物品
|
||||
|
@ -173,7 +173,7 @@ Liquids=液体
|
|||
Liquids are special dynamic blocks. Liquids like to spread and flow to their surrounding blocks. Players can swim and drown in them.=液体是特殊的动态方块,它们会向周围的方块扩散和流动,玩家可以在其中游泳,也可能溺水。
|
||||
Liquids usually come in two forms: In source form (S) and in flowing form (F).=液体通常有两种形态:源头形态(S)和流动形态(F)。
|
||||
Liquid sources have the shape of a full cube. A liquid source will generate flowing liquids around it from time to time, and, if the liquid is renewable, it also generates liquid sources. A liquid source can sustain itself. As long it is left alone, a liquid source will normally keep its place and does not drain out.=液体源头呈完整的立方体形状,液体源头会时不时地在其周围生成流动的液体,如果该液体是可再生的,它还会生成新的液体源头,液体源头能够自我维持,只要不去动它,通常情况下它会保持原位,不会流干。
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid can not sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=流动的液体呈现倾斜的形态,它们会在世界中四处扩散,直至流干。流动的液体无法自我维持,总是直接或间接地来源于液体源头,没有液体源头的话,流动的液体最终会流干并消失。
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid cannot sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=流动的液体呈现倾斜的形态,它们会在世界中四处扩散,直至流干。流动的液体无法自我维持,总是直接或间接地来源于液体源头,没有液体源头的话,流动的液体最终会流干并消失。
|
||||
All liquids share the following properties:=所有液体都具备以下属性:
|
||||
• All properties of blocks (including drowning damage)=• 具备方块的所有属性(包括溺水伤害)
|
||||
• Renewability: Renewable liquids can create new sources=• 可再生性:可再生的液体能够生成新的源头
|
||||
|
@ -193,8 +193,8 @@ The physics for swimming and diving in a liquid are:=液体中游泳和潜水的
|
|||
Liquids are often not pointable. But some special items are able to point all liquids.=液体通常是不可瞄准的,但有些特殊物品能够瞄准所有液体。
|
||||
Crafting=制作
|
||||
Crafting is the task of combining several items to form a new item.=制作就是将若干物品组合起来以形成一个新物品的任务。
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you placed items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limits the possible recipes you can craft.=要制作某样东西,你需要一件或多件物品、一个制作栏(C)以及一个制作配方。制作栏就如同一个普通的背包,也可用于制作,物品需要按照特定的样式放入制作栏中,制作栏旁边有一个输出栏位(O),当你正确放置物品后,结果就会在此处显示出来,不过这只是一个预览,并非实际物品,制作栏可能有不同的尺寸,尺寸会限制你所能制作的配方种类。
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and creates a new item. It is not possible to place items into the output slot.=要完成制作,需从输出栏位中取出制作好的物品,这会消耗制作栏中的物品并生成一个新物品,无法将物品放入输出栏位中。
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you place items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limit the possible recipes you can craft.=要制作某样东西,你需要一件或多件物品、一个制作栏(C)以及一个制作配方。制作栏就如同一个普通的背包,也可用于制作,物品需要按照特定的样式放入制作栏中,制作栏旁边有一个输出栏位(O),当你正确放置物品后,结果就会在此处显示出来,不过这只是一个预览,并非实际物品,制作栏可能有不同的尺寸,尺寸会限制你所能制作的配方种类。
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and create a new item. It is not possible to place items into the output slot.=要完成制作,需从输出栏位中取出制作好的物品,这会消耗制作栏中的物品并生成一个新物品,无法将物品放入输出栏位中。
|
||||
A description on how to craft an item is called a “crafting recipe”. You need this knowledge to craft. There are multiple ways to learn crafting recipes. One way is by using a crafting guide, which contains a list of available crafting recipes. Some games provide crafting guides. There are also some mods which you can download online for installing a crafting guide. Another way is by reading the online manual of the game (if one is available).=关于如何制作某一物品的说明被称作“制作配方”,你需要这些知识来进行制作,有多种途径来学习制作配方,一种方式是使用制作指南,其中包含了可用制作配方的列表,有些游戏会提供制作指南,也有一些模组可供你在网上下载并安装以获取制作指南,另一种方式是阅读游戏的在线手册(如果有的话)。
|
||||
Crafting recipes consist of at least one input item and exactly one stack of output items. When performing a single craft, it will consume exactly one item from each stack of the crafting grid, unless the crafting recipe defines replacements.=制作配方至少包含一个输入物品以及恰好一组输出物品,在进行单次制作时,除非制作配方规定了替换情况,否则会从制作栏的每组物品中正好消耗一个物品。
|
||||
There are multiple types of crafting recipes:=制作配方有多种类型:
|
||||
|
@ -203,11 +203,11 @@ There are multiple types of crafting recipes:=制作配方有多种类型:
|
|||
• Cooking: Explained in “Basics > Cooking”=• 烹饪:在“基础 > 烹饪”部分有相关说明
|
||||
• Repairing (image 5): Place two damaged tools into the crafting grid anywhere to get a tool which is repaired by 5%=• 修复(图5):将两个受损的工具放置在制作栏的任意位置,就能得到修复了5%的工具
|
||||
In some crafting recipes, some input items do not need to be a concrete item, instead they need to be a member of a group (see “Basics > Groups”). These recipes offer a bit more freedom in the input items. Images 6-8 show the same group-based recipe. Here, 8 items of the “stone” group are required, which is true for all of the shown items.=在一些制作配方中,部分输入物品不需要是特定的某一物品,而是需要属于某一物品群组(见“基础 > 群组”部分),这些配方在输入物品方面提供了更多一点的自由,图6 - 8展示了同一个基于群组的配方,这里需要8个属于“石头”群组的物品,图中所示的所有物品都符合这一要求。
|
||||
Rarely, crafting recipes have replacements. This means, whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=很少见的情况是,制作配方中会有替换情况,这意味着,每当你进行制作时,制作栏中的某些物品不会被消耗,而是会被另一个物品替换。
|
||||
Rarely, crafting recipes have replacements. This means that whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=很少见的情况是,制作配方中会有替换情况,这意味着,每当你进行制作时,制作栏中的某些物品不会被消耗,而是会被另一个物品替换。
|
||||
Cooking=烹饪
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), an cookable item, a fuel item and time in order to yield a new item.=烹饪(或熔炼)是一种不需要制作栏的制作形式,烹饪需要借助一个特殊的方块(比如熔炉)、一个可烹饪的物品、一个燃料物品以及一定的时间来产出一个新物品。
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), a cookable item, a fuel item and time in order to yield a new item.=烹饪(或熔炼)是一种不需要制作栏的制作形式,烹饪需要借助一个特殊的方块(比如熔炉)、一个可烹饪的物品、一个燃料物品以及一定的时间来产出一个新物品。
|
||||
Each fuel item has a burning time. This is the time a single item of the fuel keeps a furnace burning.=每种燃料物品都有一个燃烧时间,这就是单个燃料物品能让熔炉持续燃烧的时长。
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the whole cooking time to actually yield the result.=每种可烹饪的物品都需要一定的烹饪时间,这个时间因物品类型而异,并且物品必须在整个烹饪时间内都处于“着火”状态才能真正得到烹饪结果。
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the entire cooking time to actually yield the result.=每种可烹饪的物品都需要一定的烹饪时间,这个时间因物品类型而异,并且物品必须在整个烹饪时间内都处于“着火”状态才能真正得到烹饪结果。
|
||||
Hotbar=快捷栏
|
||||
At the bottom of the screen you see some squares. This is called the “hotbar”. The hotbar allows you to quickly access the first items from your player inventory.=在屏幕底部你会看到一些方格,这被称作“快捷栏”,快捷栏能让你快速获取玩家背包里靠前的物品。
|
||||
You can change the selected item with the mouse wheel or the keyboard.=你可以通过鼠标滚轮或键盘来切换所选物品。
|
||||
|
@ -345,7 +345,7 @@ Console=控制台
|
|||
With [F10] you can open and close the console. The main use of the console is to show the chat log and enter chat messages or server commands.=通过按下[F10]键,你可以打开和关闭控制台,控制台的主要用途是显示聊天记录以及输入聊天消息或服务器命令。
|
||||
Using the chat or server command key also opens the console, but it is smaller and will be closed after you sent a message.=使用聊天或服务器命令按键也会打开控制台,但这个控制台尺寸较小,且在你发送消息后就会关闭。
|
||||
Use the chat to communicate with other players. This requires you to have the “shout” privilege.=使用聊天功能与其他玩家交流,这需要你拥有“喊话”权限。
|
||||
Just type in the message and hit [Enter]. Public chat messages can not begin with “/”.=只需输入消息然后按下[Enter]键即可,公共聊天消息不能以“/”开头。
|
||||
Just type in the message and hit [Enter]. Public chat messages cannot begin with “/”.=只需输入消息然后按下[Enter]键即可,公共聊天消息不能以“/”开头。
|
||||
You can send private messages: Say “/msg <player> <message>” in chat to send “<message>” which can only be seen by <player>.=你可以发送私人消息:在聊天中输入“/msg <玩家名称> <消息内容>”,这样发送的“<消息内容>”就只有<玩家名称>所指的玩家能够看到。
|
||||
There are some special controls for the console:=控制台有一些特殊的控制操作:
|
||||
• [F10] Open/close console=• [F10]键 - 打开/关闭控制台
|
||||
|
@ -445,8 +445,8 @@ Most animals roam the world aimlessly while most hostile mobs hunt players. Anim
|
|||
Animals=动物
|
||||
Animals are peaceful beings which roam the world aimlessly. You can feed, tame and breed them.=动物是在世界中漫无目的地游荡的和平型生物,你可以给它们喂食、驯服和繁殖。
|
||||
Feeding:=喂食:
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and rightclick the animal.=每种动物都有自己的食物偏好,不会随便接受任何食物,要喂食的话,手里拿着物品然后右键点击动物即可。
|
||||
Animals are attraced to the food they like and follow you as long you hold the food item in hand.=动物会被它们喜欢的食物吸引,只要你手里拿着食物,它们就会跟着你。
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and right-click the animal.=每种动物都有自己的食物偏好,不会随便接受任何食物,要喂食的话,手里拿着物品然后右键点击动物即可。
|
||||
Animals are attracted to the food they like and follow you as long you hold the food item in hand.=动物会被它们喜欢的食物吸引,只要你手里拿着食物,它们就会跟着你。
|
||||
Feeding an animal has three uses: Taming, healing and breeding.=给动物喂食有三个用途:驯服、治疗和繁殖。
|
||||
Feeding heals animals instantly, depending on the quality of the food item.=根据食物的品质不同,喂食能立即治愈动物。
|
||||
Taming:=驯服:
|
||||
|
@ -455,7 +455,7 @@ Breeding:=繁殖:
|
|||
When you have fed an animal up to its maximum health, then feed it again, you will activate “Love Mode” and many hearts appear around the animal.=当你把动物喂到满血状态后再喂一次,就会激活“恋爱模式”,动物周围会出现很多爱心。
|
||||
Two animals of the same species will start to breed if they are in Love Mode and close to each other. Soon a baby animal will pop up.=同种类的两只处于“恋爱模式”且彼此靠近的动物就会开始繁殖,很快就会有幼崽出现。
|
||||
Baby animals:=幼崽动物
|
||||
Baby animals are just like their adult couterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=幼崽动物和成年动物很相似,但它们不能被驯服或繁殖,死后也不会掉落任何东西,它们会在短时间内成长为成年动物,喂食的话能让它们更快成长为成年动物。
|
||||
Baby animals are just like their adult counterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=幼崽动物和成年动物很相似,但它们不能被驯服或繁殖,死后也不会掉落任何东西,它们会在短时间内成长为成年动物,喂食的话能让它们更快成长为成年动物。
|
||||
Hunger=饥饿
|
||||
Hunger affects your health and your ability to sprint. Hunger is not in effect when damage is disabled.=饥饿会影响你的健康以及冲刺能力,当伤害被禁用时,饥饿效果不起作用。
|
||||
Core hunger rules:=饥饿核心规则:
|
||||
|
@ -485,7 +485,7 @@ Saturation decreases by doing things which exhaust you (highest exhaustion first
|
|||
• Swimming=• 游泳
|
||||
• Jumping=• 跳跃
|
||||
• Mining a block=• 挖掘方块
|
||||
Other actions, like walking, do not exaust you.=其他行为,比如走路,不会使你疲惫。
|
||||
Other actions, like walking, do not exhaust you.=其他行为,比如走路,不会使你疲惫。
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -31,7 +31,7 @@ How to play:=
|
|||
Minetest=
|
||||
Minetest is a free software game engine for games based on voxel gameplay, inspired by InfiniMiner, Minecraft, and the like. Minetest was originally created by Perttu Ahola (alias “celeron55”).=
|
||||
The player is thrown into a huge world made out of cubes or blocks. These cubes usually make the landscape they blocks can be removed and placed almost entirely freely. Using the collected items, new tools and other items can be crafted. Games in Minetest can, however, be much more complex than this.=
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorational blocks or be very complex by e.g. introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=
|
||||
A core feature of Minetest is the built-in modding capability. Mods modify existing gameplay. They can be as simple as adding a few decorative blocks or be very complex by, e.g., introducing completely new gameplay concepts, generating a completely different kind of world, and many other things.=
|
||||
Minetest can be played alone or online together with multiple players. Online play will work out of the box with any mods, with no need for additional software as they are entirely provided by the server.=
|
||||
Minetest is usually bundled with a simple default game, named “Minetest Game” (shown in images 1 and 2). You probably already have it. Other games for Minetest can be downloaded from the official Minetest forums <https://forum.minetest.net/viewforum.php?f@=48>.=
|
||||
Sneaking=
|
||||
|
@ -135,7 +135,7 @@ There is a rule which sometimes makes attacks impossible: Players, animate objec
|
|||
Pointing=
|
||||
“Pointing” means looking at something in range with the crosshair. Pointing is needed for interaction, like mining, punching, using, etc. Pointable things include blocks, players, computer enemies and objects.=
|
||||
To point something, it must be in the pointing range (also just called “range”) of your wielded item. There's a default range when you are not wielding anything. A pointed thing will be outlined or highlighted (depending on your settings). Pointing is not possible with the 3rd person front camera.=
|
||||
A few things can not be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=
|
||||
A few things cannot be pointed. Most blocks are pointable. A few blocks, like air, can never be pointed. Other blocks, like liquids can only be pointed by special items.=
|
||||
Camera=
|
||||
There are 3 different views which determine the way you see the world. The modes are:=
|
||||
• 1: First-person view (default)=
|
||||
|
@ -149,7 +149,7 @@ Zooming is a gameplay feature that might be enabled or disabled by the game. By
|
|||
Blocks=
|
||||
The world is made entirely out of blocks (voxels, to be precise). Blocks can be added or removed with the correct tools.=
|
||||
Blocks can have a wide range of different properties which determine mining times, behavior, looks, shape, and much more. Their properties include:=
|
||||
• Collidable: Collidable blocks can not be passed through; players can walk on them. Non-collidable blocks can be passed through freely=
|
||||
• Collidable: Collidable blocks cannot be passed through; players can walk on them. Non-collidable blocks can be passed through freely=
|
||||
• Pointable: Pointable blocks show a wireframe or a halo box when pointed. But you will just point through non-pointable blocks. Liquids are usually non-pointable but they can be pointed at by some special tools=
|
||||
• Mining properties: By which tools it can be mined, how fast and how much it wears off tools=
|
||||
• Climbable: While you are at a climbable block, you won't fall and you can move up and down with the jump and sneak keys=
|
||||
|
@ -158,7 +158,7 @@ Blocks can have a wide range of different properties which determine mining time
|
|||
• Group memberships: Group memberships are used to determine mining properties, crafting, interactions between blocks and more=
|
||||
Mining=
|
||||
Mining (or digging) is the process of breaking blocks to remove them. To mine a block, point it and hold down the left mouse button until it breaks.=
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks can not be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=
|
||||
Blocks require a mining tool to be mined. Different blocks are mined by different mining tools, and some blocks cannot be mined by any tool. Blocks vary in hardness and tools vary in strength. Mining tools will wear off over time. The mining time and the tool wear depend on the block and the mining tool. The fastest way to find out how efficient your mining tools are is by just trying them out on various blocks. Any items you gather by mining will drop on the ground, ready to be collected.=
|
||||
After mining, a block may leave a “drop” behind. This is a number of items you get after mining. Most commonly, you will get the block itself. There are other possibilities for a drop which depends on the block type. The following drops are possible:=
|
||||
• Always drops itself (the usual case)=
|
||||
• Always drops the same items=
|
||||
|
@ -173,7 +173,7 @@ Liquids=
|
|||
Liquids are special dynamic blocks. Liquids like to spread and flow to their surrounding blocks. Players can swim and drown in them.=
|
||||
Liquids usually come in two forms: In source form (S) and in flowing form (F).=
|
||||
Liquid sources have the shape of a full cube. A liquid source will generate flowing liquids around it from time to time, and, if the liquid is renewable, it also generates liquid sources. A liquid source can sustain itself. As long it is left alone, a liquid source will normally keep its place and does not drain out.=
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid can not sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=
|
||||
Flowing liquids take a sloped form. Flowing liquids spread around the world until they drain. A flowing liquid cannot sustain itself and always comes from a liquid source, either directly or indirectly. Without a liquid source, a flowing liquid will eventually drain out and disappear.=
|
||||
All liquids share the following properties:=
|
||||
• All properties of blocks (including drowning damage)=
|
||||
• Renewability: Renewable liquids can create new sources=
|
||||
|
@ -193,8 +193,8 @@ The physics for swimming and diving in a liquid are:=
|
|||
Liquids are often not pointable. But some special items are able to point all liquids.=
|
||||
Crafting=
|
||||
Crafting is the task of combining several items to form a new item.=
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you placed items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limits the possible recipes you can craft.=
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and creates a new item. It is not possible to place items into the output slot.=
|
||||
To craft something, you need one or more items, a crafting grid (C) and a crafting recipe. A crafting grid is like a normal inventory which can also be used for crafting. Items need to be put in a certain pattern into the crafting grid. Next to the crafting grid is an output slot (O). Here the result will appear when you place items correctly. This is just a preview, not the actual item. Crafting grids can come in different sizes which limit the possible recipes you can craft.=
|
||||
To complete the craft, take the result item from the output slot, which will consume items from the crafting grid and create a new item. It is not possible to place items into the output slot.=
|
||||
A description on how to craft an item is called a “crafting recipe”. You need this knowledge to craft. There are multiple ways to learn crafting recipes. One way is by using a crafting guide, which contains a list of available crafting recipes. Some games provide crafting guides. There are also some mods which you can download online for installing a crafting guide. Another way is by reading the online manual of the game (if one is available).=
|
||||
Crafting recipes consist of at least one input item and exactly one stack of output items. When performing a single craft, it will consume exactly one item from each stack of the crafting grid, unless the crafting recipe defines replacements.=
|
||||
There are multiple types of crafting recipes:=
|
||||
|
@ -203,11 +203,11 @@ There are multiple types of crafting recipes:=
|
|||
• Cooking: Explained in “Basics > Cooking”=
|
||||
• Repairing (image 5): Place two damaged tools into the crafting grid anywhere to get a tool which is repaired by 5%=
|
||||
In some crafting recipes, some input items do not need to be a concrete item, instead they need to be a member of a group (see “Basics > Groups”). These recipes offer a bit more freedom in the input items. Images 6-8 show the same group-based recipe. Here, 8 items of the “stone” group are required, which is true for all of the shown items.=
|
||||
Rarely, crafting recipes have replacements. This means, whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=
|
||||
Rarely, crafting recipes have replacements. This means that whenever you perform a craft, some items in the crafting grid will not be consumed, but instead will be replaced by another item.=
|
||||
Cooking=
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), an cookable item, a fuel item and time in order to yield a new item.=
|
||||
Cooking (or smelting) is a form of crafting which does not involve a crafting grid. Cooking is done with a special block (like a furnace), a cookable item, a fuel item and time in order to yield a new item.=
|
||||
Each fuel item has a burning time. This is the time a single item of the fuel keeps a furnace burning.=
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the whole cooking time to actually yield the result.=
|
||||
Each cookable item requires time to be cooked. This time is specific to the item type and the item must be “on fire” for the entire cooking time to actually yield the result.=
|
||||
Hotbar=
|
||||
At the bottom of the screen you see some squares. This is called the “hotbar”. The hotbar allows you to quickly access the first items from your player inventory.=
|
||||
You can change the selected item with the mouse wheel or the keyboard.=
|
||||
|
@ -345,7 +345,7 @@ Console=
|
|||
With [F10] you can open and close the console. The main use of the console is to show the chat log and enter chat messages or server commands.=
|
||||
Using the chat or server command key also opens the console, but it is smaller and will be closed after you sent a message.=
|
||||
Use the chat to communicate with other players. This requires you to have the “shout” privilege.=
|
||||
Just type in the message and hit [Enter]. Public chat messages can not begin with “/”.=
|
||||
Just type in the message and hit [Enter]. Public chat messages cannot begin with “/”.=
|
||||
You can send private messages: Say “/msg <player> <message>” in chat to send “<message>” which can only be seen by <player>.=
|
||||
There are some special controls for the console:=
|
||||
• [F10] Open/close console=
|
||||
|
@ -444,8 +444,8 @@ Most animals roam the world aimlessly while most hostile mobs hunt players. Anim
|
|||
Animals=
|
||||
Animals are peaceful beings which roam the world aimlessly. You can feed, tame and breed them.=
|
||||
Feeding:=
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and rightclick the animal.=
|
||||
Animals are attraced to the food they like and follow you as long you hold the food item in hand.=
|
||||
Each animal has its own taste for food and doesn't just accept any food. To feed, hold an item in your hand and right-click the animal.=
|
||||
Animals are attracted to the food they like and follow you as long you hold the food item in hand.=
|
||||
Feeding an animal has three uses: Taming, healing and breeding.=
|
||||
Feeding heals animals instantly, depending on the quality of the food item.=
|
||||
Taming:=
|
||||
|
@ -454,7 +454,7 @@ Breeding:=
|
|||
When you have fed an animal up to its maximum health, then feed it again, you will activate “Love Mode” and many hearts appear around the animal.=
|
||||
Two animals of the same species will start to breed if they are in Love Mode and close to each other. Soon a baby animal will pop up.=
|
||||
Baby animals:=
|
||||
Baby animals are just like their adult couterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=
|
||||
Baby animals are just like their adult counterparts, but they can't be tamed or bred and don't drop anything when they die. They grow to adults after a short time. When fed, they grow to adults faster.=
|
||||
Hunger=
|
||||
Hunger affects your health and your ability to sprint. Hunger is not in effect when damage is disabled.=
|
||||
Core hunger rules:=
|
||||
|
@ -484,4 +484,4 @@ Saturation decreases by doing things which exhaust you (highest exhaustion first
|
|||
• Swimming=
|
||||
• Jumping=
|
||||
• Mining a block=
|
||||
Other actions, like walking, do not exaust you.=
|
||||
Other actions, like walking, do not exhaust you.=
|
||||
|
|
|
@ -8,7 +8,7 @@ Use 8 cobblestones to craft a furnace.=Benutzen Sie 8 Kopfsteinpflaster, um eine
|
|||
Time to Farm!=Bauernzeit
|
||||
Use a crafting table to craft a wooden hoe from wooden planks and sticks.=Benutzen Sie eine Werkbank, um eine Holzhacke aus Holzplanken und Stöcken zu fertigen.
|
||||
Bake Bread=Brot backen
|
||||
Use wheat to craft a bread.=Benutzen Sie Weizen, um ein Brot zu machen.
|
||||
Use wheat to craft bread.=Benutzen Sie Weizen, um ein Brot herzustellen.
|
||||
The Lie=Die Lüge
|
||||
Craft a cake using wheat, sugar, milk and an egg.=Fertigen Sie einen Kuchen aus Weizen, Zucker, Milch und einem Ei.
|
||||
Getting an Upgrade=Aufwertung
|
||||
|
@ -18,7 +18,7 @@ Craft a wooden sword using wooden planks and sticks on a crafting table.=Fertige
|
|||
Librarian=Bibliothekar
|
||||
Craft a bookshelf.=Fertigen Sie ein Bücherregal.
|
||||
Isn't It Iron Pick=
|
||||
Craft a iron pickaxe using sticks and iron.=
|
||||
Craft an iron pickaxe using sticks and iron.=
|
||||
DIAMONDS!=DIAMANTEN!
|
||||
Pick up a diamond from the floor.=Sammeln Sie einen Diamanten vom Boden auf.
|
||||
Into Fire=In das Feuer
|
||||
|
@ -26,8 +26,8 @@ Pick up a blaze rod from the floor.=Sammeln Sie eine Lohenrute vom Boden auf.
|
|||
Cow Tipper=Kuhschubser
|
||||
Pick up leather from the floor.@nHint: Cows and some other animals have a chance to drop leather, when killed.=Sammeln Sie Leder vom Boden auf.@nTipp: Kühe und einige andere Tiere werfen vielleicht Leder ab, wenn sie sterben.
|
||||
Getting Wood=Holzhacker
|
||||
Pick up a wood item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=Sammeln Sie ein Stück Holz vom Boden auf.@nTipp: Hauen Sie einen Baumstamm, bis er als Gegenstand herausploppt.
|
||||
Who is Cutting Onions?=
|
||||
Pick up a wooden item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=Sammeln Sie ein Stück Holz vom Boden auf.@nTipp: Hauen Sie einen Baumstamm, bis er als Gegenstand herausploppt.
|
||||
Who's Cutting Onions?=
|
||||
Pick up a crying obsidian from the floor.=
|
||||
Hidden in the Depths=
|
||||
Pick up an Ancient Debris from the floor.=
|
||||
|
@ -88,9 +88,9 @@ Move a bee nest, with 3 bees inside, using a silk touch enchanted tool.=
|
|||
Wax On=
|
||||
Apply honeycomb to a copper block to protect it from the elements.=
|
||||
Wax Off=
|
||||
Scrape wax off of a copper block.=
|
||||
Scrape wax off a copper block.=
|
||||
Crafting a New Look=Ein neues Aussehen
|
||||
Craft a trimmed armor at a Smithing Table=Versieh ein Rüstungsteil an einem Schmiedetisch mit einem Rüstungsbesatz
|
||||
Craft a trimmed armor at a smithing table.=Versieh ein Rüstungsteil an einem Schmiedetisch mit einem Rüstungsbesatz
|
||||
Smithing with Style=Schmieden mit Stil
|
||||
Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder=Wende jede dieser Schmiedevorlagen mindestens einmal an: Turmspitze, Schnauze, Rippe, Warthof, Stille, Plagegeist, Gezeiten und Wegfinder
|
||||
Dispense With This=Ein Auge darauf werfen
|
||||
|
@ -106,7 +106,7 @@ Place a flower pot.=Platzieren Sie einen Blumentopf
|
|||
The Haggler=Der Sammler
|
||||
Mine emerald ore.=Bauen Sie Smaragderz ab.
|
||||
Stone Age=
|
||||
Mine a stone with new pickaxe.=
|
||||
Mine stone with a new pickaxe.=
|
||||
Hot Stuff=
|
||||
Put lava in a bucket.=
|
||||
Ice Bucket Challenge=
|
||||
|
|
|
@ -8,7 +8,7 @@ Use 8 cobblestones to craft a furnace.=Usa 8 rocas para crear un horno.
|
|||
Time to Farm!=¡Hora de cultivar!
|
||||
Use a crafting table to craft a wooden hoe from wooden planks and sticks.=Usa una mesa de trabajo para hacer una azada de madera con tablas de madera procesada y palos de madera.
|
||||
Bake Bread=Horneando pan
|
||||
Use wheat to craft a bread.=Usa trigo para elaborar pan.
|
||||
Use wheat to craft bread.=Usa trigo para elaborar pan.
|
||||
The Lie=El cocinero
|
||||
Craft a cake using wheat, sugar, milk and an egg.=Crea una tarta con trigo, azúcar, leche y un huevo.
|
||||
Getting an Upgrade=Obteniendo una mejora
|
||||
|
@ -18,7 +18,7 @@ Craft a wooden sword using wooden planks and sticks on a crafting table.=Haz una
|
|||
Librarian=Bibliotecario
|
||||
Craft a bookshelf.=Crea una estantería.
|
||||
Isn't It Iron Pick=¿No es hierrónico?
|
||||
Craft a iron pickaxe using sticks and iron.=Crea un pico de hierro usando palos y hierro.
|
||||
Craft an iron pickaxe using sticks and iron.=Crea un pico de hierro usando palos y hierro.
|
||||
DIAMONDS!=¡Diamantes!
|
||||
Pick up a diamond from the floor.=Recoge un diamante del suelo.
|
||||
Into Fire=En el fuego
|
||||
|
@ -26,8 +26,8 @@ Pick up a blaze rod from the floor.=Recoge una barra de fuego del suelo.
|
|||
Cow Tipper=Consiguiendo cuero
|
||||
Pick up leather from the floor.@nHint: Cows and some other animals have a chance to drop leather, when killed.=Recoja el cuero del suelo. @nSugerencia: Las vacas y algunos otros animales tienen la oportunidad de soltar el cuero cuando mueren.
|
||||
Getting Wood=Obtén madera
|
||||
Pick up a wood item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=Recoge un elemento de madera del suelo. @nSugerencia: Golpee el tronco de un árbol hasta que salga como un elemento.
|
||||
Who is Cutting Onions?=¿Quién esta cortando cebollas?
|
||||
Pick up a wooden item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=Recoge un elemento de madera del suelo. @nSugerencia: Golpee el tronco de un árbol hasta que salga como un elemento.
|
||||
Who's Cutting Onions?=¿Quién esta cortando cebollas?
|
||||
Pick up a crying obsidian from the floor.=Recoge una obsidiana llorosa del suelo
|
||||
Hidden in the Depths=Oculto en las profundidades
|
||||
Pick up an Ancient Debris from the floor.=Recoge un Escombro Ancestral del suelo
|
||||
|
@ -88,9 +88,9 @@ Move a bee nest, with 3 bees inside, using a silk touch enchanted tool.=Mueve un
|
|||
Wax On=Encerando ando
|
||||
Apply honeycomb to a copper block to protect it from the elements.=Encera un bloque de cobre con un panal de abejas para protegerlo de los elementos.
|
||||
Wax Off=Pulir cera
|
||||
Scrape wax off of a copper block.=Quita la cera de un bloque de cobre
|
||||
Scrape wax off a copper block.=Quita la cera de un bloque de cobre
|
||||
Crafting a New Look=Forjando una nueva imagen
|
||||
Craft a trimmed armor at a Smithing Table=Decora una armadura en una mesa de herrería
|
||||
Craft a trimmed armor at a smithing table.=Decora una armadura en una mesa de herrería
|
||||
Smithing with Style=Forjando con estilo
|
||||
Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder=Aplica estos moldes de herrería al menos una vez: agujas, hocico, costillas, guardián, silencio, vex, mareas, buscacaminos
|
||||
Dispense With This=Prescinda de esto
|
||||
|
@ -106,7 +106,7 @@ Place a flower pot.=Coloca una maceta.
|
|||
The Haggler=El regateador
|
||||
Mine emerald ore.=Mina de esmeralda.
|
||||
Stone Age=La edad de piedra
|
||||
Mine a stone with new pickaxe.=Mina piedra con tu nuevo pico.
|
||||
Mine stone with a new pickaxe.=Mina piedra con tu nuevo pico.
|
||||
Hot Stuff=¡La cosa está que arde!
|
||||
Put lava in a bucket.=Pon lava en un cubo.
|
||||
Ice Bucket Challenge=Mente fría
|
||||
|
|
|
@ -8,7 +8,7 @@ Use 8 cobblestones to craft a furnace.=Utilisez 8 pierres pour fabriquer un four
|
|||
Time to Farm!=C'est l'heure de cultiver !
|
||||
Use a crafting table to craft a wooden hoe from wooden planks and sticks.=Utilisez un établi pour fabriquer une houe en bois à partir de planches et de bâtons en bois.
|
||||
Bake Bread=Faire du pain
|
||||
Use wheat to craft a bread.=Utilisez du blé pour fabriquer un pain.
|
||||
Use wheat to craft bread.=Utilisez du blé pour fabriquer un pain.
|
||||
The Lie=Le mensonge
|
||||
Craft a cake using wheat, sugar, milk and an egg.=Fabriquez un gâteau avec du blé, du sucre, du lait et un œuf.
|
||||
Getting an Upgrade=Obtenir une amélioration
|
||||
|
@ -18,7 +18,7 @@ Craft a wooden sword using wooden planks and sticks on a crafting table.=Fabriqu
|
|||
Librarian=Bibliothécaire
|
||||
Craft a bookshelf.=Fabriquez une bibliothèque.
|
||||
Isn't It Iron Pick=Bonne Pioche !
|
||||
Craft a iron pickaxe using sticks and iron.=Fabriquez une pioche de fer avec des bâtons et du fer.
|
||||
Craft an iron pickaxe using sticks and iron.=Fabriquez une pioche de fer avec des bâtons et du fer.
|
||||
DIAMONDS!=DIAMANTS !
|
||||
Pick up a diamond from the floor.=Ramassez un diamant sur le sol.
|
||||
Into Fire=Dans le feu
|
||||
|
@ -26,8 +26,8 @@ Pick up a blaze rod from the floor.=Ramassez une tige de feu sur le sol.
|
|||
Cow Tipper=Chevaucher une vache
|
||||
Pick up leather from the floor.@nHint: Cows and some other animals have a chance to drop leather, when killed.=Ramassez du cuir au sol.@nAstuce : Les vaches et certains autres animaux ont une chance de laisser tomber le cuir lorsqu'ils sont tués.
|
||||
Getting Wood=Obtenir du bois
|
||||
Pick up a wood item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=Ramassez un objet en bois au sol.@nAstuce : Frappez un tronc d'arbre jusqu'à ce qu'il ressorte comme un objet.
|
||||
Who is Cutting Onions?=Qui épluche des oignons ?
|
||||
Pick up a wooden item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=Ramassez un objet en bois au sol.@nAstuce : Frappez un tronc d'arbre jusqu'à ce qu'il ressorte comme un objet.
|
||||
Who's Cutting Onions?=Qui épluche des oignons ?
|
||||
Pick up a crying obsidian from the floor.=Ramassez une obsidienne pleureuse sur le sol.
|
||||
Hidden in the Depths=Caché dans les profondeurs
|
||||
Pick up an Ancient Debris from the floor.=Ramassez un Ancien Débris par terre.
|
||||
|
@ -88,9 +88,9 @@ Move a bee nest, with 3 bees inside, using a silk touch enchanted tool.=Déplace
|
|||
Wax On=Lustrer
|
||||
Apply honeycomb to a copper block to protect it from the elements.=Étalez de la cire sur un bloc de cuivre pour le protéger des éléments.
|
||||
Wax Off=Frotter
|
||||
Scrape wax off of a copper block.=Retirer la cire d'un bloc de cuivre.
|
||||
Scrape wax off a copper block.=Retirer la cire d'un bloc de cuivre.
|
||||
Crafting a New Look=Motif de Jalousie
|
||||
Craft a trimmed armor at a Smithing Table=Fabriquez une pièce d'armure ornée sur la table de forge
|
||||
Craft a trimmed armor at a smithing table.=Fabriquez une pièce d'armure ornée sur la table de forge
|
||||
Smithing with Style=La classe de la cuirasse
|
||||
Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder=Appliquez ces modèles de forge au moins une fois : Tour, Groin, Côte, Abîme, Silence, Vex, Marée, Éclaireur
|
||||
Dispense With This=Dispenser de ça
|
||||
|
@ -106,7 +106,7 @@ Place a flower pot.=Placez un pot de fleurs.
|
|||
The Haggler=Le marchand
|
||||
Mine emerald ore.=Minez du minerai d'émeraude.
|
||||
Stone Age=L'âge de pierre
|
||||
Mine a stone with new pickaxe.=Minez de la roche avec votre pioche.
|
||||
Mine stone with a new pickaxe.=Minez de la roche avec votre pioche.
|
||||
Hot Stuff=Chaud devant !
|
||||
Put lava in a bucket.=Remplir un seau de lave.
|
||||
Ice Bucket Challenge=Ice Bucket Challenge
|
||||
|
|
|
@ -8,7 +8,7 @@ Use 8 cobblestones to craft a furnace.=8個の丸石を使って、かまど
|
|||
Time to Farm!=いざ農業!
|
||||
Use a crafting table to craft a wooden hoe from wooden planks and sticks.=作業台を使って、木製のクワを作ろう。 材料:木の棒、木材
|
||||
Bake Bread=パンを焼く
|
||||
Use wheat to craft a bread.=小麦を使ってパンを作ろう。
|
||||
Use wheat to craft bread.=小麦を使ってパンを作ろう。
|
||||
The Lie=絵に描いた○○○
|
||||
Craft a cake using wheat, sugar, milk and an egg.=ケーキを焼こう。 材料:小麦、砂糖、ミルク、タマゴ
|
||||
Getting an Upgrade=アップグレードを取得
|
||||
|
@ -18,7 +18,7 @@ Craft a wooden sword using wooden planks and sticks on a crafting table.=作業
|
|||
Librarian=司書
|
||||
Craft a bookshelf.=本棚を作ろう。
|
||||
Isn't It Iron Pick=鉄のツルハシで決まり
|
||||
Craft a iron pickaxe using sticks and iron.=鉄のツルハシを作ろう。 材料:木の棒、丸石
|
||||
Craft an iron pickaxe using sticks and iron.=鉄のツルハシを作ろう。 材料:木の棒、丸石
|
||||
DIAMONDS!=ダイヤモンド!
|
||||
Pick up a diamond from the floor.=床からダイヤモンドを拾おう。
|
||||
Into Fire=炎の中へ
|
||||
|
@ -26,8 +26,8 @@ Pick up a blaze rod from the floor.=床からブレイズロッドを拾おう
|
|||
Cow Tipper=牛転がし
|
||||
Pick up leather from the floor.@nHint: Cows and some other animals have a chance to drop leather, when killed.=床から革を拾おう。@nヒント:牛や一部の動物は、仕留めると革を落とすことがあります。
|
||||
Getting Wood=木を取得
|
||||
Pick up a wood item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=地面から木のアイテムを拾おう。@nヒント:アイテムとして飛び出すまで木の幹をパンチします。
|
||||
Who is Cutting Onions?=タマネギ切ってるの誰?
|
||||
Pick up a wooden item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=地面から木のアイテムを拾おう。@nヒント:アイテムとして飛び出すまで木の幹をパンチします。
|
||||
Who's Cutting Onions?=タマネギ切ってるの誰?
|
||||
Pick up a crying obsidian from the floor.=床から泣く黒曜石を拾おう。
|
||||
Hidden in the Depths=未知なる深海
|
||||
Pick up an Ancient Debris from the floor.=床から古代の残骸を拾おう。
|
||||
|
@ -88,9 +88,9 @@ Move a bee nest, with 3 bees inside, using a silk touch enchanted tool.=シル
|
|||
Wax On=錆止め
|
||||
Apply honeycomb to a copper block to protect it from the elements.=銅ブロックにハニカムを塗り、風雨から保護しよう。
|
||||
Wax Off=錆止め落とし
|
||||
Scrape wax off of a copper block.=銅ブロックから錆止めを削り落とそう。
|
||||
Scrape wax off a copper block.=銅ブロックから錆止めを削り落とそう。
|
||||
Crafting a New Look=
|
||||
Craft a trimmed armor at a Smithing Table=
|
||||
Craft a trimmed armor at a smithing table.=
|
||||
Smithing with Style=
|
||||
Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder=
|
||||
Dispense With This=これを省く
|
||||
|
@ -106,7 +106,7 @@ Place a flower pot.=植木鉢を置こう。
|
|||
The Haggler=商売人
|
||||
Mine emerald ore.=エメラルド鉱石を発掘しよう。
|
||||
Stone Age=
|
||||
Mine a stone with new pickaxe.=
|
||||
Mine stone with a new pickaxe.=
|
||||
Hot Stuff=
|
||||
Put lava in a bucket.=
|
||||
Ice Bucket Challenge=
|
||||
|
|
|
@ -8,7 +8,7 @@ Use 8 cobblestones to craft a furnace.=Bruk 8 brostein til a lage en ovn.
|
|||
Time to Farm!=På tide med gårdsbruk!
|
||||
Use a crafting table to craft a wooden hoe from wooden planks and sticks.=Bruk en arbeidsbenk til å lage et tregrev av treplanker og pinner.
|
||||
Bake Bread=Bak brød
|
||||
Use wheat to craft a bread.=Bruk hvete til å lage brød.
|
||||
Use wheat to craft bread.=Bruk hvete til å lage brød.
|
||||
The Lie=Løgnen
|
||||
Craft a cake using wheat, sugar, milk and an egg.=Lag en kake med hvete, sukker, melk og et egg.
|
||||
Getting an Upgrade=Skaff en oppgradering
|
||||
|
@ -18,7 +18,7 @@ Craft a wooden sword using wooden planks and sticks on a crafting table.=Lag et
|
|||
Librarian=Bibliotekar
|
||||
Craft a bookshelf.=Lag en bokhylle.
|
||||
Isn't It Iron Pick=Jernhakkende gal
|
||||
Craft a iron pickaxe using sticks and iron.=Lag en jernhakke med pinner og jernbarrer.
|
||||
Craft an iron pickaxe using sticks and iron.=Lag en jernhakke med pinner og jernbarrer.
|
||||
DIAMONDS!=DIAMANTER!
|
||||
Pick up a diamond from the floor.=Plukk opp en diamant fra bakken.
|
||||
Into Fire=Inn i ilden
|
||||
|
@ -26,8 +26,8 @@ Pick up a blaze rod from the floor.=Plukk opp en flammestav fra bakken.
|
|||
Cow Tipper=Kuvelter
|
||||
Pick up leather from the floor.@nHint: Cows and some other animals have a chance to drop leather, when killed.=Plukk opp lær fra bakken.@nTips: Kyr og noen andre dyr har en sjanse til å slippe lær når de blir drept.
|
||||
Getting Wood=Skaff ved
|
||||
Pick up a wood item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=Plukk opp en tregjenstand fra bakken.@nTips: Slå en trestamme til den slippes som en gjenstand.
|
||||
Who is Cutting Onions?=Hvem skjærer løk?
|
||||
Pick up a wooden item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=Plukk opp en tregjenstand fra bakken.@nTips: Slå en trestamme til den slippes som en gjenstand.
|
||||
Who's Cutting Onions?=Hvem skjærer løk?
|
||||
Pick up a crying obsidian from the floor.=Plukk opp gråtende obsidian fra bakken.
|
||||
Hidden in the Depths=Skjult i dypet.
|
||||
Pick up an Ancient Debris from the floor.=Plukk opp eldgammelt skrap fra bakken.
|
||||
|
@ -88,9 +88,9 @@ Move a bee nest, with 3 bees inside, using a silk touch enchanted tool.=Flytt et
|
|||
Wax On=Voks på
|
||||
Apply honeycomb to a copper block to protect it from the elements.=Påfør bivoks på en kobberblokk for å beskytte den mot vær og vind.
|
||||
Wax Off=Voks av
|
||||
Scrape wax off of a copper block.=Skrap voks av en kobberblokk.
|
||||
Scrape wax off a copper block.=Skrap voks av en kobberblokk.
|
||||
Crafting a New Look=En ny fremtreden
|
||||
Craft a trimmed armor at a Smithing Table=Lag en dekorert rustning ved et smedbord.
|
||||
Craft a trimmed armor at a smithing table.=Lag en dekorert rustning ved et smedbord.
|
||||
Smithing with Style=Smi med stil
|
||||
Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder=Bruk disse smimalene minst én gang: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder
|
||||
Dispense With This=Kvitt deg med dette
|
||||
|
@ -106,7 +106,7 @@ Place a flower pot.=Plasser en blomsterpotte.
|
|||
The Haggler=Pruteren
|
||||
Mine emerald ore.=Utvinn smaragdmalm.
|
||||
Stone Age=Steinalder
|
||||
Mine a stone with new pickaxe.=Knus en stein med din nye hakke.
|
||||
Mine stone with a new pickaxe.=Knus en stein med din nye hakke.
|
||||
Hot Stuff=Varme saker
|
||||
Put lava in a bucket.=Ha lava i en bøtte.
|
||||
Ice Bucket Challenge=Isbøtteutfordring
|
||||
|
|
|
@ -8,7 +8,7 @@ Use 8 cobblestones to craft a furnace.=Użyj 8 brukowców by wytworzyć piec.
|
|||
Time to Farm!=Czas na rolnictwo!
|
||||
Use a crafting table to craft a wooden hoe from wooden planks and sticks.=Użyj stołu rzemieślniczego aby wytworzyć drewnianą motykę z desek i patyków.
|
||||
Bake Bread=Upiecz chleb
|
||||
Use wheat to craft a bread.=Użyj pszenicy by wytworzyć chleb.
|
||||
Use wheat to craft bread.=Użyj pszenicy by wytworzyć chleb.
|
||||
The Lie=Kłamstwo
|
||||
Craft a cake using wheat, sugar, milk and an egg.=Wytwórz ciasto z pszenicy, cukru, mleka i jajka.
|
||||
Getting an Upgrade=Ulepszenie
|
||||
|
@ -18,7 +18,7 @@ Craft a wooden sword using wooden planks and sticks on a crafting table.=Wytwór
|
|||
Librarian=Bibliotekarz
|
||||
Craft a bookshelf.=Wytwórz półkę z książkami.
|
||||
Isn't It Iron Pick=
|
||||
Craft a iron pickaxe using sticks and iron.=
|
||||
Craft an iron pickaxe using sticks and iron.=
|
||||
DIAMONDS!=DIAMENTY!
|
||||
Pick up a diamond from the floor.=Ponieś diament z podłogi.
|
||||
Into Fire=W ogień
|
||||
|
@ -26,8 +26,8 @@ Pick up a blaze rod from the floor.=Podnieś płomienną różdżkę z podłogi.
|
|||
Cow Tipper=Raz krowie śmierć
|
||||
Pick up leather from the floor.@nHint: Cows and some other animals have a chance to drop leather, when killed.=Podnieś skórkę z ziemi.@nPodpowiedź: Krowy i inne zwierzęta mają szansę upuścić skórę gdy zostaną zabite.
|
||||
Getting Wood=Zbieranie drewna
|
||||
Pick up a wood item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=Podnieś drewniany przedmiot z ziemi.@nPodpowiedź: Uderzaj pień drzewa dopóki nie wyleci jako przedmiot.
|
||||
Who is Cutting Onions?=
|
||||
Pick up a wooden item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=Podnieś drewniany przedmiot z ziemi.@nPodpowiedź: Uderzaj pień drzewa dopóki nie wyleci jako przedmiot.
|
||||
Who's Cutting Onions?=
|
||||
Pick up a crying obsidian from the floor.=
|
||||
Hidden in the Depths=
|
||||
Pick up an Ancient Debris from the floor.=
|
||||
|
@ -88,9 +88,9 @@ Move a bee nest, with 3 bees inside, using a silk touch enchanted tool.=
|
|||
Wax On=
|
||||
Apply honeycomb to a copper block to protect it from the elements.=
|
||||
Wax Off=
|
||||
Scrape wax off of a copper block.=
|
||||
Scrape wax off a copper block.=
|
||||
Crafting a New Look=
|
||||
Craft a trimmed armor at a Smithing Table=
|
||||
Craft a trimmed armor at a smithing table.=
|
||||
Smithing with Style=
|
||||
Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder=
|
||||
Dispense With This=Dozuj to
|
||||
|
@ -106,7 +106,7 @@ Place a flower pot.=Postaw doniczkę.
|
|||
The Haggler=Handlarz
|
||||
Mine emerald ore.=Wykop rudę szmaragdu.
|
||||
Stone Age=
|
||||
Mine a stone with new pickaxe.=
|
||||
Mine stone with a new pickaxe.=
|
||||
Hot Stuff=
|
||||
Put lava in a bucket.=
|
||||
Ice Bucket Challenge=
|
||||
|
|
|
@ -8,7 +8,7 @@ Use 8 cobblestones to craft a furnace.=Скрафтите печь из 8 бул
|
|||
Time to Farm!=Время фермерства!
|
||||
Use a crafting table to craft a wooden hoe from wooden planks and sticks.=Скрафтите на верстаке деревянную мотыгу из досок и палок.
|
||||
Bake Bread=Хлеб насущный
|
||||
Use wheat to craft a bread.=Скрафтите хлеб из пшеницы.
|
||||
Use wheat to craft bread.=Скрафтите хлеб из пшеницы.
|
||||
The Lie=Тортик это ложь
|
||||
Craft a cake using wheat, sugar, milk and an egg.=Скрафтите торт из пшеницы, сахара, молока и яйца.
|
||||
Getting an Upgrade=Обновка!
|
||||
|
@ -18,7 +18,7 @@ Craft a wooden sword using wooden planks and sticks on a crafting table.=Скр
|
|||
Librarian=Библиотекарь
|
||||
Craft a bookshelf.=Скрафтите книжную полку.
|
||||
Isn't It Iron Pick=И кирка без дела ржавеет
|
||||
Craft a iron pickaxe using sticks and iron.=Создайте железную кирку из железный слитков и палок.
|
||||
Craft an iron pickaxe using sticks and iron.=Создайте железную кирку из железный слитков и палок.
|
||||
DIAMONDS!=АЛМАЗЫ!
|
||||
Pick up a diamond from the floor.=Поднимите алмаз.
|
||||
Into Fire=Огненные недра
|
||||
|
@ -26,8 +26,8 @@ Pick up a blaze rod from the floor.=Поднимите огненный стер
|
|||
Cow Tipper=Мясник
|
||||
Pick up leather from the floor.@nHint: Cows and some other animals have a chance to drop leather, when killed.=Поднимите кожу.@nПодсказка: Коровы и некоторые другие животные могут оставлять кожу, если их убить.
|
||||
Getting Wood=Нарубить древесины
|
||||
Pick up a wood item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=Поднимите бревно с земли.@nПодсказка: Бейте по стволу, пока он не выпадёт на землю, превратившись в предмет.
|
||||
Who is Cutting Onions?=Обсидиановы слёзы
|
||||
Pick up a wooden item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=Поднимите бревно с земли.@nПодсказка: Бейте по стволу, пока он не выпадёт на землю, превратившись в предмет.
|
||||
Who's Cutting Onions?=Обсидиановы слёзы
|
||||
Pick up a crying obsidian from the floor.=Добудьте плачущий обсидиан.
|
||||
Hidden in the Depths=Осколки прошлого
|
||||
Pick up an Ancient Debris from the floor.=Добудьте древние обломки.
|
||||
|
@ -88,9 +88,9 @@ Move a bee nest, with 3 bees inside, using a silk touch enchanted tool.=С по
|
|||
Wax On=Навести воск
|
||||
Apply honeycomb to a copper block to protect it from the elements.=Нанесите воск на медный блок с помощью пчелиных сот.
|
||||
Wax Off=Убрать воск
|
||||
Scrape wax off of a copper block.=Соскребите воск с медного блока.
|
||||
Scrape wax off a copper block.=Соскребите воск с медного блока.
|
||||
Crafting a New Look=
|
||||
Craft a trimmed armor at a Smithing Table=
|
||||
Craft a trimmed armor at a smithing table.=
|
||||
Smithing with Style=
|
||||
Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder=
|
||||
Dispense With This=Раздайте с этим
|
||||
|
@ -106,7 +106,7 @@ Place a flower pot.=Поставьте цветочный горшок.
|
|||
The Haggler=Торгаш
|
||||
Mine emerald ore.=Добудьте изумрудную руду.
|
||||
Stone Age=Каменный век
|
||||
Mine a stone with new pickaxe.=Добудьте камень новой киркой.
|
||||
Mine stone with a new pickaxe.=Добудьте камень новой киркой.
|
||||
Hot Stuff=Горячая штучка
|
||||
Put lava in a bucket.=Наберите ведро лавы.
|
||||
Ice Bucket Challenge=Две стихии
|
||||
|
|
|
@ -8,7 +8,7 @@ Use 8 cobblestones to craft a furnace.=用8块圆石制作一个熔炉。
|
|||
Time to Farm!=该去耕种了!
|
||||
Use a crafting table to craft a wooden hoe from wooden planks and sticks.=在工作台上用木板和木棍制作一把木锄。
|
||||
Bake Bread=烤制面包
|
||||
Use wheat to craft a bread.=用小麦制作面包。
|
||||
Use wheat to craft bread.=用小麦制作面包。
|
||||
The Lie=谎言
|
||||
Craft a cake using wheat, sugar, milk and an egg.=用小麦、糖、牛奶和一个鸡蛋制作一个蛋糕。
|
||||
Getting an Upgrade=获得升级
|
||||
|
@ -18,7 +18,7 @@ Craft a wooden sword using wooden planks and sticks on a crafting table.=在工
|
|||
Librarian=图书管理员
|
||||
Craft a bookshelf.=制作一个书架。
|
||||
Isn't It Iron Pick=这不是铁镐吗
|
||||
Craft a iron pickaxe using sticks and iron.=用木棍和铁制作一把铁镐。
|
||||
Craft an iron pickaxe using sticks and iron.=用木棍和铁制作一把铁镐。
|
||||
DIAMONDS!=钻石!
|
||||
Pick up a diamond from the floor.=从地上捡起一颗钻石。
|
||||
Into Fire=陷入火海
|
||||
|
@ -26,8 +26,8 @@ Pick up a blaze rod from the floor.=从地上捡起一根烈焰棒。
|
|||
Cow Tipper=推倒奶牛
|
||||
Pick up leather from the floor.@nHint: Cows and some other animals have a chance to drop leather, when killed.=从地上捡起皮革。@n提示:牛和一些其他动物被杀死时有几率掉落皮革。
|
||||
Getting Wood=获取木材
|
||||
Pick up a wood item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=从地上捡起一个木制品。@n提示:击打树干直到它作为物品掉落出来。
|
||||
Who is Cutting Onions?=谁在切洋葱?
|
||||
Pick up a wooden item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=从地上捡起一个木制品。@n提示:击打树干直到它作为物品掉落出来。
|
||||
Who's Cutting Onions?=谁在切洋葱?
|
||||
Pick up a crying obsidian from the floor.=从地上捡起哭泣的黑曜石。
|
||||
Hidden in the Depths=隐藏在深处
|
||||
Pick up an Ancient Debris from the floor.=从地上捡起远古残骸。
|
||||
|
@ -88,9 +88,9 @@ Move a bee nest, with 3 bees inside, using a silk touch enchanted tool.=用带
|
|||
Wax On=上蜡
|
||||
Apply honeycomb to a copper block to protect it from the elements.=将蜂巢涂抹在铜块上以防其受自然因素影响。
|
||||
Wax Off=除蜡
|
||||
Scrape wax off of a copper block.=刮掉铜块上的蜡。
|
||||
Scrape wax off a copper block.=刮掉铜块上的蜡。
|
||||
Crafting a New Look=打造新外观
|
||||
Craft a trimmed armor at a Smithing Table=在锻造台上制作一件装饰盔甲。
|
||||
Craft a trimmed armor at a smithing table.=在锻造台上制作一件装饰盔甲。
|
||||
Smithing with Style=独具风格的锻造
|
||||
Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder=至少使用一次以下锻造模板:尖顶、口鼻、肋骨、守护、寂静、恼鬼、潮汐、探路者。
|
||||
Dispense With This=使用这个分配器
|
||||
|
@ -106,7 +106,7 @@ Place a flower pot.=放置一个花盆。
|
|||
The Haggler=讨价还价者
|
||||
Mine emerald ore.=开采绿宝石矿石。
|
||||
Stone Age=石器时代
|
||||
Mine a stone with new pickaxe.=用新镐开采一块石头。
|
||||
Mine stone with a new pickaxe.=用新镐开采一块石头。
|
||||
Hot Stuff=热乎玩意儿
|
||||
Put lava in a bucket.=把岩浆装进桶里。
|
||||
Ice Bucket Challenge=冰桶挑战
|
||||
|
|
|
@ -8,7 +8,7 @@ Use 8 cobblestones to craft a furnace.=
|
|||
Time to Farm!=
|
||||
Use a crafting table to craft a wooden hoe from wooden planks and sticks.=
|
||||
Bake Bread=
|
||||
Use wheat to craft a bread.=
|
||||
Use wheat to craft bread.=
|
||||
The Lie=
|
||||
Craft a cake using wheat, sugar, milk and an egg.=
|
||||
Getting an Upgrade=
|
||||
|
@ -18,7 +18,7 @@ Craft a wooden sword using wooden planks and sticks on a crafting table.=
|
|||
Librarian=
|
||||
Craft a bookshelf.=
|
||||
Isn't It Iron Pick=
|
||||
Craft a iron pickaxe using sticks and iron.=
|
||||
Craft an iron pickaxe using sticks and iron.=
|
||||
DIAMONDS!=
|
||||
Pick up a diamond from the floor.=
|
||||
Into Fire=
|
||||
|
@ -26,8 +26,8 @@ Pick up a blaze rod from the floor.=
|
|||
Cow Tipper=
|
||||
Pick up leather from the floor.@nHint: Cows and some other animals have a chance to drop leather, when killed.=
|
||||
Getting Wood=
|
||||
Pick up a wood item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=
|
||||
Who is Cutting Onions?=
|
||||
Pick up a wooden item from the ground.@nHint: Punch a tree trunk until it pops out as an item.=
|
||||
Who's Cutting Onions?=
|
||||
Pick up a crying obsidian from the floor.=
|
||||
Hidden in the Depths=
|
||||
Pick up an Ancient Debris from the floor.=
|
||||
|
@ -88,9 +88,9 @@ Move a bee nest, with 3 bees inside, using a silk touch enchanted tool.=
|
|||
Wax On=
|
||||
Apply honeycomb to a copper block to protect it from the elements.=
|
||||
Wax Off=
|
||||
Scrape wax off of a copper block.=
|
||||
Scrape wax off a copper block.=
|
||||
Crafting a New Look=
|
||||
Craft a trimmed armor at a Smithing Table=
|
||||
Craft a trimmed armor at a smithing table.=
|
||||
Smithing with Style=
|
||||
Apply these smithing templates at least once: Spire, Snout, Rib, Ward, Silence, Vex, Tide, Wayfinder=
|
||||
Dispense With This=
|
||||
|
@ -106,7 +106,7 @@ Place a flower pot.=
|
|||
The Haggler=
|
||||
Mine emerald ore.=
|
||||
Stone Age=
|
||||
Mine a stone with new pickaxe.=
|
||||
Mine stone with a new pickaxe.=
|
||||
Hot Stuff=
|
||||
Put lava in a bucket.=
|
||||
Ice Bucket Challenge=
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# textdomain: mcl_credits
|
||||
A faithful Open Source clone of Minecraft=Ein treuer Open-Source-Klon von Minecraft
|
||||
An open-source survival sandbox game in the spirit of Infiniminer and Minecraft=
|
||||
Sneak to skip=Schleichen, um zu überspringen
|
||||
Jump to speed up (additionally sprint)=Springen, um zu beschleunigen (zusätzlich sprinten)
|
||||
##[ people.lua ]##
|
||||
|
@ -21,4 +21,4 @@ Special thanks=
|
|||
|
||||
##### not used anymore #####
|
||||
|
||||
MineClone5=MineClone5
|
||||
A faithful Open Source clone of Minecraft=Ein treuer Open-Source-Klon von Minecraft
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# textdomain: mcl_credits
|
||||
A faithful Open Source clone of Minecraft=
|
||||
An open-source survival sandbox game in the spirit of Infiniminer and Minecraft=
|
||||
Sneak to skip=
|
||||
Jump to speed up (additionally sprint)=
|
||||
##[ people.lua ]##
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# textdomain: mcl_credits
|
||||
A faithful Open Source clone of Minecraft=Un clone open source de Minecraft
|
||||
An open-source survival sandbox game in the spirit of Infiniminer and Minecraft=
|
||||
Sneak to skip=Shift pour passer
|
||||
Jump to speed up (additionally sprint)=Saut pour accélérer (peut être combiné avec sprint)
|
||||
##[ people.lua ]##
|
||||
|
@ -21,4 +21,5 @@ Special thanks=Remerciements spéciaux
|
|||
|
||||
##### not used anymore #####
|
||||
|
||||
A faithful Open Source clone of Minecraft=Un clone open source de Minecraft
|
||||
MineClone5=MineClone5
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# textdomain: mcl_credits
|
||||
A faithful Open Source clone of Minecraft=オープンソースによるマインクラフトの忠実なクローン
|
||||
An open-source survival sandbox game in the spirit of Infiniminer and Minecraft=
|
||||
Sneak to skip=スニークでスキップ
|
||||
Jump to speed up (additionally sprint)=ジャンプでスピードアップ(追加で疾走)
|
||||
##[ people.lua ]##
|
||||
|
@ -21,4 +21,5 @@ Special thanks=
|
|||
|
||||
##### not used anymore #####
|
||||
|
||||
A faithful Open Source clone of Minecraft=オープンソースによるマインクラフトの忠実なクローン
|
||||
MineClone5=MineClone5
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# textdomain: mcl_credits
|
||||
A faithful Open Source clone of Minecraft=En trofast åpen kildekode-klone av Minecraft
|
||||
An open-source survival sandbox game in the spirit of Infiniminer and Minecraft=
|
||||
Sneak to skip=Snik for å hoppe over
|
||||
Jump to speed up (additionally sprint)=Hopp for å øke hastigheten (kan bruke "løp" i tillegg)
|
||||
##[ people.lua ]##
|
||||
|
@ -21,6 +21,7 @@ Special thanks=Ekstra takk til
|
|||
|
||||
##### not used anymore #####
|
||||
|
||||
A faithful Open Source clone of Minecraft=En trofast åpen kildekode-klone av Minecraft
|
||||
MineClone5=MineClone5
|
||||
Jordach for the jukebox music compilation from Big Freaking Dig=Jordach for platespillerens musikksamling fra Big Freaking Dig
|
||||
Dark Reaven Music (https://soundcloud.com/dark-reaven-music) for the main menu theme (Calmed Cube) and Traitor (horizonchris96), which is licensed under https://creativecommons.org/licenses/by-sa/3.0/=Dark Reaven Music (https://soundcloud.com/dark-reaven-music) for hovedmeny-musikken (Calmed Cube) og Traitor (horizonchris96), som er lisensiert under https://creativecommons.org/licenses/by-sa/3.0/
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# textdomain: mcl_credits
|
||||
A faithful Open Source clone of Minecraft=
|
||||
An open-source survival sandbox game in the spirit of Infiniminer and Minecraft=
|
||||
Sneak to skip=
|
||||
Jump to speed up (additionally sprint)=
|
||||
##[ people.lua ]##
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# textdomain: mcl_credits
|
||||
A faithful Open Source clone of Minecraft=Um clone fiel Open Source do Minecraft
|
||||
An open-source survival sandbox game in the spirit of Infiniminer and Minecraft=
|
||||
Sneak to skip=Agache para pular
|
||||
Jump to speed up (additionally sprint)=Pule para acelerar (arrancada adicional)
|
||||
##[ people.lua ]##
|
||||
|
@ -21,4 +21,5 @@ Special thanks=Agradecimentos especiais
|
|||
|
||||
##### not used anymore #####
|
||||
|
||||
A faithful Open Source clone of Minecraft=Um clone fiel Open Source do Minecraft
|
||||
MineClone5=MineClone5
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# textdomain: mcl_credits
|
||||
A faithful Open Source clone of Minecraft=Верный открытый клон Minecraft
|
||||
An open-source survival sandbox game in the spirit of Infiniminer and Minecraft=
|
||||
Sneak to skip=[Красться] для пропуска
|
||||
Jump to speed up (additionally sprint)=[Прыжок] или [Спринт] для промотки вперед
|
||||
##[ people.lua ]##
|
||||
|
@ -21,4 +21,5 @@ Special thanks=Особая благодарность
|
|||
|
||||
##### not used anymore #####
|
||||
|
||||
A faithful Open Source clone of Minecraft=Верный открытый клон Minecraft
|
||||
MineClone5=MineClone5
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# textdomain: mcl_credits
|
||||
A faithful Open Source clone of Minecraft=《我的世界》(Minecraft)的忠实开源克隆版本
|
||||
An open-source survival sandbox game in the spirit of Infiniminer and Minecraft=
|
||||
Sneak to skip=潜行来跳过
|
||||
Jump to speed up (additionally sprint)=跳跃来加速(另外还可疾跑)
|
||||
##[ people.lua ]##
|
||||
|
@ -21,4 +21,5 @@ Special thanks=特别感谢
|
|||
|
||||
##### not used anymore #####
|
||||
|
||||
A faithful Open Source clone of Minecraft=《我的世界》(Minecraft)的忠实开源克隆版本
|
||||
MineClone5=《我的世界克隆版5》(MineClone5)
|
||||
|
|
|
@ -1,5 +1,5 @@
|
|||
# textdomain: mcl_credits
|
||||
A faithful Open Source clone of Minecraft=
|
||||
An open-source survival sandbox game in the spirit of Infiniminer and Minecraft=
|
||||
Sneak to skip=
|
||||
Jump to speed up (additionally sprint)=
|
||||
##[ people.lua ]##
|
||||
|
|
|
@ -3,4 +3,4 @@ Generate a pre-defined structure near your position.=Erzeugt ein vordefiniertes
|
|||
Structure placed.=Gebäude platziert.
|
||||
Error: No structure type given. Please use “/spawnstruct <type>”.=Fehler: Kein Gebäudetyp angegeben. Bitte benutzen Sie „/spawnstruct <Typ>“.
|
||||
Error: Unknown structure type. Please use “/spawnstruct <type>”.=Fehler: Unbekannter Gebäudetyp. Bitte benutzen Sie „/spawnstruct <Typ>“.
|
||||
Use /help spawnstruct to see a list of avaiable types.=Benutzen Sie „/help spawnstruct“, um eine Liste der verfügbaren Typen zu sehen.
|
||||
Use /help spawnstruct to see a list of available types.=Benutzen Sie „/help spawnstruct“, um eine Liste der verfügbaren Typen zu sehen.
|
||||
|
|
|
@ -3,4 +3,4 @@ Generate a pre-defined structure near your position.=Genere una estructura prede
|
|||
Structure placed.=Estructura colocada.
|
||||
Error: No structure type given. Please use “/spawnstruct <type>”.=Error: no se especifica ningún tipo de estructura. Utilice "/spawnstruct <Tipo>".
|
||||
Error: Unknown structure type. Please use “/spawnstruct <type>”.=Error: tipo de estructura desconocido. Utilice "/spawnstruct <Tipo>".
|
||||
Use /help spawnstruct to see a list of avaiable types.=Utiliza "/help spawnstruct" para ver una lista de los tipos disponibles.
|
||||
Use /help spawnstruct to see a list of available types.=Utiliza "/help spawnstruct" para ver una lista de los tipos disponibles.
|
||||
|
|
|
@ -3,7 +3,7 @@ Generate a pre-defined structure near your position.=Générez une structure pr
|
|||
Structure placed.=Structure placée.
|
||||
Error: No structure type given. Please use “/spawnstruct <type>”.=Erreur: Aucun type de structure indiqué. Veuillez utiliser "/spawnstruct <type>".
|
||||
Error: Unknown structure type. Please use “/spawnstruct <type>”.=Erreur: Type de structure inconnu. Veuillez utiliser "/spawnstruct <type>".
|
||||
Use /help spawnstruct to see a list of avaiable types.=Utilisez /help spawnstruct pour voir une liste des types disponibles.
|
||||
Use /help spawnstruct to see a list of available types.=Utilisez /help spawnstruct pour voir une liste des types disponibles.
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -3,7 +3,7 @@ Generate a pre-defined structure near your position.=自分の位置の近くに
|
|||
Structure placed.=構造体を配置しました。
|
||||
Error: No structure type given. Please use “/spawnstruct <type>”.=エラー:構造体タイプが指定されていません。 "/spawnstruct <type>" を使用してください。
|
||||
Error: Unknown structure type. Please use “/spawnstruct <type>”.=エラー:構造体タイプが不明です。 "/spawnstruct <type>" を使用してください。
|
||||
Use /help spawnstruct to see a list of avaiable types.=使用可能なタイプのリストを見るには、 /help spawnstruct を使用してください。
|
||||
Use /help spawnstruct to see a list of available types.=使用可能なタイプのリストを見るには、 /help spawnstruct を使用してください。
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -3,4 +3,4 @@ Generate a pre-defined structure near your position.=Generer en forhåndsdefiner
|
|||
Structure placed.=Struktur plassert.
|
||||
Error: No structure type given. Please use “/spawnstruct <type>”.=Feil: Ingen strukturtype oppgitt. Vennligst bruk "/spawnstruct <type>".
|
||||
Error: Unknown structure type. Please use “/spawnstruct <type>”.=Feil: Ukjent strukturtype. Vennligst bruk "/spawnstruct <type>".
|
||||
Use /help spawnstruct to see a list of avaiable types.=Bruk /help spawnstruct for å se en liste over tilgjengelige typer.
|
||||
Use /help spawnstruct to see a list of available types.=Bruk /help spawnstruct for å se en liste over tilgjengelige typer.
|
||||
|
|
|
@ -3,7 +3,7 @@ Generate a pre-defined structure near your position.=Wygeneruj predefiniowaną s
|
|||
Structure placed.=Struktura postawiona.
|
||||
Error: No structure type given. Please use “/spawnstruct <type>”.=Błąd: Nie podano typu struktury. Użyj "/spawnstruct <typ>".
|
||||
Error: Unknown structure type. Please use “/spawnstruct <type>”.=Błąd: Nieznany typ struktury. Użyj "/spawnstruct <typ>".
|
||||
Use /help spawnstruct to see a list of avaiable types.=Użyj /help spawnstruct aby zobaczyć listę dostępnych typów.
|
||||
Use /help spawnstruct to see a list of available types.=Użyj /help spawnstruct aby zobaczyć listę dostępnych typów.
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -3,7 +3,7 @@ Generate a pre-defined structure near your position.=Gera uma estrutura pré-def
|
|||
Structure placed.=Estrutura posicionada.
|
||||
Error: No structure type given. Please use “/spawnstruct <type>”.=Erro: Nenhum tipo de estrutura fornecido. Por favor use “/spawnstruct <type>”.
|
||||
Error: Unknown structure type. Please use “/spawnstruct <type>”.=Erro: Tipo desconhecido de estrutura. Por favor use “/spawnstruct <type>”.
|
||||
Use /help spawnstruct to see a list of avaiable types.= Use /help spawnstruct para ver uma lista dos tipos disponíveis.
|
||||
Use /help spawnstruct to see a list of available types.= Use /help spawnstruct para ver uma lista dos tipos disponíveis.
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -3,7 +3,7 @@ Generate a pre-defined structure near your position.=Генерирует поб
|
|||
Structure placed.=Структура размещена.
|
||||
Error: No structure type given. Please use “/spawnstruct <type>”.=Ошибка: Не задан тип структуры. Пожалуйста, используйте “/spawnstruct <тип>”.
|
||||
Error: Unknown structure type. Please use “/spawnstruct <type>”.=Ошибка: Неизвестный тип структуы. Пожалуйста, используйте “/spawnstruct <тип>”.
|
||||
Use /help spawnstruct to see a list of avaiable types.=Используйте /help spawnstruct, чтобы увидеть список доступных типов.
|
||||
Use /help spawnstruct to see a list of available types.=Используйте /help spawnstruct, чтобы увидеть список доступных типов.
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -3,7 +3,7 @@ Generate a pre-defined structure near your position.=在你所在位置附近生
|
|||
Structure placed.=结构已放置。
|
||||
Error: No structure type given. Please use “/spawnstruct <type>”.=错误:未给出结构类型。请使用“/spawnstruct <类型>”指令。
|
||||
Error: Unknown structure type. Please use “/spawnstruct <type>”.=错误:未知的结构类型。请使用“/spawnstruct <类型>”指令。
|
||||
Use /help spawnstruct to see a list of avaiable types.=使用“/help spawnstruct”指令来查看可用的结构类型列表。
|
||||
Use /help spawnstruct to see a list of available types.=使用“/help spawnstruct”指令来查看可用的结构类型列表。
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -3,7 +3,7 @@ Generate a pre-defined structure near your position.=在你的位置附近生成
|
|||
Structure placed.=結構已生成。
|
||||
Error: No structure type given. Please use “/spawnstruct <type>”.=錯誤:未提供結構類型。請使用「/spawnstruct <種類>」。
|
||||
Error: Unknown structure type. Please use “/spawnstruct <type>”.=錯誤:未知結構類型。請使用「/spawnstruct <種類>」。
|
||||
Use /help spawnstruct to see a list of avaiable types.=使用「/help spawnstruct」以查看可用結構列表。
|
||||
Use /help spawnstruct to see a list of available types.=使用「/help spawnstruct」以查看可用結構列表。
|
||||
|
||||
|
||||
##### not used anymore #####
|
||||
|
|
|
@ -3,4 +3,4 @@ Generate a pre-defined structure near your position.=
|
|||
Structure placed.=
|
||||
Error: No structure type given. Please use “/spawnstruct <type>”.=
|
||||
Error: Unknown structure type. Please use “/spawnstruct <type>”.=
|
||||
Use /help spawnstruct to see a list of avaiable types.=
|
||||
Use /help spawnstruct to see a list of available types.=
|
||||
|
|
|
@ -27,7 +27,7 @@ Show who is logged on=Anzeigen, wer eingeloggt ist
|
|||
<sound> <target>=
|
||||
Play a sound. Arguments: <sound>: name of the sound. <target>: Target.=
|
||||
Sound name is invalid!=
|
||||
Target is invalid!!=
|
||||
Target is invalid!=
|
||||
##[ alias.lua ]##
|
||||
List bans=Bannliste anzeigen
|
||||
Ban list: @1=Bannliste: @1
|
||||
|
|
|
@ -27,7 +27,7 @@ Show who is logged on=Mostrar quién ha iniciado sesión
|
|||
<sound> <target>=
|
||||
Play a sound. Arguments: <sound>: name of the sound. <target>: Target.=
|
||||
Sound name is invalid!=
|
||||
Target is invalid!!=
|
||||
Target is invalid!=
|
||||
##[ alias.lua ]##
|
||||
List bans=Lista de prohibiciones
|
||||
Ban list: @1=Lista de baneados: @1
|
||||
|
|
|
@ -27,7 +27,7 @@ Show who is logged on=Afficher qui est connecté
|
|||
<sound> <target>=
|
||||
Play a sound. Arguments: <sound>: name of the sound. <target>: Target.=
|
||||
Sound name is invalid!=
|
||||
Target is invalid!!=
|
||||
Target is invalid!=
|
||||
##[ alias.lua ]##
|
||||
List bans=Liste des interdictions
|
||||
Ban list: @1=Liste d'interdiction: @1
|
||||
|
|
|
@ -27,7 +27,7 @@ Show who is logged on=誰がログオンしているかを表示
|
|||
<sound> <target>=
|
||||
Play a sound. Arguments: <sound>: name of the sound. <target>: Target.=
|
||||
Sound name is invalid!=
|
||||
Target is invalid!!=
|
||||
Target is invalid!=
|
||||
##[ alias.lua ]##
|
||||
List bans=BANのリスト
|
||||
Ban list: @1=BANリスト: @1
|
||||
|
|
|
@ -27,7 +27,7 @@ Show who is logged on=Pokaż zalogowanych
|
|||
<sound> <target>=
|
||||
Play a sound. Arguments: <sound>: name of the sound. <target>: Target.=
|
||||
Sound name is invalid!=
|
||||
Target is invalid!!=
|
||||
Target is invalid!=
|
||||
##[ alias.lua ]##
|
||||
List bans=Pokaż zbanowanych
|
||||
Ban list: @1=Lista zbanowanych: @1
|
||||
|
|
|
@ -27,7 +27,7 @@ Show who is logged on=Mostra quem está logado
|
|||
<sound> <target>=
|
||||
Play a sound. Arguments: <sound>: name of the sound. <target>: Target.=
|
||||
Sound name is invalid!=
|
||||
Target is invalid!!=
|
||||
Target is invalid!=
|
||||
##[ alias.lua ]##
|
||||
List bans=Lista banimentos
|
||||
Ban list: @1=Lista de banimento: @1
|
||||
|
|
|
@ -27,7 +27,7 @@ Show who is logged on=Показывает игроков в сети
|
|||
<sound> <target>=
|
||||
Play a sound. Arguments: <sound>: name of the sound. <target>: Target.=
|
||||
Sound name is invalid!=
|
||||
Target is invalid!!=
|
||||
Target is invalid!=
|
||||
##[ alias.lua ]##
|
||||
List bans=Список банов
|
||||
Ban list: @1=Список банов: @1
|
||||
|
|
|
@ -27,7 +27,7 @@ Show who is logged on=显示已登录的玩家。
|
|||
<sound> <target>=
|
||||
Play a sound. Arguments: <sound>: name of the sound. <target>: Target.=
|
||||
Sound name is invalid!=
|
||||
Target is invalid!!=
|
||||
Target is invalid!=
|
||||
##[ alias.lua ]##
|
||||
List bans=列出封禁名单。
|
||||
Ban list: @1=封禁名单:@1。
|
||||
|
|
|
@ -27,7 +27,7 @@ Show who is logged on=列出在線玩家
|
|||
<sound> <target>=
|
||||
Play a sound. Arguments: <sound>: name of the sound. <target>: Target.=
|
||||
Sound name is invalid!=
|
||||
Target is invalid!!=
|
||||
Target is invalid!=
|
||||
##[ alias.lua ]##
|
||||
List bans=查看封鎖列表
|
||||
Ban list: @1=封鎖列表:@1
|
||||
|
|
|
@ -27,7 +27,7 @@ Show who is logged on=
|
|||
<sound> <target>=
|
||||
Play a sound. Arguments: <sound>: name of the sound. <target>: Target.=
|
||||
Sound name is invalid!=
|
||||
Target is invalid!!=
|
||||
Target is invalid!=
|
||||
##[ alias.lua ]##
|
||||
List bans=
|
||||
Ban list: @1=
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
# textdomain: mcl_music
|
||||
Turns music for yourself or another player on or off.=Schaltet die Musik für Sie selbst oder für einen anderen Spieler ein oder aus.
|
||||
You need the debug privilege in order to turn ingame music on or off for somebody else!=Sie benötigen das „debug“-Privileg, um die Musik (im Spiel) für jemand anderen ein- oder auszuschalten!
|
||||
Couldn't find player @1!=Spieler @1 konnte nicht gefunden werden!
|
||||
Turn music for yourself or another player on or off.=Schaltet die Musik für Sie selbst oder für einen anderen Spieler ein oder aus.
|
||||
You need the debug privilege in order to turn in-game music on or off for somebody else!=Sie benötigen das „debug“-Privileg, um die Musik (im Spiel) für jemand anderen ein- oder auszuschalten!
|
||||
Could not find player @1!=Spieler @1 konnte nicht gefunden werden!
|
||||
off=aus
|
||||
on=an
|
||||
Set music for @1 to: @2=Musik für @1 auf @2 gesetzt
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
# textdomain: mcl_music
|
||||
Turns music for yourself or another player on or off.=Joue ou arrête la musique pour vous ou un autre joueur.
|
||||
You need the debug privilege in order to turn ingame music on or off for somebody else!=Vous avez besoin du privilège "debug“ pour allumer ou éteindre la musique pour une autre personne dans le jeu !
|
||||
Couldn't find player @1!= Le joueur @1 est introuvable !
|
||||
Turn music for yourself or another player on or off.=Joue ou arrête la musique pour vous ou un autre joueur.
|
||||
You need the debug privilege in order to turn in-game music on or off for somebody else!=Vous avez besoin du privilège "debug“ pour allumer ou éteindre la musique pour une autre personne dans le jeu !
|
||||
Could not find player @1!= Le joueur @1 est introuvable !
|
||||
off=off
|
||||
on=on
|
||||
Set music for @1 to: @2=Jouer la musique @2 pour @1
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
# textdomain: mcl_music
|
||||
Turns music for yourself or another player on or off.=Slår musikk for deg selv eller en annen spiller av eller på.
|
||||
You need the debug privilege in order to turn ingame music on or off for somebody else!=Du trenger feilsøkingsprivilegiet for å slå spillmusikk av eller på for noen andre!
|
||||
Couldn't find player @1!=Kunne ikke finne spiller @1!
|
||||
Turn music for yourself or another player on or off.=Slår musikk for deg selv eller en annen spiller av eller på.
|
||||
You need the debug privilege in order to turn in-game music on or off for somebody else!=Du trenger feilsøkingsprivilegiet for å slå spillmusikk av eller på for noen andre!
|
||||
Could not find player @1!=Kunne ikke finne spiller @1!
|
||||
off=av
|
||||
on=på
|
||||
Set music for @1 to: @2=Satte musikk for @1 til: @2
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
# textdomain: mcl_music
|
||||
Turns music for yourself or another player on or off.=Liga ou desliga a música para você ou outro jogador.
|
||||
You need the debug privilege in order to turn ingame music on or off for somebody else!=Você precisa do privilégio debug para poder ligar ou desligar a música para alguém!
|
||||
Couldn't find player @1!=O jogador @1 não pôde ser localizado!
|
||||
Turn music for yourself or another player on or off.=Liga ou desliga a música para você ou outro jogador.
|
||||
You need the debug privilege in order to turn in-game music on or off for somebody else!=Você precisa do privilégio debug para poder ligar ou desligar a música para alguém!
|
||||
Could not find player @1!=O jogador @1 não pôde ser localizado!
|
||||
off=desligado
|
||||
on=ligado
|
||||
Set music for @1 to: @2=Definida música @1 para: @2
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
# textdomain: mcl_music
|
||||
Turns music for yourself or another player on or off.=Включить или выключить музыку для себе или другого игрока.
|
||||
You need the debug privilege in order to turn ingame music on or off for somebody else!=Вам нужна привилегия “debug”, чтобы переключать внутриигровую музыку для кого-то другого!
|
||||
Couldn't find player @1!=Игрок @1 не найден!
|
||||
Turn music for yourself or another player on or off.=Включить или выключить музыку для себе или другого игрока.
|
||||
You need the debug privilege in order to turn in-game music on or off for somebody else!=Вам нужна привилегия “debug”, чтобы переключать внутриигровую музыку для кого-то другого!
|
||||
Could not find player @1!=Игрок @1 не найден!
|
||||
off=выкл
|
||||
on=вкл
|
||||
Set music for @1 to: @2=Установить музыку для @1 на:
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
# textdomain: mcl_music
|
||||
Turns music for yourself or another player on or off.=为自己或其他玩家开启或关闭音乐。
|
||||
You need the debug privilege in order to turn ingame music on or off for somebody else!=你需要调试权限才能为其他人开启或关闭游戏内音乐!
|
||||
Couldn't find player @1!=找不到玩家@1!
|
||||
Turn music for yourself or another player on or off.=为自己或其他玩家开启或关闭音乐。
|
||||
You need the debug privilege in order to turn in-game music on or off for somebody else!=你需要调试权限才能为其他人开启或关闭游戏内音乐!
|
||||
Could not find player @1!=找不到玩家@1!
|
||||
off=关闭
|
||||
on=开启
|
||||
Set music for @1 to: @2=将@1的音乐设置为:@2
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
# textdomain: mcl_music
|
||||
Turns music for yourself or another player on or off.=
|
||||
You need the debug privilege in order to turn ingame music on or off for somebody else!=
|
||||
Couldn't find player @1!=
|
||||
Turn music for yourself or another player on or off.=
|
||||
You need the debug privilege in order to turn in-game music on or off for somebody else!=
|
||||
Could not find player @1!=
|
||||
off=
|
||||
on=
|
||||
Set music for @1 to: @2=
|
||||
|
|
Loading…
Reference in a new issue