Fix crash when drinking milk when damage disabled

This commit is contained in:
Wuzzy 2017-08-31 23:13:51 +02:00
parent c315973648
commit 2fed50dbbe
2 changed files with 8 additions and 3 deletions

View file

@ -135,7 +135,7 @@ minetest.register_craftitem("mcl_mobitems:cooked_rabbit", {
local drink_milk = function(itemstack, player, pointed_thing)
local bucket = minetest.do_item_eat(0, "mcl_buckets:bucket_empty", itemstack, player, pointed_thing)
-- Check if we were allowed to drink this (eat delay check)
if bucket:get_name() ~= "mcl_mobitems:milk_bucket" then
if bucket:get_name() ~= "mcl_mobitems:milk_bucket" and mcl_hunger.active then
mcl_hunger.stop_poison(player)
end
return bucket

View file

@ -7,6 +7,13 @@ end
mcl_hunger = {}
-- This variable tells you if the hunger gameplay mechanic is active.
-- IMPORTANT: If damage is disabled on load time, most of the functions are NOT
-- available! Check if mcl_hunger is active before using the API.
mcl_hunger.active = false
mcl_hunger.exhaust = function() end
mcl_hunger.HUD_TICK = 0.1
@ -24,8 +31,6 @@ mcl_hunger.EXHAUST_LVL = 4000 -- at what exhaustion player saturation gets lower
mcl_hunger.SATURATION_INIT = 5 -- Initial saturation for new/respawning players
mcl_hunger.active = false
if minetest.settings:get_bool("enable_damage") then
mcl_hunger.active = true