Fix crash when saplings grow

This commit is contained in:
Wuzzy 2017-01-12 21:01:01 +01:00
parent bbeebc5719
commit 2ed9e9f0bb

View file

@ -615,7 +615,7 @@ minetest.register_abm({
action = function(pos) action = function(pos)
local light = minetest.get_node_light(pos) local light = minetest.get_node_light(pos)
local soilnode = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}) local soilnode = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
local soiltype = mietest.get_item_group(soilnode.name, "soil_sapling") local soiltype = minetest.get_item_group(soilnode.name, "soil_sapling")
if soiltype >= 1 and light and light >= 9 then if soiltype >= 1 and light and light >= 9 then
minetest.add_node(pos, {name="air"}) minetest.add_node(pos, {name="air"})
generate_tree(pos, "default:tree", "default:leaves", 1) generate_tree(pos, "default:tree", "default:leaves", 1)
@ -632,7 +632,7 @@ minetest.register_abm({
action = function(pos) action = function(pos)
local light = minetest.get_node_light(pos) local light = minetest.get_node_light(pos)
local soilnode = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z}) local soilnode = minetest.get_node({x=pos.x, y=pos.y-1, z=pos.z})
local soiltype = mietest.get_item_group(soilnode.name, "soil_sapling") local soiltype = minetest.get_item_group(soilnode.name, "soil_sapling")
if soiltype == 2 and light and light >= 9 then if soiltype == 2 and light and light >= 9 then
minetest.add_node(pos, {name="air"}) minetest.add_node(pos, {name="air"})
generate_tree(pos, "default:jungletree", "default:jungleleaves", 2) generate_tree(pos, "default:jungletree", "default:jungleleaves", 2)