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Removed old commented code to prevent accidental re-enabling, and put the todo into the correct spot.
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2 changed files with 1 additions and 109 deletions
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@ -86,107 +86,6 @@ local stairs = {
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{"stair", "weathered", "", "exposed_cut"},
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}]]
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--[[
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local function anti_oxidation_particles(pointed_thing)
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local pos = pointed_thing.under
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minetest.add_particlespawner({
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amount = 8,
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time = 1,
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minpos = {x = pos.x - 1, y = pos.y - 1, z = pos.z - 1},
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maxpos = {x = pos.x + 1, y = pos.y + 1, z = pos.z + 1},
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minvel = {x = 0, y = 0, z = 0},
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maxvel = {x = 0, y = 0, z = 0},
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minacc = {x = 0, y = 0, z = 0},
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maxacc = {x = 0, y = 0, z = 0},
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minexptime = 0.5,
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maxexptime = 1,
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minsize = 1,
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maxsize = 2.5,
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collisiondetection = false,
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vertical = false,
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texture = "mcl_copper_anti_oxidation_particle.png",
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glow = 5,
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})
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end
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local function add_wear(placer, itemstack)
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if not minetest.is_creative_enabled(placer:get_player_name()) then
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local tool = itemstack:get_name()
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local wear = mcl_autogroup.get_wear(tool, "axey")
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itemstack:add_wear(wear)
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end
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end
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local function anti_oxidation(itemstack, placer, pointed_thing)
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if pointed_thing.type ~= "node" then return end
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local node = minetest.get_node(pointed_thing.under)
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local noddef = minetest.registered_nodes[minetest.get_node(pointed_thing.under).name]
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if not placer:get_player_control().sneak and noddef.on_rightclick then
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return minetest.item_place(itemstack, placer, pointed_thing)
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end
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if minetest.is_protected(pointed_thing.under, placer:get_player_name()) then
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minetest.record_protection_violation(pointed_thing.under, placer:get_player_name())
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return itemstack
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end
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if noddef._mcl_stripped_variant == nil then
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for _, c in pairs(stairs) do
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if noddef.name == "mcl_stairs:"..c[1].."_copper_"..c[2].."_cut"..c[3] then
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minetest.swap_node(pointed_thing.under, {name="mcl_stairs:"..c[1].."_copper_"..c[4], param2=node.param2})
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anti_oxidation_particles(pointed_thing)
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add_wear(placer, itemstack)
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end
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end
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if noddef._mcl_anti_oxidation_variant ~= nil then
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minetest.swap_node(pointed_thing.under, {name=noddef._mcl_anti_oxidation_variant, param2=node.param2})
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anti_oxidation_particles(pointed_thing)
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add_wear(placer, itemstack)
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end
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elseif noddef._mcl_stripped_variant ~= nil then
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minetest.swap_node(pointed_thing.under, {name=noddef._mcl_stripped_variant, param2=node.param2})
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add_wear(placer, itemstack)
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else
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return itemstack
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end
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return itemstack
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end
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local function register_axe_override(axe_name)
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minetest.override_item("mcl_tools:axe_"..axe_name, {
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on_place = anti_oxidation,
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})
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end]]
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--[[ Commented out for now because there the discussion how to handle this is ongoing
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local stonelike = {"mcl_core:stone", "mcl_core:diorite", "mcl_core:andesite", "mcl_core:granite"}
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if not deepslate_mod then
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if minetest.settings:get_bool("mcl_generate_ores", true) then
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mcl_copper:stone_with_copper",
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wherein = stonelike,
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clust_scarcity = 830,
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clust_num_ores = 5,
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clust_size = 3,
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y_min = mcl_vars.mg_overworld_min,
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y_max = mcl_worlds.layer_to_y(39),
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})
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minetest.register_ore({
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ore_type = "scatter",
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ore = "mcl_copper:stone_with_copper",
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wherein = stonelike,
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clust_scarcity = 1660,
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clust_num_ores = 4,
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clust_size = 2,
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y_min = mcl_worlds.layer_to_y(40),
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y_max = mcl_worlds.layer_to_y(63),
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})
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end
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end
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--]]
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local block_oxidation = {
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{ "", "_exposed" },
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{ "_cut", "_exposed_cut" },
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@ -223,11 +122,6 @@ end
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for _, s in pairs(stair_oxidation) do
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register_oxidation_abm("Copper oxidation", "mcl_stairs:" .. s[1] .. "_copper_" .. s[2], "mcl_stairs:" .. s[1] .. "_copper_" .. s[3])
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-- TODO: Make stairs and slabs be waxable / scrapable. Place the Node overrides here, just like they are on the copper nodes, and it will work properly. May need to update mcl_honey to call the waxing function for stairs and slabs.
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end
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--local axes = {"wood", "stone", "iron", "gold", "diamond"}
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--[[
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for _, axe in pairs(axes) do
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register_axe_override(axe)
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end
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]]
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@ -350,5 +350,3 @@ mcl_stairs.register_stair("waxed_copper_oxidized_cut", "mcl_copper:waxed_block_o
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S("Waxed Stairs of Oxidized Cut Copper"),
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nil, 6, nil,
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"woodlike")
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-- TODO: Make stairs and slabs be waxable / scrapable.
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