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Add ghasts specific spawning conditions
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1 changed files with 8 additions and 0 deletions
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@ -65,6 +65,14 @@ mcl_mobs:register_mob("mobs_mc:ghast", {
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makes_footstep_sound = false,
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makes_footstep_sound = false,
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instant_death = true,
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instant_death = true,
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fire_resistant = true,
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fire_resistant = true,
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can_spawn = function(pos)
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if not minetest.get_item_group(minetest.get_node(pos).name,"solid") then return false end
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local p1=vector.offset(pos,-2,1,-2)
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local p2=vector.offset(pos,2,5,2)
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local nn = minetest.find_nodes_in_area(p1,p2,{"air"})
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if #nn< 41 then return false end
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return true
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end,
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do_custom = function(self)
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do_custom = function(self)
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if self.firing == true then
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if self.firing == true then
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self.base_texture = {"mobs_mc_ghast_firing.png"}
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self.base_texture = {"mobs_mc_ghast_firing.png"}
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