Update with sounds, and turn on some potion items.

This commit is contained in:
bzoss 2020-05-26 21:16:52 -04:00
parent 36ce478361
commit 2ad28f1fac
2 changed files with 3 additions and 1 deletions

View file

@ -168,7 +168,9 @@ local function brewing_stand_timer(pos, elapsed)
for i=1, inv:get_size("stand") do for i=1, inv:get_size("stand") do
if brew_output[i] then if brew_output[i] then
minetest.sound_play("mcl_potions_bottle_fill", {pos=pos, gain=0.4, max_hear_range=16}, true)
inv:set_stack("stand", i, brew_output[i]) inv:set_stack("stand", i, brew_output[i])
minetest.sound_play("mcl_potions_bottle_pour", {pos=pos, gain=0.6, max_hear_range=16}, true)
end end
end end
stand_timer = 0 stand_timer = 0

View file

@ -8,7 +8,7 @@ minetest.register_craftitem("mcl_potions:fermented_spider_eye", {
wield_image = "mcl_potions_spider_eye_fermented.png", wield_image = "mcl_potions_spider_eye_fermented.png",
inventory_image = "mcl_potions_spider_eye_fermented.png", inventory_image = "mcl_potions_spider_eye_fermented.png",
-- TODO: Reveal item when it's actually useful -- TODO: Reveal item when it's actually useful
groups = { brewitem = 1, not_in_creative_inventory = 1, not_in_craft_guide = 1 }, groups = { brewitem = 1, not_in_creative_inventory = 0, not_in_craft_guide = 0 },
stack_max = 64, stack_max = 64,
}) })