Don't allow ladders on ceilings or floors

This commit is contained in:
Wuzzy 2017-03-01 15:18:23 +01:00
parent 8458ac1962
commit 2a359b0d13

View file

@ -1159,8 +1159,38 @@ minetest.register_node("mcl_core:ladder", {
--wall_side = = <default> --wall_side = = <default>
}, },
stack_max = 64, stack_max = 64,
groups = {handy=1,axey=1, deco_block=1}, groups = {handy=1,axey=1, attached_node=1, deco_block=1},
sounds = mcl_sounds.node_sound_wood_defaults(), sounds = mcl_sounds.node_sound_wood_defaults(),
node_placement_prediction = "",
-- Restrict placement of ladders
on_place = function(itemstack, placer, pointed_thing)
if pointed_thing.type ~= "node" then
-- no interaction possible with entities
return itemstack
end
local under = pointed_thing.under
local node = minetest.get_node(under)
local def = minetest.registered_nodes[node.name]
if def and def.on_rightclick then
return def.on_rightclick(under, node, placer, itemstack,
pointed_thing) or itemstack, false
end
local above = pointed_thing.above
-- Ladders may not be placed on ceiling or floor
if under.y ~= above.y then
return itemstack
end
local success = minetest.item_place_node(itemstack, placer, pointed_thing)
if success and not minetest.setting_getbool("creative_mode") then
itemstack:take_item()
end
return itemstack
end,
_mcl_blast_resistance = 2, _mcl_blast_resistance = 2,
_mcl_hardness = 0.4, _mcl_hardness = 0.4,
}) })