Add sprite effects during brew.

This commit is contained in:
Brandon 2020-06-27 11:27:57 -04:00
parent f2e9b501b8
commit 2a29ec7827
2 changed files with 19 additions and 0 deletions

View file

@ -146,6 +146,25 @@ local function brewing_stand_timer(pos, elapsed)
fuel_timer = 0 fuel_timer = 0
end end
local d = 0.5
minetest.add_particlespawner({
amount = 4,
time = 1,
minpos = {x=pos.x-d, y=pos.y+0.5, z=pos.z-d},
maxpos = {x=pos.x+d, y=pos.y+2, z=pos.z+d},
minvel = {x=-0.1, y=0, z=-0.1},
maxvel = {x=0.1, y=0.5, z=0.1},
minacc = {x=-0.05, y=0, z=-0.05},
maxacc = {x=0.05, y=.1, z=0.05},
minexptime = 1,
maxexptime = 2,
minsize = 0.5,
maxsize = 2,
collisiondetection = true,
vertical = false,
texture = "mcl_brewing_bubble_sprite.png",
})
-- Replace the stand item with the brew result -- Replace the stand item with the brew result
if stand_timer >= BREW_TIME then if stand_timer >= BREW_TIME then

Binary file not shown.

After

Width:  |  Height:  |  Size: 240 B