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add missing 'local' (#4733)
Reviewed-on: https://git.minetest.land/VoxeLibre/VoxeLibre/pulls/4733 Reviewed-by: Mikita Wiśniewski <rudzik8@protonmail.com> Co-authored-by: kno10 <erich.schubert@gmail.com> Co-committed-by: kno10 <erich.schubert@gmail.com>
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@ -329,7 +329,7 @@ local EMPTY_SCHEMATIC = { size = {x = 0, y = 0, z = 0}, data = { } }
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function mcl_structures.register_structure(name,def,nospawn) --nospawn means it will not be placed by mapgen decoration mechanism
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function mcl_structures.register_structure(name,def,nospawn) --nospawn means it will not be placed by mapgen decoration mechanism
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if mcl_structures.is_disabled(name) then return end
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if mcl_structures.is_disabled(name) then return end
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flags = def.flags or "place_center_x, place_center_z, force_placement"
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local flags = def.flags or "place_center_x, place_center_z, force_placement"
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def.name = name
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def.name = name
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if not nospawn and def.place_on then
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if not nospawn and def.place_on then
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minetest.register_on_mods_loaded(function() --make sure all previous decorations and biomes have been registered
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minetest.register_on_mods_loaded(function() --make sure all previous decorations and biomes have been registered
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