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Move detach_child to mount.lua
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parent
80490b4c11
commit
28b6fcf289
2 changed files with 13 additions and 15 deletions
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@ -117,20 +117,6 @@ local node_ok = function(pos, fallback)
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return minetest.registered_nodes[fallback]
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end
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local mob_detach_child = function(self, child)
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if self.detach_child then
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if self.detach_child(self, child) then
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return
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end
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end
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if self.driver == child then
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self.driver = nil
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end
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end
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-- get entity staticdata
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function mob_class:get_staticdata()
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@ -1,4 +1,5 @@
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local math, vector, minetest, mcl_mobs = math, vector, minetest, mcl_mobs
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local mob_class = mcl_mobs.mob_class
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-- lib_mount by Blert2112 (edited by TenPlus1)
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local enable_crash = false
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@ -446,3 +447,14 @@ function mcl_mobs.fly(entity, dtime, speed, shoots, arrow, moving_anim, stand_an
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mcl_mobs:set_animation(entity, moving_anim)
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end
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end
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function mob_class:on_detach_child(child)
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if self.detach_child then
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if self.detach_child(self, child) then
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return
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end
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end
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if self.driver == child then
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self.driver = nil
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end
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end
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