diff --git a/mods/MAPGEN/mcl_structures/api.lua b/mods/MAPGEN/mcl_structures/api.lua index 05522ca44..7e5b6547f 100644 --- a/mods/MAPGEN/mcl_structures/api.lua +++ b/mods/MAPGEN/mcl_structures/api.lua @@ -6,9 +6,12 @@ if disabled_structures then disabled_structures = disabled_structures:split(",") else disabled_structures = {} end local peaceful = minetest.settings:get_bool("only_peaceful_mobs", false) +local mob_cap_player = tonumber(minetest.settings:get("mcl_mob_cap_player")) or 75 local logging = minetest.settings:get_bool("mcl_logging_structures",true) +local mg_name = minetest.get_mapgen_setting("mg_name") + local rotations = { "0", "90", @@ -191,7 +194,7 @@ local function foundation(ground_p1,ground_p2,pos,sidelen) local node_top = "mcl_core:dirt_with_grass" or minetest.get_node(ground_p1).name local node_dust = nil - if minetest.get_mapgen_setting("mg_name") ~= "v6" then + if mg_name ~= "v6" then local b = minetest.registered_biomes[minetest.get_biome_name(minetest.get_biome_data(pos).biome)] --minetest.log(dump(b.node_top)) if b then @@ -238,7 +241,7 @@ function mcl_structures.spawn_mobs(mob,spawnon,p1,p2,pr,n) end end -function mcl_structures.place_structure(pos, def, pr, blockseed) +function mcl_structures.place_structure(pos, def, pr, blockseed, rot) if not def then return end if not rot then rot = "random" end local log_enabled = logging and not def.terrain_feature @@ -365,17 +368,19 @@ end local structure_spawns = {} function mcl_structures.register_structure_spawn(def) - --name,y_min,y_max,spawnon,biomes + --name,y_min,y_max,spawnon,biomes,chance,interval,limit minetest.register_abm({ label = "Spawn "..def.name, nodenames = def.spawnon, min_y = def.y_min or -31000, max_y = def.y_max or 31000, - interval = 15, - chance = 3, + interval = def.interval or 60, + chance = def.chance or 5, action = function(pos, node, active_object_count, active_object_count_wider) + local limit = def.limit or 7 + if active_object_count > limit then return end + if active_object_count_wider > mob_cap_player then return end local p = vector.offset(pos,0,1,0) - if active_object_count > 7 then return end if minetest.get_node(p).name ~= "air" then return end if minetest.get_meta(pos):get_string("spawnblock") == "" then return end if mg_name ~= "v6" and mg_name ~= "singlenode" and def.biomes then