Proper anvil naming support
|
@ -1,344 +0,0 @@
|
|||
-- Taken from https://minecraft.gamepedia.com/Enchanting
|
||||
|
||||
mcl_enchanting.enchantments = {
|
||||
-- unimplemented
|
||||
aqua_affinity = {
|
||||
name = "Aqua Affinity",
|
||||
max_level = 1,
|
||||
primary = {armor_head = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Increases underwater mining speed."
|
||||
},
|
||||
-- unimplemented
|
||||
bane_of_anthropods = {
|
||||
name = "Bane of Anthropods",
|
||||
max_level = 5,
|
||||
primary = {sword = true},
|
||||
secondary = {axe = true},
|
||||
disallow = {},
|
||||
incompatible = {smite = true, shaprness = true},
|
||||
weight = 5,
|
||||
description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites)."
|
||||
},
|
||||
-- unimplemented
|
||||
blast_protection = {
|
||||
name = "Blast Protection",
|
||||
max_level = 4,
|
||||
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {fire_protection = true, protection = true, projectile_protection = true},
|
||||
weight = 2,
|
||||
description = "Reduces explosion damage and knockback."
|
||||
},
|
||||
-- unimplemented
|
||||
curse_of_binding = {
|
||||
name = "Curse of Binding",
|
||||
max_level = 1,
|
||||
primary = {},
|
||||
secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 1,
|
||||
description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking."
|
||||
},
|
||||
-- unimplemented
|
||||
curse_of_vanishing = {
|
||||
name = "Curse of Vanishing",
|
||||
max_level = 1,
|
||||
primary = {},
|
||||
secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true},
|
||||
disallow = {clock = true},
|
||||
incompatible = {},
|
||||
weight = 1,
|
||||
description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking."
|
||||
},
|
||||
-- unimplemented
|
||||
depth_strider = {
|
||||
name = "Depth Strider",
|
||||
max_level = 3,
|
||||
primary = {},
|
||||
secondary = {armor_feet = true},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {frost_walker = true},
|
||||
weight = 2,
|
||||
description = "Increases underwater movement speed."
|
||||
},
|
||||
-- unimplemented
|
||||
efficiency = {
|
||||
name = "Efficiency",
|
||||
max_level = 5,
|
||||
primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
|
||||
secondary = {shears = true},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 10,
|
||||
description = "Increases mining speed."
|
||||
},
|
||||
-- unimplemented
|
||||
feather_falling = {
|
||||
name = "Feather Falling",
|
||||
max_level = 4,
|
||||
primary = {armor_feet = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {},
|
||||
weight = 5,
|
||||
description = "Reduces fall damage."
|
||||
},
|
||||
-- unimplemented
|
||||
fire_aspect = {
|
||||
name = "Fire Aspect",
|
||||
max_level = 2,
|
||||
primary = {sword = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Sets target on fire."
|
||||
},
|
||||
-- unimplemented
|
||||
fire_protection = {
|
||||
name = "Fire Protection",
|
||||
max_level = 4,
|
||||
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {blast_protection = true, protection = true, projectile_protection = true},
|
||||
weight = 5,
|
||||
description = "Reduces fire damage."
|
||||
},
|
||||
-- unimplemented
|
||||
flame = {
|
||||
name = "Flame",
|
||||
max_level = 1,
|
||||
primary = {bow = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Arrows set target on fire."
|
||||
},
|
||||
-- unimplemented
|
||||
fortune = {
|
||||
name = "Fortune",
|
||||
max_level = 4,
|
||||
primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {silk_touch = true},
|
||||
weight = 2,
|
||||
description = "Increases certain block drops."
|
||||
},
|
||||
-- unimplemented
|
||||
frost_walker = {
|
||||
name = "Frost Walker",
|
||||
max_level = 2,
|
||||
primary = {},
|
||||
secondary = {armor_feet = true},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {depth_strider = true},
|
||||
weight = 2,
|
||||
description = "Turns water beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks."
|
||||
},
|
||||
infinity = {
|
||||
name = "Infinity",
|
||||
max_level = 1,
|
||||
primary = {bow = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {mending = true},
|
||||
weight = 1,
|
||||
description = "Shooting consumes no regular arrows."
|
||||
},
|
||||
-- unimplemented
|
||||
knockback = {
|
||||
name = "Knockback",
|
||||
max_level = 2,
|
||||
primary = {sword = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 5,
|
||||
description = "Increases knockback."
|
||||
},
|
||||
-- unimplemented
|
||||
looting = {
|
||||
name = "Looting",
|
||||
max_level = 3,
|
||||
primary = {sword = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Increases mob loot."
|
||||
},
|
||||
-- unimplemented
|
||||
luck_of_the_sea = {
|
||||
name = "Luck of the Sea",
|
||||
max_level = 3,
|
||||
primary = {fishing_rod = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Increases rate of good loot (enchanting books, etc.)"
|
||||
},
|
||||
-- unimplemented
|
||||
lure = {
|
||||
name = "Lure",
|
||||
max_level = 3,
|
||||
primary = {fishing_rod = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Decreases wait time until fish/junk/loot \"bites\"."
|
||||
},
|
||||
-- unimplemented
|
||||
mending = {
|
||||
name = "Mending",
|
||||
max_level = 1,
|
||||
primary = {},
|
||||
secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true},
|
||||
disallow = {non_combat_armor = true, compass = true, clock = true},
|
||||
incompatible = {infinity = true},
|
||||
weight = 2,
|
||||
description = "Repair the item while gaining XP orbs."
|
||||
},
|
||||
-- unimplemented
|
||||
power = {
|
||||
name = "Power",
|
||||
max_level = 5,
|
||||
primary = {},
|
||||
secondary = {bow = true},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 10,
|
||||
description = "Increases arrow damage."
|
||||
},
|
||||
-- unimplemented
|
||||
projectile_protection = {
|
||||
name = "Projectile Protection",
|
||||
max_level = 4,
|
||||
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {blast_protection = true, fire_protection = true, protection = true},
|
||||
weight = 5,
|
||||
description = "Reduces projectile damage."
|
||||
},
|
||||
-- unimplemented
|
||||
protection = {
|
||||
name = "Protection",
|
||||
max_level = 4,
|
||||
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true},
|
||||
weight = 10,
|
||||
description = "Reduces most types of damage by 4% for each level."
|
||||
},
|
||||
-- unimplemented
|
||||
punch = {
|
||||
name = "Punch",
|
||||
max_level = 2,
|
||||
primary = {},
|
||||
secondary = {bow = true},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Increases arrow knockback."
|
||||
},
|
||||
-- unimplemented
|
||||
respiration = {
|
||||
name = "Respiration",
|
||||
max_level = 3,
|
||||
primary = {armor_head = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Extends underwater breathing time."
|
||||
},
|
||||
-- unimplemented
|
||||
sharpness = {
|
||||
name = "Sharpness",
|
||||
max_level = 5,
|
||||
primary = {sword = true},
|
||||
secondary = {axe = true},
|
||||
disallow = {},
|
||||
incompatible = {bane_of_anthropods = true, smite = true},
|
||||
weight = 5,
|
||||
description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites)."
|
||||
},
|
||||
-- unimplemented
|
||||
silk_touch = {
|
||||
name = "Silk Touch",
|
||||
max_level = 1,
|
||||
primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
|
||||
secondary = {shears = true},
|
||||
disallow = {},
|
||||
incompatible = {fortune = true},
|
||||
weight = 1,
|
||||
description = "Mined blocks drop themselves."
|
||||
},
|
||||
-- unimplemented
|
||||
smite = {
|
||||
name = "Smite",
|
||||
max_level = 5,
|
||||
primary = {sword = true},
|
||||
secondary = {axe = true},
|
||||
disallow = {},
|
||||
incompatible = {bane_of_anthropods = true, sharpness = true},
|
||||
weight = 5,
|
||||
description = "Increases damage to undead mobs."
|
||||
},
|
||||
-- unimplemented
|
||||
soul_speed = {
|
||||
name = "Soul Speed",
|
||||
max_level = 3,
|
||||
primary = {},
|
||||
secondary = {armor_feet = true},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {frost_walker = true},
|
||||
weight = 2,
|
||||
description = "Incerases walking speed on soul sand."
|
||||
},
|
||||
-- unimplemented
|
||||
sweeping_edge = {
|
||||
name = "Sweeping Edge",
|
||||
max_level = 3,
|
||||
primary = {sword = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Increases sweeping attack damage."
|
||||
},
|
||||
-- unimplemented
|
||||
thorns = {
|
||||
name = "Thorns",
|
||||
max_level = 3,
|
||||
primary = {armor_head = true},
|
||||
secondary = {armor_torso = true, armor_legs = true, armor_feet = true},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true},
|
||||
weight = 1,
|
||||
description = "Reflects some of the damage taken when hit, at the cost of reducing durability with each proc."
|
||||
},
|
||||
-- unimplemented
|
||||
unbreaking = {
|
||||
name = "Unbreaking",
|
||||
max_level = 3,
|
||||
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, pickaxe = true, shovel = true, axe = true, hoe = true, sword = true, fishing_rod = true, bow = true},
|
||||
secondary = {tool = true},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {},
|
||||
weight = 5,
|
||||
description = "Increases item durability."
|
||||
},
|
||||
}
|
|
@ -1,124 +0,0 @@
|
|||
mcl_enchanting.features = {}
|
||||
|
||||
|
||||
--[[
|
||||
local pickaxes = {"mcl_tools:pick_wood", "mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"}
|
||||
local pickaxes_better_than_iron = {"mcl_tools:pick_iron", "mcl_tools:pick_diamond"}
|
||||
local pickaxes_better_than_stone = {"mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"}
|
||||
local shovels = {"mcl_tools:shovel_wood", "mcl_tools:shovel_stone", "mcl_tools:shovel_gold", "mcl_tools:shovel_iron", "mcl_tools:shovel_diamond"}
|
||||
|
||||
local silk_touch_tool_lists = {
|
||||
["mcl_books:bookshelf"] = true,
|
||||
["mcl_core:clay"] = true,
|
||||
["mcl_core:stone_with_coal"] = pickaxes,
|
||||
["group:coral_block"] = pickaxes,
|
||||
["group:coral"] = true,
|
||||
["group:coral_fan"] = true,
|
||||
["mcl_core:stone_with_diamond"] = pickaxes_better_than_iron,
|
||||
["mcl_core:stone_with_emerald"] = pickaxes_better_than_iron,
|
||||
["mcl_chests:ender_chest"] = pickaxes,
|
||||
["group:glass"] = true,
|
||||
["mcl_nether:glowstone"] = true,
|
||||
["mcl_core:dirt_with_grass"] = true,
|
||||
["mcl_core:gravel"] = true,
|
||||
["mcl_core:ice"] = true,
|
||||
["mcl_core:stone_with_lapis"] = pickaxes_better_than_stone,
|
||||
["group:leaves"] = true,
|
||||
["mcl_farming:melon"] = true,
|
||||
["group:huge_mushroom"] = true,
|
||||
["mcl_core:mycelium"] = true,
|
||||
["mcl_nether:quartz_ore"] = pickaxes,
|
||||
["mcl_core:packed_ice"] = true,
|
||||
["mcl_core:podzol"] = true,
|
||||
["mcl_core:stone_with_redstone"] = pickaxes_better_than_iron,
|
||||
["mcl_ocean:sea_lantern"] = true,
|
||||
["group:top_snow"] = shovels,
|
||||
["mcl_core:snowblock"] = shovels,
|
||||
["mcl_core:stone"] = pickaxes,
|
||||
}
|
||||
|
||||
minetest.register_on_mods_loaded(function()
|
||||
local old_handle_node_drops = minetest.handle_node_drops
|
||||
function minetest.handle_node_drops(pos, drops, digger)
|
||||
if digger and digger:is_player() then
|
||||
local wielditem = digger:get_wielded_item()
|
||||
local tooldef = wielditem:get_definition()
|
||||
if tooldef._silk_touch then
|
||||
local nodename = minetest.get_node(pos).name
|
||||
local nodedef = minetest.registered_nodes[nodename]
|
||||
local silk_touch_spec = silk_touch_tool_lists[nodename]
|
||||
local suitable_tool = false
|
||||
local tool_list
|
||||
if silk_touch_spec == true then
|
||||
suitable_tool = true
|
||||
elseif silk_touch_spec then
|
||||
tool_list = silk_touch_spec
|
||||
else
|
||||
for k, v in pairs(nodedef.groups) do
|
||||
if v > 0 then
|
||||
local group_spec = silk_touch_tool_lists["group:" .. k]
|
||||
if group_spec == true then
|
||||
suitable_tool = true
|
||||
elseif group_spec then
|
||||
toollist = group_spec
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if tool_list and not suitable_tool then
|
||||
suitable_tool = (table.indexof(tool_list, tooldef._original_tool) ~= -1)
|
||||
end
|
||||
if suitable_tool then
|
||||
drops = {nodename}
|
||||
end
|
||||
end
|
||||
end
|
||||
old_handle_node_drops(pos, drops, digger)
|
||||
end
|
||||
end)
|
||||
--]]
|
||||
|
||||
|
||||
--[[
|
||||
sharpness = {
|
||||
name = "Sharpness",
|
||||
max_level = 5,
|
||||
create_itemdef = function(def, level)
|
||||
def.tool_capabilities.damage_groups.fleshy = def.tool_capabilities.damage_groups.fleshy + (level + 1) / 2
|
||||
end,
|
||||
},
|
||||
efficiency = {
|
||||
name = "Efficiency",
|
||||
max_level = 5,
|
||||
create_itemdef = function(def, level)
|
||||
local groupcaps = def.tool_capabilities.groupcaps
|
||||
for _, groupcap in pairs(groupcaps) do
|
||||
for i, t in pairs(groupcap.times) do
|
||||
local m = 1 / t
|
||||
m = m + math.pow(level, 2) + 1
|
||||
groupcap.times[i] = 1 / m
|
||||
end
|
||||
end
|
||||
end,
|
||||
},
|
||||
unbreaking = {
|
||||
name = "Unbreaking",
|
||||
max_level = 3,
|
||||
create_itemdef = function(def, level)
|
||||
local toolcaps = def.tool_capabilities
|
||||
local armor_uses = def.groups.mcl_armor_uses
|
||||
local factor = 0.5
|
||||
if toolcaps then
|
||||
local groupcaps = toolcaps.groupcaps
|
||||
for _, groupcap in pairs(groupcaps) do
|
||||
groupcap.uses = math.floor(groupcap.uses * (1 + level))
|
||||
end
|
||||
def.tool_capabilities.punch_attack_uses = math.floor(def.tool_capabilities.punch_attack_uses * (1 + level))
|
||||
elseif armor_uses then
|
||||
def.groups.mcl_armor_uses = math.floor(armor_uses / (0.6 + (0.4 / (level + 1))))
|
||||
end
|
||||
end
|
||||
},
|
||||
},--]]
|
||||
|
|
@ -1,87 +1,3 @@
|
|||
mcl_enchanting.total_weight = 0
|
||||
mcl_enchanting.all_item_groups = {}
|
||||
|
||||
for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do
|
||||
local all_item_groups = {}
|
||||
for primary in pairs(enchantment_def.primary) do
|
||||
all_item_groups[primary] = true
|
||||
mcl_enchanting.all_item_groups[primary] = true
|
||||
end
|
||||
for secondary in pairs(enchantment_def.secondary) do
|
||||
all_item_groups[secondary] = true
|
||||
mcl_enchanting.all_item_groups[secondary] = true
|
||||
end
|
||||
enchantment_def.all = all_item_groups
|
||||
mcl_enchanting.total_weight = mcl_enchanting.total_weight + enchantment_def.weight
|
||||
end
|
||||
|
||||
--[[
|
||||
minetest.register_on_mods_loaded(function()
|
||||
for toolname, tooldef in pairs(minetest.registered_tools) do
|
||||
for _, material in pairs(tooldef.materials) do
|
||||
local full_name = toolname .. ((material == "") and "" or "_" .. material)
|
||||
local old_def = minetest.registered_tools[full_name]
|
||||
if not old_def then break end
|
||||
mcl_enchanting.all_tools[full_name] = toolname
|
||||
for _, enchantment in pairs(tooldef.enchantments) do
|
||||
local enchantment_def = mcl_enchanting.enchantments[enchantment]
|
||||
for lvl = 1, enchantment_def.max_level do
|
||||
local new_def = table.copy(old_def)
|
||||
new_def.description = minetest.colorize("#54FCFC", old_def.description) .. "\n" .. mcl_enchanting.get_enchantment_description(enchantment, lvl)
|
||||
new_def.inventory_image = old_def.inventory_image .. "^[colorize:violet:50"
|
||||
new_def.groups.not_in_creative_inventory = 1
|
||||
new_def.texture = old_def.texture or full_name:gsub("%:", "_")
|
||||
new_def._original_tool = full_name
|
||||
enchantment_def.create_itemdef(new_def, lvl)
|
||||
minetest.register_tool(":" .. full_name .. "_enchanted_" .. enchantment .. "_" .. lvl, new_def)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
--]]
|
||||
|
||||
minetest.register_on_mods_loaded(function()
|
||||
local register_list = {}
|
||||
for toolname, tooldef in pairs(minetest.registered_tools) do
|
||||
if tooldef.groups.enchanted then
|
||||
break
|
||||
end
|
||||
local quick_test = false
|
||||
for group, groupv in pairs(tooldef.groups) do
|
||||
if groupv > 0 and mcl_enchanting.all_item_groups[group] then
|
||||
quick_test = true
|
||||
break
|
||||
end
|
||||
end
|
||||
if quick_test then
|
||||
--print(toolname)
|
||||
local expensive_test = false
|
||||
for enchantment in pairs(mcl_enchanting.enchantments) do
|
||||
if mcl_enchanting.item_supports_enchantment(toolname, enchantment, true) then
|
||||
-- print("\tSupports " .. enchantment)
|
||||
expensive_test = true
|
||||
break
|
||||
end
|
||||
end
|
||||
if expensive_test then
|
||||
local new_name = toolname .. "_enchanted"
|
||||
minetest.override_item(toolname, {_mcl_enchanting_enchanted_tool = new_name})
|
||||
local new_def = table.copy(tooldef)
|
||||
new_def.inventory_image = tooldef.inventory_image .. "^[colorize:purple:50"
|
||||
new_def.groups.not_in_creative_inventory = 1
|
||||
new_def.groups.enchanted = 1
|
||||
new_def.texture = tooldef.texture or toolname:gsub("%:", "_")
|
||||
new_def._mcl_enchanting_enchanted_tool = new_name
|
||||
register_list[":" .. new_name] = new_def
|
||||
end
|
||||
end
|
||||
end
|
||||
for new_name, new_def in pairs(register_list) do
|
||||
minetest.register_tool(new_name, new_def)
|
||||
end
|
||||
end)
|
||||
|
||||
function mcl_enchanting.get_enchantments(itemstack)
|
||||
return minetest.deserialize(itemstack:get_meta():get_string("mcl_enchanting:enchantments")) or {}
|
||||
end
|
||||
|
@ -90,8 +6,12 @@ function mcl_enchanting.set_enchantments(itemstack, enchantments)
|
|||
return itemstack:get_meta():set_string("mcl_enchanting:enchantments", minetest.serialize(enchantments))
|
||||
end
|
||||
|
||||
function mcl_enchanting.get_enchantment(itemstack, enchantment, data)
|
||||
return (data or mcl_enchanting.get_enchantments(itemstack))[enchantment] or 0
|
||||
function mcl_enchanting.get_enchantment(itemstack, enchantment)
|
||||
return mcl_enchanting.get_enchantments(itemstack)[enchantment] or 0
|
||||
end
|
||||
|
||||
function mcl_enchanting.has_enchantment(itemstack, enchantment)
|
||||
return mcl_enchanting.get_enchantment(itemstack, enchantment) > 0
|
||||
end
|
||||
|
||||
function mcl_enchanting.get_enchantment_description(enchantment, level)
|
||||
|
@ -99,16 +19,32 @@ function mcl_enchanting.get_enchantment_description(enchantment, level)
|
|||
return enchantment_def.name .. (enchantment_def.max_level == 1 and "" or " " .. mcl_enchanting.roman_numerals.toRoman(level))
|
||||
end
|
||||
|
||||
function mcl_enchanting.get_colorized_enchantment_description(enchantment, level)
|
||||
return minetest.colorize(mcl_enchanting.enchantments[enchantment].curse and "#FC5454" or "#A8A8A8", mcl_enchanting.get_enchantment_description(enchantment, level))
|
||||
end
|
||||
|
||||
function mcl_enchanting.get_enchanted_itemstring(itemname)
|
||||
local def = minetest.registered_items[itemname]
|
||||
return def and def._mcl_enchanting_enchanted_tool
|
||||
end
|
||||
|
||||
function mcl_enchanting.is_enchanted_def(itemname)
|
||||
return minetest.get_item_group(itemname, "enchanted") > 0
|
||||
end
|
||||
|
||||
function mcl_enchanting.is_enchanted(itemstack)
|
||||
return mcl_enchanting.is_enchanted_def(itemstack:get_name())
|
||||
end
|
||||
|
||||
function mcl_enchanting.item_supports_enchantment(itemname, enchantment, early)
|
||||
if not early and not mcl_enchanting.get_enchanted_itemstring(itemname) then
|
||||
return false
|
||||
end
|
||||
local enchantment_def = mcl_enchanting.enchantments[enchantment]
|
||||
local tooldef = minetest.registered_tools[itemname]
|
||||
if not tooldef and enchantment_def.requires_tool then
|
||||
return false
|
||||
end
|
||||
for disallow in pairs(enchantment_def.disallow) do
|
||||
if minetest.get_item_group(itemname, disallow) > 0 then
|
||||
return false
|
||||
|
@ -167,10 +103,104 @@ end
|
|||
function mcl_enchanting.reload_enchantments(itemstack, enchantments)
|
||||
local itemdef = itemstack:get_definition()
|
||||
for enchantment, level in pairs(enchantments) do
|
||||
local func = mcl_enchanting.features[enchantment]
|
||||
if func then
|
||||
func(itemstack, level, itemdef)
|
||||
local enchantment_def = mcl_enchanting.enchantments[enchantment]
|
||||
if enchantment_def.on_enchant then
|
||||
enchantment_def.on_enchant(itemstack, level, itemdef)
|
||||
end
|
||||
end
|
||||
tt.reload_itemstack_description(itemstack)
|
||||
end
|
||||
|
||||
function mcl_enchanting.initialize()
|
||||
local tool_list = {}
|
||||
local item_list = {}
|
||||
for enchantment, enchantment_def in pairs(mcl_enchanting.enchantments) do
|
||||
local all_item_groups = {}
|
||||
for primary in pairs(enchantment_def.primary) do
|
||||
all_item_groups[primary] = true
|
||||
mcl_enchanting.all_item_groups[primary] = true
|
||||
end
|
||||
for secondary in pairs(enchantment_def.secondary) do
|
||||
all_item_groups[secondary] = true
|
||||
mcl_enchanting.all_item_groups[secondary] = true
|
||||
end
|
||||
enchantment_def.all = all_item_groups
|
||||
mcl_enchanting.total_weight = mcl_enchanting.total_weight + enchantment_def.weight
|
||||
end
|
||||
for itemname, itemdef in pairs(minetest.registered_items) do
|
||||
if itemdef.groups.enchanted then
|
||||
break
|
||||
end
|
||||
local quick_test = false
|
||||
for group, groupv in pairs(itemdef.groups) do
|
||||
if groupv > 0 and mcl_enchanting.all_item_groups[group] then
|
||||
quick_test = true
|
||||
break
|
||||
end
|
||||
end
|
||||
if quick_test then
|
||||
if mcl_enchanting.debug then
|
||||
print(itemname)
|
||||
end
|
||||
local expensive_test = false
|
||||
for enchantment in pairs(mcl_enchanting.enchantments) do
|
||||
if mcl_enchanting.item_supports_enchantment(itemname, enchantment, true) then
|
||||
expensive_test = true
|
||||
if mcl_enchanting.debug then
|
||||
print("\tSupports " .. enchantment)
|
||||
else
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
if expensive_test then
|
||||
local tooldef = minetest.registered_tools[itemname]
|
||||
local new_name = itemname .. "_enchanted"
|
||||
minetest.override_item(itemname, {_mcl_enchanting_enchanted_tool = new_name})
|
||||
local new_def = table.copy(itemdef)
|
||||
new_def.inventory_image = itemdef.inventory_image .. "^[colorize:purple:50"
|
||||
new_def.groups.not_in_creative_inventory = 1
|
||||
new_def.groups.enchanted = 1
|
||||
new_def.texture = itemdef.texture or itemname:gsub("%:", "_")
|
||||
new_def._mcl_enchanting_enchanted_tool = new_name
|
||||
local register_list = item_list
|
||||
if tooldef then
|
||||
register_list = tool_list
|
||||
end
|
||||
register_list[":" .. new_name] = new_def
|
||||
end
|
||||
end
|
||||
end
|
||||
for new_name, new_def in pairs(item_list) do
|
||||
minetest.register_craftitem(new_name, new_def)
|
||||
end
|
||||
for new_name, new_def in pairs(tool_list) do
|
||||
minetest.register_tool(new_name, new_def)
|
||||
end
|
||||
end
|
||||
|
||||
--[[
|
||||
minetest.register_on_mods_loaded(function()
|
||||
for toolname, tooldef in pairs(minetest.registered_tools) do
|
||||
for _, material in pairs(tooldef.materials) do
|
||||
local full_name = toolname .. ((material == "") and "" or "_" .. material)
|
||||
local old_def = minetest.registered_tools[full_name]
|
||||
if not old_def then break end
|
||||
mcl_enchanting.all_tools[full_name] = toolname
|
||||
for _, enchantment in pairs(tooldef.enchantments) do
|
||||
local enchantment_def = mcl_enchanting.enchantments[enchantment]
|
||||
for lvl = 1, enchantment_def.max_level do
|
||||
local new_def = table.copy(old_def)
|
||||
new_def.description = minetest.colorize("#54FCFC", old_def.description) .. "\n" .. mcl_enchanting.get_enchantment_description(enchantment, lvl)
|
||||
new_def.inventory_image = old_def.inventory_image .. "^[colorize:violet:50"
|
||||
new_def.groups.not_in_creative_inventory = 1
|
||||
new_def.texture = old_def.texture or full_name:gsub("%:", "_")
|
||||
new_def._original_tool = full_name
|
||||
enchantment_def.create_itemdef(new_def, lvl)
|
||||
minetest.register_tool(":" .. full_name .. "_enchanted_" .. enchantment .. "_" .. lvl, new_def)
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
end)
|
||||
--]]
|
591
mods/CORE/mcl_enchanting/enchantments.lua
Normal file
|
@ -0,0 +1,591 @@
|
|||
-- Taken from https://minecraft.gamepedia.com/Enchanting
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.aqua_affinity = {
|
||||
name = "Aqua Affinity",
|
||||
max_level = 1,
|
||||
primary = {armor_head = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Increases underwater mining speed.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.bane_of_anthropods = {
|
||||
name = "Bane of Anthropods",
|
||||
max_level = 5,
|
||||
primary = {sword = true},
|
||||
secondary = {axe = true},
|
||||
disallow = {},
|
||||
incompatible = {smite = true, shaprness = true},
|
||||
weight = 5,
|
||||
description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites).",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.blast_protection = {
|
||||
name = "Blast Protection",
|
||||
max_level = 4,
|
||||
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {fire_protection = true, protection = true, projectile_protection = true},
|
||||
weight = 2,
|
||||
description = "Reduces explosion damage and knockback.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.curse_of_binding = {
|
||||
name = "Curse of Binding",
|
||||
max_level = 1,
|
||||
primary = {},
|
||||
secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 1,
|
||||
description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking.",
|
||||
curse = true,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- implemented in mcl_death_drop
|
||||
mcl_enchanting.enchantments.curse_of_vanishing = {
|
||||
name = "Curse of Vanishing",
|
||||
max_level = 1,
|
||||
primary = {},
|
||||
secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true},
|
||||
disallow = {clock = true},
|
||||
incompatible = {},
|
||||
weight = 1,
|
||||
description = "Except when in creative mode, items cannot be removed from armor slots except due to death or breaking.",
|
||||
curse = true,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.depth_strider = {
|
||||
name = "Depth Strider",
|
||||
max_level = 3,
|
||||
primary = {},
|
||||
secondary = {armor_feet = true},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {frost_walker = true},
|
||||
weight = 2,
|
||||
description = "Increases underwater movement speed.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.efficiency = {
|
||||
name = "Efficiency",
|
||||
max_level = 5,
|
||||
primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
|
||||
secondary = {shears = true},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 10,
|
||||
description = "Increases mining speed.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.feather_falling = {
|
||||
name = "Feather Falling",
|
||||
max_level = 4,
|
||||
primary = {armor_feet = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {},
|
||||
weight = 5,
|
||||
description = "Reduces fall damage.",curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.fire_aspect = {
|
||||
name = "Fire Aspect",
|
||||
max_level = 2,
|
||||
primary = {sword = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Sets target on fire.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.fire_protection = {
|
||||
name = "Fire Protection",
|
||||
max_level = 4,
|
||||
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {blast_protection = true, protection = true, projectile_protection = true},
|
||||
weight = 5,
|
||||
description = "Reduces fire damage.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.flame = {
|
||||
name = "Flame",
|
||||
max_level = 1,
|
||||
primary = {bow = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Arrows set target on fire.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.fortune = {
|
||||
name = "Fortune",
|
||||
max_level = 4,
|
||||
primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {silk_touch = true},
|
||||
weight = 2,
|
||||
description = "Increases certain block drops.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.frost_walker = {
|
||||
name = "Frost Walker",
|
||||
max_level = 2,
|
||||
primary = {},
|
||||
secondary = {armor_feet = true},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {depth_strider = true},
|
||||
weight = 2,
|
||||
description = "Turns water beneath the player into frosted ice and prevents the damage the player would take from standing on magma blocks.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- implemented in mcl_bows
|
||||
mcl_enchanting.enchantments.infinity = {
|
||||
name = "Infinity",
|
||||
max_level = 1,
|
||||
primary = {bow = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {mending = true},
|
||||
weight = 1,
|
||||
description = "Shooting consumes no regular arrows.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.knockback = {
|
||||
name = "Knockback",
|
||||
max_level = 2,
|
||||
primary = {sword = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 5,
|
||||
description = "Increases knockback.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.looting = {
|
||||
name = "Looting",
|
||||
max_level = 3,
|
||||
primary = {sword = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Increases mob loot.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.luck_of_the_sea = {
|
||||
name = "Luck of the Sea",
|
||||
max_level = 3,
|
||||
primary = {fishing_rod = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Increases rate of good loot (enchanting books, etc.)",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.lure = {
|
||||
name = "Lure",
|
||||
max_level = 3,
|
||||
primary = {fishing_rod = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Decreases wait time until fish/junk/loot \"bites\".",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.mending = {
|
||||
name = "Mending",
|
||||
max_level = 1,
|
||||
primary = {},
|
||||
secondary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, tool = true, weapon = true},
|
||||
disallow = {non_combat_armor = true, compass = true, clock = true},
|
||||
incompatible = {infinity = true},
|
||||
weight = 2,
|
||||
description = "Repair the item while gaining XP orbs.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = true,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.power = {
|
||||
name = "Power",
|
||||
max_level = 5,
|
||||
primary = {},
|
||||
secondary = {bow = true},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 10,
|
||||
description = "Increases arrow damage.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.projectile_protection = {
|
||||
name = "Projectile Protection",
|
||||
max_level = 4,
|
||||
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {blast_protection = true, fire_protection = true, protection = true},
|
||||
weight = 5,
|
||||
description = "Reduces projectile damage.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.protection = {
|
||||
name = "Protection",
|
||||
max_level = 4,
|
||||
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true},
|
||||
weight = 10,
|
||||
description = "Reduces most types of damage by 4% for each level.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.punch = {
|
||||
name = "Punch",
|
||||
max_level = 2,
|
||||
primary = {},
|
||||
secondary = {bow = true},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Increases arrow knockback.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.respiration = {
|
||||
name = "Respiration",
|
||||
max_level = 3,
|
||||
primary = {armor_head = true},
|
||||
secondary = {},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Extends underwater breathing time.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.sharpness = {
|
||||
name = "Sharpness",
|
||||
max_level = 5,
|
||||
primary = {sword = true},
|
||||
secondary = {axe = true},
|
||||
disallow = {},
|
||||
incompatible = {bane_of_anthropods = true, smite = true},
|
||||
weight = 5,
|
||||
description = "Increases damage and applies Slowness IV to arthropod mobs (spiders, cave spiders, silverfish and endermites).",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.silk_touch = {
|
||||
name = "Silk Touch",
|
||||
max_level = 1,
|
||||
primary = {pickaxe = true, shovel = true, axe = true, hoe = true},
|
||||
secondary = {shears = true},
|
||||
disallow = {},
|
||||
incompatible = {fortune = true},
|
||||
weight = 1,
|
||||
description = "Mined blocks drop themselves.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.smite = {
|
||||
name = "Smite",
|
||||
max_level = 5,
|
||||
primary = {sword = true},
|
||||
secondary = {axe = true},
|
||||
disallow = {},
|
||||
incompatible = {bane_of_anthropods = true, sharpness = true},
|
||||
weight = 5,
|
||||
description = "Increases damage to undead mobs.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.soul_speed = {
|
||||
name = "Soul Speed",
|
||||
max_level = 3,
|
||||
primary = {},
|
||||
secondary = {armor_feet = true},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {frost_walker = true},
|
||||
weight = 2,
|
||||
description = "Incerases walking speed on soul sand.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.sweeping_edge = {
|
||||
name = "Sweeping Edge",
|
||||
max_level = 3,
|
||||
primary = {sword = true},
|
||||
secondary = {},
|
||||
disallow = {},
|
||||
incompatible = {},
|
||||
weight = 2,
|
||||
description = "Increases sweeping attack damage.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.thorns = {
|
||||
name = "Thorns",
|
||||
max_level = 3,
|
||||
primary = {armor_head = true},
|
||||
secondary = {armor_torso = true, armor_legs = true, armor_feet = true},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {blast_protection = true, fire_protection = true, projectile_protection = true},
|
||||
weight = 1,
|
||||
description = "Reflects some of the damage taken when hit, at the cost of reducing durability with each proc.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = false,
|
||||
}
|
||||
|
||||
-- unimplemented
|
||||
mcl_enchanting.enchantments.unbreaking = {
|
||||
name = "Unbreaking",
|
||||
max_level = 3,
|
||||
primary = {armor_head = true, armor_torso = true, armor_legs = true, armor_feet = true, pickaxe = true, shovel = true, axe = true, hoe = true, sword = true, fishing_rod = true, bow = true},
|
||||
secondary = {tool = true},
|
||||
disallow = {non_combat_armor = true},
|
||||
incompatible = {},
|
||||
weight = 5,
|
||||
description = "Increases item durability.",
|
||||
curse = false,
|
||||
on_enchant = function() end,
|
||||
requires_tool = true,
|
||||
}
|
||||
|
||||
|
||||
|
||||
--[[
|
||||
local pickaxes = {"mcl_tools:pick_wood", "mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"}
|
||||
local pickaxes_better_than_iron = {"mcl_tools:pick_iron", "mcl_tools:pick_diamond"}
|
||||
local pickaxes_better_than_stone = {"mcl_tools:pick_stone", "mcl_tools:pick_gold", "mcl_tools:pick_iron", "mcl_tools:pick_diamond"}
|
||||
local shovels = {"mcl_tools:shovel_wood", "mcl_tools:shovel_stone", "mcl_tools:shovel_gold", "mcl_tools:shovel_iron", "mcl_tools:shovel_diamond"}
|
||||
|
||||
local silk_touch_tool_lists = {
|
||||
["mcl_books:bookshelf"] = true,
|
||||
["mcl_core:clay"] = true,
|
||||
["mcl_core:stone_with_coal"] = pickaxes,
|
||||
["group:coral_block"] = pickaxes,
|
||||
["group:coral"] = true,
|
||||
["group:coral_fan"] = true,
|
||||
["mcl_core:stone_with_diamond"] = pickaxes_better_than_iron,
|
||||
["mcl_core:stone_with_emerald"] = pickaxes_better_than_iron,
|
||||
["mcl_chests:ender_chest"] = pickaxes,
|
||||
["group:glass"] = true,
|
||||
["mcl_nether:glowstone"] = true,
|
||||
["mcl_core:dirt_with_grass"] = true,
|
||||
["mcl_core:gravel"] = true,
|
||||
["mcl_core:ice"] = true,
|
||||
["mcl_core:stone_with_lapis"] = pickaxes_better_than_stone,
|
||||
["group:leaves"] = true,
|
||||
["mcl_farming:melon"] = true,
|
||||
["group:huge_mushroom"] = true,
|
||||
["mcl_core:mycelium"] = true,
|
||||
["mcl_nether:quartz_ore"] = pickaxes,
|
||||
["mcl_core:packed_ice"] = true,
|
||||
["mcl_core:podzol"] = true,
|
||||
["mcl_core:stone_with_redstone"] = pickaxes_better_than_iron,
|
||||
["mcl_ocean:sea_lantern"] = true,
|
||||
["group:top_snow"] = shovels,
|
||||
["mcl_core:snowblock"] = shovels,
|
||||
["mcl_core:stone"] = pickaxes,
|
||||
}
|
||||
|
||||
minetest.register_on_mods_loaded(function()
|
||||
local old_handle_node_drops = minetest.handle_node_drops
|
||||
function minetest.handle_node_drops(pos, drops, digger)
|
||||
if digger and digger:is_player() then
|
||||
local wielditem = digger:get_wielded_item()
|
||||
local tooldef = wielditem:get_definition()
|
||||
if tooldef._silk_touch then
|
||||
local nodename = minetest.get_node(pos).name
|
||||
local nodedef = minetest.registered_nodes[nodename]
|
||||
local silk_touch_spec = silk_touch_tool_lists[nodename]
|
||||
local suitable_tool = false
|
||||
local tool_list
|
||||
if silk_touch_spec == true then
|
||||
suitable_tool = true
|
||||
elseif silk_touch_spec then
|
||||
tool_list = silk_touch_spec
|
||||
else
|
||||
for k, v in pairs(nodedef.groups) do
|
||||
if v > 0 then
|
||||
local group_spec = silk_touch_tool_lists["group:" .. k]
|
||||
if group_spec == true then
|
||||
suitable_tool = true
|
||||
elseif group_spec then
|
||||
toollist = group_spec
|
||||
break
|
||||
end
|
||||
end
|
||||
end
|
||||
end
|
||||
if tool_list and not suitable_tool then
|
||||
suitable_tool = (table.indexof(tool_list, tooldef._original_tool) ~= -1)
|
||||
end
|
||||
if suitable_tool then
|
||||
drops = {nodename}
|
||||
end
|
||||
end
|
||||
end
|
||||
old_handle_node_drops(pos, drops, digger)
|
||||
end
|
||||
end)
|
||||
--]]
|
||||
|
||||
|
||||
--[[
|
||||
sharpness = {
|
||||
name = "Sharpness",
|
||||
max_level = 5,
|
||||
create_itemdef = function(def, level)
|
||||
def.tool_capabilities.damage_groups.fleshy = def.tool_capabilities.damage_groups.fleshy + (level + 1) / 2
|
||||
end,
|
||||
},
|
||||
efficiency = {
|
||||
name = "Efficiency",
|
||||
max_level = 5,
|
||||
create_itemdef = function(def, level)
|
||||
local groupcaps = def.tool_capabilities.groupcaps
|
||||
for _, groupcap in pairs(groupcaps) do
|
||||
for i, t in pairs(groupcap.times) do
|
||||
local m = 1 / t
|
||||
m = m + math.pow(level, 2) + 1
|
||||
groupcap.times[i] = 1 / m
|
||||
end
|
||||
end
|
||||
end,
|
||||
},
|
||||
unbreaking = {
|
||||
name = "Unbreaking",
|
||||
max_level = 3,
|
||||
create_itemdef = function(def, level)
|
||||
local toolcaps = def.tool_capabilities
|
||||
local armor_uses = def.groups.mcl_armor_uses
|
||||
local factor = 0.5
|
||||
if toolcaps then
|
||||
local groupcaps = toolcaps.groupcaps
|
||||
for _, groupcap in pairs(groupcaps) do
|
||||
groupcap.uses = math.floor(groupcap.uses * (1 + level))
|
||||
end
|
||||
def.tool_capabilities.punch_attack_uses = math.floor(def.tool_capabilities.punch_attack_uses * (1 + level))
|
||||
elseif armor_uses then
|
||||
def.groups.mcl_armor_uses = math.floor(armor_uses / (0.6 + (0.4 / (level + 1))))
|
||||
end
|
||||
end
|
||||
},
|
||||
},--]]
|
||||
|
||||
|
|
@ -4,14 +4,19 @@ mcl_enchanting = {
|
|||
lapis_itemstring = "mcl_dye:blue",
|
||||
book_offset = vector.new(0, 0.75, 0),
|
||||
roman_numerals = dofile(modpath .. "/roman_numerals.lua"), -- https://exercism.io/tracks/lua/exercises/roman-numerals/solutions/73c2fb7521e347209312d115f872fa49
|
||||
enchantments = {},
|
||||
total_weight = 0,
|
||||
all_item_groups = {},
|
||||
debug = true,
|
||||
}
|
||||
|
||||
dofile(modpath .. "/api.lua")
|
||||
dofile(modpath .. "/enchantments.lua")
|
||||
dofile(modpath .. "/features.lua")
|
||||
dofile(modpath .. "/core.lua")
|
||||
dofile(modpath .. "/command.lua")
|
||||
dofile(modpath .. "/tt.lua")
|
||||
-- dofile(modpath .. "/ui.lua")
|
||||
-- dofile(modpath .. "/fx.lua")
|
||||
-- dofile(modpath .. "/book.lua")
|
||||
-- dofile(modpath .. "/table.lua")
|
||||
|
||||
minetest.register_on_mods_loaded(mcl_enchanting.initialize)
|
Before Width: | Height: | Size: 875 B After Width: | Height: | Size: 875 B |
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Before Width: | Height: | Size: 102 B After Width: | Height: | Size: 102 B |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 1.7 KiB After Width: | Height: | Size: 1.7 KiB |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 1.8 KiB After Width: | Height: | Size: 1.8 KiB |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 1.9 KiB After Width: | Height: | Size: 1.9 KiB |
Before Width: | Height: | Size: 1.6 KiB After Width: | Height: | Size: 1.6 KiB |
Before Width: | Height: | Size: 298 B After Width: | Height: | Size: 298 B |
Before Width: | Height: | Size: 315 B After Width: | Height: | Size: 315 B |
Before Width: | Height: | Size: 340 B After Width: | Height: | Size: 340 B |
|
@ -5,7 +5,7 @@ function mcl_enchanting.enchantments_snippet(_, _, itemstack)
|
|||
local enchantments = mcl_enchanting.get_enchantments(itemstack)
|
||||
local text = ""
|
||||
for enchantment, level in pairs(enchantments) do
|
||||
text = text .. mcl_enchanting.get_enchantment_description(enchantment, level) .. "\n"
|
||||
text = text .. mcl_enchanting.get_colorized_enchantment_description(enchantment, level) .. "\n"
|
||||
end
|
||||
if text ~= "" then
|
||||
return text, false
|
|
@ -60,8 +60,10 @@ minetest.register_on_mods_loaded(append_snippets)
|
|||
tt.reload_itemstack_description = function(itemstack)
|
||||
local itemstring = itemstack:get_name()
|
||||
local def = itemstack:get_definition()
|
||||
if should_change(itemstring, def) then
|
||||
local meta = itemstack:get_meta()
|
||||
if def._mcl_generate_description then
|
||||
def._mcl_generate_description(itemstack)
|
||||
elseif should_change(itemstring, def) and meta:get_string("name") == "" then
|
||||
local orig_desc = def._tt_original_description
|
||||
local desc = apply_snippets(orig_desc, itemstring, itemstack:get_tool_capabilities(), itemstack)
|
||||
if desc ~= orig_desc then
|
||||
|
|
|
@ -3,3 +3,4 @@ mcl_formspec
|
|||
mcl_sounds
|
||||
mcl_core?
|
||||
screwdriver?
|
||||
tt
|
||||
|
|
|
@ -170,23 +170,16 @@ local function update_anvil_slots(meta)
|
|||
new_name = string.sub(new_name, 1, MAX_NAME_LENGTH)
|
||||
-- Don't rename if names are identical
|
||||
if new_name ~= old_name then
|
||||
-- Save the raw name internally
|
||||
meta:set_string("name", new_name)
|
||||
-- Rename item
|
||||
if new_name == "" then
|
||||
-- Empty name
|
||||
if name_item:get_definition()._mcl_generate_description then
|
||||
-- _mcl_generate_description(itemstack): If defined, set custom item description of itemstack.
|
||||
name_item:get_definition()._mcl_generate_description(name_item)
|
||||
else
|
||||
-- Otherwise, just clear description
|
||||
meta:set_string("description", "")
|
||||
end
|
||||
tt.reload_itemstack_description(name_item)
|
||||
else
|
||||
-- Custom name set. Colorize it!
|
||||
-- This makes the name visually different from unnamed items
|
||||
meta:set_string("description", minetest.colorize(NAME_COLOR, new_name))
|
||||
end
|
||||
-- Save the raw name internally, too
|
||||
meta:set_string("name", new_name)
|
||||
new_output = name_item
|
||||
elseif just_rename then
|
||||
new_output = ""
|
||||
|
|
|
@ -76,7 +76,7 @@ end
|
|||
local player_shoot_arrow = function(itemstack, player, power, damage, is_critical)
|
||||
local arrow_stack, arrow_stack_id = get_arrow(player)
|
||||
local arrow_itemstring
|
||||
local has_infinity_enchantment = rawget(_G, "mcl_enchanting") and mcl_enchanting.get_enchantment(player:get_wielded_item(), "infinity") > 0
|
||||
local has_infinity_enchantment = mcl_enchanting.has_enchantment(player:get_wielded_item(), "infinity")
|
||||
|
||||
if minetest.is_creative_enabled(player:get_player_name()) then
|
||||
if arrow_stack then
|
||||
|
@ -165,7 +165,7 @@ for level=0, 2 do
|
|||
groups = {not_in_creative_inventory=1, not_in_craft_guide=1, bow=1},
|
||||
on_drop = function(itemstack, dropper, pos)
|
||||
reset_bow_state(dropper)
|
||||
if minetest.get_item_group(itemstack:get_name(), "enchanted") > 0 then
|
||||
if mcl_enchanting.is_enchanted(itemstack) then
|
||||
itemstack:set_name("mcl_bows:bow_enchanted")
|
||||
else
|
||||
itemstack:set_name("mcl_bows:bow")
|
||||
|
@ -190,7 +190,7 @@ controls.register_on_release(function(player, key, time)
|
|||
wielditem:get_name()=="mcl_bows:bow_0_enchanted" or wielditem:get_name()=="mcl_bows:bow_1_enchanted" or wielditem:get_name()=="mcl_bows:bow_2_enchanted") then
|
||||
local has_shot = false
|
||||
|
||||
local enchanted = minetest.get_item_group(wielditem:get_name(), "enchanted") > 0
|
||||
local enchanted = mcl_enchanting.is_enchanted(wielditem)
|
||||
local speed, damage
|
||||
local p_load = bow_load[player:get_player_name()]
|
||||
local charge
|
||||
|
@ -253,7 +253,7 @@ controls.register_on_hold(function(player, key, time)
|
|||
local inv = minetest.get_inventory({type="player", name=name})
|
||||
local wielditem = player:get_wielded_item()
|
||||
if bow_load[name] == nil and (wielditem:get_name()=="mcl_bows:bow" or wielditem:get_name()=="mcl_bows:bow_enchanted") and (creative or get_arrow(player)) then
|
||||
local enchanted = (wielditem:get_name()=="mcl_bows:bow_enchanted")
|
||||
local enchanted = mcl_enchanting.is_enchanted(wielditem)
|
||||
if enchanted then
|
||||
wielditem:set_name("mcl_bows:bow_0_enchanted")
|
||||
else
|
||||
|
|
|
@ -8,3 +8,4 @@ doc?
|
|||
doc_identifier?
|
||||
mesecons_button?
|
||||
mcl_particles
|
||||
mcl_enchanting
|
||||
|
|
|
@ -1 +1,2 @@
|
|||
mcl_armor
|
||||
mcl_enchanting
|
||||
|
|
|
@ -23,7 +23,7 @@ minetest.register_on_dieplayer(function(player)
|
|||
local z = math.random(0, 9)/3
|
||||
pos.x = pos.x + x
|
||||
pos.z = pos.z + z
|
||||
if not void_deadly and drop then
|
||||
if not void_deadly and drop and mcl_enchanting.get_enchantment(stack, "curse_of_vanishing") > 0 then
|
||||
local def = minetest.registered_items[stack:get_name()]
|
||||
if def and def.on_drop then
|
||||
stack = def.on_drop(stack, player, pos)
|
||||
|
|