mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-12-23 00:19:32 +01:00
Get rid of those weird hunger_raw functions
This commit is contained in:
parent
690e81c0fe
commit
26e13119cb
2 changed files with 21 additions and 69 deletions
|
@ -1,11 +1,3 @@
|
|||
-- Keep these for backwards compatibility
|
||||
function mcl_hunger.save_hunger(player)
|
||||
mcl_hunger.set_hunger_raw(player)
|
||||
end
|
||||
function mcl_hunger.load_hunger(player)
|
||||
mcl_hunger.get_hunger_raw(player)
|
||||
end
|
||||
|
||||
-- wrapper for minetest.item_eat (this way we make sure other mods can't break this one)
|
||||
local org_eat = core.do_item_eat
|
||||
core.do_item_eat = function(hp_change, replace_with_item, itemstack, user, pointed_thing)
|
||||
|
@ -85,7 +77,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisen, heal, sou
|
|||
local itemname = itemstack:get_name()
|
||||
if itemstack:take_item() ~= nil and user ~= nil then
|
||||
local name = user:get_player_name()
|
||||
local h = tonumber(mcl_hunger.hunger[name])
|
||||
local h = tonumber(mcl_hunger.get_hunger(user))
|
||||
local hp = user:get_hp()
|
||||
|
||||
local pos = user:getpos()
|
||||
|
@ -152,8 +144,7 @@ function mcl_hunger.item_eat(hunger_change, replace_with_item, poisen, heal, sou
|
|||
if h < 20 and hunger_change then
|
||||
h = h + hunger_change
|
||||
if h > 20 then h = 20 end
|
||||
mcl_hunger.hunger[name] = h
|
||||
mcl_hunger.set_hunger_raw(user)
|
||||
mcl_hunger.set_hunger(user, h)
|
||||
end
|
||||
|
||||
hb.change_hudbar(user, "saturation", mcl_hunger.saturation[name], mcl_hunger.get_hunger(user))
|
||||
|
|
|
@ -10,10 +10,6 @@ if minetest.setting_getbool("enable_damage") then
|
|||
mcl_hunger = {}
|
||||
mcl_hunger.food = {}
|
||||
|
||||
-- HUD statbar values
|
||||
mcl_hunger.hunger = {}
|
||||
mcl_hunger.hunger_out = {}
|
||||
|
||||
-- Count number of poisonings a player has at once
|
||||
mcl_hunger.poisonings = {}
|
||||
|
||||
|
@ -46,8 +42,8 @@ if set then
|
|||
end
|
||||
|
||||
local function custom_hud(player)
|
||||
hb.init_hudbar(player, "food", mcl_hunger.get_hunger_raw(player))
|
||||
hb.init_hudbar(player, "saturation", mcl_hunger.saturation[player:get_player_name()], mcl_hunger.get_hunger_raw(player))
|
||||
hb.init_hudbar(player, "food", mcl_hunger.get_hunger(player))
|
||||
hb.init_hudbar(player, "saturation", mcl_hunger.saturation[player:get_player_name()], mcl_hunger.get_hunger(player))
|
||||
hb.init_hudbar(player, "exhaustion", mcl_hunger.exhaustion[player:get_player_name()])
|
||||
end
|
||||
|
||||
|
@ -58,37 +54,8 @@ hb.register_hudbar("food", 0xFFFFFF, S("Food"), { icon = "hbhunger_icon.png", bg
|
|||
hb.register_hudbar("saturation", 0xFFFFFF, S("Saturation"), { icon = "hbhunger_icon.png", bgicon = "hbhunger_bgicon.png", bar = "hbhunger_bar.png" }, 5, 20, false, S("%s: %.1f/%d"))
|
||||
hb.register_hudbar("exhaustion", 0xFFFFFF, S("Exhaustion"), { icon = "hbhunger_icon.png", bgicon = "hbhunger_bgicon.png", bar = "hbhunger_bar.png" }, 0, 4, false, S("%s: %.3f/%d"))
|
||||
|
||||
-- update hud elemtens if value has changed
|
||||
local function update_hud(player)
|
||||
local name = player:get_player_name()
|
||||
--hunger
|
||||
local h_out = tonumber(mcl_hunger.hunger_out[name])
|
||||
local h = tonumber(mcl_hunger.hunger[name])
|
||||
if h_out ~= h then
|
||||
mcl_hunger.hunger_out[name] = h
|
||||
hb.change_hudbar(player, "food", h)
|
||||
hb.change_hudbar(player, "saturation", nil, h)
|
||||
end
|
||||
end
|
||||
|
||||
-- API START --
|
||||
mcl_hunger.get_hunger = function(player)
|
||||
local name = player:get_player_name()
|
||||
return mcl_hunger.hunger[name]
|
||||
end
|
||||
|
||||
mcl_hunger.set_hunger = function(player, hunger)
|
||||
local name = player:get_player_name()
|
||||
mcl_hunger.hunger[name] = hunger
|
||||
mcl_hunger.set_hunger_raw(player)
|
||||
update_hud(player)
|
||||
end
|
||||
|
||||
-- END OF API --
|
||||
|
||||
-- For internal use only. Don't use the “raw” functions outside of mcl_hunger!
|
||||
|
||||
mcl_hunger.get_hunger_raw = function(player)
|
||||
local inv = player:get_inventory()
|
||||
if not inv then return nil end
|
||||
local hgp = inv:get_stack("hunger", 1):get_count()
|
||||
|
@ -101,38 +68,40 @@ mcl_hunger.get_hunger_raw = function(player)
|
|||
return hgp-1
|
||||
end
|
||||
|
||||
mcl_hunger.set_hunger_raw = function(player)
|
||||
mcl_hunger.set_hunger = function(player, hunger, update_hudbars)
|
||||
local name = player:get_player_name()
|
||||
local inv = player:get_inventory()
|
||||
local name = player:get_player_name()
|
||||
local value = mcl_hunger.hunger[name]
|
||||
if not inv or not value then return nil end
|
||||
if value > 20 then value = 20 end
|
||||
if value < 0 then value = 0 end
|
||||
if not inv or not hunger then return nil end
|
||||
if hunger > 20 then hunger = 20 end
|
||||
if hunger < 0 then hunger = 0 end
|
||||
|
||||
inv:set_stack("hunger", 1, ItemStack({name=":", count=value+1}))
|
||||
inv:set_stack("hunger", 1, ItemStack({name=":", count=hunger+1}))
|
||||
|
||||
return true
|
||||
|
||||
if update_hudbars ~= false then
|
||||
hb.change_hudbar(player, "food", hunger)
|
||||
hb.change_hudbar(player, "saturation", nil, hunger)
|
||||
end
|
||||
end
|
||||
|
||||
-- END OF API --
|
||||
|
||||
minetest.register_on_joinplayer(function(player)
|
||||
local name = player:get_player_name()
|
||||
local inv = player:get_inventory()
|
||||
inv:set_size("hunger",1)
|
||||
mcl_hunger.hunger[name] = mcl_hunger.get_hunger_raw(player)
|
||||
mcl_hunger.hunger_out[name] = mcl_hunger.hunger[name]
|
||||
mcl_hunger.exhaustion[name] = 0.0
|
||||
mcl_hunger.saturation[name] = 5.0
|
||||
mcl_hunger.poisonings[name] = 0
|
||||
custom_hud(player)
|
||||
mcl_hunger.set_hunger_raw(player)
|
||||
end)
|
||||
|
||||
minetest.register_on_respawnplayer(function(player)
|
||||
-- reset hunger (and save)
|
||||
local name = player:get_player_name()
|
||||
local h = 20
|
||||
mcl_hunger.hunger[name] = h
|
||||
mcl_hunger.set_hunger_raw(player)
|
||||
mcl_hunger.set_hunger(player, h, false)
|
||||
mcl_hunger.exhaustion[name] = 0.0
|
||||
mcl_hunger.saturation[name] = 5.0
|
||||
hb.change_hudbar(player, "exhaustion", mcl_hunger.exhaustion[name])
|
||||
|
@ -151,10 +120,9 @@ function mcl_hunger.exhaust(playername, increase)
|
|||
mcl_hunger.saturation[playername] = math.max(mcl_hunger.saturation[playername] - 1.0, 0.0)
|
||||
satuchanged = true
|
||||
elseif mcl_hunger.saturation[playername] < 0.0001 then
|
||||
h = mcl_hunger.get_hunger_raw(player)
|
||||
h = mcl_hunger.get_hunger(player)
|
||||
h = math.max(h-1, 0)
|
||||
mcl_hunger.hunger[playername] = h
|
||||
mcl_hunger.set_hunger_raw(player)
|
||||
mcl_hunger.set_hunger(player, h)
|
||||
satuchanged = true
|
||||
end
|
||||
if satuchanged then
|
||||
|
@ -183,7 +151,7 @@ minetest.register_globalstep(function(dtime)
|
|||
for _,player in ipairs(minetest.get_connected_players()) do
|
||||
local name = player:get_player_name()
|
||||
|
||||
local h = tonumber(mcl_hunger.hunger[name])
|
||||
local h = tonumber(mcl_hunger.get_hunger(player))
|
||||
local hp = player:get_hp()
|
||||
if timer > 0.5 then
|
||||
-- Quick heal (every 0.5s)
|
||||
|
@ -217,13 +185,6 @@ minetest.register_globalstep(function(dtime)
|
|||
mcl_hunger.exhaust(name, mcl_hunger.EXHAUST_JUMP)
|
||||
end
|
||||
|
||||
-- Reduce hunter if 0 saturation
|
||||
if timerMult == 0 and h > 0 and mcl_hunger.saturation[name] < 0.0001 then
|
||||
end
|
||||
|
||||
-- update all hud elements
|
||||
update_hud(player)
|
||||
|
||||
end
|
||||
end
|
||||
end
|
||||
|
|
Loading…
Reference in a new issue