Add grass palette nodes in a special group & more

This commit adds any nodes which make use of a grass palette to a `grass_palette` group, to avoid having to create a list of said nodes every time.

I also added one line of code to potted ferns, in preparation for when I get to adding biome coloured potted ferns, which currently use a fixed colour instead of the biome's colour.
This commit is contained in:
FossFanatic 2023-02-24 13:55:48 +00:00 committed by Gitea
parent b4d41d1284
commit 260a76e5ee

View file

@ -156,7 +156,7 @@ local def_tallgrass = {
handy = 1, shearsy = 1, attached_node = 1, deco_block = 1,
plant = 1, place_flowerlike = 2, non_mycelium_plant = 1,
flammable = 3, fire_encouragement = 60, fire_flammability = 100,
dig_by_water = 1, destroy_by_lava_flow = 1, compostability = 30
dig_by_water = 1, destroy_by_lava_flow = 1, compostability = 30, grass_palette = 1
},
sounds = mcl_sounds.node_sound_leaves_defaults(),
drop = wheat_seed_drop,
@ -190,6 +190,7 @@ if has_mcl_flowerpots then
name = "fern",
desc = S("Fern"),
image = "mcl_flowers_fern_inv.png",
grass_palette_group = 1
})
end
@ -206,7 +207,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
attached_node = 1, deco_block = 1,
dig_by_water = 1, destroy_by_lava_flow = 1, dig_by_piston = 1,
flammable = 2, fire_encouragement = 60, fire_flammability = 100,
plant = 1, double_plant = 1, non_mycelium_plant = 1, compostability = 65
plant = 1, double_plant = 1, non_mycelium_plant = 1, compostability = 65, grass_palette = nil
}
if name == "double_grass" then
bottom_groups.compostability = 50
@ -223,6 +224,7 @@ local function add_large_plant(name, desc, longdesc, bottom_img, top_img, inv_im
if grass_color then
paramtype2 = "color"
palette = "mcl_core_palette_grass.png"
bottom_groups.grass_palette = 1
end
if longdesc == nil then
bottom_groups.not_in_creative_inventory = 1