Add sculk veins, generate shriekers and sensors

This commit is contained in:
cora 2022-09-08 18:32:59 +02:00
parent 6da1491f14
commit 256d6bded7
3 changed files with 82 additions and 23 deletions

View file

@ -1,7 +1,8 @@
local S = minetest.get_translator(minetest.get_current_modname())
local spread_to = {"mcl_core:stone","mcl_core:dirt","mcl_core:sand","mcl_core:dirt_with_grass","group:grass_block","mcl_core:andesite","mcl_core:diorite","mcl_core:granite"}
local range = 16
local range = 8
local function get_node_xp(pos)
local meta = minetest.get_meta(pos)
return meta:get_int("xp")
@ -25,7 +26,7 @@ local function sculk_on_destruct(pos)
end
minetest.register_node("mcl_sculk:sculk", {
description = ("Sculk"),
description = S("Sculk"),
tiles = {
{ name = "mcl_sculk_sculk.png",
animation = {
@ -36,9 +37,9 @@ minetest.register_node("mcl_sculk:sculk", {
}, },
},
drop = "",
groups = {handy = 1, hoey = 1, building_block=1,},
groups = {handy = 1, hoey = 1, building_block=1, sculk = 1,},
place_param2 = 1,
-- sounds = ,
sounds = mcl_sounds.node_sound_leaves_defaults(),
is_ground_content = false,
on_destruct = sculk_on_destruct,
_mcl_blast_resistance = 0.2,
@ -46,16 +47,47 @@ minetest.register_node("mcl_sculk:sculk", {
_mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_sculk:vein", {
description = S("Sculk Vein"),
_doc_items_longdesc = S("Sculk vein."),
drawtype = "signlike",
tiles = {"mcl_sculk_vein.png"},
inventory_image = "mcl_sculk_vein.png",
wield_image = "mcl_sculk_vein.png",
paramtype = "light",
sunlight_propagates = true,
paramtype2 = "wallmounted",
walkable = false,
climbable = true,
buildable_to = true,
selection_box = {
type = "wallmounted",
},
stack_max = 64,
groups = {
handy = 1, axey = 1, shearsy = 1, swordy = 1, deco_block = 1,
dig_by_piston = 1, destroy_by_lava_flow = 1, sculk = 1,
},
sounds = mcl_sounds.node_sound_leaves_defaults(),
drop = "",
_mcl_shears_drop = true,
node_placement_prediction = "",
-- Restrict placement of vines
_mcl_blast_resistance = 0.2,
_mcl_hardness = 0.2,
on_rotate = false,
})
minetest.register_node("mcl_sculk:catalyst", {
description = ("Sculk Catalyst"),
description = S("Sculk Catalyst"),
tiles = {
"mcl_sculk_catalyst_top.png",
"mcl_sculk_catalyst_bottom.png",
"mcl_sculk_catalyst_side.png"
},
drop = "",
-- sounds = ,
groups = {handy = 1, hoey = 1, building_block=1,},
sounds = mcl_sounds.node_sound_leaves_defaults(),
groups = {handy = 1, hoey = 1, building_block=1, sculk = 1,},
place_param2 = 1,
is_ground_content = false,
on_destruct = sculk_on_destruct,
@ -66,15 +98,15 @@ minetest.register_node("mcl_sculk:catalyst", {
})
minetest.register_node("mcl_sculk:sensor", {
description = ("Sculk Sensor"),
description = S("Sculk Sensor"),
tiles = {
"mcl_sculk_sensor_top.png",
"mcl_sculk_sensor_bottom.png",
"mcl_sculk_sensor_side.png"
},
drop = "",
-- sounds = ,
groups = {handy = 1, hoey = 1, building_block=1,},
sounds = mcl_sounds.node_sound_leaves_defaults(),
groups = {handy = 1, hoey = 1, building_block=1, sculk = 1,},
place_param2 = 1,
is_ground_content = false,
on_destruct = sculk_on_destruct,
@ -84,15 +116,15 @@ minetest.register_node("mcl_sculk:sensor", {
_mcl_silk_touch_drop = true,
})
minetest.register_node("mcl_sculk:shrieker", {
description = ("Sculk Shrieker"),
description = S("Sculk Shrieker"),
tiles = {
"mcl_sculk_shrieker_top.png",
"mcl_sculk_shrieker_bottom.png",
"mcl_sculk_shrieker_side.png"
},
drop = "",
-- sounds = ,
groups = {handy = 1, hoey = 1, building_block=1,},
sounds = mcl_sounds.node_sound_leaves_defaults(),
groups = {handy = 1, hoey = 1, building_block=1, sculk = 1,},
place_param2 = 1,
is_ground_content = false,
on_destruct = sculk_on_destruct,
@ -117,13 +149,21 @@ local function has_air(pos)
end
end
local function has_nonsculk(pos)
for _,v in pairs(adjacents) do
local p = vector.add(pos,v)
if minetest.get_item_group(minetest.get_node(p).name,"sculk") <= 0 and minetest.get_item_group(minetest.get_node(p).name,"solid") > 0 then return p end
end
end
local old_on_step = minetest.registered_entities["mcl_experience:orb"].on_step
minetest.registered_entities["mcl_experience:orb"].on_step = function(self,dtime)
local p = self.object:get_pos()
local n = minetest.get_node(vector.offset(p,0,-1,0))
local n = minetest.find_node_near(p,2,{"mcl_sculk:sculk"})
local nu = minetest.get_node(vector.offset(p,0,-1,0))
local ret = old_on_step(self,dtime)
if n.name == "mcl_sculk:sculk" and not self._sculkdrop then
if n and not self._sculkdrop then
local c = minetest.find_node_near(p,range,{"mcl_sculk:catalyst"})
if c then
local nnn = minetest.find_nodes_in_area(vector.offset(p,-range,-range,-range),vector.offset(p,range,range,range),spread_to)
@ -137,16 +177,35 @@ minetest.registered_entities["mcl_experience:orb"].on_step = function(self,dtime
return vector.distance(p, a) < vector.distance(p, b)
end)
if nn and #nn > 0 and self._xp > 0 then
local d = math.random(100)
if d <= 1 then
minetest.set_node(nn[1],{name = "mcl_sculk:shrieker"})
set_node_xp(nn[1],math.min(1,self._xp - 10))
self.object:remove()
return ret
elseif d <= 9 then
minetest.set_node(nn[1],{name = "mcl_sculk:sensor"})
set_node_xp(nn[1],math.min(1,self._xp - 5))
self.object:remove()
return ret
else
local r = math.min(math.random(#nn),self._xp)
for i=1,r do
minetest.set_node(nn[i],{name = "mcl_sculk:sculk"})
minetest.set_node(nn[i],{name = "mcl_sculk:sculk" })
set_node_xp(nn[i],math.floor(self._xp / r))
end
for i=1,r do
local p = has_nonsculk(nn[i])
if p and has_air(p) then
minetest.set_node(vector.offset(p,0,1,0),{name = "mcl_sculk:vein", param2 = 1})
end
end
set_node_xp(nn[1],get_node_xp(nn[1]) + self._xp % r)
self.object:remove()
return ret
end
end
end
end
return ret
end

View file

@ -1,3 +1,3 @@
name = mcl_sculk
author = cora
depends = mcl_experience
depends = mcl_core, mcl_sounds, mcl_experience

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