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Don't make sprint particles in liquids
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1 changed files with 2 additions and 1 deletions
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@ -86,7 +86,8 @@ minetest.register_globalstep(function(dtime)
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-- Sprint dirt particles
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local numParticles = math.random(1, 2)
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local playerNode = minetest.get_node({x=playerPos["x"], y=playerPos["y"]-1, z=playerPos["z"]})
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if playerNode["name"] ~= "air" then
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local def = minetest.registered_nodes[playerNode.name]
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if def and def.walkable then
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for i=1, numParticles, 1 do
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minetest.add_particle({
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pos = {x=playerPos["x"]+math.random(-1,1)*math.random()/2,y=playerPos["y"]+0.1,z=playerPos["z"]+math.random(-1,1)*math.random()/2},
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