Clean up on isle 5, please

This commit is contained in:
ancientmarinerdev 2022-12-31 23:48:15 +00:00 committed by Gitea
parent 85f7bbdb80
commit 2527479401

View file

@ -1,12 +1,23 @@
local math, vector, minetest, mcl_mobs = math, vector, minetest, mcl_mobs local math, vector, minetest, mcl_mobs = math, vector, minetest, mcl_mobs
local mob_class = mcl_mobs.mob_class local mob_class = mcl_mobs.mob_class
local LOGGING_ON = minetest.settings:get_bool("mcl_logging_mobs_pathfinding",false)
local PATHFINDING = "gowp"
local PATHFINDING_FAIL_THRESHOLD = 100 -- no. of ticks to fail before giving up. 20p/s. 5s helps them get through door local PATHFINDING_FAIL_THRESHOLD = 100 -- no. of ticks to fail before giving up. 20p/s. 5s helps them get through door
local PATHFINDING_FAIL_WAIT = 30 -- how long to wait before trying to path again local PATHFINDING_FAIL_WAIT = 30 -- how long to wait before trying to path again
local PATHFINDING = "gowp"
local one_down = vector.new(0,-1,0)
local one_up = vector.new(0,1,0)
local plane_adjacents = {
vector.new(1,0,0),
vector.new(-1,0,0),
vector.new(0,0,1),
vector.new(0,0,-1),
}
local LOGGING_ON = minetest.settings:get_bool("mcl_logging_mobs_pathfinding",false)
local LOG_MODULE = "[Mobs Pathfinding]" local LOG_MODULE = "[Mobs Pathfinding]"
local function mcl_log (message) local function mcl_log (message)
if LOGGING_ON and message then if LOGGING_ON and message then
@ -14,9 +25,6 @@ local function mcl_log (message)
end end
end end
local one_down = vector.new(0,-1,0)
local one_up = vector.new(0,1,0)
function output_table (wp) function output_table (wp)
if not wp then return end if not wp then return end
mcl_log("wp items: ".. tostring(#wp)) mcl_log("wp items: ".. tostring(#wp))
@ -26,7 +34,7 @@ function output_table (wp)
end end
function append_paths (wp1, wp2) function append_paths (wp1, wp2)
mcl_log("Start append") --mcl_log("Start append")
if not wp1 or not wp2 then if not wp1 or not wp2 then
mcl_log("Cannot append wp's") mcl_log("Cannot append wp's")
return return
@ -36,7 +44,7 @@ function append_paths (wp1, wp2)
for _,a in pairs (wp2) do for _,a in pairs (wp2) do
table.insert(wp1, a) table.insert(wp1, a)
end end
mcl_log("End append") --mcl_log("End append")
end end
local function output_enriched (wp_out) local function output_enriched (wp_out)
@ -99,13 +107,6 @@ local function generate_enriched_path(wp_in, door_open_pos, door_close_pos, cur_
return wp_out return wp_out
end end
local plane_adjacents = {
vector.new(1,0,0),
vector.new(-1,0,0),
vector.new(0,0,1),
vector.new(0,0,-1),
}
function mob_class:ready_to_path() function mob_class:ready_to_path()
mcl_log("Check ready to path") mcl_log("Check ready to path")
if self._pf_last_failed and (os.time() - self._pf_last_failed) < PATHFINDING_FAIL_WAIT then if self._pf_last_failed and (os.time() - self._pf_last_failed) < PATHFINDING_FAIL_WAIT then
@ -189,18 +190,10 @@ local function calculate_path_through_door (p, cur_door_pos, t)
return enriched_path return enriched_path
end end
--local gopath_last = os.time()
function mob_class:gopath(target,callback_arrived) function mob_class:gopath(target,callback_arrived)
if self.state == PATHFINDING then mcl_log("Already pathfinding, don't set another until done.") return end if self.state == PATHFINDING then mcl_log("Already pathfinding, don't set another until done.") return end
if not self:ready_to_path() then return end if not self:ready_to_path() then return end
--if os.time() - gopath_last < 5 then
-- mcl_log("Not ready to path yet")
-- return
--end
--gopath_last = os.time()
self.order = nil self.order = nil
local p = self.object:get_pos() local p = self.object:get_pos()
@ -332,17 +325,7 @@ function mob_class:do_pathfind_action(action)
end end
end end
local gowp_etime = 0
function mob_class:check_gowp(dtime) function mob_class:check_gowp(dtime)
gowp_etime = gowp_etime + dtime
-- 0.1 is optimal.
--less frequently = villager will get sent back after passing a point.
--more frequently = villager will fail points they shouldn't they just didn't get there yet
--if gowp_etime < 0.05 then return end
--gowp_etime = 0
local p = self.object:get_pos() local p = self.object:get_pos()
-- no destination -- no destination
@ -380,7 +363,7 @@ function mob_class:check_gowp(dtime)
-- 0.8 is optimal for 0.025 frequency checks and also 1... Actually. 0.8 is winning -- 0.8 is optimal for 0.025 frequency checks and also 1... Actually. 0.8 is winning
-- 0.9 and 1.0 is also good. Stick with unless door open or closing issues -- 0.9 and 1.0 is also good. Stick with unless door open or closing issues
if self.waypoints and #self.waypoints > 0 and ( not self.current_target or not self.current_target["pos"] or distance_to_current_target < 0.9 ) then if self.waypoints and #self.waypoints > 0 and ( not self.current_target or not self.current_target["pos"] or distance_to_current_target < 0.9 ) then
-- We have waypoints, and no current target, or we're at it. We need a new current_target. -- We have waypoints, and are at current_target or have no current target. We need a new current_target.
self:do_pathfind_action (self.current_target["action"]) self:do_pathfind_action (self.current_target["action"])
local failed_attempts = self.current_target["failed_attempts"] local failed_attempts = self.current_target["failed_attempts"]
@ -390,7 +373,8 @@ function mob_class:check_gowp(dtime)
self:go_to_pos(self.current_target["pos"]) self:go_to_pos(self.current_target["pos"])
return return
elseif self.current_target and self.current_target["pos"] then elseif self.current_target and self.current_target["pos"] then
-- No waypoints left, but have current target. Potentially last waypoint to go to. -- No waypoints left, but have current target and not close enough. Potentially last waypoint to go to.
self.current_target["failed_attempts"] = self.current_target["failed_attempts"] + 1 self.current_target["failed_attempts"] = self.current_target["failed_attempts"] + 1
local failed_attempts = self.current_target["failed_attempts"] local failed_attempts = self.current_target["failed_attempts"]
if failed_attempts >= PATHFINDING_FAIL_THRESHOLD then if failed_attempts >= PATHFINDING_FAIL_THRESHOLD then
@ -420,14 +404,12 @@ function mob_class:check_gowp(dtime)
else else
mcl_log("No wp set") mcl_log("No wp set")
end end
if self.current_target then if self.current_target then
mcl_log("Current target: " .. tostring(self.current_target)) mcl_log("Current target: " .. tostring(self.current_target))
else else
mcl_log("No current target") mcl_log("No current target")
end end
local final_wp = minetest.find_path(p,self._target,150,1,4) local final_wp = minetest.find_path(p,self._target,150,1,4)
if final_wp then if final_wp then
mcl_log("We can get to target here.") mcl_log("We can get to target here.")
@ -457,7 +439,6 @@ function mob_class:check_gowp(dtime)
mcl_log("target is: ".. minetest.pos_to_string(self._target)) mcl_log("target is: ".. minetest.pos_to_string(self._target))
self.current_target = nil self.current_target = nil
end end
return return
end end
end end