diff --git a/mods/MAPGEN/mcl_nether_fortresses/init.lua b/mods/MAPGEN/mcl_nether_fortresses/init.lua index 996560783..a250b7fbd 100644 --- a/mods/MAPGEN/mcl_nether_fortresses/init.lua +++ b/mods/MAPGEN/mcl_nether_fortresses/init.lua @@ -1,10 +1,12 @@ local modname = minetest.get_current_modname() +local S = minetest.get_translator(modname) local modpath = minetest.get_modpath(modname) +local peaceful = minetest.settings:get_bool("only_peaceful_mobs", false) mcl_structures.register_structure("nether_outpost",{ - place_on = {"mcl_nether:netherrack","mcl_crimson:crimson_nylium","mcl_crimson:warped_nylium","mcl_blackstone:basalt","mcl_blackstone:soul_soil"}, - fill_ratio = 0.001, - chunk_probability = 600, + place_on = {"mcl_nether:netherrack","mcl_crimson:crimson_nylium","mcl_crimson:warped_nylium","mcl_blackstone:basalt","mcl_blackstone:soul_soil","mcl_blackstone:blackstone","mcl_nether:soul_sand"}, + fill_ratio = 0.01, + chunk_probability = 900, flags = "all_floors", biomes = {"Nether","SoulsandValley","WarpedForest","CrimsonForest","BasaltDelta"}, sidelen = 24, @@ -21,3 +23,81 @@ mcl_structures.register_structure("nether_outpost",{ mcl_mobspawners.setup_spawner(sp[1], "mobs_mc:blaze", 0, minetest.LIGHT_MAX+1, 10, 8, 0) end }) +mcl_structures.register_structure("nether_bulwark",{ + place_on = {"mcl_nether:netherrack","mcl_crimson:crimson_nylium","mcl_crimson:warped_nylium","mcl_blackstone:basalt","mcl_blackstone:soul_soil","mcl_blackstone:blackstone","mcl_nether:soul_sand"}, + fill_ratio = 0.01, + chunk_probability = 600, + flags = "all_floors", + biomes = {"Nether","SoulsandValley","WarpedForest","CrimsonForest"}, + sidelen = 32, + solid_ground = true, + make_foundation = true, + y_min = mcl_vars.mg_lava_nether_max - 1, + y_max = mcl_vars.mg_nether_max - 30, + filenames = { + modpath.."/schematics/mcl_nether_fortresses_nether_bulwark.mts" + }, + y_offset = 0, + construct_nodes = {"group:wall"}, + after_place = function(pos,def,pr) + if not peaceful then + local p1 = vector.offset(pos,-10,0,-10) + local p2 = vector.offset(pos,10,24,10) + local sp = minetest.find_nodes_in_area_under_air(p1,p2,{"mcl_blackstone:blackstone_brick_polished"}) + if sp and #sp > 0 then + for i=1,5 do + local pos = vector.offset(sp[pr:next(1,#sp)],0,1,0) + if pos then + minetest.add_entity(pos,"mobs_mc:piglin") + end + end + local pos = vector.offset(sp[pr:next(1,#sp)],0,1,0) + if pos then + minetest.add_entity(pos,"mobs_mc:piglin_brute") + end + end + end + end, + loot = { + ["mcl_chests:chest_small" ] ={ + { + stacks_min = 1, + stacks_max = 2, + items = { + --{ itemstring = "FIXME:spectral_arrow", weight = 1, amount_min = 10, amount_max=28 }, + { itemstring = "mcl_blackstone:blackstone_gilded", weight = 1, amount_min = 8, amount_max=12 }, + { itemstring = "mcl_core:iron_ingot", weight = 1, amount_min = 4, amount_max=9 }, + { itemstring = "mcl_core:gold_ingot", weight = 1, amount_min = 4, amount_max=9 }, + { itemstring = "mcl_core:crying_obsidian", weight = 1, amount_min = 3, amount_max=8 }, + { itemstring = "mcl_bows:crossbow", weight = 1, func = function(stack, pr) + mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) + end }, + { itemstring = "mcl_core:goldblock", weight = 1, }, + { itemstring = "mcl_tools:sword_gold", weight = 1, }, + { itemstring = "mcl_tools:axe_gold", weight = 1, func = function(stack, pr)mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end }, + { itemstring = "mcl_armor:helmet_gold", weight = 1, func = function(stack, pr)mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end }, + { itemstring = "mcl_armor:chestplate_gold", weight = 1, func = function(stack, pr)mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end }, + { itemstring = "mcl_armor:leggings_gold", weight = 1, func = function(stack, pr)mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end }, + { itemstring = "mcl_armor:boots_gold", weight = 1, func = function(stack, pr)mcl_enchanting.enchant_uniform_randomly(stack, {"soul_speed"}, pr) end }, + } + }, + { + stacks_min = 2, + stacks_max = 4, + items = { + { itemstring = "mcl_bows:arrow", weight = 4, amount_min = 5, amount_max=17 }, + { itemstring = "mcl_mobitems:string", weight = 4, amount_min = 1, amount_max=6 }, + { itemstring = "mcl_core:iron_nugget", weight = 1, amount_min = 2, amount_max = 6 }, + { itemstring = "mcl_core:gold_nugget", weight = 1, amount_min = 2, amount_max = 6 }, + { itemstring = "mcl_mobitems:leather", weight = 1, amount_min = 1, amount_max = 3 }, + } + }, + { + stacks_min = 1, + stacks_max = 1, + items = { + { itemstring = "mcl_compass:lodestone" }, + } + }} + }, +}) diff --git a/mods/MAPGEN/mcl_nether_fortresses/schematics/mcl_nether_fortresses_nether_bulwark.mts b/mods/MAPGEN/mcl_nether_fortresses/schematics/mcl_nether_fortresses_nether_bulwark.mts new file mode 100644 index 000000000..edf8608d4 Binary files /dev/null and b/mods/MAPGEN/mcl_nether_fortresses/schematics/mcl_nether_fortresses_nether_bulwark.mts differ