mirror of
https://git.minetest.land/VoxeLibre/VoxeLibre.git
synced 2024-11-29 14:01:07 +01:00
Fix for light night rain and dark day rain issue
This commit is contained in:
parent
ce1393af0c
commit
2426570871
1 changed files with 30 additions and 8 deletions
|
@ -211,17 +211,39 @@ mcl_weather.skycolor = {
|
||||||
player:set_moon({visible = false})
|
player:set_moon({visible = false})
|
||||||
player:set_stars({visible = false})
|
player:set_stars({visible = false})
|
||||||
|
|
||||||
local lf = mcl_weather.get_current_light_factor()
|
local light_factor = mcl_weather.get_current_light_factor()
|
||||||
if mcl_weather.skycolor.current_layer_name() == "lightning" then
|
if mcl_weather.skycolor.current_layer_name() == "lightning" then
|
||||||
mcl_weather.skycolor.override_day_night_ratio(player, 1)
|
mcl_weather.skycolor.override_day_night_ratio(player, 1)
|
||||||
elseif lf then
|
elseif light_factor then
|
||||||
local w = minetest.get_timeofday()
|
local time = minetest.get_timeofday()
|
||||||
local light = (w * (lf*2))
|
-- 0.5 = 1
|
||||||
if light > 1 then
|
-- 0 = 0
|
||||||
light = 1 - (light - 1)
|
-- 0.99 = 0
|
||||||
|
|
||||||
|
-- greater than 0.5, is
|
||||||
|
|
||||||
|
-- less than 0.5 = time / 0.5
|
||||||
|
|
||||||
|
-- 0.6 = 0.8
|
||||||
|
-- 0.9 = 0.2
|
||||||
|
|
||||||
|
-- 0.6 = 0.4
|
||||||
|
-- 0.9 = 0.1
|
||||||
|
-- 2 * (1 - time)
|
||||||
|
|
||||||
|
local light_multiplier = time * 2
|
||||||
|
if time > 0.5 then
|
||||||
|
light_multiplier = 2 * (1 - time)
|
||||||
|
else
|
||||||
|
light_multiplier = time / 0.5
|
||||||
end
|
end
|
||||||
light = (light * lf) + 0.15
|
local minimum_light_level = 0.10
|
||||||
mcl_weather.skycolor.override_day_night_ratio(player, light)
|
|
||||||
|
minetest.log("New light_multiplier: " .. tostring(light_multiplier))
|
||||||
|
local new_light = (light_factor * (light_multiplier * (1-minimum_light_level))) + minimum_light_level
|
||||||
|
minetest.log("new_light: " .. tostring(new_light))
|
||||||
|
|
||||||
|
mcl_weather.skycolor.override_day_night_ratio(player, new_light)
|
||||||
else
|
else
|
||||||
mcl_weather.skycolor.override_day_night_ratio(player, nil)
|
mcl_weather.skycolor.override_day_night_ratio(player, nil)
|
||||||
end
|
end
|
||||||
|
|
Loading…
Reference in a new issue