move structures code from mcl_mapgen_core to mcl_structures

This commit is contained in:
kno10 2024-09-10 10:18:35 +02:00
parent 2564fdcf5b
commit 238c5a650e
2 changed files with 27 additions and 27 deletions

View file

@ -4,8 +4,6 @@ local registered_generators = {}
local modname = minetest.get_current_modname() local modname = minetest.get_current_modname()
local modpath = minetest.get_modpath(modname) local modpath = minetest.get_modpath(modname)
local RANDOM_SEED_OFFSET = 959 -- random constant that should be unique across each library
-- --
-- Aliases for map generator outputs -- Aliases for map generator outputs
-- --
@ -427,30 +425,6 @@ if mg_name == "v6" then
dofile(modpath.."/v6.lua") dofile(modpath.."/v6.lua")
end end
-- This should be moved to mcl_structures eventually if the dependencies can be sorted out.
mcl_mapgen_core.register_generator("structures", nil, function(minp, maxp, blockseed)
local gennotify = minetest.get_mapgen_object("gennotify")
for _,struct in pairs(mcl_structures.registered_structures) do
if struct.deco_id then
for _, pos in pairs(gennotify["decoration#"..struct.deco_id] or {}) do
local pr = PcgRandom(minetest.hash_node_position(pos) + blockseed + RANDOM_SEED_OFFSET)
if struct.chunk_probability == nil or pr:next(1, struct.chunk_probability) == 1 then
mcl_structures.place_structure(vector.offset(pos,0,1,0),struct,pr,blockseed)
if struct.chunk_probability then break end -- one (attempt) per chunk only
end
end
elseif struct.static_pos then
local pr = PcgRandom(blockseed + RANDOM_SEED_OFFSET)
for _, pos in pairs(struct.static_pos) do
if vector.in_area(pos, minp, maxp) then
mcl_structures.place_structure(pos, struct, pr, blockseed)
end
end
end
end
return false, false, false
end, 100, true)
minetest.register_lbm({ minetest.register_lbm({
label = "Fix grass palette indexes", -- This LBM fixes any incorrect grass palette indexes. label = "Fix grass palette indexes", -- This LBM fixes any incorrect grass palette indexes.
name = "mcl_mapgen_core:fix_grass_palette_indexes", name = "mcl_mapgen_core:fix_grass_palette_indexes",

View file

@ -1,5 +1,7 @@
mcl_structures.registered_structures = {} mcl_structures.registered_structures = {}
local RANDOM_SEED_OFFSET = 959 -- random constant that should be unique across each library
local disabled_structures = minetest.settings:get("mcl_disabled_structures") local disabled_structures = minetest.settings:get("mcl_disabled_structures")
if disabled_structures then disabled_structures = disabled_structures:split(",") if disabled_structures then disabled_structures = disabled_structures:split(",")
else disabled_structures = {} end else disabled_structures = {} end
@ -390,4 +392,28 @@ function mcl_structures.register_structure_spawn(def)
}) })
end end
-- To avoid a cyclic dependency, run this when modules have finished loading
minetest.register_on_mods_loaded(function()
mcl_mapgen_core.register_generator("structures", nil, function(minp, maxp, blockseed)
local gennotify = minetest.get_mapgen_object("gennotify")
for _,struct in pairs(mcl_structures.registered_structures) do
if struct.deco_id then
for _, pos in pairs(gennotify["decoration#"..struct.deco_id] or {}) do
local pr = PcgRandom(minetest.hash_node_position(pos) + blockseed + RANDOM_SEED_OFFSET)
if struct.chunk_probability == nil or pr:next(1, struct.chunk_probability) == 1 then
mcl_structures.place_structure(vector.offset(pos,0,1,0),struct,pr,blockseed)
if struct.chunk_probability then break end -- one (attempt) per chunk only
end
end
elseif struct.static_pos then
local pr = PcgRandom(blockseed + RANDOM_SEED_OFFSET)
for _, pos in pairs(struct.static_pos) do
if vector.in_area(pos, minp, maxp) then
mcl_structures.place_structure(pos, struct, pr, blockseed)
end
end
end
end
return false, false, false
end, 100, true)
end)