Don't decrease hunger if saturation down from < 1

This commit is contained in:
Wuzzy 2017-05-20 19:59:47 +02:00
parent 5252409326
commit 22b8ba6440

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@ -150,8 +150,7 @@ function mcl_hunger.exhaust(playername, increase)
if mcl_hunger.saturation[playername] > 0.0 then
mcl_hunger.saturation[playername] = math.max(mcl_hunger.saturation[playername] - 1.0, 0.0)
satuchanged = true
end
if mcl_hunger.saturation[playername] < 0.0001 then
elseif mcl_hunger.saturation[playername] < 0.0001 then
h = mcl_hunger.get_hunger_raw(player)
h = h-1
mcl_hunger.hunger[playername] = h