diff --git a/mods/ITEMS/mcl_farming/shared_functions.lua b/mods/ITEMS/mcl_farming/shared_functions.lua index 94450acbd..f7d5c9584 100644 --- a/mods/ITEMS/mcl_farming/shared_functions.lua +++ b/mods/ITEMS/mcl_farming/shared_functions.lua @@ -45,7 +45,7 @@ local function get_moisture_level(pos) local ndef = minetest.registered_nodes[minetest.get_node(n).name] local soil = ndef and ndef.groups.soil if soil and soil >= 2 then - local m = (soil > 2 or soil == 2 and (minetest.get_meta(n):get_int("wet") or 0) > 0) and 3 or 1 + local m = (soil > 2 or (soil == 2 and minetest.get_meta(n):get_int("wet") > 0)) and 3 or 1 -- corners have less weight if x ~= 0 and z ~= 0 then m = m * 0.25 end totalm = totalm + m @@ -63,7 +63,7 @@ end local function get_same_crop_penalty(pos) local name = minetest.get_node(pos).name local plant = plant_nodename_to_id[name] - if not plant then return "unregistered plant" end + if not plant then return end local n = vector.copy(pos) -- check adjacent positions, avoid vector allocations and reduce node accesses n.x = pos.x - 1 @@ -135,7 +135,7 @@ function mcl_farming:grow_plant(identifier, pos, node, stages, ignore_light_wate if not ignore_light_water then local odds = floor(25 / (get_moisture_level(pos) * get_same_crop_penalty(pos))) + 1 for i = 1,stages do - -- compared to MC, our ABM runs half as often, hence we use double the chance + -- compared to info from the MC wiki, our ABM runs half as often, hence we use double the chance if random() * odds >= 2 then stages = stages - 1 end end end @@ -145,7 +145,8 @@ function mcl_farming:grow_plant(identifier, pos, node, stages, ignore_light_wate if step == nil then return false end minetest.set_node(pos, { name = plant_info.names[step + stages] or plant_info.full_grown, - param = node.param, param2 = node.param2, + param = node.param, + param2 = node.param2, }) return true end diff --git a/mods/ITEMS/mcl_farming/soil.lua b/mods/ITEMS/mcl_farming/soil.lua index 67ea1bd3c..d943a7000 100644 --- a/mods/ITEMS/mcl_farming/soil.lua +++ b/mods/ITEMS/mcl_farming/soil.lua @@ -91,10 +91,8 @@ minetest.register_abm({ end -- Revert to dirt if wetness is 0, and no plant above local nn = minetest.get_node_or_nil(vector.offset(pos, 0, 1, 0)) - local nn_def = nn and minetest.registered_nodes[nn.name] or nil - if nn_def and (nn_def.groups.plant or 0) > 0 then - return - end + local nn_def = nn and minetest.registered_nodes[nn.name] + if nn_def and (nn_def.groups.plant or 0) > 0 then return end node.name = "mcl_core:dirt" minetest.set_node(pos, node) -- also removes "wet" metadata end,